Legend Quest Navia to test the new game "Twilight Court Hunter: Doomsday". Together with the rest of the participants, find artifacts and face a secret threat to complete the scenario and learn more about the childhood of a formidable acquaintance.
This guide provides a complete walkthrough of the Legends of Clorinda quest. We'll tell you which skills and mode to choose, as well as how to split up, find clues and control the device to open the treasury.
How to start Clorinda Rapier's Legends quest: The Night is Silent in Genshin Impact
To open the Legends of Clorinda quest, you must meet several prerequisites:
- achieve at least 40 adventure ranks;
- Complete the Archons' mission "Volume IV. Chapter V: Masquerade of the Guilty";
- complete the mission of the legends of Furina “The Little Oceanid”;
- have in stock 1 Legend Key.
The Legend Key can be obtained by completing 8 daily quests in the open world and collecting the corresponding rewards. The number of available items can be checked at the top of the Legend Quests tab.
The Legends of Clorinda quest is available indefinitely with the release updates 4.7.
Hour of Justice
Navia and Clorinda must find the missing player to test the scenario for the new game, Hunter of the Twilight Court: Judgment Day, and turn to Traveler and Paimon for help. Having assembled a team and received initial instructions, the heroes go to the specified location, ready for the tests.
Head to the Cour de Fontaine: Lyonnaise Quarter
Take a stroll along the central street of Cour de Fontaine to chance upon meeting old friends. Talk with Navia, discussing something at the railing opposite the watch workshop. The girls will be delighted to see the Traveler and invite him to take part in the role-playing game “Hunter of the Twilight Court: Day of Judgment.”
Meet the others at Tiori's House
Head to Tiori's shop to meet the other party . At the table you will find Furin, who also agreed to the game, and Naviya will bring the screenwriter who participated in the development of the event. Florian will explain the rules and history to the new arrivals and announce the start of the first trial.
Awards:
- 325 adventure experience;
- 22 000 pestilence;
- 2 hero experience books;
- 5 magical gain ores.
Hunters Meeting
In the game's story, the hunters of the Twilight Court, having heard a distress signal from the capital, went on a mission, gathered information and helped the captain of the guard before heading to the lair of monsters to save the city. Together with Clorinda, Navia, Furina and Lini discover ancient artifacts in the chest, reminiscent of times long gone.
Go to the game location indicated in the scenario
The path to the game venue begins outside the city. Move to the nearest teleportation point and go down to the shore.
Continue along the coast in a westerly direction until you see a camp set up on the sand. The company will sit down at the table and once again discuss all the rules of the game.
One of the stages of preparation will be the selection of the character’s active skills. The traveler will only have access to two skills from the list. After Paimon asked “Now it’s your turn! What do you want to study? you have to make a choice:
- Study cooking.
- Study medicine.
- Study discernment.
Can choose any of the suggested talents, they will only slightly affect the development of the further plot, and will also determine the appearance of the player icon during the story: a cook or a doctor.
After determining the hero's skills, a rather important choice has to be made. After Navya’s question, “What about you, partner? What mode will you play in? options will be available:
- I choose easy mode. - All subsequent checks during the game are guaranteed to be successful thanks to the Easy Mode bonuses.
- I choose realistic mode. — Skill checks must be done independently using Fate meter. It is possible to either fail or them, as well as achieve a critical success or failure. Has little effect on the plot, since if the Traveler loses, the story will simply continue or the initiative will to the companions.
Go to the capital's tavern to gather information
The narrative will take the team to a special map created based on Mondstadt. After meeting at the port, go with the group to the tavern. At one of the tables you will meet a saddened girl, upset by a certain event.
The stranger will be reluctant to engage in dialogue with the Alley Hunter team, and then completely refuse to talk about her situation. Paimon will offer to break the deadlock: “Traveler, maybe you have some ideas?” To continue you have to make a choice:
- I want to test her insight to understand what is bothering her. — Available if you chose “Insight” during preparation. You may notice that the girl is touching her wedding ring and assume that something has happened to her husband.
- Let me cook something? Right here, right now. — Available if you previously selected “Cooking” as a skill. If successful, prepare a delicious dish and treat the girl to it. If you fail, drop the cauldron, after which the girl will leave without telling you anything about the reason for her concern.
- Lini, think of something! — Lini will ask the girl about the monsters that appeared outside the city walls.
Take a look around
In any case, after meeting the girl at the tavern, you can continue your journey. Move forward along the street until you see shopping shops and a man standing near one of them. The group will try to talk to the merchant. Despite his efforts, he will not be in the mood for conversation, which is why Navya will suggest: “But suddenly he knows something important. Traveler, what do you think?” Next you can choose:
- “Convince” him, Naviya! — The girl will convince the man to tell him that monsters outside the city are making it difficult to supply food.
- Lini, it's your turn! — The young man will create the illusion of a bottle of wine and give it to the merchant. He, in gratitude, will tell you about the monsters.
- Furina, show your acting skills! “The merchant won’t like the song, but assuming that these are the Hunters of the Twilight Court, he will tell you about the monsters outside the city.”
After meeting the merchant, go a little further down the street, to the forge, until Navia suggests going to the central square.
Ask people in the central square of the capital
Climb the stairs and go to the main square of the city. There you will meet a concerned man, who will turn out to be the one who sent invitations to the Alley Hunters. The stranger will ask you to help with the trouble that has befallen the city. Navya will propose: “I feel sorry for him. Maybe I should console him?” The following choices are available to perform this action:
- Should I cook something?
- Furina, maybe you can sing?
In any case, the man will refuse help and ask to quickly deal with the monsters.
The action moves back to the coast, where the group discusses next steps. Clorinda will ask the players where they would like to start the investigation. Each participant will express their opinion, after which Naviya will turn to the Traveler: “What do you think?” You can answer this:
- I'm for monsters too. - Correct answer. the group and move on to the next stage of the game.
- The problem with magicians still can’t get out of my head. - The hero will be politely persuaded to make a different choice.
Go deep into the forest
The action will move on to the next act of the story. After leaving the city, the group will meet with the local guard captain. The man will be wary of the appearance of strangers in the forest and will demand answers: “Hunters of the Twilight Court? Ha, do you think I will believe these fairy tales for children? To get out of this situation, you can make the following choices:
- I want to use my medical skills to see if I can help him. - Available if you have the Medicine skill. If you the test, you can heal his wound, after which the man will tell you about the monsters nearby. If they fail the check, Navia will take over the negotiations and ask about the location of the enemies. On a critical failure, accidentally hit the wound and anger the soldier.
- I want to use discernment and find out what's on his mind. — Available if you previously selected the “Insight” skill. During the conversation, notice that the man fearfully glances towards the hill, where the monsters are probably hiding.
- Naviya, we are counting on you! — The captain will tell Navia where to look for monsters.
Follow the path deep into the forest and along the way you will meet several groups of wounded soldiers. The latter will mark a large hill and ask you not to go there.
Climb the hill where the soldiers pointed. Make your way to the rock with the claw marks to face the monsters everyone is talking about.
Defeat the monsters
Before fighting monsters, the "Ready for Battle" check. If you , you will receive bonuses to the characteristics of the characters.
Fight two waves of enemies: two praetorian. Actively use test characters in the form of Furina, Lini and Navia to win.
After the battle ends, the party will notice a wooden chest hidden in the ruins. After digging it up, the team will discuss what to do with it next. The first test will be completed, and those gathered will have the opportunity to listen to Clorinda's stories about her childhood and her mentor.
Awards:
- 725 adventure experience;
- 49 200 pestilence;
- 6 hero experience books;
- 11 magical gain ores.
Buried Glory
After leaving the dungeon, the hunters of the Twilight Court learned of a conspiracy against the kingdom and a secret vault intended to fight the magician. After collecting clues and solving puzzles, they encounter a secret threat while searching for the jewels. After defeating the intruder Florian, the hunters finally open the door to the treasury.
Go to the game site and meet the others
After the end of the events of the first stage of the tests, wait until 8 am on the next game day or rewind the time in the Paimon menu. Travel to the new game location, located in the mountains near the ruins of the Central Laboratory.
Focusing on the wooden sign left in the right place, find a age in the rocks and enter the prepared location for the game.
Talk to the man standing outside
Clorinda will explain to the audience the events of the second part of the game: after returning to the city, a detachment of Alley Hunters was invited to a reception with the king, but in the end they were accused of stealing treasures and thrown into prison by decision of the Prime Minister. This, according to the presenter, is where the script ends.
Soon a stranger will visit the location and secretly leave a continuation of the plot in which the players will try to escape from captivity. According to the plot of the story, another Hunter of the Twilight Court will enter the dungeon and help his “colleagues” leave the prison cell. Get up from the table and go to the grid, where other players have already gathered, to talk with that same stranger.
Go to the secret vault and find the treasure
After leaving the prison, the team will go in search of the hidden treasures of the Twilight Court, using the map left by the savior. Appearing on the shore, get to the other side of the river and look for a strange rock near the border.
Upon closer inspection, it will be possible to break the stone barrier. Dive into the opened reservoir and reach its bottom. Get out of the water in the opposite place from the descent.
Move on, following the path of highlighted dots. The path will lead to a large hall with a stone door and an ancient mechanism.
Split up and find clues
The group will split up to look for any clues regarding the locked gate and puzzle. Collect three Hydrogranums in the hall and, having formed a Hydro Core from them, place it in the cell in the center. Wait for your companions to progress to find the missing puzzle pieces. When Lini, Navia and Furina report their findings, all the mechanisms will automatically line up in the center of the hall.
Control your device
When all the puzzle pieces are in place, the device Lini is standing next to will unlock. Approach the blue crystal and hit it with a normal attack to activate the mechanism. Wait for the end of the long animation of moving parts and approach Clorinda.
Defeat the intruder
Following the script, Clorinda will ask all players to close their eyes and go alone to meet the very stranger who helped him get out of prison. It will be Florian. Consumed by the thirst for profit and revenge, he will attack those gathered. Fight the male trial Clorinda and win to continue the story.
Step aside and talk to Florian
After opening the gate and discovering the treasure, players will rush into the open room. Meanwhile, Clorinda will have the opportunity to talk with Florian face to face. Go into the cave through which you came into the hall to meet the man. The game scriptwriter will explain why he acted this way and promise to atone for his guilt.
Meet up with the others by returning to the hall and entering the treasury that has opened. Inside, the team will find a monument to the Hunters of the Twilight Court and a large number of old weapons. To continue the plot, Clorinda will offer to take a few blades as a souvenir and go in search of the evil magician.
During Florian's remarks, you will be able to make an insight check:
- I believe you, Florian. — The traveler will immediately trust the man.
- I want to use my insight on him. - Clorinda will report the successful result of the test and assure that the scriptwriter’s words are sincere.
Those gathered will leave the cave and head to the place where, according to Florian, the evil magician is hiding.
Awards:
- 650 adventure experience;
- 44 000 pestilence;
- 5 hero experience books;
- 10 magical gain ores.
Ghost Extermination
In the city church, Navia, Lini and the Traveler complete the epic battle scenario. After discovering that the last scenes were improvised, the heroes realize the value of friendship and return the treasure to its place. Clorinda, on the other hand, decides not to talk about her exploits, preferring to remain known as a judicial duelist rather than a hunter of the Twilight Court, but retains valuable memories in her memory.
Go to the city church
The place marked by Florian is in the Beryl area, next to a residential building. Get to the path and then enter the town church.
Inside, a lengthy cutscene will play in which players will fight the reincarnated Florian. Having won, Furina will go home, and Lini and Navia will begin to ask Clorinda about what happened, since they had long guessed that the game was not going according to plan.
After the final conversation with Clorinda, you will receive a special reward - a character album “The Hunter of the Twilight Court: Doomsday” with images and descriptions of all the main characters of the game.
Awards:
- 325 adventure experience;
- 60 source stones;
- 22 000 pestilence;
- 2 hero experience books;
- 5 magical gain ores;
- 5 instructions on "Justice".
Bring order to the secret cave of the Twilight Court hunters
After completing the legends quest, return to the cave where there is a monument to the fallen Alley Hunters. To the right of the monument you can interact with a bunch of bows lying on the stones. Select "To clean up"to see the scene of Paimon and the Traveler laying flower wreaths at the monument. There are no rewards or hidden achievements for the action.
Rewards for completing the Rapier: Silent Night quest
Upon completion of the Legends of Clorinda quest, you will receive the following rewards in total:
- 60 source stones;
- 2 025 adventure experience;
- 137 200 pestilence;
- 5 instructions on "Justice";
- 15 hero experience books;
- 31 magical gain ore;
- character album "Twilight Court Hunter: Doomsday".
We hope this article helped you learn how to start and complete Clorinda Rapier's Legends quest: The Night is Silent in Genshin Impact. If you have any questions or questions, you can us for help. comments. In the special guide, keep an eye on the output of others news.
and how to return to the monument to the fallen Alley Hunters?
Has anyone really failed the test? I always have success on YouTube (so not interesting)
I hate this task at the moment where you have to wait for the success of these boobies, I'm stuck, they just don't do anything and nothing happens, I just stand and wait
Those. NPCs not moving? They must go around the cave one by one for some time. If everything goes as expected, each of the heroes will say that they “found something.” Do they say nothing at all?
I didn’t find the line and it’s at Crystal’s
The plot in the gensha was never catchy) And this quest was no exception. But that’s not why I love the game) I liked that this time they diversified it with a different approach to execution, making it in the form of a story. The art is beautiful) I thought I would like this kind of Lini better. Although. Taste.
One of the best legend quests at the moment, if not the best. Original and unusual, the character art in the dialogues is awesome. I don’t even when I enjoyed the tasks of legends and read dialogues without skips. I sincerely hope that this was not the last time.
After completing the legends, you can return to the cave to the stove and put flower wreaths, they don’t give you anything for this, but it’s a nice detail
I just can’t figure out how to do this. I only get to “look at the sign”
the bows lie on the side of the stone. There is an interaction “put things in order”, then wreaths will appear.
A great task for legends in the dndshka style, I didn’t expect this, I thought about skipping it again because of the annoying Paimon, but surprisingly it turned out to be very original.
I completely agree, the line in the battle with Florian is “How much HP does he have?!” especially amusing
I'd like to see a meteorite land on Paimon's head in the next update. Paimon will return to a canned state and GG will have a voice
How long is it...