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All iconic and legendary weapons in Cyberpunk 2077 and how to get them

Only thanks to powerful guns V can overcome all the difficulties that have fallen on him in the battle of corporations. We have collected for you absolutely all the cult and legendary weapons that can be found on the map.

All iconic and legendary weapons in Cyberpunk 2077

If you want to Cyberpunk 2077 can offer only cult and legendary weapons. We have prepared a complete list of such weapons with a detailed description and instructions on how to find these items.

iconic weapon

iconic weapon is a special named weapon in Cyberpunk. It has special properties and characteristics, as well as an interesting history. Each of these cannons or melee weapons has its own little plot, even if you created it yourself from blueprints. And this is the most important advantage of this type of weapon.

Cyberpunk 2077 all iconic standard (power) weapons

Plan b"

Cyberpunk 2077 Plan B

Class: Standard (power);

A type: Pistol;

How to get: In the process of ing the main storyline, a quest awaits you "A to the Major League". You will need to find Dex's body in the junkyard and loot it to get a gun.

Feature: chance to get the "bleeding" effect. Increases the drop chance of this effect. The gun fires in-game currency instead of ammo. A very wasteful weapon, it is effective only in critical situations.


Death and Taxes

Cyberpunk 2077 Death and Taxes

Class: Standard;

A type: Pistol;

 

How to get: get into Maiko's office during the quest "Dollhouse" (main story). However, can you open the door?

Feature: fires one additional projectile each shot. There is a chance to inflict shock. Deals additional lightning damage.

 

 


Rogue

Cyberpunk 2077 Rogue

Class: Standard (power);

A type: Shotgun;

 

How to get: complete Judy's story arc and form a relationship with her. Read special guide about how to do it.

Feature: low reload speed and reduced projectile spread while maintaining ricochet.

 


Decided

Cyberpunk 2077 Solver

Class: Standard (power);

A type: Submachine gun;

 

How to get: steal a weapon from a large enemy during a quest "Riding the Storm".

Feature: chance to get the "bleeding" effect. Increased ammo capacity and rate of fire. In addition, the weapon does not have any other additional abilities, which reduces the effectiveness.

 


The fading of the night

Cyberpunk 2077 Nightfall

Class: Standard (power);

Modifications: sight and muzzle.

A type: Pistol;

 

How to get: shoot bottles during the quest "To each his own Lexington". You can take the task next to apartment V.

Feature: Increased headshot damage by 50%. Reduced reload time. The weapon is especially effective in conjunction with a silencer, because the disadvantages of using it are completely covered by the bonuses of the pistol.

 

 


Monarch

Cyberpunk 2077 Monarch

Class: Standard (power);

A type: Double-barreled shotgun;

 

How to get: the quest "Organized crime" in Westbook, Japan Town.

Feature: both shots are fired at the same time if V was aiming. Reduced reload time and bullet spread.

 

 


Амнистия

Cyberpunk 2077 Amnesty

Class: Standard (power);

A type: Revolver;

 

How to get: during the quest "Family is not chosen" beat Cassidy in a shooting competition.

Feature: chance to get the "bleeding" effect. Increases damage and reduces weapon recoil.

 

 


Archangel

Cyberpunk 2077 Archangel

Class: Standard (power);

A type: Revolver;

 

How to get: complete a side quest "Sounds of music" and receive a revolver from Kerry as a gift.

Feature: Deals electric shock damage and may inflict a shock effect. Significantly reduces recoil. High stun chance.

 

 


Pride

Cyberpunk 2077 Pride

Class: Standard (power);

A type: Pistol;

How to get: get into the Arasaki tower and complete the last task there «For whom the Bell Tolls". This will lead you to the point of no return and choosing the path of the Beast. You will receive weapons from the body of the Beast after her death. However, this will not happen automatically, the weapon must be picked up.

Feature: chance to get the "bleeding" effect. Chance to stun the target. Increased headshot damage and critical hit chance.


Zero five

Cyberpunk 2077 Zero Five

Class: Standard (power);

A type: Sniper rifle;

 

How to get: Defeat Buck by completing the questline "Blood and Bones". From his body, you can take this iconic weapon.

Feature: Deals thermal damage and has a chance to inflict the Burn effect. Any type of ammunition automatically becomes explosive.

 

 


Molon Labe

Cyberpunk 2077 Molon Labe

Class: Standard (power);

A type: Assault rifle;

 

How to get: complete the quest "Organized crime" at West Wind Estate. The weapon is crafted, the drawing is obtained from the head of the bandits at the end of the task.

Feature: chance to dismember the target. Increased rate of fire.

 

 


Crash

Cyberpunk 2077 Crash

Class: Standard (power);

A type: Revolver;

How to get: fully complete the quest chain River Ward. To do this, you need to agree to all of his missions. After that, he will hand V this revolver at the very top of the water tower.

Feature: chance to get the "bleeding" effect. The revolver has an automatic mode. Decreased recoil and bullet spread. Reduced rate of fire.

 


La Chingona Dorada

Cyberpunk 2077 La Chingona Dorada

Class: Standard (power);

A type: Pistol;

How to get: during the quest "See you in the Afterlife", which begins to be handed over to Jackie's family, you need to go to the altar. Two La Chingon Dorada pistols will lie nearby.

Feature: Deals thermal damage and has a chance to gain the Burn effect. There is an additional slot for mods. Chance to stun target on hit. Accelerated reload time.

 


Chainsaw

Cyberpunk 2077 Chainsaw

Class: Standard (power);

A type: Submachine gun;

 

How to get: go quest "Organized Crime" in Northside. You can get this task by completing another side quest "Good is rewarded." The blueprint drops from one of the criminals.

Feature: a unique modification is preinstalled that allows you to break through light covers.

 


Prejudice

Cyberpunk 2077 Prejudice

Class: Standard (power);

A type: Assault rifle;

 

How to get: Meet Bestia at the Afterlife Bar for the quest "At the Crossroads". The rifle will lie behind the bar. Take it after Bestia offers to do it.

Feature: chance to get the "bleeding" effect. Projectiles penetrate light cover.

 

 


Executioner

Cyberpunk 2077 Executioner

Class: Standard (power);

A type: Shotgun;

 

How to get: the quest "Organized crime" in Not Oak.

Feature: Chance to get the "bleeding" effect. Doubles the number of projectiles. Increases the chance of the "bleeding" effect. Increases the chance of dismemberment. Reduced reload time.

 


Congo

Cyberpunk 2077 Congo

Class: Standard (power);

Modifications: sight, muzzle and modules.

A type: Pistol;

 

How to get: go to Yerinobu's apartments during the quest " to the Major League". There on the bedside table you can find this gun. Do this before you steal the biochip.

Feature: chance to get the "bleeding" effect. Allows power weapons to operate without the mandatory cybernetics. Decreased recoil magazine size, increased rate of fire.

 

 


Psalm 10:6

Cyberpunk 2077 Psalm 10:6

Class: Standard (power);

A type: Assault rifle;

 

How to get: the quest "Organized crime" in Northside. The drawing is removed from the corpse of the leader Maelstrom.

Feature: Deals thermal damage and has a chance to inflict the Burn effect. Thermal damage is additionally increased, as is the chance of applying the "burn" effect.

 

 


 

Malorian Arms 3516

Cyberpunk 2077 Malorean Arms

Class: Standard (power);

A type: Pistol;

 

How to get: this is Johnny Silverhand's weapon, which is obtained after completing the quest "Following the Past".

Feature: Deals thermal damage and has a chance to apply the Burn effect. Unique reload sequences.

 


Fenrir

Cyberpunk 2077 Fenrir

Class: Standard (power);

A type: Submachine gun;

 

How to get: during the side quest "Sacred mundane" it is necessary to clear the laboratory of Malstem. Next to the Captive Monk, you will find this iconic weapon.

Feature: Deals thermal damage and has a chance to apply the Burn effect. The spread of bullets has been reduced and its impact has been increased. High return.

 


Supervision

Cyberpunk 2077 Oversight

Class: Standard (power);

A type: Sniper rifle;

 

How to get: save Sol in the side quest "Riding the Storm". In the room where you find it, there will be a container. Examine it and get a drawing of the rifle you need. Turn in the quest to Panama and get Surveillance from her.

Feature: chance to get the "bleeding" effect. Has a built-in silencer. Increased reload speed.

 


Cyberpunk 2077 all iconic electromagnetic weapons

Chaos

Cyberpunk 2077 Chaos

Class: electromagnetic;

Modifications: sight and module;

A type: Pistol;

 

How to get: start the task "Descent into the Maelstrom". In the process, you will need to kill Royce, the head of this gang, in order to get this weapon.

Feature: after reloading, all weapon stats change, such as critical hit chance, damage type, and additional effect.

 

 


Hammer of the Comrade

Cyberpunk 2077 Comrade's Hammer

Class: electromagnetic;

A type: Revolver;

 

How to get: complete the task "Organized Crime in Yrroyo". The drawing of the weapon can be taken from the corpse of the leader.

Feature: there is a chance to knock the enemy down. There is only one bullet in the clip. Reload speed reduced.

 


Lizzie

Cyberpunk 2077 Lizzy

Class: electromagnetic;

Modifications: sight and modules;

A type: Pistol;

 

How to get: finish the task "Secret Pleasures" and stop by Lizzie's Bar whenever you feel like it. Before the door to the room where Judy is waiting for you, go through the double door. There, on the table, this gun will lie. He will appear there only after the completion of the quest.

Feature: increased chance of getting the burn effect." If you charge each shot to the end, then the clip is not consumed.

 

 


impulse

Cyberpunk 2077 Breakthrough

Class: electromagnetic;

A type: Sniper rifle;

 

How to get: complete the task "Organized crime" at the ranch. You can pick up the drawing only from the leader of the bandits.

Feature: shots from this weapon ricochet, as well as from power weapons. In addition, shells pierce walls.

 

 


destroyer

Cyberpunk 2077 Destroyer

Class: electromagnetic;

A type: Sniper rifle;

 

How to get: remove the weapon from Nash's body after completing the quest "At the Crossroads". Do not neglect this storyline, because you will also get the opportunity to hook up with Panam.

Feature: this weapon has additional chemical damage and a high chance of poisoning the enemy. Fires two rounds with one pull of the trigger.

 


Delusion

Cyberpunk 2077 Obsession

Class: electromagnetic;

A type: Pistol;

 

How to get: remove from Frank's body. Available during prehistory "corporate" on the quest "Corporate culture".

Feature: when the protagonist's health drops critically low, the weapon gains increased rate of fire and damage, and reloads faster. If you charge the projectile, it will deal double damage.

 


Star of Dum-Dum

Cyberpunk 2077 Dum Dum Star

Class: electromagnetic;

A type: Revolver;

 

How to get: defeat Dum-Dum and get his pistol by completing the quest "New turn". This is a side quest from the Johnny Silverhand storyline.

Feature: Each time you pull the trigger, you release 4 rounds at once.

 

 


Cyberpunk 2077 all iconic smart weapons

Strength in conflict

Cyberpunk 2077 Force in Conflict

Class: Smart;

A type: Assault rifle;

 

How to get: during the quest "The boss is dead, long live the new boss" complete the competition from the ringleader of Sixth Street. As a result, you will be given this trunk. If the quest fails, you can take it by force.

Feature: Deals lightning damage with a chance of being poisoned. Mono select up to five opponents as targets.

 


Yinlong

Cyberpunk 2077 Yinlong

Class: Smart;

A type: Submachine gun;

 

How to get: complete the quest "Organized crime" in Heywood. Made from a blueprint that drops from a gang leader.

Feature: can inflict "shock" on the enemy. Has additional electricity damage. There is a chance to deal EMP damage.

 


Genjiro

Cyberpunk 2077 Genjiro

Class: Smart;

A type: Pistol;

 

How to get: when you complete the task "Audience" destroy enemy snipers. Go to the balcony of the 21st floor and open the door to the right of the main character. The weapon is in this room.

Feature: has the ability to impose a "shock" on the enemy. Fires 4 rounds at a time. Shop enlarged. Rate of fire increased. Can destroy up to 6 enemies at once.

 


Prototype: Shinge

Cyberpunk 2077 Prototype: Shinge

Class: Smart;

A type: Submachine gun;

How to get: during the assignment "On soft paws" you will find this pistol at an industrial facility, where you will need to get on the quest.

Feature: shoots explosive rounds. Can hit 3 targets at the same time.

 


Ba Sinchun

Cyberpunk 2077 Ba Singchun

Class: Smart;

A type: Shotgun;

 

How to get: on the pier where previously you could find Johnny Silverhand's gun and car, go into the locked room on the ship. There is a box with "Arasaka" written on it. Open it using the card that was previously removed from the body of Adam Smasher. The shotgun is in the box.

Feature: shoots explosive projectiles. There is a high chance to knock the enemy down.

 


Skippy

Cyberpunk 2077 Skippy

Class: Smart;

A type: Pistol;

 

How to get: in the second act, when you get access to Vista Del Rey, go there. There you need to find a dark alley with a body and a case nearby. It contains Skippy. There is no quest to receive, so you have to search a bit.

Feature: can impose a "shock" effect on the enemy. Skippy's stats constantly increase to level V, so you can go through the whole game with him. Talking weapon. After 50 kills, permanently becomes Pacifistic or Deadly (shoots in the legs or directly in the head).

How to get Skippy the talking gun


Cyberpunk 2077 all iconic melee weapons

Shitomordnik

Cyberpunk 2077 Cottonmouth

Class: Percussion weapon;

Modifications: modules;

A type: One-handed club;

 

 

How to get: during the assignment "Secret Pleasures" take this weapon from Fingers' bed.

Feature: in addition to the usual shock damage, it attacks with electricity and chemistry. Can Shock or Poison enemies, but has a low chance.

 

 


c**ktail stick

Cyberpunk 2077 Cocktail Stick

Class: Blade weapons;

Modifications: modules;

A type: Katana;

 

How to get: visit the "Clouds" club, but only during the task "Dollhouse". Go to the VIP area, but don't linger. You need a door to the left, to the dressing room. The katana will be on the table.

Feature: a special weapon that cuts like a laser sword.

 

 


Tsumetogi

Cyberpunk 2077 Tsumetogi

Class: Blade weapons;

A type: Katana;

 

How to get: ing the Judy storyline, complete the quest "Palace coup". In the room with the main "Tiger's Claws" lies this weapon, right on the table.

Feature: each hit consumes less stamina. Protects V from electric shock and other additional damage (even poisonous).

 


Jinchu Maru

Cyberpunk 2077 Jinchu Maru

Class: Blade weapons;

A type: Katana;

 

How to get: during the assignment "Audience" eliminate Oda. This katana is picked up from his body. She is one of the best melee weapons in the game.

Feature: Crit chance is now 100%, but only if Kereznikov is activated. Also increases damage from attacks in combos. If the HP of the opponents is higher than V, then the damage is increased even more.

 


The sting

Cyberpunk 2077 Sting

Class: Blade weapons;

A type: Katana;

 

How to get: Complete the entire "Road to Paradise" storyline. It is taken from Mitch in the Aldecaldo camp.

Feature: deals increased chemical damage. Has a high chance to poison the enemy.

 

 


Vstanislav Shishkin

Cyberpunk 2077 Vstanislav Shishkin

Class: Percussion weapon;

A type: One-handed club;

 

How to get: if you decide to help Meredith in the process of the assignment "Venus in Furs". There you can get this club if you can complete the quest.

Feature: All damage from this weapon is non-lethal.

 


Gold plated baseball bat

Cyberpunk 2077 Gold Plated Baseball Bat

Class: Percussion weapon;

A type: One-handed club;

 

How to get: in the task "New turn" you will find this weapon in a concrete-filled pool. She gets out of there without any worries.

Feature: stuns the enemy and causes them to bleed.

 

Detailed guide where to find a bat


Keymaster's Shovel

Cyberpunk 2077 Keymaker's Shovel

Class: Percussion weapon;

A type: Two-handed hammer;

 

How to get: if you went to ending along the path of Bestia, then take a closer look at the Arasaka Tower. There, near the negotiating table, this item is located.

Feature: stuns the enemy and causes them to bleed.

 


Satori

Cyberpunk 2077 Satori

Class: Blade weapons;

A type: Katana;

 

How to get: along with the task " to the Major League" you will get the opportunity to discover this blade. It is located inside Avi, the helicopter in which you and T-Bug were sent for.

Feature: The initial damage of this weapon is less, but the critical damage is increased. A great boost for those who like to deliver a hail of blows to the enemy.

 


Scalpel

Cyberpunk 2077 Scalpel

Class: Blade weapons;

A type: Katana;

 

How to get: enter the Afterlife club after you have completely completed the task "Number One". There you will receive the blade after talking with Bestia on the quest "At the Crossroads".

Feature: increased electrical damage and crit chance. High chance of bleeding. It is necessary that the Sandevistan implant be activated.

 


 Ding Ding

Cyberpunk 2077 ding ding

A type: One-handed club;

Class: Percussion weapon;

 

How to get: start the "Hunting the Hunter" quest and search the farms. Near Peter Pan's house, under a tree, you will find this one-handed club.

Feature: gives the ability to knock down enemies if the attack was strong enough. However, it deals much less damage.

 


TOP 11 melee weapons, which is better to use.

Legendary weapon

У legendary weapon there may also be special names, but they do not have this status, as a cult, and the characteristics of such guns are lower. However, these weapons are still much better than any simple weapon in the game. If you want to create a gun "for yourself", then it is best to choose the legendary weapon as the basis.

All legendary story weapons

Overture

Cyberpunk 2077 Overture

A type: Standard (power);

Class: Revolver;

 

How to get: head to the center of the Northside, to Watson. Go to the place of active skirmish. There, on the table, this weapon will lie. You can just lift it up.

Feature: Headshot damage is doubled.

 

 


 Nue

Cyberpunk 2077 Nue

A type: Standard (power);

Class: Pistol;

 

How to get: As you progress through the story, you will encounter the Sasquatch boss. Defeat him in a quest "Pattern recognition" and pick up the weapon from the body.

Feature: reduces weapon tremor by half. Fits comfortably in either hand.

 


SOR-22

Cyberpunk 2077 SOR-22

A type: Standard (power);

Class: Rifle;

 

How to get: ing the task "Riding the Storm" you can find the blueprint for this weapon in the room where you save Sol.

Feature: after creation, it will receive a random type of damage and a random parameter.

 

 


Ashura

Cyberpunk 2077 Ashura

A type: Smart:

Class: Sniper rifle;

 

How to get: in the process of cleaning criminal gang East of Rancho Coronado, take out Paul Craven on the upper bridge. From his body you can get a drawing.

Feature: after creation, it will receive a random type of damage and a random parameter.

 

 


All legendary purchasable weapons

Melee weapon

Cyberpunk 2077 Hammer Legendary

  • Knife. Watson State, Northside area. Increased crit chance and damage, as well as the chance of bleeding.
  • Hammer. West Wind Estate, Pacifica. Increased chance and damage from crit, as well as an additional opportunity to inflict bleeding.
  • Machete. Japan Town, Westbrook. More likely to crit and cause bleeding. Crit damage increased.
  • Katana. Little China, Watson. The seller is Tener Fred. Crit with bleeding falls out more often, more damage is dealt.
  • Two-handed baseball bat. Little China, Watson. Higher chance of bleeding and crit.
  • Electric baton Beta (one-handed hammer). Seller next to the fast travel station, south of Night City. Increased chance to inflict Bleeding or Shock. Crit drops more often and it is strengthened.
  • Electric baton Gamma (one-handed hammer). Can be bought from a vendor who specializes in melee weapons and lives south of the Solar s. Increased chance of Crit, Shock and Bleed on the enemy.
  • Socket wrench. Japantown, Westbrook. Increased chance to crit and bleed.
  • Tomahawk. West Wind Estate, Pacifica. Damage and crit chance, as well as the chance to cause bleeding are understood.

Smart weapon

Cyberpunk 2077 Sidewinder

  • Chao pistol. Smart weapon. Weapon Shop in the Badlands, Sunset Motel. Increased damage from headshots, also from crit. Higher chance to bleed or deal critical damage.
  • Ashura sniper rifle. Smart weapon. Glen, Haywood. Increased chance to ignite. Deals much more damage on headshots.
  • Sidewinder assault rifle. Smart weapon. Sunset Motel, Badlands. High shock chance, increased headshot damage.
  • Double barreled gun. Smart weapon. West Wind Estate, Pacifica. Higher chance to set enemy on fire.
  • Shotgun L-69. Smart weapon. Corporation Square, downtown Night City. Increased shock chance and headshot damage.
  • Submachine gun Shingen. Smart weapon. Corporation Square, downtown Night City. Increased bleeding chance and additional headshot damage.

Energy weapons

Cyberpunk 2077 Nekomata

  • Omaha pistol. Energy weapons. Japantown, Westbrook. Higher headshot chance, as well as the chance to set the enemy on fire.
  • Rifle. Energy weapons. Corporation Square, downtown Night City. Higher chance to ignite and headshot damage.
  • Nekomata sniper rifle. Energy weapons. Northside, Watson. Increased headshot damage and a high chance to Shock.

Standard (power) weapons

Cyberpunk 2077 Liberty

  • Machine gun. Standard weapon. Watson State Kabuki District. Bonuses to ricochet, chemical damage, poison chance, and headshot damage.
  • Revolver. Standard weapon. Kabuki, Watson area. Headshot damage is multiplied. Increased chance to set the enemy on fire. Ricochet bonus.
  • Pistol Freedom. Standard weapon. Sunset Motel, Badlands. Increased chance to poison. Headshot damage is increased.
  • Lexington pistol. Standard weapon. Camp Aldecaldo, Badlands. Higher chance of bleeding. Bonus to ricochet damage and headshot damage.
  • Pistol New. Standard weapon. Rancho Coronado, Santo Domingo. Increased chance to poison. Deals more damage on headshots.
  • Unity pistol. Standard weapon. Little China, Watson. Increased ignite chance and headshot damage. Ricochet damage bonus.
  • Assault rifle. Standard weapon. Gas station south of Night City. Increased chance to Shock. Bonus to ricochet and headshot damage.
  • Power assault rifle. Standard weapon. Wellspring, Haywood. Increased chance to set the enemy on fire. Headshot damage is higher.
  • D5 Power Assault Rifle. Standard weapon. Aldecaldo, Badlands. Higher chance to Shock and increased headshot damage.
  • Sniper rifle. Standard weapon. Arroyo, Santo Domingo. Very high headshot damage. Higher chance of invoking bleeding.
  • special build.
  • Shotgun Crusher. Standard weapon. Rancho Coronado, Santo Domingo. Higher bleeding chance and more headshot damage.
  • Double-barreled shotgun. Standard weapon. Glen, Haywood. Higher shock chance and headshot damage.
  • Shotgun M2038. Standard weapon. West Wind Estate, Pacifica. Higher chance of making the opponent bleed. More headshot damage.
  • Submachine gun Pulsar. Standard weapon. Northside, Watson. Higher chance to poison. Bonus damage from headshot and ricochet.

General guides:

Guide to weapons in Cyberpunk 2077

How to holster a weapon

Where to get and how to buy ammo 

Implants:

What implants are needed for each type of weapon

Weapon picks:

TOP 5 revolvers

All unique pistols - top 11

Top 4 Iconic Shotguns 

Cyberpunk 2077: where to find a katana

Top 4 Unique Sniper Rifles

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CHIPKA
CHIPKA
4 years ago

Is it possible to somehow restore (without cheats and exploits) disassembled weapons?

4 years ago
Answer  CHIPKA

I haven't heard of such a thing. Most likely it is impossible if the crafting menu is not displayed.

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