Virtual Universe: Gold and Gears in "Invasion of the Swarm", and the changes to the mysterious Bones retain the element of chance and “game of chance”, but provide the opportunity to experiment with the blessings of the Aeons.
In the guide we will look in detail at the features of the Gold and gears mode in HSR, the key tasks of ing and all the changes in the power-up system.
What is the Virtual Universe: Gold and Gears
Gold and gears in HSR - the second addition to the permanent game mode "Invasion of the Swarm", “Gold and Gears” brings variety to the progression process. The mode offers an updated system for selecting power-ups, additional information about the Aeons is revealed, and it is also possible to get a new Path for completing the original activity.
The journey through the stages is in many ways similar to the first expansion - it appears chessboard with random generation of zones. The main changes affected the effects bones, which in adjacent mode are activated when interacting with “visiting devices”. In this activity, you will have the opportunity to independently customize the edges, choosing only the desired enhancements.
The main task of “Gold and Gears” is to collect chapters "Secrets of Mastery" in random events "Self-Awareness". As you progress, new branches of the story naturally open up, for which you will be rewarded. Among the possible awards, it is worth highlighting imprints of fate.
How to open Gold and gears in Honkai: Star Rail
Before proceeding to the age of “Gold and Gears”, you must fulfill the mandatory requirements:
- reach 35 Mastering level;
- the 5 World "Virtual Universe" on any difficulty.
Next, the Pioneer’s phone in one of the group chats will receive a message from “I Love Red Beans”, along with which an introductory task will appear "Gold and Gears: The Beginning".
Talk to Hertha in her office, located in the southwest corner of the Main Control Area on the Hertha Space Station. The scientist will offer to take part in the updated “Virtual Universe” mode. After fulfilling all the conditions and completing the training mission, you can begin your journey through any levels of the “Dimensions”. Side missions will gradually open up "Gold and Gears: Secrets of KMM I" и "Gold and Gears: Beta Test Purpose" with a full explanation of the test mechanics.
Guide for Gold and Gears Mode in Honkai: Star Rail
The “Gold and Gears” add-on has its own characteristic features that distinguish the mode from the classic one "Swarm Invasions". In the next section, we’ll look at the main innovations, the ability to customize bones, the tree of basic enhancements, and more.
Measurement area
Upon completion of the settings of the Path and the composition of the team of the current entry, the squad appears in a virtual space, where each level is represented by a “Dimension”, and the rooms are zones with various tasks. The general structure of all three stages, in turn, appears in the form of a board consisting of hexagonal cells.
Standard movement through stages involves selecting one nearest zone, based on the player's current location. In some cases, bone enhancements work, allowing you to move to a specific room or expanding the selection area several cells forward. The starting point of the age is also on the right side of the board, the final “Dimensions” zone is on the left.
Secrets Events
The purpose of the Gold and Gears activity is to collect information about the Aeons, which can be obtained in special zones. During the age it may start "Self-awareness system", which will cause a special mode event to occur in a random cell. For participation in such an event, a collection "Secrets" is replenished with new plot development branches, opening up access to rewards and bringing us closer to the final quest.
Additional tasks
After ing the zone you need to interact with "visit devices" — objects with the help of which navigation through the “Dimensions” is carried out. Before moving to the next square, they throw your bones with random "gifts of the Aeons". In the "Gold and Gears" mode, the effects of the dice do not depend on the chosen Path and configured independently.
Cube customization adds variety to the gameplay, preserving the element of chance, while at the same time providing the opportunity to greatly simplify the age of the activity. For example, you can select edges with effects that will allow you to jump over fields, change cells, or collect the highest rewards for zones.
How to set up Bones
In activity you can open 12 of your own bones with two types of effects: initial и ive. The first parameter of the die reflects the main purpose of the die and does not change, for example, “Ultra-distant beacon” creates beacons in “Dimensions” I and II. The second buff is always Path dependent, but each die is still assigned unique effects.
All can be configured 6 sides bones on which you can freely equip boosts. Edge effects are characterized by a standard division by rarity, as well as by the nature of the attribute: beacons and general. Initially, restrictions are imposed on the number of legendary and epic facets that can be placed, but as you level up "Neural networks" limits are lifted.
Thus, before ing it is necessary choose your bone with suitable ive buffs, then customize all 6 facets by combining different blessings. When traveling through the “Dimensions” the following will be taken into :
- strengthening the chosen Path;
- initial and ive effects of certain Bones;
- one of six personally selected buffs that will drop when rolled.
Updated blessing system
Among the innovations there is also the opportunity "Banning the Way". When setting up a squad and selecting the desired Path resonance, you can add up to two classes of enhancements to the list, which will not come across during the age. This way, players will be able to narrow the circle of “cards” that are dropped, eliminating those that are not suitable for the squad.
Self-awareness system
During the age it will be launched "Self-awareness system", creating a unique mode event in one of the “Dimensions” zones. As part of a random event, you will have to make a choice that affects the value consciousnesses. A positive assessment is typical of humanoid life forms with a high level of empathy; a negative assessment indicates that elections were made in favor of calculating machines.
By moving in a certain direction, you can discover different endings to the course of history. The mechanics are complemented by an auxiliary system Recommendations, which always leads along plot branches that have not yet been opened, and on the “Secrets” tab you can always see what values you need to adhere to.
The self-awareness system contains two important requirements:
- “Secrets” are recorded as revealed when defeating a dimension boss. Therefore, to get the ending you will not only have to participate in events and make the necessary choices, but also win in the final stages.
- The “Secrets” collection consists of three parts, revealed sequentially. After collecting all the “Secrets of Mastery” during the next playthrough, the story branches of the chapters “Secrets of the Eons” begin, then, after opening them, the tasks of the final stage begin.
Unfolding Resonance
In the “Gold and Gears” mode, not only players will be able to use the resonance of the Path, but also the boss of the third “Dimension”. In the last room, the squad will be waiting for a group of enemies and the Aeon of Erudition Nus, who have prepared for battle "Unfolding Resonance". The choice of resonance of the enemy's Path can always be influenced during the final test of Dimension II.
Unique bonuses
After leaving the virtual space, according to the progress of the age, you are issued "Neuroimpulse" - an alternative to skill points for leveling up "Neural networks". The mechanic is an analogue of the “Skill Tree” of the main “Virtual Universe”, with the help of which the characteristics of the squad are increased and additional blessings of the regime are unlocked.
Call mode
“Gold and Gears” provides additional challenging content - the adventure does not end at the completion of difficulty level 5, modes are unlocked for additional entertainment "Challenge: Adventure" и "Challenge: Opponents". The tests contain 6 stages, and the difficulty can be increased up to 12 times.
Walkthrough of Gold and Gear levels in Honkai: Star Rail
In the separate mode of the “Virtual Universe”, it is recommended to follow some tips in order to ultimately successfully complete Gold and Gears:
- When starting your research, select Path in accordance with the strongest squad and the most pumped up characters. The bosses of each stage are random, so you won’t be able to adapt to the same specific tactics. The only exception is that any final enemy has icy vulnerability.
- Pay attention to swarm invasions, however, it has other unique enhancements. At Forbidden Paths do not choose those that can create a combination together with the main one.
- If you were unable to collect a sufficient number of blessings of the Path or did not create the Weave of Resonance, then start the age over again - the research is influenced by the element accidents.
- Due to the randomness of opponents, take the strongest main damage dealer at the beginning Paths of the Hunt, erudition or Destruction. When you meet the Loader, you can invite an additional hero with a different type of penetration vulnerabilities.
- Don't forget about the heroes Ways abundance and / or Conservation, especially capable of removing debuffs from allied targets. There are quite a few combat stages in the study, so protecting the characters is necessary. Heroes are no less important Ways of Harmony or Nothingness to the team or apply debuffs to enemies.
- Among the first three boosts, give preference Curiosities, since a successful buff can have a huge impact on the difficulty of battles.
- Follow the indicator Interference, since upon reaching the maximum level the enemies become many times stronger, which can make the battle much more difficult.
- When setting up Sides of the bones follow the recommendations - you will find suitable effects by the “thumbs up” symbol to the left of the slot name.
- Keep in mind that you should move around the board in accordance with the chosen Bone. For example, regardless of which side is equipped, the Event Unfolding die grants a random bleson entering the appropriate zones. With such a Bone, by building a path through rooms with events, you can earn more cards than by participating in regular battles.
- Don't by the cells Self-awareness, since its level in each dimension of the three will affect the unlocking of Secrets, which are an important mechanic of the mode.
- Keep track of current indicators scales of Consciousness and move around the board according to the values. During the age, the influence can be exerted not so much by events as by random anomalies. Do not waste turns participating in Self-Awareness events if your current stats are within the recommended range.
- If you made a mistake in a battle with boss or an unfortunate situation occurs, you can leave the game during the battle, so that when you return start the battle from scratch.
Level 1
Opening conditions: Complete the introductory mission "Gold and Cogs: The Beginning."
Recommended team level for research - 66. All opponents until the final battle are random, but at the last stage one of four will come across Bosses, each of which weak to ice attacks: "Swarm: Stingbug", Argenti, Grizzly Automaton, Direwolf Automaton.
The first level of the test is the simplest and the most convenient to get acquainted with the mode, so you can experiment with commands. Follow the general tips and build a squad around the strongest main damage dealer to get to the end of the level and defeat the final boss.
Examples of units and selected Paths for ing the first level of Gold and Gears:
Character 1 | Character 2 | Character 3 | Character 4 | How to use |
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Path — Destruction, Spread or Hunt.
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Path —Erudition or Joy.
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Path - Spreading.
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Path - Hunting.
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Path - Memory.
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Level 2
Opening conditions: Complete the tutorial mission "Gold and Gears: The Beginning".
Recommended level of characters in the squad - 73. Enemies in all Dimensions rooms appear randomly, but for the final boss area, 4 possible enemies are clearly defined: Argenti, Swarm: Stingbug, Grizzly Automaton, Direwolf Automaton. In a squad it is recommended to combine ice, imaginary, fiery и electric damage types to complete all challenges.
The second difficulty clearly defines "framework of consciousness" within the range from -20 to 20, which means you can only open 4 endings. For this reason, it is enough to participate in one "Consciousness" event in "Dimensions" I and II or witness one anomaly to affect the scale and receive certain episodes of "Secrets". Since unlocking the rest of the content will require a greater influence on the mind, at this stage it is worth focusing on collecting blessings and fighting bosses.
Examples of groups and suitable paths for ing the second level “Gold and Gears”:
Character 1 | Character 2 | Character 3 | Character 4 | How to use |
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Path - Memory, Destruction or Hunting.
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The path is Joy or Abundance.
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Path - Spread or Hunt.
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Path - Conservation or Erudite.
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The path is Non-existence or Propagation.
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Level 3
Opening conditions: Complete the tutorial quest "Gold and Gears: The Beginning".
Recommended level of heroes for the test: 79. Each monster encountered until the last stage depends on randomness, so you can only focus on the final enemy. As the final boss, you will be asked to choose from two opponents, among which may be: Automaton Direwolf, Automaton Grizzly, Swarm: Stingbug, Argenti. All enemies mentioned are vulnerable to icy attacks, also some of them are weak to imaginary, electrical и fiery damage.
Due to the greater spread of the meaning of the “frames of consciousness”, moving through the dimension cells will become more difficult, so stick to the following tactics:
- You should not start exploring the mode from the third level without properly leveling up your heroes - first try to simpler tests several times.
- В Measurement I it is profitable to collect maximum blessings from cells with battles against monsters, and in Measurement II It is worth going through different stages of events or adventures.
- On the last square before the boss you can use "Cheating" when rolling the die, if among the possible effects are those that affect battles.
- Keep an eye on the level Interference — ideally it should remain zero or positive. If the value becomes negative, then the chance of success will decrease.
- In case of shortage of necessary blessings or if you have other problems, start going through the level of the mode again, since a lot in it depends on luck, and not just on the strength of the characters.
Unit options for ing the third level of Gold and gears:
Character 1 | Character 2 | Character 3 | Character 4 | How to use |
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Path and Weave — Nothingness + Joy and Memory. A variant of the team that plays against periodic damage.
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Path and Weave — Destruction + Hunting and Abundance. A variant of a squad with two damage dealers, ready to face any of the bosses in the finals.
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Path and Weave - Distribution + Abundance and Memory. This cast of characters is effective in almost any situation.
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Path and Weave — Conservation + Destruction and Erudition. Depending on the selection of characters, the team can play from other types of Paths, even from Erudite or Destruction.
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Path and Weave — Memory + Preservation and Dissemination. A budget option for a squad through Freezing.
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Level 4
Opening conditions: the 3 level of difficulty.
Recommended level of characters in the squad - 80. Similar to previous stages, the battle zones will feature a variety of enemies, and the final rooms of each Dimension will feature two bosses to choose from. In the battle of the last zone of "Dimension III" there can also be 4 opponents with ice, imaginary, fiery и electric weakness.
The fourth difficulty expands the “Frames of Consciousness” to the maximum, providing the opportunity to collect all the remaining chapters of the “Secrets of Mastery”, so traveling through the cells of “Consciousness” strictly required. If not all the “Secrets” of the previous stages have been collected, you will have to stick to specific values, for example, from 0 to 20. In this case, if you encounter difficulties in opening a certain event, you can lower the difficulty.
Follow these other tips to successfully complete the test:
- Pay attention to pumping "Neural networks", which will increase the basic characteristics of characters in virtual space, as well as improve the auxiliary mechanics of Gold and Gears.
- Equip into Bones slots hand, which complement each other or can interact with the ive effect of the die. For example, consider the Knowledge category Bones for buffs with the same tag. Use the filtering function to quickly find the desired bone faces.
- Actively collect “cards” not only for the resonance of the Path, but also Weaving Resonancesto get additional effects.
- Keep enough space fragments, so that, if necessary, you can spend them on resurrecting the character, rather than starting the age over again.
- Refrain from participating in events with a chance to receive negative curiosities, and also do not choose items with random effects.
- Take several characters into your squad with protective functions, if team quickly die.
Possible squads and recommended combinations of Paths for completing the fourth difficulty “Gold and Gears”:
Character 1 | Character 2 | Character 3 | Character 4 | How to use |
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Path and Weave - Nothingness + Joy и Memory. The team relies entirely on the abundance of periodic statuses from the resonance of the Path of Nothingness.
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Path and Weave - Hunting + Conservation и Distribution. A group with high ice damage and strong shields.
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Path and Weave - Destruction + Abundance и Hunting. A squad of characters with HP consumption mechanics.
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Path and Weave - Distribution + Abundance or Abundance + Erudition. The team plays mainly from debuffs and ultimate damage.
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Path and Weave - Erudition + Joy и Nihility; Memory + Storage. Free group with two defenses and mass healing.
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Level 5
Opening conditions: complete the tutorial mission "Gold and Gears: The Beginning" and "Virtual Universe: Gold and Gears - Difficulty 4".
Recommended character level for research - 80. As in previous challenges of the mode, you can only prepare your team in advance for the final enemy: Argenti, Grizzly Automaton, Direwolf Automaton or Swarm: Stingbug. The heroes most suitable for the level will be with icy type of damage, for example, jingliu. In the absence of such characters, select the rest of the squad according to imaginary, fiery и electric type of vulnerability.
- Due to the complexity of the stage, it may not be completed the first time, so be prepared to replay it until you select the necessary ones blessings and the successful placement of test hexagons on the measurement map.
- At the meeting Skrulluma in the transaction zone you can purchase the missing Blessings for Weaves of Resonance, if you didn’t have time to collect them completely.
- The easiest way to the fifth level is if you have Lynx thanks to an increase in the health of allied heroes.
- If you do not have the necessary DD to close the content, then restart the level until in Dimension I you get the effect of breaking through the required vulnerabilities for last boss. While you are exploring the map, use Loader and take spare damage dealers for destruction intermediate bosses.
- Don't let the value increase Interference above 5, because otherwise the enemies may be too strong. At the same time, you should not sacrifice Blessings, since without them you still won’t be able to gain enough damage or survivability.
- Don't risk and don't fight unnecessary elite enemies in Dimension II, and also about the possibility of receiving negative curiosities, which can either ruin the entire age or save it.
- The easiest way to complete the level is by using Memory, even if the characters are not particularly strong. Erudition - a fairly strong version of the Path, which can unexpectedly reveal itself well in different team compositions. Third option - Abundance due to Blessings for removing weakening and a charging drop.
- Of Resonance deployments For the third boss, avoid Abundance and Destruction, as the first will relieve enemies of debuffs, and the second can easily destroy the entire squad.
- Among the Bones of the “Mayak” subtype, it is advantageous to choose "Symbiosis of Travelers" and visit Knowledge cells, however this will still depend on chance. Alternatively, you can take "Trap" from cubes "Zones" and move to distant cells, thus shortening the road. IN "Knowledge" you can choose "Counter" to control the Interference indicator, and among "Heterogeneities" good bone "Data Expansion" for the sake of a large number of enhancements.
Here are a variety of team compositions for ing the fifth level of Gold and gears:
Character 1 | Character 2 | Character 3 | Character 4 | How to use |
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Path and Weave — Memory + Preservation and Dissemination. Due to the guaranteed ice vulnerability of the final boss, the Freeze method is one of the easiest.
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Path and Weaves — Hunting (+ Distribution and Conservation), Joy (+ Oblivion and Hunting) or Erudition (+ Joy and Nothingness). An example of a squad together with a general or other unmentioned DD.
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Path and Weave — Hunting + Distribution and Conservation. A unit with a main damage dealer that has a quantum type of damage.
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Path and Weave — Erudition + Joy and Nothingness. A team adjusted to the new Path with area damage.
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Path and Weave — Conservation + Destruction and Erudition. An example of a unit with characters available to newcomers who can also activate the main blessings of the Path of Memory.
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Challenge Levels in Gold and Gears in Honkai: Star Rail
Next, we will tell you in more detail about the challenges of the Challenge in the “Virtual Universe: Gold and Gears”.
What are Challenge levels and why are they needed?
Challenge levels are modifiers for re-clearing stage 5 Gold and gears. They are divided into "Challenge: Opponents" и "Challenge: Walkthrough", each with 6 different enemy buffs for a total of 12 maximum Challenge levels. Strengthening consists of increasing the characteristics of opponents, Deploying a formation, and so on.
There is a reward for completing each Challenge level, however artifacts and loans.
How to unlock Challenge levels
To unlock the mechanics of the Challenge levels, you need to complete difficulties 4 and 5 of the mode for the first time. Next, you will need to re-enter difficulty 5, choosing from 0 to 6 “enemy” and/or “age” enhancements, which is why the Challenge level will increase in accordance with the number of complications from 0 to 12.
Tips for completing Challenge levels
Challenge level content can be considered "endgame" content. Here are some general tips for completing it, but in general they are similar to the recommendations for difficulty level 5:
- Most comfortable Path for the fifth difficulty - Memory, especially in the presence Cheetah, but then you'll need more luck. Look for Decay Status Blessings and attack enemies after being frozen for even more damage. Good options are also Preservation и Abundance.
- Among the minor blessings Don't neglect Conservation and Abundance to save the lives of the characters on your team. Look for blessings in Memory "Perfect Experience: Fuli" for massive damage from Decay. "Destruction Regression Inequality" will allow one of the heroes not to die from a huge amount of damage, but it also has a downside, which is why protection is still needed for the entire squad.
- In addition to Abundance heroes, put Conservation characters on your team with shields for the entire squad: Fu Xuan.
- Beware Resonance deployments Destruction and Abundance, since they are capable of causing the most problems.
- Of sides of the bones The good ones are those that allow you to pick up rewards without entering a cell, move long distances, speed up your allies in battle, and others.
Try different tactics depending on the available heroes, dice, upgrade your tree in the Neural Network and the element of randomness of the Virtual Universe.
Awards
As the main reward of the “Gold and Gears” activity, a new Path for the “Virtual Universe” is provided - Path of Erudite. For opening the chapters of “Secrets” and completing “Dimensions” for the first time of a certain difficulty, you can receive an additional reward in the form of:
- star jade ×4;
- self-modeling resin ×2;
- fingerprints of fate ×2;
- star es ×4.
We hope that our article helped you understand how to complete Gold and Gears in Honkai: Star Rail and understand the new Virtual Universe mode. If you have any questions, please ask them at comments, we will definitely answer them. Read other useful game guides in the relevant sections of our website: builds.
Will I be able to rush the mode with a squad: Sveta + Zhuan + False GG + Linsha?
Yes
Hello, I have completed the 6th challenge (additional difficulty), how do I open the quest Gold and Gears: Finale?
all chapters, if anything, are collected
After opening the 27th secret, you need to go into the virtual world again and you can get to the epilogue at least at level 1 during repeated research.
This is the question,why does my boss Argenti break through Fu Xuan's matrix (deals a ton of damage to a hypothetical Guyka, and Fuska herself receives pennies of damage) simply not noticing it? And no joke, here he seems to be much stronger than in level 5 of the expanded universe. Do I really need to just go through the save?
Hello. It might be worthwhile to slightly increase the health and defense of other characters, in addition to Fu Xuan. Although Gui was given as an example, she usually has a rather small HP reserve, which may not be enough even with Fu Xuan.
I don't understand how to get through this to the end. I have already gone through all the branches, but I still need to somehow open 4 secrets...
just go through, it will open itself
Hello, tell me which cube is better to take when ing 5 gears through Ratio, topaz, juan, aventurine.
I don’t know if I’m a newbie yet, but I went through 3 gears Ratio/Adventurer/Zaryanka/Locha (there was also Pela instead).
I ed it with the help of the “Counter” cube, because it will allow you not to worry about moves and collect more blessings.
Already ed difficulty 5. Team: Qingque (E1), robin, aventurine, sparkle. I played through Erudite, which I advise you to do as well. It is very helpful and easy to use. Even bonus attackers can play through it. I saw how they demolished the lam for the ultimatum. So I recommend it.
USE EITHER EVENT DEVELOPMENT OR ONE OF THE LAST THREE FIRST. THEY ARE STRONG, BUT I RECOMMEND STAYING WITH THE FIRST OPTION.
GOOD LUCK! (Changed the opinion that was 20 days ago)
Hello, I ed the easy squad of the path of Memory. You simply open the resonance of the path of Memory (I have Feixiao, Mart7, Stella of preservation, Natasha), take a cube that gives knowledge. The knowledge itself adds one to the counter. In general, you can easily the path of Memory with almost any squad of Gold and gears. For the invasion of the Swarm, I usually take Abundance, because it adds the same points to the counter, but at the same time I go to the path of Oblivion and collect a tank squad, a healer and one ATK of hunting. That's it, you just put up shields, deal periodic damage with one character and slowly kill the boss. I managed to to the 8th level of difficulty like this.
I have no words... I’ve already tried to difficulty 100 4 times, but it doesn’t work :)
I have a moon eater with a cone, locha, acheron, bailu, sang, misha, guika: all pumped almost to the maximum (all 4☆ c6). Nothing works, I just don’t know what to do anymore
Hello. Which Path and Interweaving do you take? Under the Moon Eater, Propagation + Abundance and Memory would be suitable. Under Acheron will go Erudition + Joy and Non-existence.
If difficulties occur with elite enemies, then in one of the safe zones it is worth additionally taking a spare DD into the squad, in addition to the main one, in case of a problem with the element of vulnerability of such an enemy.
Don’t forget the blessings for protection, the same shields can greatly help in ing.
Among the mentioned heroes, there are not enough characters of Harmony, if to the Devourer. From Acheron, take Pelu, Bayla and someone else depending on the situation, the same Guinaifen or if there are problems with the survivability of Lochu.
Most of your list is DD for which different packs are needed. The four calmly es, for example, through the Acheron - Aventurine - Hoho - Swan pack (which is inferior to Pele on Wednesday). Even if dd doesn't have c3.
Take the save and catch the brain in a jug so that Acheron can hit with two ults in a row. When choosing cards to save the bias, make damage and chance into crit, then by the end you will have two million twice. I would recommend choosing from beetles and Argenti, they become very weak if you cut out all the tripe from the arena (which is what the double ult does).
You can forget about this garbage. It's barely able on difficulty 5. And on challenge levels there's no point in even trying - you'll ruin your nerves and waste your time. It's better to try to the diverging universe of Skryullum. At least the strategy is easier there and the rewards will be better.
can anyone explain how heterogeneity: data expansion works? The description is incomprehensible, experimentation also did not help to figure it out. Why is it called one of the most useful?
Walk more often in areas with enhancements, this adds to the percentage of one of the eight Paths.
I'm Kringe, I have 41 out of 46 characters, but I can't level 4.
I guess I'm just too lazy to go through and worry about this
Hello, how to open all chapters of Star Trade War 1 and Star Trade War 2. It says to go through the second dimension, but nothing happens. All other chapters are open
Hello. Most likely you need to go through the third dimension and higher - that’s why it doesn’t count.
Of course, I haven’t reached challenge 12 yet, so far I’ve closed tier 0 + challenge 5 from 4 (Acheron, Pela, Wolf, Locha) Acheron is homeless in of gear..... and I’ll say one thing, these are the easiest virtual games (I suffered with Jingliu.... and I don’t care about everything here, the damage to the bosses is 3-9 million.... in general, I’m as happy as possible) even though it’s an imbalance)
for those who want a very strong squad, play through the anomaly event zone copy mechanic and eventually you will encounter a "ruan mei" event that will give you all the blessings of your way
Can anyone explain how to defeat cocolia? I did it once and it doesn't work anymore. Tutu Bailu, Acheron, Swan, Kafka
Hello. She is a rather problematic boss and especially requires a competent squad along with the absence of mistakes in battle. that being in a virtual universe, victory over it also depends on luck. If you are playing from Acheron, then it seems to be more profitable to lead her along the Path of Erudition than along the Path of Non-existence, which Swan and Kafka need in your squad, but with good blessings and pumped up characters this should not be a strong problem. Most likely, in your case there is simply not enough protection - take more appropriate cards and you can:
if available, instead of Bailu, take, for example, Gallagher/Locha/Hoho, who are capable of clearing weakenings, or otherwise, replace Acheron or Kafka with someone like Piro GG or another hero for protection, healing, removing weakening. There is also the option to try going through Conservation or Abundance.
yeah. If it weren’t for the erudition unlock for a regular virtual machine, I wouldn’t have looked in the direction of this mode. why do this? Well, let it be unlocked on more humane . One hell of a standard mode is already fun and farm.
Quite an interesting and casual mode up to the challenge level, then more interesting + - hardcore mode
ED DIFFICULTY 5: Cheetah, Bailu, Ruan Mei, Himeko through Memory, in the final she chose Argenti and ed easily, not a single death during the battle. If you have questions about bones, write. I’ll tell you in advance, I collected all the weaves.
So interesting, just like a swarm: I scored there and I’ll score here.
I finally decided to go to these gears, but it’s a bit complicated, you need to make packs, dice, etc. But damn, it’s not so interesting how it’s done, I don’t even want to figure it out, if there weren’t crystals there, I wouldn’t even look at this mode)
How to open the 27th secret so that the 28th is revealed? All branches of three dimensions are open for me, but the last branch for Emperor Ruperd I is closed and requires the completion of Dimension III, but everything is open for me there.
As you progress, the game itself advises at what level of self-awareness you need to stop at each stage. Mostly it points to those where the ending is not yet open, which means that in order to open it you need to go through all three stages at certain levels of self-awareness
The selection of Persians is bullshit. At all stages, you barely (or even not at all) the 1st stage. Change the guide and improve it.
Perhaps someone should start pumping up their characters and cones or improve their skills. The guide is working, the packs were tested by several authors of our site
Agree. It's a complete dump, both the guide and the mode itself. The developers are not playing their own game in order to at least balance something properly.
or someone’s hands just grow from one place and the Persians are not pumped up, so they spit poison
Dude. Do you think people seriously try to get to level 5 with zero Persians and then whine that they can’t get through? When everything is completely pumped up with traces of lvl 10, 100+ attempts in different batches and ways, and you get your entire team one-shotted at the second stage, then clearly the problem is not with the player, I’ll keep you posted.
If you went through everything 4* with free Persians and random gave you the necessary blessings, wonders and tests on cells, then it’s better to sit and keep quiet.
What a shameful comment, a mode in which you need to think at least a little and come up with a strategy related to the sides of the dice, I completed difficulty 5 on challenge 2, for example, just out of interest with a squad where only Jingliu was well pumped, a cheetah lvl 70, with a cone, is responsible for protecting the squad 70lvl and random under-pumped artifacts for defense. Here it’s generally not so important how leveled up your squad is, I found a video on YouTube where a person for 1 sampo 20 lvl ed the 5th difficulty, it’s really a reason for you to think
Level 20 on difficulty 5. Yeah, whatever you say. The masters of strategy in a game with three buttons have arrived. An underdeveloped Cheetah with random arts will give you a shield as thick as a bag, even on 10 tracks. Leave tales like “I found a guy who completed lvl 1 all the content in 0,00012 seconds” for yourself.
It’s worth writing in the tips for ing that 1) the deployment of nothingness is the most disgusting thing you can get, 2) if you go through memory, then do not take the beetle as the last boss (it does not freeze), 3) the most convenient of the bones is the counter
I just went through the last difficulty and it so happened that I took the deployment of nothingness. How crazy I was when my characters died on their own in just 1 turn, so for some reason removing the weakening didn’t work 0_o
gold and six-wheelers, chapters, section secrets of eons. how to open 1-3, 2-2 and 2-3? do you mean take these measurements? something like level 1? But didn’t we already go through them during training? There is, of course, an explanation, but I didn’t quite understand it..
I did something and 1-3 and 2-2 closed, but what did I do???
Hello. Yes, you just need to retake the measurements at any levels.
how to open the 27th secret of eons?
Hello. If we are talking about the last secret of the eons, then you just need to go through the third dimension at any difficulty level.
It’s disgusting, you can’t do it without Cheetah at all, I’m relying on Aventurine, who in theory will also be a save, I think I’ve decided who I’ll take for 300 spins and knock out Iskorka.
You can go without it. It is enough to take some heal + pyro gg and a memory path for example
I went through the Path of Memory with the following squad: March 7 (e6), Ruan Mei, Sparkle (e0r1) and Yangqing (e1). By disintegration through freezing. The final boss was Stingbug.
The fifth difficulty is simply impossible to without a cheetah or fu xuan
Perhaps it ed with bailu+piro both in memory and in non-existence. In memory, such shields were stacked that they were not even pierced
Lord, when will I get over this f***ing? I have already tried all possible packs, all possible builds, all ways and all methods. I upgraded the neural network branch to almost full capacity and still level 5 is not killed by anything, and the characters die with one attack from the bosses. There was little torment in the swarm, again everything was in a circle (
March 7(e6) Ruan Mei, Sparkle (e0r1) Yangqing (e1), path of memory. Basically you need to “dance” around Decay and freezing, as well as: around shields, spending and receiving vehicle points.
Are the rewards for the mode temporary or not?
Hello. The mode and its rewards are permanent, just like “Swarm Invasion”.
So far, many teams have been trailing, and this one ed level 4 4 times in a row, and then 5 - Zele, Wolf, Ruan Mei, Cheetah, Hunting, Heterogeneity: Corporate Moment. The dice were mainly about creating a beacon for doubling rewards/events, copying them to different zones. Imba the topic - especially before the fight, squeeze out Ruan Mei's meat, and after her Wolf's juice - in fact, 4 out of 5 times, the boss of the first dimension just got one-shotted, and I didn’t fight him, and bosses 2 and 3 lost life or 70 each -80% HP if there was no parchment. Accumulating fragments in reward zones is a piece of cake, and in the end, Zelechka had 1290% crit damage (adds 9 percent for every 100 fragments spent). Of the other blessings, of course, disputes are third, erudition is third, non-existence to break through, prohibited joy (although there is one bonus attack) and destruction. The third boss is the swarm. The tactic is to squeeze out Ruan Mei's ult until phase 3, in phase 3 Ruan Mei's ult, and then 2 ults (charged with erudition) from Zele and Silver Wolf - as a result, the celik does not even have time to summon his big double, and phase 3 it becomes funny and can be completed in just 5 buttons. I advise you to try it if you have any difficulties) And the couple Ruan Mei in the virtual universe is too imbecilic. Especially with Volchok
The most interesting thing is that I started spinning a banner with a sign on Fu Xuan for the sake of ing ZiSh. I tried to go through the hunting path with such a pack: Fu Xuan (Landau r5), Sparkle (e0r1), Wolf (Signa Velta) and Zele. In all attempts at the third phase of the final boss, Fu Xuan died first, and then the rest of the pack “fell down”. It turned out that you can go through soldering with Mart7 (e6) as sustain. Clarification - March 7 with boots for speed.
Now there is a dilemma: should I continue to roll out the banner with the Fu Xuan sign or not?
All my secrets are open (27 out of 28), but the epilogue is not available, it says open all secrets, it’s like
Hello. After discovering the main secrets and secrets of the Aeons, to unlock the epilogue you need to go through level 5 of Gold and Gears difficulty in any way. Then a new mission will appear and approach Gerta - it will direct you to the opening of the epilogue, in which you will have to go through three dimensions again.
And I already completed level 5, I just had to click start research and I was transferred to the difficulty called “final”, after completing which this epilogue opened and I received all the rewards (320 jade and self-made resin)
We're glad we figured it out) It's just that few people have managed to go this far, so there's not enough information - thanks for it.
I just closed this mode...it’s not necessary to go through level 5. after opening the 27th secret, he is thrown out of the universe onto Hertha, go back to the virtual room and immediately the epilogue of the 1st level of the virtual room, without options. Lord, after all this, there is no joy from unlocking erudition(
How can I open the Epilogue in the chapters if it says you will receive all the secrets, but I received them all and I have 27/28 of them?
Thanks for the detailed article! The mode is interesting, but I’m afraid I won’t have time to complete the swarm due to lack of time
This is an ongoing activity, just like the Swarm Invasion, so you'll get around to completing it sooner or later. s: Then it will be easier, since many will consider the main nuances, and the guides will be expanded.