Cheat itu mudah, apalagi jika cukup men satu program saja. Kami membagikan kepada Anda metode paling sederhana untuk benar-benar menjadi dewa di dunia gelap masa depan.
В cyberpunk 2077 adalah mungkin untuk menyesuaikan tingkat kesulitan permainan sendiri, jadi Anda seharusnya tidak mengalami kesulitan untuk melewatinya.. Namun, jika Anda masih ingin mencoba bermain curang agar lebih membenamkan diri di atmosfer, atau mencari rahasia dan telur paskah - Kami telah memilih beberapa opsi yang nyaman dan mudah digunakan untuk Anda.
Cheat Engine untuk Cyberpunk 2077
Jika Anda suka bekerja dengan Cheat Engine, maka Anda tidak boleh mengubah kebiasaan lama Anda - cukup unduh tabel cheat untuk program ini, yang dibuat khusus untuk Cyberpunk. Dengan bantuannya Anda akan dapat:
- Dapatkan amunisi dan stamina tak terbatas.
- Aktifkan mode dewa.
- Aktifkan tembus pandang.
- Edit inventaris Anda kapan saja.
- Tembak tanpa memuat ulang (bahkan dari senjata energi).
- Ubah kecepatan gerakan karakter.
- Mengubah fungsi senjata.
- Edit inventaris dan lainnya.
Menggunakan tabel cheat untuk Cyberpunk 2077 sangat sederhana. Untuk memulai yang Anda butuhkan unduh Mesin Cheat. Setelah itu, sudah unduh file dengan tabel dari tautan di bawah ini. Selanjutnya, pengenalan cheat ke dalam game tidak akan memakan waktu lebih dari lima menit:
- Lari Mesin Penipu.
- Pilih "Muat" dari menu atas.
- Buka spreadsheet yang diunduh dengan Cheat Engine.
- Pilih proses yang Anda butuhkan.
- Nyalakan cheat yang Anda butuhkan saat ini (beri tanda silang pada kotak di samping).
Prosedurnya sederhana dan intuitif. Saat tabel dengan cheat diperbarui, Anda tidak perlu menginstal ulang Cheat Engine, cukup unggah file baru dan buka dengan program. Ini sangat menyederhanakan penggunaan cheat.
Unduh tabel di Cheat Engine untuk Cyberpunk 2077 (GOG)
UNDUH dari Cloud Mail.ru
UNDUH dari Google Drive
Unduh tabel di Cheat Engine untuk Cyberpunk 2077 (Steam)
UNDUH dengan api mod
UNDUH dengan Google Drive
UNDUH dari Cloud Mail.ru
Unduh Mesin Cheat
Pelatih untuk Cyberpunk 2077
Metode curang alternatif di Cyberpunk adalah pelatihnya, yaitu, program khusus untuk mengubah fitur teknis game dari gameplay. Jauh lebih nyaman untuk mengaktifkan kode dengannya, karena ini adalah utilitas statis, disesuaikan khusus untuk Cyberpunk 2077. Namun, jika pembaruan program cheat keluar dan Anda ingin menggunakan fungsinya, perangkat lunak harus diinstal ulang sepenuhnya secara manual.
Ada banyak pelatih yang berbeda. Yang kami pilih mampu:
- Berikan pada karakter keabadian.
- Bagikan item tak terbatas, serta buka akses ke stamina tak terbatas.
- Milikmu senjata tidak akan mundur, itu juga akan menjadi sangat akurat dan tidak perlu lagi dimuat ulang.
- Anda dapat mengubah kecepatan permainan (naik atau turun).
- Tambahkan uang ke karakter (atau membawa mereka pergi).
- Membuat item (termasuk amunisi) tidak dikurangi dari inventaris pahlawan.
- Berikan kemampuan tambahan: melompat super, membekukan penghitung waktu retas, memberi poin peningkatan tak terbatas dan banyak lagi.
Instalasi juga tidak akan memakan waktu lama. Pelatih ini mirip dengan Cheat Engine. Yang kamu butuhkan adalah:
- Unduh Pelatih pada tautan di bawah ini.
- Program perpindahan dalam folder permainan (utama).
- Aktifkan pelatih.
- Luncurkan Cyberpunk.
Cheat selama pertandingan diaktifkan dengan menekan kombinasi tombol yang tertera di pelatih itu sendiri. Jika Anda lupa tombol mana yang Anda perlukan, dapat dilihat kapan saja di menu cheat.
Unduh Pelatih untuk Cyberpunk 2077 (Steam)
UNDUH dengan api mod
UNDUH dari Google Drive
UNDUH dari Cloud Mail.ru
Unduh Pelatih untuk Cyberpunk 2077 (GOG)
UNDUH dengan api mod
UNDUH dari Google Drive
UNDUH dari Cloud Mail.ru
Konsol Debug untuk Cyberpunk 2077
Cara curang lain yang baik di Cyberpunk adalah dengan menggunakan konsol. Untuk melakukan ini, Anda perlu mengunduh mod khusus. Pemasangannya tidak akan memakan waktu lebih dari beberapa menit:
- Buka arsip yang diunduh.
- Salin semua fileyang ada di dalamnya.
- Pindahkan file ke folder game.
- Komputer akan menanyakan apakah Anda ingin mengganti data yang ada. Biarkan dia melakukannya.
- Mulai game dalam mode berjendela.
Untuk mulai menggunakan cheat, Anda hanya perlu melakukannya tekan tombol "~" pada keyboard Anda. Setelah itu, jendela untuk memasukkan kode akan muncul di layar penuh. Dengan sistem ini bisa menjadi abadi, ubah kecepatan Anda, tambahkan eurodollar ke diri Anda sendiri dan banyak lagi.
Unduh konsol debug CyberEngineTweaks untuk Cyberpunk 2077
Diperbarui untuk versi 1.1 Cyberpunk 2077
UNDUH dengan ModsFire
UNDUH dari Google Drive
UNDUH c Cloud mail.ru
Daftar kode cheat untuk Cyberpunk 2077
Agar kode dari daftar ini berfungsi, Anda harus melakukannya pra-instal CyberEngineTweaks. Anda dapat mengunduhnya dari tautan di atas.
Curang | Fungsi |
---|---|
player.inventory.addItem(Items.money,number) | Dapatkan jumlah Eurodollar yang ditentukan |
player.inventory.addItem(Item) | Berikan item yang ditentukan ke karakter |
Game.ModStatPlayer("Kesehatan", "x") | Menaikkan atau menurunkan kesehatan karakter |
Game.ModStatPlayer("Armor", "x") | Ubah peringkat armor karakter |
Game.ModStatPlayer("Stamina", "x") | Ubah stamina karakter |
Game.InfiniteStamina(benar) | Stamina tidak terbatas |
Game.ModStatPlayer("Oksigen", "x") | Ubah level oksigen karakter |
Game.ModStatPlayer("CritDamage", "x") | Mengubah kerusakan kritis karakter |
Game.ModStatPlayer("CarryCapacity", "x") | Ubah bobot yang dapat dibawa karakter |
Game.ModStatPlayer("Memori", "x") | Ubah memori cyberdeck |
Game.ModStatPlayer("Kecepatan Maks", "x") | Mengubah kecepatan gerakan |
Game.AddToInventory("Items.LowQualityFood11",x) | Dapatkan makanan kucing (diperlukan untuk pencarian) |
Game.GetMappinSystem():DebugDiscoverAllPoiMappins() | Buka kunci semua tanda kuning di peta |
Game.GetTransactionSystem():HapusSemuaItem(Game.GetPlayer()) | ihkan inventaris sepenuhnya (hanya item pencarian yang tersisa) |
Game.SetDebugFact("sq032_johnny_friend", 1) | Meningkatkan hubungan dengan Johnny sebesar 70% dan membuka akhir rahasia. |
journalManager = Game.GetJournalManager() trackedEntry = journalManager:GetTrackedEntry() questEntry = journalManager:GetParentEntry(journalManager:GetParentEntry(trackedEntry)) questEntryHash = journalManager:GetEntryHash(questEntry) journalManager:ChangeEntryStateByHash(questEntryHash, "Berhasil", "Beritahu") | Selesaikan pencarian aktif |
Game.SetLevel("Level", x) | Ubah level karakter |
Game.SetLevel("StreetCred", x) | Mengubah tingkat reputasi karakter |
Kami posting secara terpisah cheat untuk leveling karakter. Mereka akan membantu Anda berlatih membangun bangunan Anda dan memutuskan terlebih dahulu karakter mana yang akan dibangun.
Curang | Fungsi |
---|---|
Game.GiveDevPoints("Atribut", x) | Ubah jumlah poin stat |
Game.GiveDevPoints("Utama", x) | Ubah jumlah poin kemampuan |
Game.AddToInventory("Items.PerkPointsResetter",1) | Setel ulang kemampuan yang diperoleh |
Game.SetAtt("Kekuatan", x) | Ubah Tingkat Daya |
Game.SetLevel("Atletik", x) | Ubah Level Atletik |
Game.SetLevel("Pembongkaran", x) | Ubah Tingkat Penghancuran |
Game.SetLevel("Tawuran", x) | Ubah Level Street Fight |
Game.SetAtt("Refleks", x) | Ubah Tingkat Reaksi |
Game.SetLevel("Serangan", x) | Ubah level Senapan |
Game.SetLevel("Gunslinger", x) | Ubah Level Laras Pendek |
Game.SetLevel("Kenjutsu", x) | Ubah Tingkat Pedang |
Game.SetAtt("Kemampuan Teknis", x) | Ubah Tingkat Teknologi |
Game.SetLevel("Kerajinan", x) | Ubah Tingkat Penciptaan |
Game.SetLevel("Teknik", x) | Ubah level Teknik |
Game.SetAtt("Kecerdasan", x) | Ubah Tingkat Kecerdasan |
Game.SetLevel("Peretasan", x) | Ubah tingkat peretasan protokol |
Game.SetLevel("CombatHacking", x) | Ubah level peretasan cepat |
Game.SetAtt("Keren", x) | Ubah Tingkat Kesejukan |
Game.SetLevel("ColdBlood", x) | Ubah tingkat keseimbangan batin |
Game.SetLevel("Stealth", x) | Ubah level siluman |
Kami juga telah menyiapkan untuk Anda Daftar kode item di Cyberpunk 2077. Mereka harus digunakan untuk menelurkan item yang diinginkan langsung ke inventaris karakter utama.
Game.AddToInventory("Items.Preset_Silverhand_3516", 1) - Malorian Arms 3516(Item pencarian)
Game.AddToInventory("Items.Preset_Achilles_Nash", 1) - Penghancur
Game.AddToInventory("Items.Preset_Ajax_Moron", 1) - Molon Labe
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny", 1) - Pemukul Baseball Gilded
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell", 1) - Tinker Bell
Game.AddToInventory("Items.Preset_Burya_Comrade", 1) - Kamerad Hammer
Game.AddToInventory("Items.Preset_Cane_Fingers", 1) - Cottonmouth
Game.AddToInventory("Items.Preset_Carnage_Mox", 1) - Nakal
Game.AddToInventory("Items.Preset_Copperhead_Genesis", 1) - Mazmur 10:6
Game.AddToInventory("Items.Preset_Dian_Yinglong", 1) - Yinglong
Game.AddToInventory("Items.Preset_Dildo_Stout", 1) – Vstanislav Shishkin 🙂
Game.AddToInventory("Items.Preset_Grad_Buck", 1) - Nol-Lima
Game.AddToInventory("Items.Preset_Grad_Panam", 1) - Pengawasan
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - Palu Sasquatch
Game.AddToInventory("Items.Preset_Katana_Cocktail", 1) - Stik Koktail
Game.AddToInventory("Items.Preset_Katana_Hiromi", 1) - Tsumetogi
Game.AddToInventory("Items.Preset_Katana_Saburo", 1) - Satori
Game.AddToInventory("Items.Preset_Katana_Surgeon", 1) - Pisau Bedah
Game.AddToInventory("Items.Preset_Katana_Takemura", 1) - Junchu Maru
Game.AddToInventory("Items.Preset_Kenshin_Frank", 1) - Obsesi
Game.AddToInventory("Items.Preset_Kenshin_Royce", 1) - Kekacauan
Game.AddToInventory("Items.Preset_Knife_Stinger", 1) - Menyengat
Game.AddToInventory("Items.Preset_Lexington_Wilson", 1) - Night fade
Game.AddToInventory("Items.Preset_Knuckles_Golden", 1) - Paksa dalam Konflik (Bug)
Game.AddToInventory("Items.Preset_Liberty_Dex", 1) - Paket B
Game.AddToInventory("Items.Preset_Liberty_Rogue", 1) - Kebanggaan
Game.AddToInventory("Items.Preset_Liberty_Yorinobu", 1) - Kongo
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough", 1) - Terobosan
Game.AddToInventory("Items.Preset_Masamune_Rogue", 1) - Prasangka
Game.AddToInventory("Items.Preset_Nova_Doom_Doom", 1) - Doom Doom Star
Game.AddToInventory("Items.Preset_Nue_Jackie", 1) - La Chingona Dorada
Game.AddToInventory("Items.Preset_Nue_Maiko", 1) - Kematian dan Pajak
Game.AddToInventory("Items.Preset_Omaha_Suzie", 1) - Lizzie
Game.AddToInventory("Items.Preset_Overture_Cassidy", 1) - Amnesti (Ditunjuk sebagai item pencarian)
Game.AddToInventory("Items.Preset_Overture_Kerry", 1) - Malaikat Agung
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - Overture
Game.AddToInventory("Items.Preset_Overture_River", 1) - Kecelakaan(Item pencarian)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw", 1) - Gergaji Mesin
Game.AddToInventory("Items.Preset_Saratoga_Raffen", 1) - Memutuskan
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom_Legendary", 1) - Fenrir
Game.AddToInventory("Items.Preset_Shingen_Prototype", 1) - Prototipe Shingen (Versi 5)
Game.AddToInventory("Items.Preset_Shovel_Caretaker", 1) - Sekop Pembuat Kunci
Game.AddToInventory("Items.Preset_Sidewinder_Divided", 1) - Paksa dalam Konflik
Game.AddToInventory("Items.Preset_Tactician_Headsman", 1) - Pelaksana
Game.AddToInventory("Items.Preset_Yukimura_Kiji", 1) - Genjiro
Game.AddToInventory("Items.Preset_Yukimura_Skippy", 1) - Skippy(Item pencarian)
Game.AddToInventory("Items.Preset_Zhuo_Eight_Star", 1) – Ba Singchun
Game.AddToInventory("Items.Preset_Butchers_Knife_Default", 1) - Pisau Daging
Game.AddToInventory("Items.Preset_Chefs_Knife_Default", 1) - Pisau Dapur
Game.AddToInventory("Items.Preset_Katana_Arasaka_2020", 1) - Katana(normal)
Game.AddToInventory("Items.Preset_Katana_Default", 1) - Katana(tidak biasa)
Game.AddToInventory("Items.Preset_Katana_Military", 1)
Game.AddToInventory("Items.Preset_Katana_Neon", 1)
Game.AddToInventory("Items.Preset_Katana_Training", 1)
Game.AddToInventory("Items.Preset_Katana_GoG", 1) - Katana "BLACK UNICORN" (jarang)
Game.AddToInventory("Items.Preset_Katana_GoG_Epic", 1) - Katana"BLACK UNICORN"(epik)
Game.AddToInventory("Items.Preset_Katana_GoG_Legendary", 1) - Katana"BLACK UNICORN"(berbaring)
Game.AddToInventory("Items.q115_katana", 1) - Katana(Quest)
Game.AddToInventory("Items.Preset_Knife_Default", 1) - Pisau
Game.AddToInventory("Items.Preset_Knife_Military", 1)
Game.AddToInventory("Items.Preset_Kukri_Default", 1) - Kukri
Game.AddToInventory("Items.Preset_Kukri_Voodoo", 1)
Game.AddToInventory("Items.Preset_Machete_Default", 1) - Machete
Game.AddToInventory("Items.Preset_Machete_Maelstrom", 1)
Game.AddToInventory("Items.Preset_Machete_Valentinos", 1)
Game.AddToInventory("Items.Preset_Tanto_Default", 1) - Pisau"TANTO"
Game.AddToInventory("Items.Preset_Baseball_Bat_Default", 1) - Tongkat bisbol
Game.AddToInventory("Items.Preset_Baton_Alpha", 1) - Tongkat Listrik
Game.AddToInventory("Items.Preset_Baton_Beta", 1)
Game.AddToInventory("Items.Preset_Baton_Gamma", 1)
Game.AddToInventory("Items.Preset_Crowbar_Default", 1) - Memo
Game.AddToInventory("Items.Preset_Hammer_Default", 1) - Palu
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - Sasquatch Hammer (berbaring)
Game.AddToInventory("Items.Preset_Iron_Pipe_Default", 1) - Pipa Baja
Game.AddToInventory("Items.Preset_Kanabo_Default", 1) - Tongkat Kanabo
Game.AddToInventory("Items.Preset_Pipe_Wrench_Default", 1) - Kunci Inggris
Game.AddToInventory("Items.Preset_Tire_Iron_Default", 1) - Linggis
Game.AddToInventory("Items.Preset_Tomahawk_Default", 1) - Tomahawk
Game.AddToInventory("Items.Preset_Ajax_Default", 1) - M251S"Ajax"
Game.AddToInventory("Items.Preset_Ajax_Military", 1)
Game.AddToInventory("Items.Preset_Ajax_Neon", 1)
Game.AddToInventory("Items.Preset_Ajax_Pimp", 1)
Game.AddToInventory("Items.Preset_Ajax_Training", 1)
Game.AddToInventory("Items.Preset_Base_Copperhead", 1) - D5″COPPERHEAD"
Game.AddToInventory("Items.Preset_Copperhead_Default", 1)
Game.AddToInventory("Items.Preset_Copperhead_Military", 1)
Game.AddToInventory("Items.Preset_Copperhead_Neon", 1)
Game.AddToInventory("Items.Preset_Copperhead_Pimp", 1)
Game.AddToInventory("Items.Preset_Base_Masamune", 1) - HJSH-18″MASAMUNE"
Game.AddToInventory("Items.Preset_Masamune_Default", 1)
Game.AddToInventory("Items.Preset_Masamune_Flashlight", 1)
Game.AddToInventory("Items.Preset_Masamune_Military", 1)
Game.AddToInventory("Items.Preset_Masamune_Neon", 1)
Game.AddToInventory("Items.Preset_Masamune_Pimp", 1)
Game.AddToInventory("Items.Preset_Masamune_Scope", 1)
Game.AddToInventory("Items.Preset_Masamune_Trauma", 1)
Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020", 1) - Nowaki
Game.AddToInventory("Items.Preset_Sidewinder_Default", 1) - D5″SIDEWINDER"
Game.AddToInventory("Items.q115_rifle", 1) - D5″SIDEWINDER"(Quest)
Game.AddToInventory("Items.Preset_Sidewinder_Military", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Neon", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Pimp", 1)
Game.AddToInventory("Items.q115_corpo_rifle", 1) - M-179E"ACHILLES"(dimodifikasi)(berbaring)
Game.AddToInventory("Items.Preset_Achilles_Default", 1) - M-179E"ACHILLES"
Game.AddToInventory("Items.Preset_Achilles_Military", 1)
Game.AddToInventory("Items.Preset_Achilles_Neon", 1)
Game.AddToInventory("Items.Preset_Achilles_Pimp", 1)
Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike", 1)
Game.AddToInventory("Items.Preset_Sor22_Default", 1) - SOR-22
Game.AddToInventory("Items.Preset_Sor22_Military", 1)
Game.AddToInventory("Items.Preset_Sor22_Neon", 1)
Game.AddToInventory("Items.Preset_Sor22_Pimp", 1)
Game.AddToInventory("Items.Preset_Ashura_Default", 1) - Ashura
Game.AddToInventory("Items.Preset_Ashura_Military", 1)
Game.AddToInventory("Items.Preset_Ashura_Neon", 1)
Game.AddToInventory("Items.Preset_Ashura_Pimp", 1)
Game.AddToInventory("Items.Preset_Grad_Default", 1) - SV-32″GRAD"
Game.AddToInventory("Items.Preset_Grad_Military", 1)
Game.AddToInventory("Items.Preset_Grad_Neon", 1)
Game.AddToInventory("Items.Preset_Grad_Pimp", 1)
Game.AddToInventory("Items.Preset_Nekomata_Default", 1) - Nekomata
Game.AddToInventory("Items.Preset_Nekomata_Military", 1)
Game.AddToInventory("Items.Preset_Nekomata_Neon", 1)
Game.AddToInventory("Items.Preset_Nekomata_Pimp", 1)
Game.AddToInventory("Items.Preset_Chao_Default", 1) - A-22V"CHAO"
Game.AddToInventory("Items.Preset_Chao_Military", 1)
Game.AddToInventory("Items.Preset_Chao_Neon", 1)
Game.AddToInventory("Items.Preset_Chao_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Default", 1) - JKE-X2″KENSHIN"
Game.AddToInventory("Items.Preset_Kenshin_Military", 1)
Game.AddToInventory("Items.q101_takemura_chase_kenshin", 1)
Game.AddToInventory("Items.Preset_Kenshin_MQ041", 1)
Game.AddToInventory("Items.Preset_Kenshin_Neon", 1)
Game.AddToInventory("Items.Preset_Kenshin_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Takemura", 1)
Game.AddToInventory("Items.Preset_Base_Lexington", 1) - M-10AF "LEXINGTON"
Game.AddToInventory("Items.q115_pistol", 1) - M-10AF"LEXINGTON"(epik/pencarian)
Game.AddToInventory("Items.Preset_Lexington_Default", 1)
Game.AddToInventory("Items.Preset_Lexington_Military", 1)
Game.AddToInventory("Items.Preset_Lexington_Neon", 1)
Game.AddToInventory("Items.Preset_Lexington_Pimp", 1)
Game.AddToInventory("Items.Preset_Lexington_Toygun", 1)
Game.AddToInventory("Items.Preset_Liberty_Default", 1) - "LIBERTY"
Game.AddToInventory("Items.Preset_Liberty_Military", 1)
Game.AddToInventory("Items.Preset_Liberty_Neon", 1)
Game.AddToInventory("Items.Preset_Liberty_Pimp", 1)
Game.AddToInventory("Items.Preset_Nue_Arasaka_2020", 1) - "TAMAYURA"
Game.AddToInventory("Items.Preset_Nue_Default", 1) - "NUE"
Game.AddToInventory("Items.Preset_Nue_Military", 1)
Game.AddToInventory("Items.Preset_Nue_Neon", 1)
Game.AddToInventory("Items.Preset_Nue_Pimp", 1)
Game.AddToInventory("Items.Preset_Omaha_Default", 1) - M-76E "Omaha"
Game.AddToInventory("Items.Preset_Omaha_Military", 1)
Game.AddToInventory("Items.Preset_Omaha_Neon", 1)
Game.AddToInventory("Items.Preset_Omaha_Pimp", 1)
Game.AddToInventory("Items.Preset_Unity_Default", 1) - "UNITI"
Game.AddToInventory("Items.Preset_Unity_Military", 1)
Game.AddToInventory("Items.Preset_Unity_Neon", 1)
Game.AddToInventory("Items.Preset_Unity_Pimp", 1)
Game.AddToInventory("Items.Preset_V_Unity", 1)
Game.AddToInventory("Items.Preset_Yukimura_Default", 1) - HJKE-11″YUKIMURA"
Game.AddToInventory("Items.Preset_Yukimura_Legendary", 1)
Game.AddToInventory("Items.Preset_Yukimura_Military", 1)
Game.AddToInventory("Items.Preset_Yukimura_Neon", 1)
Game.AddToInventory("Items.Preset_Yukimura_Pimp", 1)
Game.AddToInventory("Items.w_special_flak", 1) - KKP-31
Game.AddToInventory("Items.Preset_Defender_Default", 1) - "DEFENDER"
Game.AddToInventory("Items.Preset_Defender_Military", 1)
Game.AddToInventory("Items.Preset_Defender_Neon", 1)
Game.AddToInventory("Items.Preset_Defender_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Default", 1) - G-58″DIAN"
Game.AddToInventory("Items.Preset_Dian_Military", 1)
Game.AddToInventory("Items.Preset_Dian_Neon", 1)
Game.AddToInventory("Items.Preset_Dian_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Trauma", 1)
Game.AddToInventory("Items.Preset_Pulsar_Default", 1) - DS1″PULSAR"
Game.AddToInventory("Items.Preset_Pulsar_Military", 1)
Game.AddToInventory("Items.Preset_Pulsar_Neon", 1)
Game.AddToInventory("Items.Preset_Pulsar_Pimp", 1)
Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020", 1) - Shigure
Game.AddToInventory("Items.Preset_Saratoga_Default", 1) - М221″"SARATOGA"
Game.AddToInventory("Items.Preset_Saratoga_Military", 1)
Game.AddToInventory("Items.Preset_Saratoga_Neon", 1)
Game.AddToInventory("Items.Preset_Saratoga_Pimp", 1)
Game.AddToInventory("Items.Preset_Shingen_Default", 1) - TKI-20″SHINGEN"
Game.AddToInventory("Items.Preset_Shingen_Military", 1)
Game.AddToInventory("Items.Preset_Shingen_Neon", 1)
Game.AddToInventory("Items.Preset_Shingen_Pimp", 1)
Game.AddToInventory("Items.Preset_Igla_Default", 1) - DB-4″NEEDLE"
Game.AddToInventory("Items.Preset_Igla_Military", 1)
Game.AddToInventory("Items.Preset_Igla_Neon", 1)
Game.AddToInventory("Items.Preset_Igla_Pimp", 1)
Game.AddToInventory("Items.Preset_Palica_Default", 1) - DB-4″PALICE"
Game.AddToInventory("Items.Preset_Palica_Military", 1)
Game.AddToInventory("Items.Preset_Palica_Neon", 1)
Game.AddToInventory("Items.Preset_Palica_Pimp", 1)
Game.AddToInventory("Items.Preset_Satara_Default", 1) - DB-2″SATARA"
Game.AddToInventory("Items.Preset_Satara_Military", 1)
Game.AddToInventory("Items.Preset_Satara_Neon", 1)
Game.AddToInventory("Items.Preset_Satara_Pimp", 1)
Game.AddToInventory("Items.Preset_Testera_Default", 1) - DB-2″TESTER"
Game.AddToInventory("Items.Preset_Testera_Neon", 1)
Game.AddToInventory("Items.Preset_Testera_Pimp", 1)
Game.AddToInventory("Items.Preset_Carnage_Default", 1) - Pembantaian
Game.AddToInventory("Items.Preset_Carnage_Military", 1)
Game.AddToInventory("Items.Preset_Carnage_Neon", 1)
Game.AddToInventory("Items.Preset_Carnage_Pimp", 1)
Game.AddToInventory("Items.Preset_Crusher_Default", 1) - Penghancur
Game.AddToInventory("Items.Preset_Crusher_Military", 1)
Game.AddToInventory("Items.Preset_Crusher_Neon", 1)
Game.AddToInventory("Items.Preset_Crusher_Pimp", 1)
Game.AddToInventory("Items.q115_shotgun", 1) - M2038"TAKTIK"(kaki/pencarian)
Game.AddToInventory("Items.Preset_Tactician_Default", 1)
Game.AddToInventory("Items.Preset_Tactician_Military", 1)
Game.AddToInventory("Items.Preset_Tactician_Neon", 1)
Game.AddToInventory("Items.Preset_Tactician_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Default", 1) - L-69″Zhuo"
Game.AddToInventory("Items.Preset_Zhuo_Military", 1)
Game.AddToInventory("Items.Preset_Zhuo_Neon", 1)
Game.AddToInventory("Items.Preset_Zhuo_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Trauma", 1)
Game.AddToInventory("Items.Preset_Burya_Default", 1) - RT-46" STORM"
Game.AddToInventory("Items.Preset_Burya_Military", 1)
Game.AddToInventory("Items.Preset_Burya_Neon", 1)
Game.AddToInventory("Items.Preset_Burya_Pimp", 1)
Game.AddToInventory("Items.Preset_MQ008_Nova", 1) - DR5″NOVA"
Game.AddToInventory("Items.Preset_Nova_Q000_Nomad", 1) - DR5″NOVA"(pencarian)
Game.AddToInventory("Items.Preset_Nova_Default", 1)
Game.AddToInventory("Items.Preset_Nova_Military", 1)
Game.AddToInventory("Items.Preset_Nova_Neon", 1)
Game.AddToInventory("Items.Preset_Nova_Pimp", 1)
Game.AddToInventory("Items.Preset_Overture_Default", 1) - Overture
Game.AddToInventory("Items.q115_revolver", 1) - Overture(pencarian)
Game.AddToInventory("Items.Preset_Overture_Default_E", 1)
Game.AddToInventory("Items.Preset_Overture_Default_L", 1)
Game.AddToInventory("Items.Preset_Overture_Default_R", 1)
Game.AddToInventory("Items.Preset_Overture_Default_U", 1)
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - Overture(kaki)
Game.AddToInventory("Items.Preset_Overture_Military", 1)
Game.AddToInventory("Items.Preset_Overture_Neon", 1)
Game.AddToInventory("Items.Preset_Overture_Pimp", 1)
Game.AddToInventory("Items.Preset_Quasar_Default", 1) - DR12″QUASAR"
Game.AddToInventory("Items.Preset_Quasar_Military", 1)
Game.AddToInventory("Items.Preset_Quasar_Neon", 1)
Game.AddToInventory("Items.Preset_Quasar_Pimp", 1)
Cyberdeca
Game.AddToInventory("Items.ArasakaLegendaryMKIV", 1) - Arasaka(ver.4)
Game.AddToInventory("Items.BerserkC2MK4", 1) - Bayodyne mengamuk(ver.4)
Game.AddToInventory("Items.BerserkC3MK4", 1) - Zetateh mengamuk(ver.4)
Game.AddToInventory("Items.BerserkC3MK5", 1) - Zetateh mengamuk(ver.5)
Game.AddToInventory("Items.BerserkC4MK5", 1) - Militech Berserk(ver.5)
Game.AddToInventory("Items.FuyutsuiTinkererLegendaryMKIII", 1) - Fuyutsuki Tinkerer (ver.3)
Game.AddToInventory("Items.NetwatchNetdriverLegendaryMKV", 1) - Jaringan Watch(ver.5)
Game.AddToInventory("Items.RavenLegendaryMKIV", 1) - Mikrocyber gagak (ver.4)
Game.AddToInventory("Items.SandevistanC2MK4", 1) - Daynalar sandevistan(ver.4)
Game.AddToInventory("Items.SandevistanC3MK4", 1) - Qian-Ti sandevistan(ver.4)
Game.AddToInventory("Items.SandevistanC3MK5", 1) - Qian-Ti sandevistan "Hyperdancer" (ver.5)
Game.AddToInventory("Items.SandevistanC4MK5", 1) - Militech sandevistan"peregrine falcon"(ver.5)
Game.AddToInventory("Items.StephensonLegendaryMKIV", 1) - Stevenson tech(ver.4)
Game.AddToInventory("Items.TetratronicRipplerLegendaryMKIV", 1) - Tetratronic Rippler(ver.4)
Lobus depan
Game.AddToInventory("Items.BrainCapacityBoosterLegendary", 1) - Megadisk
Game.AddToInventory("Items.HealOnKillLegendary", 1) - Akselerator
Game.AddToInventory("Items.ImprovedPerceptionLegendary", 1) - Stimulator Korteks Visual
Game.AddToInventory("Items.LimbicSystemEnhancementLegendary", 1) - Stimulator Sistem Limbik
Game.AddToInventory("Items.MemoryReplenishmentLegendary", 1) - Manajer Memori Camillo
Game.AddToInventory("Items.RoboticCoreLegendary", 1) - Inti Mekatronika
Telapak tangan
Game.AddToInventory("Items.PowerGripLegendary", 1) - Koprosesor Balistik
Game.AddToInventory("Items.SmartLinkLegendary", 1) - Smartlink
Sistem kekebalan tubuh
Game.AddToInventory("Items.ElectroshockMechanismLegendary", 1) - Elektrobodi
Game.AddToInventory("Items.ResistancesBoosterLegendary", 1) - Stimpson
Game.AddToInventory("Items.PainReductor", 1) - Pengatur Rasa Sakit
Kulit
Game.AddToInventory("Items.OpticalCamoLegendary", 1) - Kamuflase Optik
Game.AddToInventory("Items.SubdermalArmorLegendary", 1) - Subdermal Armor
Sistem Saraf
Game.AddToInventory("Items.KerenzikovLegendary", 1) - Kereznikov
Game.AddToInventory("Items.NeoFiberLegendary", 1) - NeoFibers
Game.AddToInventory("Items.ReflexRecorderLegendary", 1) - Regulator Refleks
Game.AddToInventory("Items.SynapticAcceleratorLegendary", 1) - Akselerator Sinaptik
Kerangka
Game.AddToInventory("Items.CyberRotorsLegendary", 1) - Mikrorotor
Game.AddToInventory("Items.EndoskeletonLegendary", 1) - Pengoptimal sinyal sinaptik
Game.AddToInventory("Items.EnhancedTissueLegendary", 1) - Bionic Lungs
Tangan
Game.AddToInventory("Items.MantisBladesLegendary", 1) - Mantis Blade
Game.AddToInventory("Items.NanoWiresLegendary", 1) - Monostring
Game.AddToInventory("Items.ProjectileLauncherLegendary", 1) — Peluncur Proyektil
Game.AddToInventory("Items.StrongArmsLegendary", 1) - Gorilla Arms
Sistem peredaran darah
Game.AddToInventory("Items.BioConductorsLegendary", 1) - Biokonduktor
Game.AddToInventory("Items.BloodPumpLegendary", 1) - Pompa Darah
Game.AddToInventory("Items.DischargeConnectorLegendary", 1) - Putaran Umpan Balik
Game.AddToInventory("Items.EnhancedBloodVesselsLegendary", 1) - Kapal Bioplastik
Game.AddToInventory("Items.HealthMonitorLegendary", 1) - Biomonitor
Game.AddToInventory("Items.IronLungsLegendary", 1) - Synto-Lungs
Game.AddToInventory("Items.MicroGeneratorLegendary", 1) - Mikrogenerator
Game.AddToInventory("Items.SecondHeart", 1) - Jantung kedua
Game.AddToInventory("Items.StaminaRegenBoosterLegendary", 1) - Penguat Adrenalin
Cyberdeca
Game.AddToInventory("Items.ArasakaEpicMKIII", 1) - Arasaka(ver.3)
Game.AddToInventory("Items.BerserkC1MK1", 1) - Moore mengamuk(ver.1)
Game.AddToInventory("Items.BerserkC1MK2", 1) - Moore mengamuk(ver.2)
Game.AddToInventory("Items.BerserkC1MK3", 1) - Moore mengamuk(ver.3)
Game.AddToInventory("Items.BerserkC2MK1", 1) - Bayodyne mengamuk(ver.1)
Game.AddToInventory("Items.BerserkC2MK2", 1) - Bayodyne mengamuk(ver.2)
Game.AddToInventory("Items.BerserkC2MK3", 1) - Bayodyne mengamuk(ver.3)
Game.AddToInventory("Items.BiotechRareMKII", 1) - Biotech(ver.2)
Game.AddToInventory("Items.BiotechUncommonMKI", 1) - Biotech(ver.1)
Game.AddToInventory("Items.FuyutsuiCommonMKI", 1) - Fuyutsuki Electronics (ver.1)
Game.AddToInventory("Items.MilitechParaline", 1) - Militech Paraline(ver.1)
Game.AddToInventory("Items.RavenEpicMKIII", 1) - mikrocyber gagak (ver.3)
Game.AddToInventory("Items.SandevistanC1MK1", 1) - Zetateh sandevistan(ver.1)
Game.AddToInventory("Items.SandevistanC1MK2", 1) - Zetateh sandevistan(ver.2)
Game.AddToInventory("Items.SandevistanC1MK3", 1) - Zetateh sandevistan(ver.3)
Game.AddToInventory("Items.SandevistanC2MK1", 1) - Daynalar sandevistan(ver.1)
Game.AddToInventory("Items.SandevistanC2MK2", 1) - Daynalar sandevistan(ver.2)
Game.AddToInventory("Items.SandevistanC2MK3", 1) - Daynalar sandevistan(ver.3)
Game.AddToInventory("Items.SeachoRareMKII", 1) - Socho Electronics(ver.2)
Game.AddToInventory("Items.SeachoUncommonMKI", 1) -Socho electronics(ver.1)
Game.AddToInventory("Items.StephensonEpicMKIII", 1) - Stevenson tech(ver.3)
Game.AddToInventory("Items.StephensonRareMKII", 1) - Stevenson tech(ver.2)
Game.AddToInventory("Items.TetratronicEpicMKIII", 1) - Tetratronic(ver.3)
Game.AddToInventory("Items.TetratronicRareMKII", 1) - Tetratronic(ver.2)
Game.AddToInventory("Items.TetratronicUncommonMKI", 1) - Tetratronic(ver.1)
Lobus depan
Game.AddToInventory("Items.BrainCapacityBoosterEpic", 1) - Megadisc(epik)
Game.AddToInventory("Items.BrainCapacityBoosterRare", 1) - Megadisc(jarang)
Game.AddToInventory("Items.FastAccessMemoryCommon", 1) - RAM tambahan (normal)
Game.AddToInventory("Items.FastAccessMemoryRare", 1) - RAM tambahan (jarang)
Game.AddToInventory("Items.FastAccessMemoryUncommon", 1) - RAM tambahan (tidak umum)
Game.AddToInventory("Items.HealOnKillCommon", 1) - Akselerator (normal)
Game.AddToInventory("Items.HealOnKillEpic", 1) - Akselerator(epik)
Game.AddToInventory("Items.HealOnKillUncommon", 1) - Akselerator(tidak umum)
Game.AddToInventory("Items.ImprovedPerceptionCommon", 1) - Stimulator Korteks Visual(N)
Game.AddToInventory("Items.ImprovedPerceptionEpic", 1) - Stimulator Korteks Visual (epik)
Game.AddToInventory("Items.ImprovedPerceptionUncommon", 1) - Visual Cortex Stimulator(Uncommon)
Game.AddToInventory("Items.LimbicSystemEnhancementCommon", 1) - Stimulator Sistem Limbik (Normal)
Game.AddToInventory("Items.LimbicSystemEnhancementRare", 1) - Stimulator Sistem Limbik (jarang)
Game.AddToInventory("Items.MemoryBoostCommon", 1) - Mnemonic Boost(normal)
Game.AddToInventory("Items.MemoryBoostEpic", 1) - Peningkatan Mnemonic(epik)
Game.AddToInventory("Items.MemoryBoostRare", 1) - Mnemonic Boost (jarang)
Game.AddToInventory("Items.MemoryBoostUncommon", 1) - Mnemonic Boost(Uncommon)
Game.AddToInventory("Items.MemoryReplenishmentEpic", 1) - Manajer Memori Camillo (epik)
Game.AddToInventory("Items.RoboticCoreCommon", 1) - Mechatronic Core(umum)
Game.AddToInventory("Items.RoboticCoreEpic", 1) - Mechatronic Core(epic)
Game.AddToInventory("Items.RoboticCoreRare", 1) - Mechatronic Core(langka)
Game.AddToInventory("Items.RoboticCoreUncommon", 1) - Mechatronic Core(uncommon)
Tangan
Game.AddToInventory("Items.MantisBlades", 1) - Mantis Blades (langka)
Game.AddToInventory("Items.MantisBladesEpic", 1) - Mantis Blades(epik)
Game.AddToInventory("Items.NanoWires", 1) - Monostring(jarang)
Game.AddToInventory("Items.NanoWiresEpic", 1) - Monostring(epik)
Game.AddToInventory("Items.ProjectileLauncher", 1) - Peluncur Proyektil (jarang)
Game.AddToInventory("Items.ProjectileLauncherEpic", 1) - Sistem peluncur proyektil (epik)
Game.AddToInventory("Items.StrongArms", 1) - Gorilla Arms (jarang)
Game.AddToInventory("Items.StrongArmsEpic", 1) - Gorilla Arms(epik)
Telapak tangan
Game.AddToInventory("Items.PowerGripEpic", 1) - Koprosesor balistik (epik)
Game.AddToInventory("Items.PowerGripRare", 1) - Koprosesor Balistik (jarang)
Game.AddToInventory("Items.SmartLinkEpic", 1) - Smartlink(epik)
Game.AddToInventory("Items.SmartLinkRare", 1) - Smartlink(jarang)
Sistem kekebalan tubuh
Game.AddToInventory("Items.ElectroshockMechanismCommon", 1) - Elektrobodi (normal)
Game.AddToInventory("Items.ElectroshockMechanismEpic", 1) - Elektrobodi(epik)
Game.AddToInventory("Items.ElectroshockMechanismUncommon", 1) - Electrobody(tidak umum)
Game.AddToInventory("Items.ResistancesBoosterCommon", 1) - Stimsop(normal)
Game.AddToInventory("Items.ResistancesBoosterEpic", 1) - Stimsop(epik)
Game.AddToInventory("Items.ResistancesBoosterUncommon", 1) - Stimsop(Uncommon)
Game.AddToInventory("Items.ReverseMetabolicEnhancer", 1) - Regulator Metabolik(epik)
Game.AddToInventory("Items.ReversePowerInductor", 1) - Induktor(epik)
Game.AddToInventory("Items.ToxinCleanser", 1) - Detoksifikasi (jarang)
Kulit
Game.AddToInventory("Items.FireproofSkin", 1) - Kulit Tahan Api (jarang)
Game.AddToInventory("Items.GroundingPlating", 1) - Pelapisan Grounding (jarang)
Game.AddToInventory("Items.HeatUsingBooster", 1) - Konverter Panas(epik)
Game.AddToInventory("Items.MetalCoveredSkin", 1) - Armor Supradermal (langka)
Game.AddToInventory("Items.OpticalCamoEpic", 1) - Kamuflase Optik(epik)
Game.AddToInventory("Items.OpticalCamoRare", 1) - Kamuflase Optik (jarang)
Game.AddToInventory("Items.SubdermalArmorCommon", 1) - Subdermal Armor(N)
Game.AddToInventory("Items.SubdermalArmorEpic", 1) - Subdermal Armor(epik)
Game.AddToInventory("Items.SubdermalArmorRare", 1) - Subdermal Armor(jarang)
Game.AddToInventory("Items.SubdermalArmorUncommon", 1) - Subdermal Armor(Uncommon)
Kaki
Game.AddToInventory("Items.BoostedTendonsRare", 1) - Tendon yang Ditingkatkan(jarang)
Game.AddToInventory("Items.CatPaws", 1) - Cakar Lynx(epik)
Game.AddToInventory("Items.ReinforcedMusclesEpic", 1) - Reinforced Ankles(epic)
Game.AddToInventory("Items.ReinforcedMusclesRare", 1) - Pergelangan Kaki yang Diperkuat (jarang)
Sistem Saraf
Game.AddToInventory("Items.ImprovedReactionEpic", 1) - Nanorelay(epik)
Game.AddToInventory("Items.ImprovedReactionRare", 1) - NanoRelay(jarang)
Game.AddToInventory("Items.ImprovedReactionUncommon", 1) - NanoRelay(Uncommon)
Game.AddToInventory("Items.KerenzikovCommon", 1) - Kereznikov(common)
Game.AddToInventory("Items.KerenzikovEpic", 1) - Kereznikov(epik)
Game.AddToInventory("Items.KerenzikovRare", 1) - Kereznikov(langka)
Game.AddToInventory("Items.KerenzikovUncommon", 1) - Kereznikov(uncommon)
Game.AddToInventory("Items.NeoFiberCommon", 1) - NeoFiber(umum)
Game.AddToInventory("Items.NeoFiberEpic", 1) - Neofiber(epik)
Game.AddToInventory("Items.NeoFiberRare", 1) - NeoFibers(jarang)
Game.AddToInventory("Items.NeoFiberTidak Biasa", 1) - NeoFiber(Tidak Umum)
Game.AddToInventory("Items.NervousSystemDischarge", 1) - Sistem Manuver (jarang)
Game.AddToInventory("Items.ReflexRecorderCommon", 1) - Regulator Refleks (normal)
Game.AddToInventory("Items.ReflexRecorderRare", 1) - Regulator Refleks (jarang)
Game.AddToInventory("Items.ReflexRecorderUncommon", 1) - Regulator Refleks(Tidak Umum)
Game.AddToInventory("Items.SynapticAcceleratorCommon", 1) - Synaptic Accelerator(normal)
Game.AddToInventory("Items.SynapticAcceleratorEpic", 1) - Synaptic Accelerator(epic)
Game.AddToInventory("Items.SynapticAcceleratorRare", 1) - Synaptic Accelerator(jarang)
Game.AddToInventory("Items.SynapticAcceleratorUncommon", 1) - Synaptic Accelerator(tidak umum)
Sistem optik
Game.AddToInventory("Items.KiroshiOptics", 1) - Optik Kiroshi (ver.1)
Game.AddToInventory("Items.KiroshiOpticsRare", 1) - Kiroshi Optics (ver.2)
Game.AddToInventory("Items.KiroshiOpticsEpic", 1) - Optik Kiroshi (ver.3)
Kerangka
Game.AddToInventory("Items.CyberRotorsCommon", 1) - Mikrorotor (normal)
Game.AddToInventory("Items.CyberRotorsEpic", 1) - Mikrorotor(epik)
Game.AddToInventory("Items.CyberRotorsRare", 1) - Mikrorotor(jarang)
Game.AddToInventory("Items.CyberRotorsUncommon", 1) - Microrotors(Uncommon)
Game.AddToInventory("Items.DenseMarrowEpic", 1) - Sumsum Tulang Kepadatan Tinggi(epik)
Game.AddToInventory("Items.DenseMarrowRare", 1) - Sumsum Tulang Kepadatan Tinggi (jarang)
Game.AddToInventory("Items.DenseMarrowUncommon", 1) - High Density Bone Marrow(Tidak Umum)
Game.AddToInventory("Items.EndoskeletonCommon", 1) - Pengoptimal sinyal sinaptik (normal)
Game.AddToInventory("Items.EndoskeletonEpic", 1) - Pengoptimal sinyal sinaptik (epik)
Game.AddToInventory("Items.EndoskeletonRare", 1) - Pengoptimal sinyal sinaptik (jarang)
Game.AddToInventory("Items.EndoskeletonUncommon", 1) - Pengoptimal sinyal sinaptik (tidak umum)
Game.AddToInventory("Items.EnhancedTissueCommon", 1) - Bionic Lungs(N)
Game.AddToInventory("Items.EnhancedTissueEpic", 1) - Paru-paru bionik (epik)
Game.AddToInventory("Items.EnhancedTissueRare", 1) - Bionic Lungs(langka)
Game.AddToInventory("Items.EnhancedTissueUncommon", 1) - Bionic Lungs(Tidak Umum)
Game.AddToInventory("Items.tLockEpic", 1) - Sambungan Bionik(epik)
Game.AddToInventory("Items.tLockRare", 1) - Sambungan Bionik (jarang)
Game.AddToInventory("Items.MicroVibrationsGeneratorEpic", 1) - Generator mikrovibrasi (epik)
Game.AddToInventory("Items.MicroVibrationsGeneratorRare", 1) - Generator Mikrovibrasi(jarang)
Game.AddToInventory("Items.MicroVibrationsGeneratorUncommon", 1) - Microvibrations Generator(Uncommon)
Game.AddToInventory("Items.TitaniumInfusedBonesCommon", 1) - Tulang Titanium(N)
Game.AddToInventory("Items.TitaniumInfusedBonesUncommon", 1) - Titanium Bones(Uncommon)
Game.AddToInventory("Items.TitaniumInfusedBonesRare", 1) - Tulang Titanium(epik)
Sistem peredaran darah
Game.AddToInventory("Items.BioConductorsEpic", 1) - Bioconductor(epic)
Game.AddToInventory("Items.BioConductorsRare", 1) - Bioconductor(langka)
Game.AddToInventory("Items.BloodPumpCommon", 1) - Pompa Darah(N)
Game.AddToInventory("Items.BloodPumpEpic", 1) - Pompa Darah(epik)
Game.AddToInventory("Items.BloodPumpRare", 1) - Pompa Darah(jarang)
Game.AddToInventory("Items.BloodPumpTidak Biasa", 1) - Pompa Darah(Tidak Umum)
Game.AddToInventory("Items.DischargeConnectorEpic", 1) - Rantai umpan balik (epik)
Game.AddToInventory("Items.DischargeConnectorRare", 1) - Umpan Balik (jarang)
Game.AddToInventory("Items.EnhancedBloodVesselsCommon", 1) - Kapal Bioplastik (umum)
Game.AddToInventory("Items.EnhancedBloodVesselsEpic", 1) - Kapal Bioplastik (epik)
Game.AddToInventory("Items.EnhancedBloodVesselsRare", 1) - Kapal Bioplastik (jarang)
Game.AddToInventory("Items.EnhancedBloodVesselsUncommon", 1) - Bioplastic Vessels(Uncommon)
Game.AddToInventory("Items.HealthMonitorCommon", 1) - Biomonitor(normal)
Game.AddToInventory("Items.HealthMonitorEpic", 1) - Biomonitor(epik)
Game.AddToInventory("Items.HealthMonitorRare", 1) - Biomonitor(jarang)
Game.AddToInventory("Items.HealthMonitorUncommon", 1) - Biomonitor(tidak umum)
Game.AddToInventory("Items.IronLungsCommon", 1) - Synto-Lungs(Normal)
Game.AddToInventory("Items.IronLungsEpic", 1) - SynthLungs(epic)
Game.AddToInventory("Items.IronLungsLangka", 1) - Synth Lungs(jarang)
Game.AddToInventory("Items.IronLungsUncommon", 1) - Synth Lungs(Uncommon)
Game.AddToInventory("Items.MicroGeneratorCommon", 1) - Mikrogenerator (normal)
Game.AddToInventory("Items.MicroGeneratorEpic", 1) - Mikrogenerator(epik)
Game.AddToInventory("Items.MicroGeneratorRare", 1) - Mikrogenerator(jarang)
Game.AddToInventory("Items.MicroGeneratorUncommon", 1) - Mikrogenerator(tidak umum)
Game.AddToInventory("Items.StaminaRegenBoosterCommon", 1) - Adrenalin Booster(N)
Game.AddToInventory("Items.StaminaRegenBoosterEpic", 1) - Adrenalin Booster(epik)
Game.AddToInventory("Items.StaminaRegenBoosterRare", 1) - Penguat Adrenalin (jarang)
Game.AddToInventory("Items.StaminaRegenBoosterUncommon", 1) - Adrenaline Booster(Uncommon)
Game.AddToInventory("Items.TyrosineInjector", 1) - Tyrosine Injector(tidak biasa)
Set Kendaraan Legendaris
Game.AddToInventory("Items.Techie_01_Set_Cap", 1) - Topi bisbol empuk
Game.AddToInventory("Items.Techie_01_Set_Tech", 1) - Anti-Hack Kit
Game.AddToInventory("Items.Techie_01_Set_Pants", 1) - Celana dua lapis dengan saku
Game.AddToInventory("Items.Techie_01_Set_Shoes", 1) - Sepatu Lembut
Game.AddToInventory("Items.Techie_01_Set_Vest", 1) - pemanfaatan CFRP
Game.AddToInventory("Items.Techie_01_Set_TShirt", 1) - Baju Termal Tahan Lama
Set Jurnalis Legendaris
Game.AddToInventory("Items.Media_01_Set_Cap", 1) - Topi bisbol berlapis
Game.AddToInventory("Items.Media_01_Set_Tech", 1) - Set film
Game.AddToInventory("Items.Media_01_Set_Pants", 1) - Celana yang diperkuat
Game.AddToInventory("Items.Media_01_Set_Shoes", 1) - Sepatu bot karet ringan
Game.AddToInventory("Items.Media_01_Set_Vest", 1) - Pelindung tubuh berlapis
Game.AddToInventory("Items.Media_01_Set_Shirt", 1) - Baju Tahan Panas
Set rocker legendaris
Game.AddToInventory("Items.Rockerboy_01_Set_Glasses", 1) - Penerbang Berdampak Tinggi
Game.AddToInventory("Items.Rockerboy_01_Set_Jacket", 1) - Jumpsuit Mini Komposit
Game.AddToInventory("Items.Rockerboy_01_Set_TShirt", 1) - Bra Lapis Baja
Game.AddToInventory("Items.Rockerboy_01_Set_Pants", 1) - Celana Tahan Panas
Game.AddToInventory("Items.Rockerboy_01_Set_Boots", 1) - Boots Kuat
Set perusahaan legendaris
Game.AddToInventory("Items.Corporate_01_Set_Glasses", 1) - Kacamata dengan kacamata hybrid
Game.AddToInventory("Items.Corporate_01_Set_FormalJacket", 1) - Jaket Antipeluru
Game.AddToInventory("Items.Corporate_01_Set_FormalShirt", 1) - Kemeja Sutra
Game.AddToInventory("Items.Corporate_01_Set_Pants", 1) - Celana Katun Bio Bernapas
Game.AddToInventory("Items.Corporate_01_Set_FormalShoes", 1) - Sepatu Ergonomis
Set Polisi Legendaris
Game.AddToInventory("Items.Cop_01_Set_Glasses", 1) - Kacamata Keselamatan
Game.AddToInventory("Items.Cop_01_Set_Jacket", 1) - Jubah Aramid
Game.AddToInventory("Items.Cop_01_Set_Pants", 1) - Celana dengan lapisan pelindung
Game.AddToInventory("Items.Cop_01_Set_Boots", 1) - Sepatu Bot Anti Air
Set Pengembara Legendaris
Game.AddToInventory("Items.Nomad_01_Set_Mask", 1) - Masker Gas Baja
Game.AddToInventory("Items.Nomad_01_Set_Jacket", 1) - Jaket berlapis dua lapis
Game.AddToInventory("Items.Nomad_01_Set_TShirt", 1) - Kemeja Sangat Tahan Lama
Game.AddToInventory("Items.Nomad_01_Set_Pants", 1) - Celana Tahan Lama Ultraringan
Game.AddToInventory("Items.Nomad_01_Set_Boots", 1) - Sepatu bot koboi yang tahan lama
Set solo legendaris
Game.AddToInventory("Items.Solo_01_Set_Visor", 1) - Kacamata titanium dengan firmware militer
Game.AddToInventory("Items.Solo_01_Set_Jacket", 1) - Jaket Peredam Guncangan Berat
Game.AddToInventory("Items.Solo_01_Set_TShirt", 1) - Kemeja Komposit Ultrathin
Game.AddToInventory("Items.Solo_01_Set_Pants", 1) - Celana Kulit Imitasi yang Diperkuat
Game.AddToInventory("Items.Solo_01_Set_Boots", 1) - Sepatu Kaki Emas
Set Fixer Legendaris
Game.AddToInventory("Items.Fixer_01_Set_Glasses", 1) - Kacamata elektronik
Game.AddToInventory("Items.Fixer_01_Set_Coat", 1) - Setelan bisnis tiga lapis
Game.AddToInventory("Items.Fixer_01_Set_TShirt", 1) - Bustier Tahan Panas
Game.AddToInventory("Items.Fixer_01_Set_Pants", 1) - Rok Bertulang
Game.AddToInventory("Items.Fixer_01_Set_FormalShoes", 1) - Sepatu lembut dan tahan lama
Set Netrunner Legendaris
Game.AddToInventory("Items.Netrunner_01_Set_Visor", 1) - InfoVisor Tahan Guncangan
Game.AddToInventory("Items.Netrunner_01_Set_Jumpsuit", 1) - Jumpsuit Hibrida Tahan Panas
Game.AddToInventory("Items.Netrunner_01_Set_Pants", 1) - Celana dengan membran pelindung
Game.AddToInventory("Items.Netrunner_01_Set_Shoes", 1) - Sepatu Komposit
Masker
Game.AddToInventory("Items.Mask_02_basic_01", 1)
Game.AddToInventory("Items.Mask_02_basic_02", 1)
Game.AddToInventory("Items.Mask_02_old_01", 1)
Game.AddToInventory("Items.Mask_02_old_02", 1)
Game.AddToInventory("Items.Mask_02_old_03", 1)
Game.AddToInventory("Items.Mask_02_rich_01", 1)
Game.AddToInventory("Items.Mask_02_rich_02", 1)
Game.AddToInventory("Items.Mask_03_basic_01", 1)
Game.AddToInventory("Items.Mask_03_basic_02", 1)
Game.AddToInventory("Items.Mask_03_old_01", 1)
Game.AddToInventory("Items.Mask_03_old_02", 1)
Game.AddToInventory("Items.Mask_03_rich_01", 1)
Game.AddToInventory("Items.Mask_03_rich_02", 1)
Gelas
Game.AddToInventory("Items.Glasses_01_basic_01", 1)
Game.AddToInventory("Items.Glasses_01_basic_02", 1)
Game.AddToInventory("Items.Glasses_01_basic_03", 1)
Game.AddToInventory("Items.Glasses_01_basic_04", 1)
Game.AddToInventory("Items.Glasses_01_basic_05", 1)
Game.AddToInventory("Items.Glasses_02_basic_01", 1)
Game.AddToInventory("Items.Glasses_02_basic_02", 1)
Game.AddToInventory("Items.Glasses_02_basic_03", 1)
Game.AddToInventory("Items.Glasses_02_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_01", 1)
Game.AddToInventory("Items.Glasses_03_basic_02", 1)
Game.AddToInventory("Items.Glasses_03_basic_03", 1)
Game.AddToInventory("Items.Glasses_03_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_05", 1)
Game.AddToInventory("Items.Glasses_03_basic_06", 1)
Game.AddToInventory("Items.Glasses_03_basic_07", 1)
Game.AddToInventory("Items.Glasses_03_basic_08", 1)
Game.AddToInventory("Items.Glasses_03_basic_09", 1)
Game.AddToInventory("Items.Glasses_03_basic_10", 1)
Game.AddToInventory("Items.Glasses_05_basic_01", 1)
Game.AddToInventory("Items.Glasses_05_basic_02", 1)
Game.AddToInventory("Items.Glasses_05_basic_03", 1)
Game.AddToInventory("Items.Glasses_05_basic_04", 1)
Game.AddToInventory("Items.Glasses_05_old_01", 1)
Game.AddToInventory("Items.Glasses_05_old_02", 1)
Visor
Game.AddToInventory("Items.Visor_01_basic_01", 1)
Game.AddToInventory("Items.Visor_01_basic_02", 1)
Game.AddToInventory("Items.Visor_01_basic_03", 1)
Game.AddToInventory("Items.Visor_01_basic_04", 1)
Game.AddToInventory("Items.Visor_01_basic_05", 1)
Game.AddToInventory("Items.Visor_02_basic_01", 1)
Game.AddToInventory("Items.Visor_02_basic_02", 1)
Game.AddToInventory("Items.Visor_02_basic_03", 1)
Game.AddToInventory("Items.Visor_02_old_01", 1)
Game.AddToInventory("Items.Visor_02_old_02", 1)
Game.AddToInventory("Items.Visor_02_rich_01", 1)
Game.AddToInventory("Items.Visor_02_rich_02", 1)
Game.AddToInventory("Items.Visor_02_rich_03", 1)
Karangan bunga
Game.AddToInventory("Items.Tech_01_basic_01", 1)
Game.AddToInventory("Items.Tech_01_basic_02", 1)
Game.AddToInventory("Items.Tech_01_old_01", 1)
Game.AddToInventory("Items.Tech_01_rich_01", 1)
Game.AddToInventory("Items.Tech_01_rich_02", 1)
Game.AddToInventory("Items.Tech_02_basic_01", 1)
Game.AddToInventory("Items.Tech_02_basic_02", 1)
Game.AddToInventory("Items.Tech_02_old_01", 1)
Game.AddToInventory("Items.Tech_02_rich_01", 1)
Game.AddToInventory("Items.Tech_02_rich_02", 1)
Balaclavas
Game.AddToInventory("Items.Balaclava_01_basic_01", 1)
Game.AddToInventory("Items.Balaclava_01_basic_02", 1)
Game.AddToInventory("Items.Balaclava_01_old_01", 1)
Game.AddToInventory("Items.Balaclava_01_old_02", 1)
Game.AddToInventory("Items.Balaclava_01_rich_01", 1)
Game.AddToInventory("Items.Balaclava_01_rich_02", 1)
Headband/Bandana
Game.AddToInventory("Items.Scarf_01_basic_01", 1)
Game.AddToInventory("Items.Scarf_01_basic_02", 1)
Game.AddToInventory("Items.Scarf_01_basic_03", 1)
Game.AddToInventory("Items.Scarf_01_old_01", 1)
Game.AddToInventory("Items.Scarf_01_old_02", 1)
Game.AddToInventory("Items.Scarf_01_old_03", 1)
Game.AddToInventory("Items.Scarf_01_rich_01", 1)
Game.AddToInventory("Items.Scarf_01_rich_02", 1)
Game.AddToInventory("Items.Scarf_01_rich_03", 1)
Game.AddToInventory("Items.Scarf_02_basic_01", 1)
Game.AddToInventory("Items.Scarf_02_basic_02", 1)
Game.AddToInventory("Items.Scarf_02_old_01", 1)
Game.AddToInventory("Items.Scarf_02_old_02", 1)
Game.AddToInventory("Items.Scarf_02_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_02", 1)
Game.AddToInventory("Items.Scarf_03_basic_03", 1)
Game.AddToInventory("Items.Scarf_03_old_01", 1)
Game.AddToInventory("Items.Scarf_03_old_03", 1)
Game.AddToInventory("Items.Scarf_03_old_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_rich_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_03", 1)
Topi
Game.AddToInventory("Items.Cap_01_basic_01", 1)
Game.AddToInventory("Items.Cap_01_basic_02", 1)
Game.AddToInventory("Items.Cap_01_basic_03", 1)
Game.AddToInventory("Items.Cap_01_old_01", 1)
Game.AddToInventory("Items.Cap_01_old_02", 1)
Game.AddToInventory("Items.Cap_01_old_03", 1)
Game.AddToInventory("Items.Cap_01_rich_01", 1)
Game.AddToInventory("Items.Cap_01_rich_02", 1)
Game.AddToInventory("Items.Cap_01_rich_03", 1)
Game.AddToInventory("Items.Cap_02_basic_01", 1)
Game.AddToInventory("Items.Cap_02_basic_02", 1)
Game.AddToInventory("Items.Cap_02_basic_03", 1)
Game.AddToInventory("Items.Cap_02_old_01", 1)
Game.AddToInventory("Items.Cap_02_old_02", 1)
Game.AddToInventory("Items.Cap_02_old_03", 1)
Game.AddToInventory("Items.Cap_03_basic_01", 1)
Game.AddToInventory("Items.Cap_03_basic_02", 1)
Game.AddToInventory("Items.Cap_03_old_01", 1)
Game.AddToInventory("Items.Cap_03_old_02", 1)
Game.AddToInventory("Items.Cap_03_rich_01", 1)
Game.AddToInventory("Items.Cap_03_rich_02", 1)
Game.AddToInventory("Items.Cap_04_basic_01", 1)
Game.AddToInventory("Items.Cap_04_basic_02", 1)
Game.AddToInventory("Items.Cap_04_old_01", 1)
Game.AddToInventory("Items.Cap_04_old_02", 1)
Game.AddToInventory("Items.Cap_04_rich_01", 1)
Game.AddToInventory("Items.Cap_05_basic_01", 1)
Game.AddToInventory("Items.Cap_05_basic_02", 1)
Game.AddToInventory("Items.Cap_05_basic_03", 1)
Game.AddToInventory("Items.Cap_05_old_01", 1)
Game.AddToInventory("Items.Cap_05_old_02", 1)
Game.AddToInventory("Items.Cap_06_basic_01", 1)
Game.AddToInventory("Items.Cap_06_basic_02", 1)
Game.AddToInventory("Items.Cap_06_old_01", 1)
Game.AddToInventory("Items.Cap_06_old_02", 1)
Game.AddToInventory("Items.Cap_06_rich_01", 1)
Game.AddToInventory("Items.Cap_06_rich_02", 1)
Topi
Game.AddToInventory("Items.Hat_01_basic_01", 1)
Game.AddToInventory("Items.Hat_01_basic_02", 1)
Game.AddToInventory("Items.Hat_01_old_01", 1)
Game.AddToInventory("Items.Hat_01_old_02", 1)
Game.AddToInventory("Items.Hat_01_rich_01", 1)
Game.AddToInventory("Items.Hat_01_rich_02", 1)
Game.AddToInventory("Items.Hat_02_basic_01", 1)
Game.AddToInventory("Items.Hat_02_basic_02", 1)
Game.AddToInventory("Items.Hat_02_old_01", 1)
Game.AddToInventory("Items.Hat_02_old_02", 1)
Game.AddToInventory("Items.Hat_02_rich_01", 1)
Game.AddToInventory("Items.Hat_03_basic_01", 1)
Game.AddToInventory("Items.Hat_02_rich_02", 1)
Game.AddToInventory("Items.Hat_03_basic_02", 1)
Game.AddToInventory("Items.Hat_03_old_01", 1)
Game.AddToInventory("Items.Hat_03_old_02", 1)
Game.AddToInventory("Items.Hat_03_rich_01", 1)
Game.AddToInventory("Items.Hat_04_basic_01", 1)
Game.AddToInventory("Items.Hat_04_basic_02", 1)
Game.AddToInventory("Items.Hat_04_old_01", 1)
Helm
Game.AddToInventory("Item.Helmet_01_basic_01", 1)
Game.AddToInventory("Item.Helmet_01_basic_02", 1)
Game.AddToInventory("Item.Helmet_01_basic_03", 1)
Game.AddToInventory("Item.Helmet_01_old_01", 1)
Game.AddToInventory("Item.Helmet_01_rich_01", 1)
Game.AddToInventory("Item.Helmet_01_rich_02", 1)
Game.AddToInventory("Item.Helmet_02_basic_01", 1)
Game.AddToInventory("Item.Helmet_02_basic_02", 1)
Game.AddToInventory("Item.Helmet_02_basic_03", 1)
Game.AddToInventory("Item.Helmet_02_basic_04", 1)
Game.AddToInventory("Item.Helmet_02_old_01", 1)
Game.AddToInventory("Item.Helmet_02_old_02", 1)
Game.AddToInventory("Item.Helmet_02_old_03", 1)
Game.AddToInventory("Item.Helmet_02_old_04", 1)
Game.AddToInventory("Items.Helmet_02_rich_0
Майки
Game.AddToInventory("Items.Undershirt_02_basic_01", 1)
Game.AddToInventory("Items.Undershirt_02_basic_02", 1)
Game.AddToInventory("Items.Undershirt_02_rich_01", 1)
Game.AddToInventory("Items.Undershirt_02_rich_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_01", 1)
Game.AddToInventory("Items.Undershirt_03_basic_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_03", 1)
Game.AddToInventory("Items.Undershirt_03_basic_04", 1)
Game.AddToInventory("Items.Undershirt_03_rich_01", 1)
Game.AddToInventory("Items.Undershirt_03_rich_02", 1)
T-shirt
Game.AddToInventory("Items.TShirt_02_basic_01", 1)
Game.AddToInventory("Items.TShirt_02_basic_02", 1)
Game.AddToInventory("Items.TShirt_02_basic_03", 1)
Game.AddToInventory("Items.TShirt_02_basic_04", 1)
Game.AddToInventory("Items.TShirt_02_basic_05", 1)
Game.AddToInventory("Items.TShirt_02_old_01", 1)
Game.AddToInventory("Items.TShirt_02_old_02", 1)
Game.AddToInventory("Items.TShirt_02_old_03", 1)
Game.AddToInventory("Items.TShirt_02_old_04", 1)
Game.AddToInventory("Items.TShirt_02_rich_01", 1)
Game.AddToInventory("Items.TShirt_02_rich_02", 1)
Game.AddToInventory("Items.TShirt_02_rich_03", 1)
Game.AddToInventory("Items.TShirt_02_rich_04", 1)
Game.AddToInventory("Items.TShirt_05_old_01", 1)
Game.AddToInventory("Items.TShirt_05_old_02", 1)
Game.AddToInventory("Items.TShirt_05_old_03", 1)
Game.AddToInventory("Items.TShirt_05_old_04", 1)
Game.AddToInventory("Items.TShirt_05_old_05", 1)
Game.AddToInventory("Items.TShirt_05_old_06", 1)
Game.AddToInventory("Items.TShirt_01_basic_01", 1)
Game.AddToInventory("Items.TShirt_01_basic_02", 1)
Game.AddToInventory("Items.TShirt_01_basic_03", 1)
Game.AddToInventory("Items.TShirt_01_old_01", 1)
Game.AddToInventory("Items.TShirt_01_old_02", 1)
Game.AddToInventory("Items.TShirt_01_old_03", 1)
Game.AddToInventory("Items.TShirt_01_rich_01", 1)
Game.AddToInventory("Items.TShirt_01_rich_02", 1)
Game.AddToInventory("Items.TShirt_01_rich_03", 1)
Game.AddToInventory("Items.TShirt_03_basic_01", 1)
Game.AddToInventory("Items.TShirt_03_basic_02", 1)
Game.AddToInventory("Items.TShirt_03_basic_03", 1)
Game.AddToInventory("Items.TShirt_03_old_01", 1)
Game.AddToInventory("Items.TShirt_03_old_02", 1)
Game.AddToInventory("Items.TShirt_03_old_03", 1)
Game.AddToInventory("Items.TShirt_03_rich_01", 1)
Game.AddToInventory("Items.TShirt_03_rich_02", 1)
Game.AddToInventory("Items.TShirt_03_rich_03", 1)
Game.AddToInventory("Items.TShirt_06_basic_01", 1)
Game.AddToInventory("Items.TShirt_06_basic_02", 1)
Game.AddToInventory("Items.TShirt_06_old_01", 1)
Game.AddToInventory("Items.TShirt_06_old_02", 1)
Game.AddToInventory("Items.TShirt_06_rich_01", 1)
Game.AddToInventory("Items.TShirt_06_rich_02", 1)
Game.AddToInventory("Items.TShirt_07_basic_01", 1)
Game.AddToInventory("Items.TShirt_07_basic_02", 1)
Game.AddToInventory("Items.TShirt_07_old_01", 1)
Game.AddToInventory("Items.TShirt_07_old_02", 1)
Game.AddToInventory("Items.TShirt_07_rich_01", 1)
Game.AddToInventory("Items.TShirt_07_rich_02", 1)
Game.AddToInventory("Items.TShirt_08_basic_01", 1)
Game.AddToInventory("Items.TShirt_08_basic_02", 1)
Game.AddToInventory("Items.TShirt_08_old_01", 1)
Game.AddToInventory("Items.TShirt_08_old_02", 1)
Game.AddToInventory("Items.TShirt_08_rich_01", 1)
Game.AddToInventory("Items.TShirt_08_rich_02", 1)
Game.AddToInventory("Items.TShirt_09_basic_01", 1)
Game.AddToInventory("Items.TShirt_09_basic_02", 1)
Game.AddToInventory("Items.TShirt_09_old_01", 1)
Game.AddToInventory("Items.TShirt_09_old_02", 1)
Game.AddToInventory("Items.TShirt_10_basic_01", 1)
Game.AddToInventory("Items.TShirt_10_old_01", 1)
Game.AddToInventory("Items.TShirt_10_rich_01", 1)
Game.AddToInventory("Items.TShirt_11_basic_01", 1)
Game.AddToInventory("Items.TShirt_11_rich_01", 1)
Game.AddToInventory("Items.TShirt_04_old_01", 1)
Game.AddToInventory("Items.TShirt_04_old_02", 1)
Game.AddToInventory("Items.TShirt_04_old_03", 1)
Game.AddToInventory("Items.TShirt_04_old_04", 1)
Game.AddToInventory("Items.TShirt_04_old_05", 1)
Game.AddToInventory("Items.TShirt_04_old_06", 1)
Game.AddToInventory("Items.Kemeja_01_basic_01", 1)
Game.AddToInventory("Items.Kemeja_01_basic_02", 1)
Game.AddToInventory("Items.Kemeja_01_old_01", 1)
Game.AddToInventory("Items.Kemeja_01_old_02", 1)
Game.AddToInventory("Items.Kemeja_01_rich_01", 1)
Game.AddToInventory("Items.Kemeja_01_rich_02", 1)
Game.AddToInventory("Items.Kemeja_02_basic_01", 1)
Game.AddToInventory("Items.Kemeja_02_basic_02", 1)
Game.AddToInventory("Items.Kemeja_02_basic_03", 1)
Game.AddToInventory("Items.Kemeja_02_basic_04", 1)
Game.AddToInventory("Items.Kemeja_02_old_01", 1)
Game.AddToInventory("Items.Kemeja_02_old_02", 1)
Game.AddToInventory("Items.Kemeja_02_old_03", 1)
Game.AddToInventory("Items.Kemeja_02_rich_01", 1)
Game.AddToInventory("Items.Kemeja_02_rich_02", 1)
Game.AddToInventory("Items.Kemeja_02_rich_03", 1)
Game.AddToInventory("Items.Kemeja_03_basic_01", 1)
Game.AddToInventory("Items.Kemeja_03_basic_02", 1)
Game.AddToInventory("Items.Kemeja_03_basic_03", 1)
Game.AddToInventory("Items.Kemeja_03_old_01", 1)
Game.AddToInventory("Items.Kemeja_03_old_02", 1)
Game.AddToInventory("Items.Kemeja_03_old_03", 1)
Game.AddToInventory("Items.Kemeja_03_rich_01", 1)
Game.AddToInventory("Items.Kemeja_03_rich_02", 1)
Game.AddToInventory("Items.Kemeja_03_rich_03", 1)
Rompi
Game.AddToInventory("Items.Vest_01_basic_01", 1)
Game.AddToInventory("Items.Vest_01_basic_02", 1)
Game.AddToInventory("Items.Vest_01_old_01", 1)
Game.AddToInventory("Items.Vest_01_old_02", 1)
Game.AddToInventory("Items.Vest_01_rich_01", 1)
Game.AddToInventory("Items.Vest_01_rich_02", 1)
Game.AddToInventory("Items.Vest_02_basic_01", 1)
Game.AddToInventory("Items.Vest_02_basic_02", 1)
Game.AddToInventory("Items.Vest_02_old_01", 1)
Game.AddToInventory("Items.Vest_02_old_02", 1)
Game.AddToInventory("Items.Vest_02_rich_01", 1)
Game.AddToInventory("Items.Vest_02_rich_02", 1)
Game.AddToInventory("Items.Vest_03_basic_01", 1)
Game.AddToInventory("Items.Vest_03_basic_02", 1)
Game.AddToInventory("Items.Vest_03_old_01", 1)
Game.AddToInventory("Items.Vest_03_old_02", 1)
Game.AddToInventory("Items.Vest_03_rich_01", 1)
Game.AddToInventory("Items.Vest_03_rich_02", 1)
Game.AddToInventory("Items.Vest_04_basic_01", 1)
Game.AddToInventory("Items.Vest_04_basic_02", 1)
Game.AddToInventory("Items.Vest_04_old_01", 1)
Game.AddToInventory("Items.Vest_04_old_02", 1)
Game.AddToInventory("Items.Vest_04_rich_01", 1)
Game.AddToInventory("Items.Vest_04_rich_02", 1)
Game.AddToInventory("Items.Vest_06_basic_01", 1)
Game.AddToInventory("Items.Vest_06_basic_02", 1)
Game.AddToInventory("Items.Vest_06_old_01", 1)
Game.AddToInventory("Items.Vest_06_old_02", 1)
Game.AddToInventory("Items.Vest_06_rich_01", 1)
Game.AddToInventory("Items.Vest_06_rich_02", 1)
Game.AddToInventory("Items.Vest_06_rich_03", 1)
Game.AddToInventory("Items.Vest_06_rich_04", 1)
Game.AddToInventory("Items.Vest_07_basic_01", 1)
Game.AddToInventory("Items.Vest_07_basic_02", 1)
Game.AddToInventory("Items.Vest_07_basic_03", 1)
Game.AddToInventory("Items.Vest_07_old_01", 1)
Game.AddToInventory("Items.Vest_07_old_02", 1)
Game.AddToInventory("Items.Vest_07_old_03", 1)
Game.AddToInventory("Items.Vest_07_rich_01", 1)
Game.AddToInventory("Items.Vest_07_rich_02", 1)
Game.AddToInventory("Items.Vest_07_rich_03", 1)
Game.AddToInventory("Items.Vest_08_basic_01", 1)
Game.AddToInventory("Items.Vest_08_basic_02", 1)
Game.AddToInventory("Items.Vest_08_old_01", 1)
Game.AddToInventory("Items.Vest_08_old_02", 1)
Game.AddToInventory("Items.Vest_08_rich_01", 1)
Game.AddToInventory("Items.Vest_08_rich_02", 1)
Game.AddToInventory("Items.Vest_10_basic_01", 1)
Game.AddToInventory("Items.Vest_10_basic_02", 1)
Game.AddToInventory("Items.Vest_10_old_01", 1)
Game.AddToInventory("Items.Vest_10_old_02", 1)
Game.AddToInventory("Items.Vest_10_rich_01", 1)
Game.AddToInventory("Items.Vest_10_rich_02", 1)
Game.AddToInventory("Items.Vest_11_basic_01", 1)
Game.AddToInventory("Items.Vest_11_basic_02", 1)
Game.AddToInventory("Items.Vest_11_old_01", 1)
Game.AddToInventory("Items.Vest_11_old_02", 1)
Game.AddToInventory("Items.Vest_11_rich_01", 1)
Game.AddToInventory("Items.Vest_11_rich_02", 1)
Game.AddToInventory("Items.Vest_12_basic_01", 1)
Game.AddToInventory("Items.Vest_12_basic_02", 1)
Game.AddToInventory("Items.Vest_12_old_01", 1)
Game.AddToInventory("Items.Vest_12_old_02", 1)
Game.AddToInventory("Items.Vest_12_rich_01", 1)
Game.AddToInventory("Items.Vest_12_rich_02", 1)
Game.AddToInventory("Items.Vest_13_basic_01", 1)
Game.AddToInventory("Items.Vest_13_basic_02", 1)
Game.AddToInventory("Items.Vest_13_rich_01", 1)
Game.AddToInventory("Items.Vest_13_rich_02", 1)
Game.AddToInventory("Items.Vest_13_rich_03", 1)
Game.AddToInventory("Items.Vest_13_rich_04", 1)
Game.AddToInventory("Items.Vest_14_basic_01", 1)
Game.AddToInventory("Items.Vest_14_basic_02", 1)
Game.AddToInventory("Items.Vest_14_old_01", 1)
Game.AddToInventory("Items.Vest_14_old_02", 1)
Game.AddToInventory("Items.Vest_14_rich_01", 1)
Game.AddToInventory("Items.Vest_14_rich_02", 1)
Game.AddToInventory("Items.Vest_15_basic_01", 1)
Game.AddToInventory("Items.Vest_15_basic_02", 1)
Game.AddToInventory("Items.Vest_15_basic_03", 1)
Game.AddToInventory("Items.Vest_15_old_01", 1)
Game.AddToInventory("Items.Vest_15_old_02", 1)
Game.AddToInventory("Items.Vest_15_old_03", 1)
Game.AddToInventory("Items.Vest_16_basic_01", 1)
Game.AddToInventory("Items.Vest_16_old_01", 1)
Game.AddToInventory("Items.Vest_16_old_02", 1)
Game.AddToInventory("Items.Vest_16_rich_01", 1)
Game.AddToInventory("Items.Vest_16_rich_02", 1)
Game.AddToInventory("Items.Vest_17_basic_01", 1)
Game.AddToInventory("Items.Vest_17_basic_02", 1)
Game.AddToInventory("Items.Vest_17_rich_01", 1)
Game.AddToInventory("Items.Vest_17_rich_02", 1)
Game.AddToInventory("Items.Vest_18_basic_02", 1)
Game.AddToInventory("Items.Vest_18_basic_01", 1)
Game.AddToInventory("Items.Vest_18_old_01", 1)
Game.AddToInventory("Items.Vest_18_rich_01", 1)
Game.AddToInventory("Items.Vest_18_rich_02", 1)
Game.AddToInventory("Items.Vest_19_basic_01", 1)
Game.AddToInventory("Items.Vest_19_basic_02", 1)
Game.AddToInventory("Items.Vest_19_old_01", 1)
Game.AddToInventory("Items.Vest_19_rich_01", 1)
Game.AddToInventory("Items.Vest_19_rich_02", 1)
Game.AddToInventory("Items.Vest_20_basic_01", 1)
Game.AddToInventory("Items.Vest_20_basic_02", 1)
Game.AddToInventory("Items.Vest_20_old_01", 1)
Game.AddToInventory("Items.Vest_20_rich_01", 1)
Game.AddToInventory("Items.Vest_20_old_02", 1)
Game.AddToInventory("Items.Vest_20_rich_02", 1)
Kemeja longgar
Game.AddToInventory("Items.LooseShirt_01_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_01_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_01_old_01", 1)
Game.AddToInventory("Items.LooseShirt_01_old_02", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_02", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_02_old_01", 1)
Game.AddToInventory("Items.LooseShirt_02_old_02", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_02", 1)
Пальто
Game.AddToInventory("Items.Coat_01_basic_01", 1)
Game.AddToInventory("Items.Coat_01_basic_02", 1)
Game.AddToInventory("Items.Coat_01_basic_03", 1)
Game.AddToInventory("Items.Coat_01_old_01", 1)
Game.AddToInventory("Items.Coat_01_old_02", 1)
Game.AddToInventory("Items.Coat_01_old_03", 1)
Game.AddToInventory("Items.Coat_01_rich_01", 1)
Game.AddToInventory("Items.Coat_01_rich_02", 1)
Game.AddToInventory("Items.Coat_01_rich_03", 1)
Game.AddToInventory("Items.Coat_02_basic_01", 1)
Game.AddToInventory("Items.Coat_02_basic_02", 1)
Game.AddToInventory("Items.Coat_02_old_01", 1)
Game.AddToInventory("Items.Coat_02_old_02", 1)
Game.AddToInventory("Items.Coat_02_old_03", 1)
Game.AddToInventory("Items.Coat_02_old_04", 1)
Game.AddToInventory("Items.Coat_03_basic_01", 1)
Game.AddToInventory("Items.Coat_03_basic_02", 1)
Game.AddToInventory("Items.Coat_03_old_01", 1)
Game.AddToInventory("Items.Coat_03_old_02", 1)
Game.AddToInventory("Items.Coat_03_old_03", 1)
Game.AddToInventory("Items.Coat_03_rich_01", 1)
Game.AddToInventory("Items.Coat_03_rich_02", 1)
Game.AddToInventory("Items.Coat_04_basic_01", 1)
Game.AddToInventory("Items.Coat_04_basic_02", 1)
Game.AddToInventory("Items.Coat_04_basic_03", 1)
Game.AddToInventory("Items.Coat_04_old_01", 1)
Game.AddToInventory("Items.Coat_04_old_02", 1)
Game.AddToInventory("Items.Coat_04_rich_01", 1)
Game.AddToInventory("Items.Coat_04_rich_02", 1)
Платья
Game.AddToInventory("Items.Dress_01_basic_01", 1)
Game.AddToInventory("Items.Dress_01_basic_02", 1)
Game.AddToInventory("Items.Dress_01_basic_03", 1)
Game.AddToInventory("Items.Dress_01_rich_01", 1)
Game.AddToInventory("Items.Dress_01_rich_02", 1)
Game.AddToInventory("Items.Dress_01_rich_03", 1)
Game.AddToInventory("Items.Dress_02_basic_01", 1)
Game.AddToInventory("Items.Dress_02_basic_02", 1)
Game.AddToInventory("Items.Dress_02_basic_03", 1)
Game.AddToInventory("Items.Dress_02_rich_01", 1)
Game.AddToInventory("Items.Dress_02_rich_02", 1)
Game.AddToInventory("Items.Dress_02_rich_03", 1)
Jaket
Game.AddToInventory("Items.Jacket_01_basic_01", 1)
Game.AddToInventory("Items.Jacket_01_old_01", 1)
Game.AddToInventory("Items.Jacket_01_basic_02", 1)
Game.AddToInventory("Items.Jacket_01_old_02", 1)
Game.AddToInventory("Items.Jacket_01_rich_01", 1)
Game.AddToInventory("Items.Jacket_01_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_basic_01", 1)
Game.AddToInventory("Items.Jacket_02_basic_02", 1)
Game.AddToInventory("Items.Jacket_02_old_01", 1)
Game.AddToInventory("Items.Jacket_02_old_02", 1)
Game.AddToInventory("Items.Jacket_02_old_03", 1)
Game.AddToInventory("Items.Jacket_02_rich_01", 1)
Game.AddToInventory("Items.Jacket_02_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_rich_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_01", 1)
Game.AddToInventory("Items.Jacket_03_basic_02", 1)
Game.AddToInventory("Items.Jacket_03_basic_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_04", 1)
Game.AddToInventory("Items.Jacket_03_old_01", 1)
Game.AddToInventory("Items.Jacket_03_old_02", 1)
Game.AddToInventory("Items.Jacket_03_old_03", 1)
Game.AddToInventory("Items.Jacket_03_old_04", 1)
Game.AddToInventory("Items.Jacket_03_rich_01", 1)
Game.AddToInventory("Items.Jacket_03_rich_02", 1)
Game.AddToInventory("Items.Jacket_03_rich_03", 1)
Game.AddToInventory("Items.Jacket_04_basic_01", 1)
Game.AddToInventory("Items.Jacket_04_basic_02", 1)
Game.AddToInventory("Items.Jacket_04_basic_03", 1)
Game.AddToInventory("Items.Jacket_04_old_01", 1)
Game.AddToInventory("Items.Jacket_04_old_02", 1)
Game.AddToInventory("Items.Jacket_04_old_03", 1)
Game.AddToInventory("Items.Jacket_04_rich_01", 1)
Game.AddToInventory("Items.Jacket_04_rich_02", 1)
Game.AddToInventory("Items.Jacket_04_rich_03", 1)
Game.AddToInventory("Items.Jacket_05_basic_01", 1)
Game.AddToInventory("Items.Jacket_05_basic_02", 1)
Game.AddToInventory("Items.Jacket_05_old_01", 1)
Game.AddToInventory("Items.Jacket_05_old_02", 1)
Game.AddToInventory("Items.Jacket_05_rich_01", 1)
Game.AddToInventory("Items.Jacket_05_rich_02", 1)
Game.AddToInventory("Items.Jacket_06_basic_01", 1)
Game.AddToInventory("Items.Jacket_06_basic_02", 1)
Game.AddToInventory("Items.Jacket_06_old_02", 1)
Game.AddToInventory("Items.Jacket_06_old_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_02", 1)
Game.AddToInventory("Items.Jacket_07_basic_01", 1)
Game.AddToInventory("Items.Jacket_07_basic_02", 1)
Game.AddToInventory("Items.Jacket_07_old_01", 1)
Game.AddToInventory("Items.Jacket_07_rich_01", 1)
Game.AddToInventory("Items.Jacket_07_old_02", 1)
Game.AddToInventory("Items.Jacket_07_rich_02", 1)
Game.AddToInventory("Items.Jacket_08_basic_01", 1)
Game.AddToInventory("Items.Jacket_08_basic_02", 1)
Game.AddToInventory("Items.Jacket_08_old_01", 1)
Game.AddToInventory("Items.Jacket_08_old_02", 1)
Game.AddToInventory("Items.Jacket_09_basic_01", 1)
Game.AddToInventory("Items.Jacket_09_basic_02", 1)
Game.AddToInventory("Items.Jacket_09_old_01", 1)
Game.AddToInventory("Items.Jacket_09_old_02", 1)
Game.AddToInventory("Items.Jacket_09_rich_01", 1)
Game.AddToInventory("Items.Jacket_09_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_basic_03", 1)
Game.AddToInventory("Items.Jacket_13_old_01", 1)
Game.AddToInventory("Items.Jacket_13_old_02", 1)
Game.AddToInventory("Items.Jacket_13_old_03", 1)
Game.AddToInventory("Items.Jacket_13_rich_01", 1)
Game.AddToInventory("Items.Jacket_13_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_rich_03", 1)
Game.AddToInventory("Items.Jacket_14_basic_01", 1)
Game.AddToInventory("Items.Jacket_14_basic_02", 1)
Game.AddToInventory("Items.Jacket_14_old_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_02", 1)
Game.AddToInventory("Items.Jacket_15_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_basic_02", 1)
Game.AddToInventory("Items.Jacket_15_old_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_rich_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_02", 1)
Game.AddToInventory("Items.Jacket_16_old_01", 1)
Game.AddToInventory("Items.Jacket_16_old_02", 1)
Game.AddToInventory("Items.Jacket_16_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_03", 1)
Game.AddToInventory("Items.Jacket_17_basic_02", 1)
Game.AddToInventory("Items.Jacket_17_basic_04", 1)
Game.AddToInventory("Items.Jacket_17_old_01", 1)
Game.AddToInventory("Items.Jacket_17_old_02", 1)
Game.AddToInventory("Items.Jacket_17_old_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_02", 1)
Game.AddToInventory("Items.Jacket_17_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_rich_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_04", 1)
Game.AddToInventory("Items.Jacket_17_rich_05", 1)
Game.AddToInventory("Items.Jacket_17_rich_06", 1)
Kostum
Game.AddToInventory("Items.TightJumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_02", 1)
Jumpsuits
Game.AddToInventory("Item.Jumpsuit_01_basic_01", 1)
Game.AddToInventory("Item.Jumpsuit_01_basic_02", 1)
Game.AddToInventory("Item.Jumpsuit_01_basic_03", 1)
Game.AddToInventory("Item.Jumpsuit_01_old_01", 1)
Game.AddToInventory("Item.Jumpsuit_01_old_02", 1)
Game.AddToInventory("Item.Jumpsuit_01_old_03", 1)
Game.AddToInventory("Item.Jumpsuit_01_rich_01", 1)
Game.AddToInventory("Item.Jumpsuit_01_rich_02", 1)
Game.AddToInventory("Item.Jumpsuit_02_basic_01", 1)
Game.AddToInventory("Item.Jumpsuit_02_basic_02", 1)
Game.AddToInventory("Item.Jumpsuit_02_old_01", 1)
Game.AddToInventory("Item.Jumpsuit_02_old_02", 1)
Game.AddToInventory("Item.Jumpsuit_02_rich_01", 1)
Game.AddToInventory("Item.Jumpsuit_02_rich_02", 1)
Game.AddToInventory("Item.Jumpsuit_02_rich_03", 1)
Game.AddToInventory("Item.Jumpsuit_03_old_01", 1)
Game.AddToInventory("Item.Jumpsuit_03_old_02", 1)
Game.AddToInventory("Item.Jumpsuit_03_old_03", 1)
celana pendek
Game.AddToInventory("Items.Shorts_01_basic_01", 1)
Game.AddToInventory("Items.Shorts_01_old_01", 1)
Game.AddToInventory("Items.Shorts_01_old_02", 1)
Game.AddToInventory("Items.Shorts_01_old_03", 1)
Game.AddToInventory("Items.Shorts_01_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_02", 1)
Game.AddToInventory("Items.Shorts_02_old_01", 1)
Game.AddToInventory("Items.Shorts_02_old_02", 1)
Game.AddToInventory("Items.Shorts_02_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_rich_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_01", 1)
Game.AddToInventory("Items.Shorts_03_basic_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_03", 1)
Game.AddToInventory("Items.Shorts_03_old_01", 1)
Game.AddToInventory("Items.Shorts_03_rich_01", 1)
Game.AddToInventory("Items.Shorts_04_old_01", 1)
Game.AddToInventory("Items.Shorts_04_old_02", 1)
Game.AddToInventory("Items.Shorts_04_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_01", 1)
Game.AddToInventory("Items.Shorts_05_old_02", 1)
Game.AddToInventory("Items.Shorts_05_old_03", 1)
Game.AddToInventory("Items.Shorts_05_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_05", 1)
Celana panjang
Game.AddToInventory("Items.Pants_01_basic_01", 1)
Game.AddToInventory("Items.Pants_01_basic_02", 1)
Game.AddToInventory("Items.Pants_01_basic_03", 1)
Game.AddToInventory("Items.Pants_01_old_01", 1)
Game.AddToInventory("Items.Pants_01_old_02", 1)
Game.AddToInventory("Items.Pants_01_old_03", 1)
Game.AddToInventory("Items.Pants_01_rich_01", 1)
Game.AddToInventory("Items.Pants_01_rich_02", 1)
Game.AddToInventory("Items.Pants_01_rich_03", 1)
Game.AddToInventory("Items.Pants_02_basic_01", 1)
Game.AddToInventory("Items.Pants_02_basic_02", 1)
Game.AddToInventory("Items.Pants_02_basic_03", 1)
Game.AddToInventory("Items.Pants_02_old_01", 1)
Game.AddToInventory("Items.Pants_02_old_02", 1)
Game.AddToInventory("Items.Pants_02_rich_01", 1)
Game.AddToInventory("Items.Pants_02_old_03", 1)
Game.AddToInventory("Items.Pants_02_rich_02", 1)
Game.AddToInventory("Items.Pants_02_rich_03", 1)
Game.AddToInventory("Items.Pants_03_basic_02", 1)
Game.AddToInventory("Items.Pants_03_basic_01", 1)
Game.AddToInventory("Items.Pants_03_basic_03", 1)
Game.AddToInventory("Items.Pants_03_old_01", 1)
Game.AddToInventory("Items.Pants_03_old_02", 1)
Game.AddToInventory("Items.Pants_03_old_03", 1)
Game.AddToInventory("Items.Pants_03_rich_01", 1)
Game.AddToInventory("Items.Pants_03_rich_02", 1)
Game.AddToInventory("Items.Pants_03_rich_03", 1)
Game.AddToInventory("Items.Pants_04_basic_01", 1)
Game.AddToInventory("Items.Pants_04_basic_02", 1)
Game.AddToInventory("Items.Pants_04_basic_03", 1)
Game.AddToInventory("Items.Pants_04_basic_04", 1)
Game.AddToInventory("Items.Pants_04_old_01", 1)
Game.AddToInventory("Items.Pants_04_old_02", 1)
Game.AddToInventory("Items.Pants_04_old_03", 1)
Game.AddToInventory("Items.Pants_04_rich_01", 1)
Game.AddToInventory("Items.Pants_04_rich_02", 1)
Game.AddToInventory("Items.Pants_04_rich_03", 1)
Game.AddToInventory("Items.Pants_05_basic_01", 1)
Game.AddToInventory("Items.Pants_05_basic_02", 1)
Game.AddToInventory("Items.Pants_05_old_01", 1)
Game.AddToInventory("Items.Pants_05_old_02", 1)
Game.AddToInventory("Items.Pants_05_rich_01", 1)
Game.AddToInventory("Items.Pants_05_rich_02", 1)
Game.AddToInventory("Items.Pants_06_basic_01", 1)
Game.AddToInventory("Items.Pants_06_basic_02", 1)
Game.AddToInventory("Items.Pants_06_old_01", 1)
Game.AddToInventory("Items.Pants_06_old_02", 1)
Game.AddToInventory("Items.Pants_06_old_03", 1)
Game.AddToInventory("Items.Pants_06_rich_01", 1)
Game.AddToInventory("Items.Pants_06_rich_02", 1)
Game.AddToInventory("Items.Pants_07_basic_01", 1)
Game.AddToInventory("Items.Pants_07_basic_02", 1)
Game.AddToInventory("Items.Pants_07_basic_03", 1)
Game.AddToInventory("Items.Pants_07_old_01", 1)
Game.AddToInventory("Items.Pants_07_old_02", 1)
Game.AddToInventory("Items.Pants_07_old_03", 1)
Game.AddToInventory("Items.Pants_07_rich_01", 1)
Game.AddToInventory("Items.Pants_07_rich_02", 1)
Game.AddToInventory("Items.Pants_07_rich_03", 1)
Game.AddToInventory("Items.Pants_08_basic_01", 1)
Game.AddToInventory("Items.Pants_08_basic_02", 1)
Game.AddToInventory("Items.Pants_08_basic_03", 1)
Game.AddToInventory("Items.Pants_08_old_01", 1)
Game.AddToInventory("Items.Pants_08_old_02", 1)
Game.AddToInventory("Items.Pants_08_old_03", 1)
Game.AddToInventory("Items.Pants_08_rich_01", 1)
Game.AddToInventory("Items.Pants_08_rich_02", 1)
Game.AddToInventory("Items.Pants_08_rich_03", 1)
Game.AddToInventory("Items.Pants_09_basic_01", 1)
Game.AddToInventory("Items.Pants_09_basic_02", 1)
Game.AddToInventory("Items.Pants_09_old_01", 1)
Game.AddToInventory("Items.Pants_09_old_02", 1)
Game.AddToInventory("Items.Pants_09_old_03", 1)
Game.AddToInventory("Items.Pants_09_rich_01", 1)
Game.AddToInventory("Items.Pants_09_rich_02", 1)
Game.AddToInventory("Items.Pants_10_basic_01", 1)
Game.AddToInventory("Items.Pants_10_basic_02", 1)
Game.AddToInventory("Items.Pants_10_old_01", 1)
Game.AddToInventory("Items.Pants_10_old_02", 1)
Game.AddToInventory("Items.Pants_10_rich_01", 1)
Game.AddToInventory("Items.Pants_10_rich_02", 1)
Game.AddToInventory("Items.Pants_11_basic_01", 1)
Game.AddToInventory("Items.Pants_11_basic_02", 1)
Game.AddToInventory("Items.Pants_11_basic_03", 1)
Game.AddToInventory("Items.Pants_11_old_01", 1)
Game.AddToInventory("Items.Pants_11_old_02", 1)
Game.AddToInventory("Items.Pants_11_old_03", 1)
Game.AddToInventory("Items.Pants_11_rich_01", 1)
Game.AddToInventory("Items.Pants_11_rich_02", 1)
Game.AddToInventory("Items.Pants_11_rich_03", 1)
Game.AddToInventory("Items.Pants_12_basic_01", 1)
Game.AddToInventory("Items.Pants_12_basic_02", 1)
Game.AddToInventory("Items.Pants_12_basic_03", 1)
Game.AddToInventory("Items.Pants_12_old_01", 1)
Game.AddToInventory("Items.Pants_12_old_02", 1)
Game.AddToInventory("Items.Pants_12_old_03", 1)
Game.AddToInventory("Items.Pants_12_rich_01", 1)
Game.AddToInventory("Items.Pants_12_rich_02", 1)
Game.AddToInventory("Items.Pants_12_rich_03", 1)
Game.AddToInventory("Items.Pants_13_basic_01", 1)
Game.AddToInventory("Items.Pants_13_basic_02", 1)
Game.AddToInventory("Items.Pants_13_basic_03", 1)
Game.AddToInventory("Items.Pants_13_old_01", 1)
Game.AddToInventory("Items.Pants_13_old_02", 1)
Game.AddToInventory("Items.Pants_13_old_03", 1)
Game.AddToInventory("Items.Pants_13_rich_01", 1)
Game.AddToInventory("Items.Pants_13_rich_02", 1)
Game.AddToInventory("Items.Pants_14_basic_01", 1)
Game.AddToInventory("Items.Pants_14_basic_02", 1)
Game.AddToInventory("Items.Pants_14_old_01", 1)
Game.AddToInventory("Items.Pants_14_old_02", 1)
Game.AddToInventory("Items.Pants_14_rich_01", 1)
Game.AddToInventory("Items.Pants_14_rich_02", 1)
Game.AddToInventory("Items.Pants_15_basic_01", 1)
Game.AddToInventory("Items.Pants_15_basic_02", 1)
Game.AddToInventory("Items.Pants_15_old_01", 1)
Game.AddToInventory("Items.Pants_15_rich_01", 1)
Sepatu
Game.AddToInventory("Items.CasualShoes_01_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_05", 1)
Game.AddToInventory("Items.CasualShoes_01_old_01", 1)
Game.AddToInventory("Items.CasualShoes_01_old_02", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_02_old_01", 1)
Game.AddToInventory("Items.CasualShoes_02_old_02", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_04_old_01", 1)
Game.AddToInventory("Items.CasualShoes_04_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_05_old_01", 1)
Game.AddToInventory("Items.CasualShoes_05_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_old_03", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_03", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_06_old_01", 1)
Game.AddToInventory("Items.CasualShoes_06_old_02", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_07_old_01", 1)
Game.AddToInventory("Items.CasualShoes_07_old_02", 1)
Game.AddToInventory("Items.CasualShoes_07_old_03", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_02", 1)
Game.AddToInventory("Item.Boots_01_basic_01", 1)
Game.AddToInventory("Item.Boots_01_old_01", 1)
Game.AddToInventory("Item.Boots_01_rich_01", 1)
Game.AddToInventory("Item.Boots_02_basic_01", 1)
Game.AddToInventory("Item.Boots_02_basic_02", 1)
Game.AddToInventory("Item.Boots_02_old_01", 1)
Game.AddToInventory("Item.Boots_02_old_02", 1)
Game.AddToInventory("Item.Boots_02_rich_001", 1)
Game.AddToInventory("Item.Boots_02_rich_02", 1)
Game.AddToInventory("Item.Boots_03_basic_01", 1)
Game.AddToInventory("Item.Boots_03_basic_02", 1)
Game.AddToInventory("Item.Boots_03_old_01", 1)
Game.AddToInventory("Item.Boots_03_old_02", 1)
Game.AddToInventory("Item.Boots_03_rich_01", 1)
Game.AddToInventory("Item.Boots_03_rich_02", 1)
Game.AddToInventory("Item.Boots_04_basic_01", 1)
Game.AddToInventory("Item.Boots_04_basic_02", 1)
Game.AddToInventory("Item.Boots_04_basic_03", 1)
Game.AddToInventory("Item.Boots_04_old_01", 1)
Game.AddToInventory("Item.Boots_04_old_02", 1)
Game.AddToInventory("Item.Boots_04_old_03", 1)
Game.AddToInventory("Item.Boots_05_basic_01", 1)
Game.AddToInventory("Item.Boots_05_basic_02", 1)
Game.AddToInventory("Item.Boots_05_basic_03", 1)
Game.AddToInventory("Item.Boots_05_old_01", 1)
Game.AddToInventory("Item.Boots_05_old_02", 1)
Game.AddToInventory("Item.Boots_05_old_03", 1)
Game.AddToInventory("Item.Boots_05_rich_01", 1)
Game.AddToInventory("Item.Boots_06_basic_01", 1)
Game.AddToInventory("Item.Boots_06_basic_02", 1)
Game.AddToInventory("Item.Boots_06_old_01", 1)
Game.AddToInventory("Item.Boots_06_old_02", 1)
Game.AddToInventory("Item.Boots_06_rich_01", 1)
Game.AddToInventory("Item.Boots_06_rich_02", 1)
Game.AddToInventory("Item.Boots_07_basic_01", 1)
Game.AddToInventory("Item.Boots_07_basic_02", 1)
Game.AddToInventory("Item.Boots_07_old_01", 1)
Game.AddToInventory("Item.Boots_07_old_02", 1)
Game.AddToInventory("Item.Boots_07_old_03", 1)
Game.AddToInventory("Item.Boots_07_rich_01", 1)
Game.AddToInventory("Item.Boots_07_rich_02", 1)
Game.AddToInventory("Item.Boots_08_basic_01", 1)
Game.AddToInventory("Item.Boots_08_basic_02", 1)
Game.AddToInventory("Item.Boots_08_old_01", 1)
Game.AddToInventory("Item.Boots_08_old_02", 1)
Game.AddToInventory("Item.Boots_08_rich_01", 1)
Game.AddToInventory("Item.Boots_09_basic_01", 1)
Game.AddToInventory("Item.Boots_09_basic_02", 1)
Game.AddToInventory("Item.Boots_09_old_01", 1)
Game.AddToInventory("Item.Boots_09_old_02", 1)
Game.AddToInventory("Item.Boots_09_rich_01", 1)
Game.AddToInventory("Item.Boots_09_rich_02", 1)
Game.AddToInventory("Item.Boots_09_rich_03", 1)
Game.AddToInventory("Item.Boots_10_basic_01", 1)
Game.AddToInventory("Item.Boots_10_basic_02", 1)
Game.AddToInventory("Item.Boots_10_old_01", 1)
Game.AddToInventory("Item.Boots_10_old_02", 1)
Game.AddToInventory("Item.Boots_10_rich_01", 1)
Game.AddToInventory("Item.Boots_10_rich_02", 1)
Game.AddToInventory("Item.Boots_11_basic_01", 1)
Game.AddToInventory("Item.Boots_11_basic_02", 1)
Game.AddToInventory("Item.Boots_11_old_01", 1)
Game.AddToInventory("Item.Boots_11_old_02", 1)
Game.AddToInventory("Item.Boots_11_rich_01", 1)
Game.AddToInventory("Item.Boots_11_rich_02", 1)
pakaian resmi
Game.AddToInventory("Items.FormalPants_01_basic_02", 1)
Game.AddToInventory("Items.FormalPants_01_basic_03", 1)
Game.AddToInventory("Items.FormalPants_01_old_01", 1)
Game.AddToInventory("Items.FormalPants_02_basic_01", 1)
Game.AddToInventory("Items.FormalPants_01_old_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_03", 1)
Game.AddToInventory("Items.FormalPants_02_rich_02", 1)
Game.AddToInventory("Items.FormalPants_02_rich_01", 1)
Game.AddToInventory("Items.FormalPants_02_rich_03", 1)
Game.AddToInventory("Items.FormalPants_03_basic_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_02", 1)
Game.AddToInventory("Items.FormalPants_03_rich_01", 1)
Game.AddToInventory("Items.FormalPants_03_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_04", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_03", 1)
Game.AddToInventory("Items.Kemeja Formal_01_basic_01", 1)
Game.AddToInventory("Items.Kemeja Formal_01_basic_02", 1)
Game.AddToInventory("Items.Kemeja Formal_01_basic_03", 1)
Game.AddToInventory("Items.Kemeja Formal_01_old_01", 1)
Game.AddToInventory("Items.Kemeja Formal_01_old_02", 1)
Game.AddToInventory("Items.Kemeja Formal_01_old_03", 1)
Game.AddToInventory("Items.Kemeja Formal_01_rich_01", 1)
Game.AddToInventory("Items.Kemeja Formal_01_rich_02", 1)
Game.AddToInventory("Items.Kemeja Formal_01_rich_03", 1)
Game.AddToInventory("Items.Kemeja Formal_01_rich_04", 1)
Game.AddToInventory("Items.Kemeja Formal_01_rich_05", 1)
Game.AddToInventory("Items.Kemeja Formal_01_rich_06", 1)
Game.AddToInventory("Items.Kemeja Formal_02_basic_01", 1)
Game.AddToInventory("Items.Kemeja Formal_02_basic_02", 1)
Game.AddToInventory("Items.Kemeja Formal_02_basic_03", 1)
Game.AddToInventory("Items.Kemeja Formal_02_basic_04", 1)
Game.AddToInventory("Items.Kemeja Formal_02_old_01", 1)
Game.AddToInventory("Items.Kemeja Formal_02_old_02", 1)
Game.AddToInventory("Items.Kemeja Formal_02_old_03", 1)
Game.AddToInventory("Items.Kemeja Formal_02_rich_01", 1)
Game.AddToInventory("Items.Kemeja Formal_02_rich_02", 1)
Game.AddToInventory("Items.Kemeja Formal_02_rich_03", 1)
Game.AddToInventory("Item.Sepatu Formal_01_basic_01", 1)
Game.AddToInventory("Item.Sepatu Formal_01_basic_02", 1)
Game.AddToInventory("Item.Sepatu Formal_01_basic_03", 1)
Game.AddToInventory("Items.Sepatu Formal_01_rich_01", 1)
Game.AddToInventory("Items.Sepatu Formal_01_rich_02", 1)
Game.AddToInventory("Item.Sepatu Formal_02_basic_01", 1)
Game.AddToInventory("Item.Sepatu Formal_02_basic_02", 1)
Game.AddToInventory("Item.Sepatu Formal_02_basic_03", 1)
Game.AddToInventory("Items.Sepatu Formal_02_rich_01", 1)
Game.AddToInventory("Items.Sepatu Formal_02_rich_02", 1)
Game.AddToInventory("Items.Sepatu Formal_02_rich_03", 1)
Game.AddToInventory("Item.Sepatu Formal_03_basic_01", 1)
Game.AddToInventory("Item.Sepatu Formal_03_basic_02", 1)
Game.AddToInventory("Items.Sepatu Formal_03_rich_01", 1)
Game.AddToInventory("Items.Sepatu Formal_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_01_old_01", 1)
Game.AddToInventory("Items.FormalJacket_01_old_02", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_03", 1)
Game.AddToInventory("Items.Q000_Corpo", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalJacket", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalPants", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalShoes", 1)
Game.AddToInventory("Items.Q000_half_Corpo", 1)
Game.AddToInventory("Items.Q000_half_Nomad", 1)
Game.AddToInventory("Items.Q000_half_StreetKid", 1)
Game.AddToInventory("Items.Q000_Nomad", 1)
Game.AddToInventory("Items.Q000_Nomad_Boots", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch_Vest", 1)
Game.AddToInventory("Items.Q000_Nomad_Pants", 1)
Game.AddToInventory("Items.Q000_Nomad_TShirt", 1)
Game.AddToInventory("Items.Q000_Nomad_Vest", 1)
Game.AddToInventory("Items.Q000_StreetKid", 1)
Game.AddToInventory("Items.Q000_StreetKid_Pants", 1)
Game.AddToInventory("Items.Q000_StreetKid_Shoes", 1)
Game.AddToInventory("Items.Q000_StreetKid_TShirt", 1)
Game.AddToInventory("Items.PlayerSilverhandArm", 1) - Lengan Perak Johnny
Game.AddToInventory("Items.Q005_Johnny_Glasses", 1)
Game.AddToInventory("Items.Q005_Johnny_Pants", 1)
Game.AddToInventory("Items.Q005_Johnny_Shirt", 1)
Game.AddToInventory("Items.Q005_Johnny_Shoes", 1)
Game.AddToInventory("Items.Q114_Aldecaldo_Jacket", 1)
Game.AddToInventory("Items.SQ029_Police_Suit", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Chest", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Helmet", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Pants", 1)
Game.AddToInventory("Items.BlindLvl2Program",1) - Muat ulang skrip optik (legendaris)
Game.AddToInventory("Items.BrainMeltLvl4Program",1) - Skrip peleburan sinaps (legendaris)
Game.AddToInventory("Items.CommsCallInLvl3Program",1) - Skrip untuk memanggil bala bantuan (epik)
Game.AddToInventory("Items.CommsNoiseLvl4Program",1) - Sound Shock Script(Legendaris)
Game.AddToInventory("Items.ContagionLvl4Program",1) - Skrip infeksi (legendaris)
Game.AddToInventory("Items.DisableCyberwareLvl3Program",1) - Skrip kegagalan implan (epik)
Game.AddToInventory("Items.EMPOoverloadLvl4Program",1) - Penutupan Skrip(Legendaris)
Game.AddToInventory("Items.MadnessLvl4Program",1) - Skrip Cyberpsychosis(Legendaris)
Game.AddToInventory("Items.OverheatLvl4Program",1) - Script Overheat(Legendaris)
Game.AddToInventory("Items.WeaponMalfunctionLvl4Program",1) - Skrip kepanasan senjata (legendaris)
Game.AddToInventory("Items.WhistleLvl3Program",1) - Peluit skrip(epik)
Game.AddToInventory("Items.PowerfulFabricEnhancer01",1) - Negorin(Legendaris)
Game.AddToInventory("Items.PowerfulFabricEnhancer02",1) - Antipoison(Epic)
Game.AddToInventory("Items.PowerfulFabricEnhancer03",1) - Panacea(Legendaris)
Game.AddToInventory("Items.PowerfulFabricEnhancer04",1) - Isolasi Super(epik)
Game.AddToInventory("Items.PowerfulFabricEnhancer05",1) - Silence(Epic)
Game.AddToInventory("Items.PowerfulFabricEnhancer06",1) - Impenetrability(epik)
Game.AddToInventory("Items.PowerfulFabricEnhancer07",1) - Predator(Legendaris)
Game.AddToInventory("Items.PowerfulFabricEnhancer08",1) - Penguntit (Legendaris)
Game.AddToInventory("Items.SimpleFabricEnhancer01",1) - Armadillo(normal)
Game.AddToInventory("Items.SimpleFabricEnhancer02",1) - Daya Tahan (Normal)
Game.AddToInventory("Items.SimpleFabricEnhancer03",1) - Keberuntungan(Legendaris)
Game.AddToInventory("Items.SimpleFabricEnhancer04",1) - Agresi(Legendaris)
Game.AddToInventory("Items.SimpleFabricEnhancer05",1) - Mendaki (tidak umum)
Game.AddToInventory("Items.SimpleFabricEnhancer06",1) - Menari(Normal)
Game.AddToInventory("Items.SimpleFabricEnhancer07",1) - Tampilkan(Normal)
Game.AddToInventory("Items.SimpleFabricEnhancer09",1) - Inspirasi(tidak umum)
Game.AddToInventory("Items.SimpleFabricEnhancer10",1) - Menyeimbangkan (tidak umum)
Game.AddToInventory("Items.SimpleFabricEnhancer11",1) - Tindakan Gratis (Normal)
Game.AddToInventory("Items.SimpleFabricEnhancer12",1) - Kegunaan(Normal)
Game.AddToInventory("Items.SimpleFabricEnhancer13",1) - Vanguard(Normal)
Game.AddToInventory("Items.SimpleFabricEnhancer14",1) - Otot(Normal)
Game.AddToInventory("Items.SimpleWeaponMod01",1) - Crunch(Normal)
Game.AddToInventory("Items.SimpleWeaponMod02",1) - Penetrator(normal)
Game.AddToInventory("Items.SimpleWeaponMod03",1) - Penjinak (normal)
Game.AddToInventory("Items.SimpleWeaponMod04",1) - Laserasi (jarang)
Game.AddToInventory("Items.SimpleWeaponMod11",1) - Penyeimbang(epik)
Game.AddToInventory("Items.SimpleWeaponMod12",1) - Pengabut (tidak umum)
Game.AddToInventory("Items.SimpleWeaponMod13",1) - Melemahkan(jarang)
Game.AddToInventory("Items.SimpleWeaponMod16",1) - Muat Otomatis(jarang)
Game.AddToInventory("Items.SimpleWeaponMod17",1) - Dunia(tidak biasa)
Game.AddToInventory("Items.TygerMeleeWeaponMod",1) - Tinju Terkepal (jarang)
Game.AddToInventory("Items.TygerRangedWeaponMod",1) - Panah Neon (jarang)
Game.AddToInventory("Items.ValentinosMeleeWeaponMod",1) - Bahu Dingin (jarang)
Game.AddToInventory("Items.ValentinosRangedWeaponMod",1) - Vendetta(jarang)
Game.AddToInventory("Items.WraithsMeleeWeaponMod",1) - Wabah(jarang)
Game.AddToInventory("Items.WraithsRangedWeaponMod",1) - Phantom(jarang)
Pemandangan
Game.AddToInventory("Items.w_att_scope_long_01",1)
Game.AddToInventory("Items.w_att_scope_long_02",1)
Game.AddToInventory("Items.w_att_scope_long_03",1)
Game.AddToInventory("Items.w_att_scope_long_04",1)
Game.AddToInventory("Items.w_att_scope_short_01",1)
Game.AddToInventory("Items.w_att_scope_short_02",1)
Game.AddToInventory("Items.w_att_scope_short_03",1)
Game.AddToInventory("Items.w_att_scope_short_04",1)
Game.AddToInventory("Items.w_att_scope_short_05",1)
Game.AddToInventory("Items.w_att_scope_sniper_01",1)
Game.AddToInventory("Items.w_att_scope_sniper_02",1)
knalpot
Game.AddToInventory("Items.w_silencer_01",1)
Game.AddToInventory("Items.w_silencer_02",1)
Game.AddToInventory("Items.w_silencer_03",1)
Game.AddToInventory("Items.w_silencer_04",1)
Game.AddToInventory("Items.FirstAidWhiffV2", 100) - Maxdoc(ver.3)
Game.AddToInventory("Items.FirstAidWhiffV1", 100) - Maxdoc(ver.2)
Game.AddToInventory("Items.FirstAidWhiffV0", 100) - Maxdoc(ver.1)
Game.AddToInventory("Items.BonesMcCoy70V2", 100) - Rebound(ver.3)
Game.AddToInventory("Items.BonesMcCoy70V1", 100) - Rebound(ver.2)
Game.AddToInventory("Items.BonesMcCoy70V0", 100) - Rebound(ver.1)
Game.AddToInventory("Items.CarryCapacityBooster", 100) - Penguat Kapasitas Membawa
Game.AddToInventory("Items.HealthBooster", 100) - Penguat Kesehatan
Game.AddToInventory("Items.MemoryBooster", 100) - Penguat Memori
Game.AddToInventory("Items.OxyBooster", 100) - Penguat O2
Game.AddToInventory("Items.StaminaBooster", 100) - Penambah Stamina
Game.AddToInventory("Items.GrenadeBiohazardHoming",1) - Biohazard "Bagus sekali" (jarang)
Game.AddToInventory("Items.GrenadeBiohazardRegular",1) - BioGrenade Pemula 🙂 (Tidak Biasa)
Game.AddToInventory("Items.GrenadeCuttingRegular",1) - Granat anti-personil "Cutting"
Game.AddToInventory("Items.GrenadeEMPHoming",1) - Granat Em (tidak umum)
Game.AddToInventory("Items.GrenadeEMPRegular",1) - Granat em (epik)
Game.AddToInventory("Items.GrenadeEMPSticky",1) - Granat Em (jarang)
Game.AddToInventory("Items.GrenadeFlashHoming",1) - X-22 Flashbang (Tidak Biasa)
Game.AddToInventory("Items.GrenadeFlashRegular",1) - Flash granat "X-22" (epik)
Game.AddToInventory("Items.GrenadeFragHoming",1) - F-GX Frag Grenade(Tidak Biasa)
Game.AddToInventory("Items.GrenadeIncendiaryHoming",1) - Granat Pembakar Batubara(Tidak Umum)
Game.AddToInventory("Items.GrenadeIncendiarySticky",1) - Granat Pembakar"Batubara"(jarang)
Game.AddToInventory("Items.GrenadeIncendiaryRegular",1) - Granat Pembakar"Batubara"(epik)
Game.AddToInventory("Items.GrenadeReconRegular",1) - Cari Granat (Tidak Biasa)
Game.AddToInventory("Items.GrenadeReconSticky",1) - Cari Granat (jarang)
Game.AddToInventory("Items.CommonMaterial1", 100) - Bahan Umum
Game.AddToInventory("Items.UncommonMaterial1", 100) - Bahan Tidak Biasa
Game.AddToInventory("Items.RareMaterial1", 100) - Bahan Langka(1)
Game.AddToInventory("Items.RareMaterial2", 100) - Bahan Langka(2)
Game.AddToInventory("Items.EpicMaterial1", 100) - Bahan Epik(1)
Game.AddToInventory("Items.EpicMaterial2", 100) - Bahan Epik(2)
Game.AddToInventory("Items.LegendaryMaterial1",100) - Materi Legendaris(1)
Game.AddToInventory("Items.LegendaryMaterial2", 100) - Materi Legendaris(2)
Game.AddToInventory("Items.QuickHackCommonMaterial1",100) -Skema Umum
Game.AddToInventory("Items.QuickHackUncommonMaterial1",100) - Skema Tidak Umum
Game.AddToInventory("Items.QuickHackRareMaterial1",100) - Skema Langka
Game.AddToInventory("Items.QuickHackEpicMaterial1",100) - Skema Epik
Game.AddToInventory("Items.QuickHackLegendaryMaterial1",100) - Skema Legendaris
Pakaian
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer05", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer06", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer07", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer08", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer05", 1)
Senjata
Game.AddToInventory("Items.Recipe_SimpleWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod04", 1)
Implan siber
Game.AddToInventory("Items.Recipe_AnimalsBerserkFragment1", 1)
Game.AddToInventory("Items.Recipe_ArasakaSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment2", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment3", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment4", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageRound", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageCable", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageRound", 1)
Game.AddToInventory("Items.Recipe_ExplosiveDamageRound", 1)
Game.AddToInventory("Items.Recipe_FastRotor", 1)
Game.AddToInventory("Items.Recipe_HighChargedBattery", 1)
Game.AddToInventory("Items.Recipe_HighChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment1", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment2", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment3", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment4", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment5", 1)
Game.AddToInventory("Items.Recipe_LowChargedBattery", 1)
Game.AddToInventory("Items.Recipe_LowChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MetalPlating", 1)
Game.AddToInventory("Items.Recipe_Neoplastilating", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment2", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment3", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment4", 1)
Game.AddToInventory("Items.Recipe_SlowRotor", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod04", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageRound", 1)
Game.AddToInventory("Items.Recipe_TitaniumPlating", 1)
Game.AddToInventory("Items.Recipe_TygerClawsSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ValentinosSandevistanFragment1", 1)
Jika Anda belum mulai memainkan Cyberpunk 2077, Kami merekomendasikan membaca panduan untuk pemula, agar tidak membuat kesalahan kecil yang umum dan tidak merusak kenikmatan permainan Anda. Tidak ada spoiler, jadi Anda dapat mengikuti tautan dengan aman.
apa kata sandi untuk membongkar pelatih?