<iframe src="https://www.googletagmanager.com/ns.html?id=GTM-5HLLH5Q6" height="0" width="0" style="display:none;visibility:hidden">

All the bosses in Black Myth Wukong: where to find and how to defeat

We talk about all the bosses of Black Myth: Wukong, show their location and give a strategy for the battle with each of the elite enemies.

bosses in Black MythWukong - special opponents, battles with which almost the entire game consists of. On the way to the main story goal, the Chosen One will have to face many enemies of different difficulty levels in battle: ordinary opponents, elite opponents and the strongest Yaoguai. Each of the special enemies has its own characteristics, which is why it deserves special attention and specific tactics for battle.

In the guide we will show the exact location and analyze the battle strategy to defeat all the bosses of Black Myth: Wukong.

How many bosses are there in Black Myth: Wukong?

Over the six chapters of the story in Black Myth: Wukong you can find 91 bosses. Some opponents are encountered in the story and cannot be missed, while others are secret and in order to fight them you will need to fulfill certain conditions.

All bosses of Chapter 1 in Black Wind Mountain

In total, you can meet 11 bosses on the territory.

Bull Guard

Bull Guard

  • Head: 1, "Black skies, red fire."
  • Type: elite yaoguai.
  • Location: Wolf Forest - Nearby Hills.
  • Reward: 395 Will, 2 yarn, Immobilize spell.

The Guardian Bull is the first boss in the game that you need to defeat. He is a kind of minotaur and is armed with a huge axe.

How to find

From the altar "Wolf Forest - Near Hills", next to which a cut-scene with a spirit will play, head along the path on the left. Go forward, cross the wooden bridge, and then continue until the very end. Turn right and you will find yourself near the gate, which is guarded by the Bull Guard.

How to win

The Guardian Bull is a huge monster that fights with an axe. Due to its size and the weapons used, the boss moves extremely slowly. During the battle, he often swings his ax, so the best tactic is to dodge to the side, and then deliver a crushing series of blows. It is important to knock the bull down to 50% health to end the battle. Try to dash behind the enemy while he is trying to strike and swing his axe.

When the condition is met, a cutscene will play during which the spell will be obtained "Immobilization". You can now use this skill to put an enemy into a state of stasis, and then perform a combination of quick strikes.

Wandering Wight

Wandering Wight

  • Head: 1, "Black skies, red fire."
  • Type: elite yaoguai.
  • Location: Wolf Forest - Forest (outside).
  • Reward: 688 Willpower, 1 stone spirit, Cat's Eye Beads curiosity, Wandering Wights spirit.

The Wandering Wight is a large stone-headed creature that wanders the forest.

How to find

From the altar "Wolf Forest - Forest (outside)" move straight, then turn left and move to the chest. At this fork, take the right path, cross the bridge and go straight.

After crossing the bridge, look to the right and go a little further into the forest. The reference point will be a huge platform, surrounded by stones and pillars, along which the boss wanders from side to side.

How to win

The wandering wight hits hard, but such power is offset by sluggishness. Try to immobilize the boss as quickly as possible to gain a window for attacks. A combination of quick strikes and stun can be performed up to three times to deal maximum damage.

Basically, the enemy prefers to fight in close combat, but sometimes uses AoE attacks and long-range techniques. When he touches the ground - run back. You can defeat the boss with combinations with a stun, and when your stamina runs out, hide and wait, the Wight will not be able to catch up with the Chosen One with proper skill and constant dodging.

In a separate guide you can find tips and tactics, how to kill the boss Wandering Wight.

Guangzhi

Guangzhi

  • Head: 1, "Black skies, red fire."
  • Type: elite yaoguai.
  • Location: Wolf Forest - Forest (outside).
  • Reward: 524 Willpower, 2 Yarn, Red Tide spell.

Guangzhi is an upright wolf who fights with a burning spear. You can meet him both after death and before.

How to find

Moving from the altar, reach a fork where you need to turn left. Immediately turn right and go further until you reach a chest and a bridge. Overcome the obstacle and follow the road straight.

After the bridge, continue along the path, soon you will find an arch in the distance, next to which lies the stone head of a statue. After ing through the gate, you will find yourself in the arena to the boss.

How to win

The easiest way to defeat Guang-chih is by starvation. The enemy prefers to use combinations of attacks that must be avoided. When the boss stops attacking, go on the offensive and deal as many hits as possible.

It is necessary to regularly put the enemy into a state of daze by using a spell. While it's on cooldown, distance yourself from the boss. Enemy skills can set fire The Chosen One, in this case you will need to make several dodges in a row.

Lin Xuzi

  • Head: 1, "Black skies, red fire."
  • Type: King of Yaoguai.
  • Location: Wolf Forest - Guanyin Temple.
  • Reward: 693 Wills, 3 yarns, material Nugget of the Mind, headdress “Grey Wolf Mask”.

Lin Xu-tzu is a huge wolf, which is much more difficult to defeat than previous opponents.

How to find

Having reached the Guanyin Temple altar, go further to the stone staircase, which leads to the arena to the boss.

How to win

Before the battle recommended improve armor on the altar to withstand more blows from the wolf, as well as defeat Guang-zhi to receive the spell. Lin Xuzi primarily uses sweeping attacks with his paws, which are easy to dodge to the side. In addition, from time to time the wolf will try to bite, which can be easily avoided.

Try to dodge the claws, immediately after this you will have the opportunity to strike several times in the back. Use the Immobilize and Red Tide spells as often as possible.

Bao-li-gu-lan

Bao-li-gu-lan

  • Head: 1, "Black skies, red fire."
  • Type: elite yaoguai
  • Location: Bamboo Grove - Snake Path.
  • Reward: 395 Wills, 2 yarns, Tadpole material, Bao-li-gu-lan spirit.

Bao-li-gu-lan is a large toad that is not particularly dangerous, although it is a boss.

How to find

From the altar mentioned earlier, go through the fence to reach the lower part of the area. Next, follow the river to the right until you find yourself at a lake with reeds.

How to win

Bao-li-gu-lan is a large and clumsy creature. Dodge its weak attacks and dodge to avoid the toad landing. Otherwise, there is no strategy - you can simply kill the boss when he is motionless, since there are a lot of windows for attacks. Beware of attacks with the hind legs, when the creature shifts its weight to the front, roll over and attack it from the front. During the battle, try to constantly stay to the side of the frog.

Guan-mou

Guan-mou

  • Head: 1, "Black skies, red fire."
  • Type: elite yaoguai.
  • Location: Bamboo Grove - Snake Path.
  • Reward: 528 Will, stone spirit, Iron Ox Blood material, Guang-mou spirit.

Guan-mou is a boss that fights with ranged attacks, as well as summoned minions that provide an additional challenge.

How to find

Facing the altar, make your way through the stones located on the left. Jump over the log, climb onto the hill and make your way to the lower part of the location. Climb to the right bank and turn right to go through the arch guarded by the enemy.

There is a forest behind the gate, follow the path and beware of enemies. Go straight, turning slightly to the right. Soon you will notice a landmark - a lonely torch, next to it there is a crevice leading to the arena with the boss.

How to win

The boss prefers to keep his distance; he often jumps away and teleports. Often Guan-mou unleashes a ranged attack combowhich are combined with poisoning. About halfway through the fight, the boss will say a line and summon snakes, they should be dealt with as quickly as possibleto avoid a numerical advantage on the part of the enemy; or you can dodge attacks by simply running, thereby waiting for the minions to disappear.

Use Immobilize, then perform a series of quick strikes. The entire battle is built around this skill, if you previously received the “Red Tide”, it is worth using it to quickly complete the battle.

Xiucai in white robes

Xiucai in white robes

  • Head: 1, "Black skies, red fire."
  • Type: character.
  • Location: Bamboo Grove - Swamps of White Fog.
  • Reward: 687 Will, stone spirit, Jade Fang material.

Xiucai in white robes is the first opponent, having the usual mechanics of phase separation. In battle with him you will have to deal with both melee attacks and long-range skills.

How to find

Facing the altar, turn left and go through the arch. Having reached the bridge, move on, follow the descent and find yourself at the flooded gate, where the battle will take place.

On the way to the boss, you can help Monkey Shen to improve the bottle and gain an advantage.

How to win

Having previously defeated all elite enemies, you will have all available spells, in this case, start the battle with stunning, and then use “Red Tide”. In the first phase, you should not use a strong attack, since Xiucai moves very quickly, it is better to give preference to quick strikes.

When the boss loses all health, he will grow a tail and start the second phase. Now Xiucai will start using ranged attacks, starting water flows. Use Immobilize as soon as possible. With enough health and healing, the second phase can be completed through combo attacks, immobilization and charged attacks at a distance.

King Black Wind

King Black Wind

  • Head: 1, "Black skies, red fire."
  • Type: King of Yaoguai.
  • Location: Black Wind Cave - Cave (inside).
  • Reward: 696 Willpower, “Walk on the Clouds” spell, “Agate Vessel” curiosity.

King Black Wind is a bald strongman who fights with a long spear, fire and wind magic. In the battle with him you will have to carefully monitor the timings.

How to find

A few steps from the altar there is a huge gate, behind which this boss is located.

How to win

When the King starts swinging his spear, prepare to dodge: usually the boss makes three attacks in a row. Immediately after this, a window for counter strikes appears. As usual, start the battle with a spell, it is better to use “Red Tide”.

Occasionally Black Wind turns into an air cloud, which flies from side to side, it is important to avoid it so as not to lose health. The boss then moves to the middle of the arena to create a whirlpool. In that case, stay away from him.

One of the most obvious attacks to read is the fire breath: when Black Wind starts drinking from the flask, he becomes vulnerable to attacks, but after a few seconds he will begin to breathe out flames.

Black bear guay

Black bear guay

  • Head: 1, "Black skies, red fire."
  • Type: King of Yaoguai.
  • Location: Black Wind Cave - Bodhi Peak.
  • Reward: 990 Will, 5 yarn, 2 silk, spirit of stone, grain of yaoguai, black-golden flame, grain of intelligence, “Greedy Eyes” relic.

The Black Guai Bear is one of the hardest bosses in the first chapter. To combat him, it is recommended to obtain and equip the Fire Cape, Agate Vessel, make stronger equipment and use the spirit of Guan-mou.

How to find

Once you reach the Bodhi Peak altar, climb the stone stairs to enter the arena for this boss.

How to win

Immediately after the start of the battle, summon the spirit to inflict poison on the boss. Try to immobilize the bear and carry out a series of blows, then you can use the Red Tide spell, and then finish the combination with strong attacks.

The first phase is highlighted by direct paw strikes; you should dodge them to the side. Most often, there are three attacks, after which there is a pause, during which you need to perform a maximum of series of techniques.

During a normal battle, it is better not to use strong attacks, so as not to expose yourself.

The second phase is distinguished by its burning paws, which the boss uses to hit the ground. Try to avoid the pillars of flame bursting out of the ground - they can take up to half your health.

Venerable Elder Jin-chi (secret boss)

  • Head: 1, "Black skies, red fire."
  • Type: King of Yaoguai.
  • Location: Old Guanyin Temple - Great Chamber. To fight, you need to ring three bells: behind the Guang-zhi arena, next to Guang-mou, not far from Xutsai.
  • Reward: 2000 Wills, artifact Fire Cape.

The venerable old man Jin-chi is a secret boss, to fight whom you will have to defeat other enemies and go through some routes again.

How to find

To fight Jin-chi, it is important to call three bells. One is right in the arena with Guang-zhi. The second is located on a hill near the place where they fought with Guan-mou - you just need to climb the stairs.

After defeating the white-robed Xutsai, go into the gorge. When you reach the end of the path, you will find a third bell that you need to ring.

Thus, the age to the Ancient Guanyin Temple will open. After exploring the territory, follow the stairs, open the gate and you will find yourself in the arena to the boss.

How to win

The Venerable Elder is a stronger version of the Wandering Wight, they even look similar. The basic set of skills is identical to the previous boss, but the combinations last longer, and the HP percentage is several times higher.

The enemy is surrounded by minions, who are also recommended to be quickly destroyed. When the boss loses half his health, he will begin to float, and the minions will go to their master. Kill them to prevent the old man from being cured. When the enemies start glowing, run away from them to avoid getting caught in the explosion. Start the fight by immobilizing, then perform a couple of quick attacks and move on to strong blows. When the boss misses with a combination, get closer and attack back.

Red Moon (secret boss)

Red Moon

  • Head: 1, "Black skies, red fire."
  • Type: King of Yaoguai.
  • Location: Wolf Forest - Grove of Claws Moon.
  • Reward: 1381 Wills, 3 silks, 2 Yaoguai Nuggets, Mind Nugget material, Moon Pearl material, Storm Tail material, Boshan Incense Burner.

Red Moon is another secret boss of the first chapter, which can only be encountered after partially completing the second act, including defeating a number of bosses.

Where to find

In the boss arena, First Prince of the Quicksand, look for a huge wall with an ornament. Approach it and use the Wandering Wights spirit to crash in and create a gap if the boss hasn't already made one. Make your way through the gap to move to the next location.

In a huge cave you will find one single chest; after examining it, you will find Moon Scales.

Move to the incense altar "Forest (outside)", then move forward, turn left at the first fork. Head along the path until you find a chest, at this point turn left.

After going a little further, turn left and climb onto the ledge leading to a hidden fork. Turn right and follow the thin path until you reach a pond with a waterfall. Destroy the enemies and inspect the interaction point. Go through the gap behind the waterfall to trigger a cutscene and boss battle.

How to win

Red Moon is a huge evil dragon that hits with its paws and tail. When you swing your paw, roll under this paw and hit him in the side. Beware of the spinning tail attack that will knock down the Chosen One.

Sometimes the boss starts to growl and spew lightning, keep your distance from him so as not to lose health. The creature can fall and open itself to a series of quick blows or one powerful one. If the Red Moon begins to spin and wave its tail, roll under it and hit the enemy in the back.

In some cases, the dragon can distance itself and then proceed to attack with lightning. At this point, use Cloud Walk to quickly move towards the enemy. When the creature starts flying, run along its flight path and catch it upon landing.

All bosses of Chapter 2 on Yellow Wind Ridge

In total, you will have to face 17 bosses in battle on the territory.

Lan-li-gu-bao

Lan-li-gu-bao

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: Sand Gate Village - Entrance to the settlement.
  • Reward: 1182 Wills, 2 yarn, 2 silk, tadpole, recipe for “Drug of Protection from Evil.”

Lan-li-gu-bao can be considered a sandy version of Bao-li-gu-lan; This is exactly the same huge and clumsy toad. On the platform above you will find a wolf, after talking with him, you can get 2 protection potions, in addition, he will also teach the Chosen One to create medicine on his own.

How to find

Facing the altar, turn right and go up to the hill. Having walked through the forests a little further, look to the left: below you will find a dried-up pond where the frog lives.

With your back to where you came from, look to your left. Climb the scaffolding into the cave, where you will find the fox. Talk to him twice, give the item to receive a reward in the form of a recipe.

How to win

Due to its size, the toad is extremely clumsy, but it jumps and kicks well. In addition, the arsenal of attacks includes area-based electric shocks. Try not to be where it lands and don't stand behind the boss for too long. Otherwise, the strategy in the battle with her is extremely primitive: stunning, a combination of attacks, ending with a strong attack.

From time to time, the frog fires projectiles, which are best avoided in its direction, simultaneously showering the enemy with attacks. If the boss begins to accumulate energy for an electric attack, use immobilization to disable the skill and cause damage. As with the previous frog, beware of kicks so as not to lose.

Aardwolf

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: Sand Gate Village - Entrance to the settlement.
  • Reward: 765 Wills, 2 yarns, 2 silks, material Blood of the Iron Bull, spirit "Aarthwolf".

The aardwolf is considered a mini-boss that is extremely easy to defeat. He will be useful as a spirit in future battles.

How to find

From the altar, head right, go through the forests and go down to the lake where the boss lives. Immediately climb the scaffolding into the cave, and then turn right to emerge to the surface. Move along the bridges, go under the canopy and go further to the wall.

Walk along the wall until you find yourself near a huge hole in the wall. After ing the hole, you will find yourself in the courtyard of the settlement, go forward, keeping to the left. You will soon reach a path, follow it and you will be able to exit into another courtyard, ing a gate. Turn left and you will find the boss.

How to win

There are quite a lot of different buildings in the arena that you can hide behind. As always, start the fight with a standard combo, try to corner the wolf to deal maximum damage. It is also worthwhile to first clear the surrounding areas from ordinary enemies, since they can interfere with the battle.

From time to time the enemy swings his paw, in which case roll under it to get behind the boss and deliver several blows. When the wolf lights up, a more intense battle sequence will begin: while at a distance, the boss can rise up, immediately followed by a dash from which you need to dodge to the side. The most dangerous attack is a bite, avoid it by any means, since such a blow can remove up to half of the enemy’s health.

King of Quicksand and Second Prince of Quicksand

King of Quicksand and Second Prince of Quicksand

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: Sand Gate Village - Entrance to the settlement.
  • Reward: 1019 Wills, spirit of stone, silk, grain of yaoguai, material Blood of the iron bull.

King of Quicksand and Second Prince of Quicksand - steamy boss, representing two rats: a large one and a small one. The peculiarity is that you only need to win the big one.

How to find

From the altar, cross the bridge to the village, turn right and slip through the hole in the fence. Once inside, proceed through the courtyard to reach the huge doors behind which the bosses live.

How to win

The Prince will immediately abandon the Tsar and jump onto the columns, from where he will throw projectiles at the Chosen One. You can't destroy the columns yourself, but you can force the big boss to crash into them. From time to time, a small creature jumps down, during these intervals you can inflict damage on it if flying projectiles get in the way.

The large rat fights with a mace, delivers sweeping blows that are easy to dodge to the side, and moves fairly slowly. Pay full attention to this particular boss, use the entire range of skills and deal with her in order to defeat two enemies at once. The main dangers of the younger rat are the following skills:

  • The Prince spins around, striking with his mace and knocking the Chosen One to the ground. Run to the side or dash behind the enemy.
  • The enemy launches a mace at the target and then jumps towards it, causing additional damage. Dodge to the side and hit the enemy while he is raising his weapon.
  • Repeated lunges that damage and slow the monkey.

First Prince of Quicksand

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: Sand Gate Village - Valley of Despair.
  • Reward: 1022 Wills, 2 yarns, 2 silks, important item “Golden Arhat Sign”.

The First Prince is somewhat reminiscent of the Second - he is the same huge rat with similar attack patterns. Instead of weapons, the boss uses its paws and tail, but in battle the creature is slow, like its brother.

How to find

Not far from the desired altar there is an entrance to the cave. Once in it, you can go forward and take the pill. Turn left and stand on the cliff to trigger a cutscene. After this, the desired boss will live in the arena located below. All that remains is to jump down and fight him.

How to win

The First Prince attacks in a sweeping and noticeable manner; his blows can be dodged to the side or backwards. Sometimes, after a miss, the boss falls to the ground, making him vulnerable to a series of attacks. Closer to the middle of the battle, you can go on an aggressive offensive; 3-4 sips from the flask should be enough to maintain your health at the required level.

It is also worth noting that sometimes the boss rises on its hind legs and lunges forward, causing a lot of damage. Dodge to the side and hit the rat's sides until it gets up. If you stay near the prince for too long, he will strike with his tail, causing minor damage.

Tiger Guardian

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: King of Yaoguai.
  • Location: Temple of the Crouching Tiger - Entrance to the temple.
  • Reward: 1354 Willpower, the spell “Solid Rock”, 2 grains of yaoguai, material Gem of Mind, important item Tiger Sensitivity.

The Tiger Guardian is considered one of the most difficult bosses of the second chapter, due to its varied set of moves.

How to find

Next to the altar there is a staircase leading to the temple. Go through several arches and you will find yourself in the tiger's arena.

How to win

The key to success in defeating a tiger is learning all its combinations and attacks, but this may take several attempts. The fight always starts with the boss moves to the right and makes a jump attack, dodge right before the enemy lands.

Immediately after this, you can use immobilization, a quick attack combo, and then move on to heavy strikes to complete the series with the summoning of the spirit. In the future, use only quick attacks: the tiger is too mobile and will not allow you to stand while charging an enhanced blow.

Stay close to the boss; if you move away from him, you will run into a bloody tornado or projectile.

Tiger can also use a strong sword attack that removes over 50% of health. During melee combat, enemy damage is not as severe, but taking damage from a sword can be fatal. Also, don't dodge constantly: the boss's combos are aimed at exhaustion.

Servant of the Tiger

Servant of the Tiger

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: House of the Yellow Wind - Winds' Reach Village
  • Reward: 777 Will, 2 yarn, 2 silk, important item “Old Rattle”, spirit “Tiger Servant”.

The Tiger Servant is a mini-boss whose mechanics are reminiscent of Guang Zhi. The main feature is that the battle does not take place in the arena, but on a thin bridge, from which it is easy to fall during the battle.

Where to find

Being near the altar "Village of the Winds' Reach", go left to reach a bridge, which you need to cross and turn left. Move further along the streets of the settlement, soon, when you go lower, you will find an arch in the distance.

Having ed the arch, you will find yourself in the arena, where the battle with these opponents will take place.

How to win

The tiger's servant often begins the battle with an attack, making a jump and then striking from above. The boss has little health and can be killed in almost one combo if you put the enemy into a state of stun. Attack him quickly, summon clones and use immobilization.

The enemy has a key feature of dashing, reminiscent of Red Tide's abilities. Firstly, they shoot down the Chosen One, secondly, they can push a monkey off a bridge. Beware of the edge of the arena and keep the enemy under control.

Stone Guardian

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: King of Yaoguai.
  • Location: Fear Rock - Stone Plain.
  • Reward: 1375 Willpower, 2 grains of yaoguai, important item Stone Hardness, material Grit of Mind.

The Stone Guardian is a huge pile of rubble that deals significant damage, but moves extremely slowly.

How to find

From the altar, go right and move forward without leaving the path. Soon you will find an arch on the left, go through it and move to the center of the area, where you will find a pile of stones, which is the boss. When you get closer, the battle will begin.

How to win

The Stone Guardian's attacks cause enormous damage, but their number is extremely small. The most dangerous moves are easy to recognize: he jumps into the air and falls down, at this moment just dodge. If the creature thrusts both “hands” into the ground, run away to the side; after a while, the boss will release spikes within a radius of 5 meters.

Sometimes the guard shoots smaller stones at the Chosen One, which are easy to dodge to the side, after which you can proceed to a combo of quick attacks. Use your skills as soon as the opportunity arises.

Bloodthirsty Taoist

Bloodthirsty Taoist

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: Sand Gate Village - Valley of Despair.
  • Reward: 769 Will, 2 yarn, 2 silk, material Blood of the Iron Bull, spirit of the Bloodthirsty Taoist.

The Bloodthirsty Taoist is a squishy boss that is extremely easy to defeat due to his small health bar.

How to find

From the altar, turn left, moving along the path, rise to the hill. Soon you will notice a small area where a tree is located, and under it there will be a Taoist.

How to win

This boss has very little health, which is why you can immediately start the fight with the Red Tide spell, deal maximum damage and proceed to immobilize, followed by a combo of quick attacks. The enemy fights with a pole, using it as a long-range weapon, which makes it easy to just stay on the move.

Mother of Stones

Mother of Stones

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: Fear Rock - Stone Plain.
  • Reward: 774 Wills, spirit of stone, grain of yaoguai, important item “Essence of Stone”.

The Mother of Stones is a huge stone that just standing still. The fight with him will be one of the easiest in the game.

How to find

With your back to the altar, walk forward to enter the cave. Next, follow the torches, climb to the hill, and then move to the end: you will find glowing stones in the distance.

How to win

The Mother of Stones is a pile of stones that simply floats in the air. When you hit her, a battle will begin, consisting of a battle with ordinary enemies. Various opponents will gradually come to the boss, preventing you from dealing damage to the stone. Deal with them, not forgetting to damage the boss. However, give priority to the boss without wasting too much time on minions.

stone man

stone man

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: character.
  • Location: Fear Rock - Stone Plain.
  • Reward: 759 Willpower, Azure Dust spell.

The Stone Man is a boss that can only be fought after defeating the Mother of Stones.

How to find

From the altar, move left, go through the ravine, and then follow the path further. Get to the gorge, in the corner of which you will find several black spikes, you can interact with them. You must give the essence of the Stone Essence to fight it.

How to win

This enemy hits very hard, but has a small amount of health. Use your spells to quickly defeat him so he won't pose a threat. The greatest danger in battle is a closed space, where you can get stuck in a corner and lose health.

Security Sign (Secret Boss)

Security sign

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: King of Yaoguai.
  • Location: Fear Rock - Stone Plain. In the arena where they fought the Stone Guardian, you need to find six eyeballs of buddha.
  • Reward: 1374 Will, 2 Yaoguai Nuggets, Stone Heart material, Mind Nugget material, Skandha of Feelings.

The security sign is a secret boss, to activate which you will need to find six key items in the location. In of its mechanics, the boss is also extremely similar to the Guardian.

How to find

Eye of Buddha in Black Myth: Wukong

On the territory of the Rock of Fear there are Buddha heads sticking out of the ground. By interacting with them, you will be able to get the eyes of a deity. Once you've collected all six, go to the Stone Guard arena and interact with the huge boulder lying on the left.

In a separate manual, they showed where to find all the Eyes of Buddha.

How to win

The same tactics apply here as with the previously mentioned boss: use immobilization immediately after the cooldown, dodge his sweeping attacks and only use fast attacks.

As an advantage, it is recommended to make the Guardian of the Winds armor, it will allow you to increase your armor ratings in order to withstand more blows.

From time to time the boss rises up and then collapses to the ground, dodge behind his back to get a chance to land a couple of blows. Sometimes the sign can carry out a series of attacks, swinging from side to side, in this case, move under the hand with which it hits.

Sage Yellow Wind

Sage Yellow Wind

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: King of Yaoguai.
  • Location: Temple of the Crouching Tiger - Cellar.
  • Reward: Smoking Ears relic, Samadhi Wind Agate, 2 Cold Iron Leaves materials, 5 Silks, 2 Yaoguai Grits, Refined Iron Sand material, Mind Grit material.

Sage Yellow Wind - final boss of chapter two, to fight with which you will have to defeat two key enemies from this act. The enemy has two phases, a lot of health and hits very hard. It is an order of magnitude more complex than the Tiger Guardian and requires significant training.

Where to find

In the arena where you previously fought with the Tiger Guardian, you need to climb the stairs to the statue, after which place “Stone Hardness” on the stand. You will receive the required item from the Stone Guardian boss. Also Tiger sensitivity will be required, falling from the Tiger Guardian. After this, a tiger head will appear in the arena, jump into it and you will find yourself in the basement.

Run along the cellar, turn left, then move around the room to the end until you come out into the light. Soon you will come to the desired altar “Cellar”.

Continue further and descend along the sandy path to the plateau. Turn left and you will see a huge arena, in the center of which the boss sits.

How to win

Before the battle with the Sage Yellow Wind, it is recommended to completely clear the location, this will allow you to obtain spells, equipment, as well as raise the level and upgrade. For an additional increase in strength and protection, you can purchase or make various decoctions, they will help you survive some of the damage.

Start the fight and dodge the enemy's first combo attack, immediately after it use Immobilize, then Mighty Doubles, and finally move on to fast attacks. Together with clones, it will be possible to destroy up to 30-40% of the enemy’s damage. In the first phase, the enemy uses combinations of attacks, jumping and making attacks from above. It is recommended to stay behind the enemy, and also be almost close to the boss.

When you take down half the enemy's health, The sage will summon a huge stone, which will fall from above. In the second phase, the boss changes his arsenal of skills, switching to repeated jumping attacks, at which time he becomes translucent and jumps around the entire arena from side to side.

Additionally, the Sage can now summon tornadoes that will knock up the Chosen One. Sometimes the enemy will hit the ground in a variety of ways, causing area damage. In the second phase, there should still be some mana left to immobilize the enemy. Stay close to the boss, dodge his sweeping attacks and try to hit him in the back. Heavy attacks are too slow for the Sage, so don't use them in this battle.

Black Moon

Secret boss Black Moon in Black Myth Wukong

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: King of Yaoguai.
  • Location: Rock of Fear - Cave of the Hidden Moon.
  • Reward: 1570 Wills, material Fragment of Mind, material Refined Iron Sand, material Moon Pearl, material Thunderous Bone and curiosity Tridacna Talisman.

Black Moon is another secret boss dragon, which, like the Red Moon, can be accessed with the help of an important item Scales moon.

How to find

Travel to the territory of the Dread Rocks through the altar in the Stone Plain. Turn around and you'll find tall mountains reached by a series of stone steps. Go up and continue climbing until you find yourself in front of a waterfall made of sand. Near the desert anomaly, you need to activate an interaction point, which will allow you to discover a secret age to the next location.

How to win

This enemy is very slow, and his attacks are predictable, so it is very easy to adapt to his fighting style. Try to recognize the type of blow from the animation in time in order to dodge and get behind the boss. Continue to dodge and perform a series of attacks, and if the Black Moon tries to cause a series of circular electrical discharges, then jump onto the nearest rock and wait until this ability ends.

We discussed in detail in a separate manual, how to defeat the Black Moon.

Crazy Tiger (Secret Boss)

Crazy Tiger

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: Sand Gate Village - Bottom of the Well.
  • Reward: 1026 Wills, 2 yarns, 2 silks, material Iron Bull Blood, Mad Tiger spirit, Plague Bottle bottle.

The Crazed Tiger can be saved for last, as this boss hits extremely hard and has a fighting style somewhat reminiscent of its other relatives. To gain access to this enemy, you will need to obtain the plot item "Old Rattle".

Where to find

First of all, you will need to fight another boss - the Servant of the Tiger, which is located near the altar "Village of the Winds' Reach". After ing through the bridge and turning left, you will reach another bridge, where you will find the enemy. Detailed tips for fighting him can be found in the corresponding section of the same guide.

For defeating the boss you will receive an important legendary item - An old rattle.

After this you will need to visit three locations:

  • Statue near the Valley of Despair.
  • Village of Wind Limit.
  • Entrance to the settlement.

You need to visit each place, there you will find a specific interaction point where you need to use the rattle.

After using the item in the last location, start the cut-scene. In it, a little boy invites the Chosen One to play inside the well, after which the corresponding location “Bottom of the Well” will open.

In a separate guide, we discussed in detail the path to all three points, where to use the Old Rattle.

How to win

Crazy Tiger has huge damage, hits hard and fights extremely aggressively, reminiscent of another boss, Tiger Guardian. The enemy mainly uses the following skills:

  • Claw strikes.
  • Jump upwards with a further kick when landing.
  • A roar that releases a wave forward.
  • Summon boulders falling from above.
  • An AoE attack in which the tiger first digs its claws into the ground and then attacks in a cone in front of itself.

It's best to stick to the same style as the boss - deal massive damage in a short period of time, and not drag out the battle for a long time. Pre-upgrade all your equipment, create or buy potions, and then move into the arena. Use the Tiger Tamers Dragee and the Potion of Protection from Evil.

In battle, wait until the boss carries out the first series of attacks and stops, most likely this will happen after landing. Take advantage of Immobilize and Mighty Doubles, ending your combo with a flurry of quick hits. Wait until the tiger takes a breather again to hit him with Wandering Wight or Aardwolf to knock him off balance. It is recommended to leave the red tide for the moment when the health of the Chosen One can no longer be increased by healing, and there is nothing left until victory.

Servant in yellow robes

Servant in yellow robes

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: character.
  • Location: Fear Rock - Stone Plain.
  • Reward: 1037 Wills, Boar Mask head equipment.

The yellow-robed servant is a fairly weak boss, but to fight him you have to complete a long quest chain. The enemy is a large boar with a meager set of skills and little health.

Where to find

Head to the Stone Plain altar, go through the wooden fence and you will find a drunken boar to interact with. The character needs to bring something that will help him sober up - the item can either be found or bought from the Stone Man.

Then go to the Temple of the Crouching Tiger, after which you will find a jade lotus, you can either buy it in the altar store or find it in the territory of the first chapter.

Return to the altar from which you walked to the boss. Run towards the cliff and the wooden fence, then immediately turn right.

On the path leading up, you will find a boss who will immediately enter the battle.

In a separate guide, they told in detail, how to complete the Drunken Boar quests.

How to win

The yellow-robed acolyte often uses spinning attacks, swinging his claws. The boss sometimes jumps back and throws dust in the face, striking diagonally. Another technique used by the boss is a spear, which the pig swings from side to side.

Defeating the boss is quite easy, since the arsenal of skills is poor and there is little health. Apply Immobilization, perform a series of quick attacks, and then finish the combination with a powerful blow. Most likely the boss will be dead. If you haven’t finished off, you can go to the Red Tide, or call on clones.

Fuban

Fuban

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: King of Yaoguai.
  • Location: Hidden Place: Sahali Kingdom - Sand Gate Outskirts
  • Reward: Sky Piercing Horn, Wind Pill artifact.

Fuban is another secret boss that you can fight in the hidden location “Outskirts of the Sand Gate”. First you have to go through the secret quest chain of the character “Drunken Boar”, as well as fight two more strong bosses.

Where to find

To gain access to Fuban, you will first need defeat the Tiger Guardian, without killing whom you simply won’t be able to move on, and also Servants in yellow robes, who is also a secret boss. The battle with the second enemy will occur during the quest from the Drunken Boar. Next, from the desired altar, you will need to turn right and go to the cliff, on the edge of which stands an NPC. Talk to him to start a cutscene, during which you will encounter Fuban.

More details on how to get there Drunken Boar quest chain, discussed in a separate manual.

How to win

Fuban is a huge beetle with too much health. Despite its size, it will not be possible to hit any part of its body, since almost all of its limbs are covered with armor that does not allow damage to through.

This boss has more HP than any other, it has two phases and quite a few moves. You will have to attack the enemy only with two front paws, which is what the camera's autofocus is aimed at. In the first phase, Fuban only uses two skills:

  • A sweeping blow with the paw - the second limb is on the ground at this time, hit it, and when the enemy's "hand" goes behind your back, get ready to do a somersault away from it.
  • Ground Slam - the enemy raises his head, leans on the ground and hits his head, causing area damage. Run away and wait for him to finish his attack.
  • Going under the sand - the creature buries itself underground and after a while rushes towards the Chosen One, breaking out to the surface and causing head damage.

When you take down 35-40% of the boss's health, a cutscene will start during which the NPC will hit the drum and stun Fuban. Climb onto its shell and pick up the Eye of the Buddha, after which the rat will the battle on the side of the Chosen One.

In the second phase, the damage comes from the partner as well, which is why Fuban's attention is scattered. Stick to the same strategy and hit his paws, sometimes using spells. The NPC can knock the bug to the ground, at this point try to use all skills and a strong attack to inflict maximum damage.

Guardian Tiger (secret boss)

  • Head: 2, “Yellow sand, quiet twilight.”
  • Type: elite yaoguai.
  • Location: Hidden Place: Sahali Kingdom - Sand Gate .
  • Reward: 1031 Wills, 2 yarns, 2 silks, a curiosity “Tiger Sculpture”.

This boss has the same name as the story boss in the Temple, but their range of skills is significantly different. First, you will have to go through a hidden chain of quests first Drunken boar. During its implementation, the Servants in yellow robes will have to be defeated. Secondly, it is highly recommended to prepare and increase your stats, for example, visit Xu Dogu's store near the Cellar to spend Mind Bits to increase your defense.

Where to find

From the Sand Gate altar in the hidden location, go forward along the tunnel until you reach the boss arena.

How to win

This boss has quite high damage, which is why it is recommended to increase your defense and create better equipment. You can also use potions, here the following are suitable: Tiger Tamer Dragee, Potion of Protection from Evil and Decoction of Longevity, they will help increase damage, defense and increase the health bar.

The Tiger Guardian fights with its claws and sword, attacking with three consecutive strikes. From them you just need to roll behind him, making attacks along the way. From time to time the boss may roar while releasing a shockwave. The most important thing is not to miss blows. You can attack on your own at moments when the boss either takes a break or is immobilized. Use clones and quick hit combos, saving the Red Tide in case you have very little health left.

After the boss's first attack, you can stun him and move on to Mighty Doubles. Use a standard combination of quick strikes, dodging the blows in a timely manner. If the tiger is on the rampage, go invisible using Cloud Walk, this will also deal additional damage.

All Chapter 3 Bosses in New West

In total, 21 bosses live in the third zone.

Monkey Chief 1

Monkey Chief 1

  • Head: 3, “White snow, severe frost.”
  • Type: elite yaoguai.
  • Location: Snowy path - Frosty path.
  • Reward: 1600 Will.

The first monkey chief is a boss you can't miss. It is located a few steps from the initial altar of the third chapter, does not pose any particular danger, but also gives only Will as a reward.

Where to find

From the “Frosty Path” altar, move along the road further, you will soon find many frozen monkeys, and on the roof of the nearest building the leader.

How to win

In the very first altar, create the maximum amount of equipment, improve everything you can. This boss can be defeated with a simple combination: Immobilize -> Mighty Doubles -> Transform -> Spirit Ability. After this, the enemy will be destroyed.

The fight always starts with an overhead strike that emits a sound wave. Dodge it to the side and get closer to the leader. One of the enemy's attacks is the release of a stench, from which it is enough to move to the side. The boss also attacks from above with his sword from time to time.

Kangjin-long

Kangjin-long

  • Head: 3, “White snow, severe frost.”
  • Type: King of Yaoguai.
  • Location: Snowy trail - Mirror Lake.
  • Reward: 1600 Will.

Kanjin-long is a flying ice dragon, which is fought on the lake. He, like the previous boss, is located right on the path, so you don’t have to look for him. The enemy hits hard and moves quickly, but has little health.

Where to find

From the altar, run straight to the frozen lake, as soon as you get a little closer, a cut-scene will begin that will turn into a battle.

How to win

Kangjinlong flies and moves quickly, causing the main task is to immobilize him. When an enemy flies close to the ground, immobilize him, then perform a combination of attacks followed by stunning.

When the dragon starts spinning, move away from it. He will soon move on to lightning attacks, which can then progress into a powerful tail swipe. While the boss is lying on the ground, try to inflict maximum damage, use spirits with a lot of damage, summon clones.

When 50% of the enemy's HP is knocked down, the second phase will begin. Now Kanjin-long will throw lightning bolts, just dodge them. The main list of attacks remains the same as in the first stage.

Lotus Captain

Lotus Captain

  • Head: 3, “White snow, severe frost.”
  • Type: elite yaoguai.
  • Location: Pagoda World - Upper part of the pagoda.
  • Reward: 1185 Willpower, 2 materials Cold Iron Leaf, Nugget of Mind material, key item “Spirit of the Lotus Captain”, Frost Sprout Branch material.

The Lotus Captain is one of four interconnected bosses-leaders, fighting primarily at range.

Where to find

Having moved to the Upper part of the pagoda, leave the altar on your right hand, then move forward, jump from the cliff onto the roof, and then to the lower part of the location, where the captain lives.

How to win

Most of the time, the Lotus Captain attacks with ranged skills. Creature nconstantly floating in the air, and uses teleportation to move. From his staff, the captain fires charges that fly one after another at the Chosen One.

Once the boss's body begins to glow purple, watch where the essence particles go — this is where the captain will end up after teleportation. A huge circle may appear above the boss's head, emitting a beam. It is enough to dodge his projectiles, after which it will be possible to deliver a series of blows.

After losing enough health, the Lotus Captain will fly even higher, after which he will begin to attack non-stop with a beam, creating lines of aura. Run between them and try not to hit any of them.

Wise-voiced captain

  • Head: 3, “White snow, severe frost.”
  • Type: King of Yaoguai.
  • Location: Pagoda World - Prayer Wheel.
  • Reward: 1584 Willpower, 2 resources Refined Iron Sand, resource Grain of Mind, important item spirit of the Wise-voiced Captain.

The wise-voiced captain is the second of four bosses of this category, it is a huge, slow-moving creature, the battle with which is not so much difficult as exhausting.

Where to find

From the previously mentioned altar, walk across the thin “bridge” to a ledge, following which you will find yourself at a age leading to a closed arena. As soon as you go inside, a cutscene in front of the boss will start.

How to win

The wise-voiced captain must be defeated as you progress through the story, unlike the secret bosses, which you can return to later, postponing the battle until you have better equipment. The main difficulties are that the captain has extremely unpleasant animations, the timing of which may not be entirely obvious.

The main focus in the first phase should be on two key features of the boss:

  • One of his front legs is highlighted in red, attack it with all your skills to knock the captain to the ground.
  • The enemy's main weak point is his head. Once you've dealt a lot of damage and he falls, you can attack his head. Try to deal as much damage as possible using a combo of quick attacks and charged powerful blows. You can also use the power of spirit.

It is recommended to take the Wandering Wraith as a spirit, it hits extremely quickly and painfully. There is no need to summon duplicates, since in this case there will be less mana left for "Immobilize". You can use the stun in a situation when the boss is about to rise, to gain time for a few more attacks on his golden head.

Having lost half of his health, the Wise-Voice Captain moves on to the second phase. The characteristic feature of this phase is the lightning that the boss releases from his right leg. This attack is considered an AoE and deals damage in an area, while it is active, try to dodge and not attack in response. At one point, the floor will start to glow red, before this you need to either hide or stand on the pillar stand to avoid receiving damage.

Like many powerful bosses, this one has a powerful cutscene attack. The boss stands on its hind legs and jumps on the monkey, if not dodged, the Chosen One will be thrown into the air and attacked with a charged yellow beam, removing a huge amount of health. The ability can be dodged by dodging or going invisible.

Monkey Chief 2

Monkey Chief 2

  • Head: 3, “White snow, severe frost.”
  • Type: elite yaoguai.
  • Location: Pagoda World - Guardian Temple.
  • Reward: 1600 Willpower, Ring of Fire spell.

The second monkey chief is also an unmissable boss. Like the first enemy, he is extremely easy to defeat, but in addition to Will, you will also be able to obtain a new spell.

Where to find

From the altar, go right and climb the stairs to the entrance leading to the temple. Once you the arch, you will see the Chief creating a circle of flame.

How to win

The Warchief's attack pool is somewhat reminiscent of the Tiger Guardian. The battle begins with circular sweeping katana strikes, which the enemy makes diagonally. Sometimes the boss can "pull" the katana and release a stream of air. Beware of circular blows, they only require you to roll behind the monkey's back.

Defeating the second Leader is as easy as the first, just use an aggressive combination: immobilize -> powerful doubles -> transformation -> spirit ability. As a result, the boss will either be dead or lose almost all his health.

Star of Kangjin

Star of Kangjin

  • Head: 3, “White snow, severe frost.”
  • Type: King of Yaoguai.
  • Location: Pagoda World - Guardian Temple.
  • Reward: 1573 Willpower, 3 resources “Cold Iron Leaf”, material Nugget of the Mind, material Lung’s Pearl, armor made from Lung’s scales will become available for creation.

Kanjin is a girl who can transform into a dragon. In addition to this ability, which already causes a lot of problems, the boss has electricity and uses it in both forms. Before the battle, strengthen the Chosen One with all kinds of armor, weapons, and also prepare decoctions.

Where to find

To get to the Star of Kangjin, you will first need to defeat the Monkey Chief located at the Guardian Temple altar. After this, enter the temple grounds, turn left and walk along the corridor.

Coming out of the “tunnel”, walk a little forward and turn left. Continue along the snowy path until you begin to slide down the slope. Next, head to the boss.

How to win

Drink the anti-shock potion, then enter the battle. As soon as the boss starts attacking, he will immediately shoot several lightning balls at the Chosen One, which must be dodged. Use Immobilize and attack the lady until she transforms into her dragon form. Avoid any attacks and wait to transform into a human.

When the Kangjin Star lands on the ground, summon clones and go for a combo of fast attacks. Then you can activate the transformation, and in moments while the boss is stunned, use the spirit. Whenever Star flies in dragon form, she gains invulnerability.

Sometimes, turning into a dragon, a girl shoots with pillars of electricity, from which you can escape by simply running. Try not to stand in front of her face, otherwise you will end up in the hands of the boss and lose a lot of health.

Apramana bat

Apramana bat

  • Head: 3, “White snow, severe frost.”
  • Type: elite yaoguai.
  • Location: Bitter Lake - Northern shore of Bitter Lake.
  • Reward: 1205 Voli, 2 materials Cold iron sheet.

The Apramana Bat is a fairly simple boss, the whole point of the battle with which is to figure out the timing for the strike. The creature constantly flies, which makes it extremely difficult to hit.

Where to find

From the altar, turn right and go through a field full of frozen people, keep to the right side of the location and walk along the shore. As you turn the corner, multiple bones lying near the water.

Walk forward until you reach the largest skeleton. As soon as you get closer, a cutscene with the boss will start.

How to win

A large bat flies, as expected, which is why it is often simply impossible to hit it. This boss's standard attack is to fly into the air and then fall to the ground, dealing damage. Dodge the boss's striking blows and go after him.

The basic strategy with this creature is similar to Kanjin Moon - wait until it hits the ground, immobilize it, and then use your full range of attacks to remove maximum damage.

Chen-long

Chen-long

  • Head: 3, “White snow, severe frost.”
  • Type: character.
  • Location: Bitter Lake - Northern shore of Bitter Lake.
  • Reward: 1189 Voli, 2 materials Cold iron sheet.

Chen-long is one of the characters in the third chapter. The snake initially acts as a boss enemy, but then he will become an NPC assistant.

Where to find

To find Chen-long, stand with your back to the altar and run forward along the shore. On the left you will find several rocks located in shallow water, approach them and start the battle.

How to win

Prepare yourself before fighting this enemy and make new armor. The dragon uses electricity to release lightning and launch fireballs. It's easy enough to avoid them. In addition, Chen-long "explodes" by emitting electricity. Another nasty attack is the tail coming out of the ground.

Sometimes the boss will fly across the arena, dealing damage and releasing electricity. When landing, it attacks with its tail from below. From time to time the dragon will jump up and land, causing significant damage. This is usually followed by an attack with small balls, followed by lightning bolts from above. The combination can be interrupted by immobilizing the enemy.

Tiger Yin (secret boss)

Tiger Yin

  • Head: 3, “White snow, severe frost.”
  • Type: character.
  • Location: Zodiac Village - Entrance to the settlement.
  • Reward: spell "Dark Current".

Tiger Yin is a blacksmith character from the hidden location "Zodiac Village", which can only be accessed after completing the quest chain with Chen Long. Initially, the NPC allows you to craft materials and purchase them, but you can also challenge him to battle, in order to then gain the ability to transform into a tiger.

Where to find

The required altar is located in the "Zodiac Village", to get there, It is necessary to fight Chen-long, which was mentioned earlier. If you go to Xu Dogu in the Cellar location and buy a Special Bone Strengthening Pill, you can get an item from the dragon to open this location. Standing with your back to the altar, go to the right and move through a small arch. Soon you will reach a platform on the other side of which there will be a forge.

When talking to the tiger, you can select the "Challenge to Fight" option to initiate a fight.

How to win

Yin Tiger is another boss that can be overpowered if you take him on with Chapter 3 gear. The enemy starts the fight by inspecting his sword, but when the monkey approaches, he immediately attacks. At this point, you can immobilize him and perform a spirit attack to quickly take off up to a third of his health.

The boss itself is similar to its relatives in mechanics: it fights just as aggressively and quickly. It is worth highlighting a number of basic skills that are worth paying attention to during the battle:

  • A sweeping diagonal sword strike, which is usually followed by a shoulder strike - do two dodges, after which there will be a small window to strike back.
  • A sweeping diagonal sword strike followed by a blow from above - The boss performs a standard attack, then jumps, hitting the ground with his weapon. Here it is enough to dash back. Immediately after landing, the tiger will perform a circular attack.
  • Circle attack - Yin Tiger charges his sword and starts spinning, dealing damage around him. As with other similar attacks, you should simply step back and wait for it to finish, after which you can move on to the counterattack.
  • Rush of Fury — the character charges the sword and makes a powerful dash towards the monkey, after which he can deliver several more normal blows. If he does not do this, attack yourself while the boss is standing.
  • Going invisible — the tiger wraps itself in leaves and disappears, after which it appears nearby and immediately strikes. It carries out such an attack 3-4 times in a row, with short breaks.

The Yin Tiger has quite a bit of health, a third of which can be taken off with just the Wandering Wraith, if you pump it up. Its HP is compensated for by its fighting style: the enemy performs long combinations, not allowing the monkey to insert a blow between them. As soon as the boss starts to transition to the next combo, immobilize it and go on the offensive: use doubles and a combination. Red Tide is best left for a situation where counter-attacks are acceptable, but still too risky.

Non-white

Non-white

  • Head: 3, “White snow, severe frost.”
  • Type: elite yaoguai.
  • Location: Valley of Delights - Rock of Awareness.
  • Reward: 1201 Wills, 2 Yaoguai Particles, Refined Iron Sand, Blood of the Iron Ox, Spirit “Non-White.”

Non-White is an enemy that is fought in several battles. Despite being somewhat drawn out, the boss is fairly easy to defeat, as he has a limited arsenal of skills and doesn't do much damage.

Where to find

To find Nebelo, face the altar "Valley of Delights - Mindfulness Rock", and then run along the left side, keeping to the rock, until you reach a small area near the cliff. The first battle will take place here.

When the boss's health drops to 50%, he will run away. Go into the tunnel and move forward, ing through corridors and arches until you come out into the light. Turn left and go further to reach the meditation place, located not far from the altar. Near this point you will meet the boss again, this time with a full health bar.

How to win

The non-white fights with a spear; in the first battle, which takes place next to the altar, immediately go to Immobilize, then summon clones and carry out a combination of quick attacks. You can end it with a charged strike. Most likely, such a series of blows will remove up to 50% of the boss’s health. After completing the first battle, return to the altar and rest to heal, restore mana, and replenish the bottle.

After reaching the second arena, be prepared that the Non-White will become a little stronger. He will continue to attack the Chosen One with his ice spear. Until the top health bar is depleted, the boss exclusively uses a spear in an attempt to freeze the monkey. Once you completely remove it, the enemy will switch to blades that inflict poison.

The most important thing in the battle is to constantly keep your statuses under control so that freezing and poisoning do not reach the end. Otherwise, the boss has a small number of skills; it is easy to push him into a corner and carry out combinations. In the second phase, it is additionally worth noting the Non-White’s ability to jump and fall down, causing AoE poison damage.

Lan-li-gu-lan

Lan-li-gu-lan

  • Head: 3, “White snow, severe frost.”
  • Type: elite yaoguai.
  • Location: Valley of Delights - Happy Forest.
  • Reward: 891 Will, 2 silks, cold iron sheet, Tadpole material.

Lan-li-gu-lan is the third frog that appears in the plot. Earlier, in the first two chapters, it was already possible to meet exactly the same enemies, but they owned a different element.

Where to find

Stand with your back to the altar “Valley of Delights - Happy Forest”, then run along the path to the left. On the right side you will find a cave. Make your way through all the crevices until you reach the frozen pond with the boss.

How to win

The general mechanics are common to all frogs - the boss jumps on its front legs and hits the Chosen One with its back legs. It's easy to dodge this blow to the side and then deliver several retaliatory blows. There are a few more boss attacks worth paying attention to:

  • The creature spews a frosty wind from its mouth, causing damage and stunning.
  • The enemy stands on its hind legs and screams, after which icicles emerge from the ice, causing damage.
  • The boss lands, creating a fence of ice spikes around him that deal damage.

The most important thing - Beware of paw strikes and any attacks involving spikes. The boss is not very fast, which is why it is quite easy to deal with him, doing rolls to his sides. Immobilize the creature and carry out the already familiar combination of summoning clones and a series of quick strikes, after which the boss will not have much health left.

Blue Moon (secret boss)

Blue moon

  • Head: 3, “White snow, severe frost.”
  • Type: King of Yaoguai.
  • Location: Bitter Lake - Turtle Island.
  • Reward: 2612 Wills, 2 Fine Golden Threads, Nugget of Mind, Pearl of the Moon, Trembling Claw of the Mountains, Breath of Fire Drinks and Supplements.

The Blue Moon is one of four moons that appear in the secret quest chain that can be heard about from the Wise Mentor. This enemy comes third, and to fight him you will also need to get a key item.

Where to find

In the second chapter, you need to find the Moon Scales, a hidden item needed to fight this boss. A separate guide explains in detail where to find them. After this, go to the altar “Bitter Lake - Turtle Island”, stand with your back to the teleportation point and run to the left, going around the stone. Next, go down the cliff and in the distance you will find the silhouette of a boss.

How to win

Blue Moon, like his brothers, is an extremely powerful boss that hits quickly and constantly moves. The battle with this boss will be much slower than the battle with the already familiar Red and Black.

The king is armed with a sword and walks on his hind legs. When starting a battle, do not drink any potions; it is better to fight him several times to learn an arsenal of skills. It also makes sense to return to the boss later, after you have completed some part of the fourth chapter.

The enemy swings the sword in front of him, making diagonal strikes, they often follow each other. When the boss loses 30-35% of his health, he will charge his weapon with electricity and thrust it into the ground, after which he will begin to deal AoE damage. At such a moment it is better to run away. Another nasty attack is jumping and then landing and causing damage.

At the very beginning of the fight, wait for Blue Moon to perform his first attack, then immobilize him and proceed to a combination of Mighty Doubles and quick strikes. If the enemy is stunned, you can perform a powerful blow. “Walk on the Clouds” will allow you to avoid taking damage and make a strong attack from invisibility. Leave the red tide for the very end, when both the boss and the Chosen One have little health left.

Unable

Unable

  • Head: 3, “White snow, severe frost.”
  • Type: leader of the Yaoguai.
  • Location: Valley of Delights - Happy Forest.
  • Reward: 1195 Will, 2 Yaoguai Grains, Refined Iron Sand, Iron Ox Blood, "Incapable" spirit.

The Incapable is one of the bosses with the "not" suffix, the battle with him, unlike the Unwhite, is optional. In of mechanics, all enemies of this type are similar to each other, and defeating them is not so difficult.

Where to find

Stand with your back to the Happy Forest altar and run to the arch, before which you need to turn right. Head through the thicket of the forest to the pillar located next to the bridge, then cross to the other side.

At the fork, turn right and go up the stairs, then immediately turn left and run to another pillar. After going around it, you will climb a hill, behind which the arena with the boss is located.

How to win

In the first phase, the Incapable fights only with his legs. He makes circular attacks, sometimes jumping up, doing a spinning kick or a top-down attack. These are easy to dodge by rolling behind the enemy, then deliver a couple of blows. If the boss jumps, dodge to the side, and after landing, go on the offensive. Since there are two phases, it is not worth wasting your entire arsenal, you can get by with one immobilization and Red Tide, this will be enough to destroy the target.

After taking down all of the boss's health, trigger a cutscene during which the Unable will break the shackles on his hands and will start fighting at full strengthThe boss's arsenal will still include the same kicks, but now they will be supplemented with several techniques involving the hands:

  • Regular punches.
  • A charged palm strike followed by the release of a charge from the palm.
  • Stand - The boss stands for a few seconds and then deals damage around him, knocking down the monkey.
  • Punch - The Unable first attacks with his fist, then releases a shockwave from it.

Despite the fairly solid damage, the enemy makes huge pauses between skills, if you don't count the chains of kicks. During these intervals, firstly, you can hit him several times, secondly, you can move on to a combination of immobilization and a series of quick strikes, which will end with a powerful attack. Here you can already move on to using clones.

Fighter in a green cloak

Fighter in a green cloak

  • Head: 3, “White snow, severe frost.”
  • Type: character.
  • Location: Valley of Delights - Field of watermelons.
  • Reward: 1186 Will, 2 Yaoguai Grains, Refined Iron Sand, Wind Talisman spell.

The fighter in the green cloak is a quest character, to fight whom you must first complete the Treasure Hunter chain. As a result of completing the task, you will be able to find the altar "Field with Watermelons".

Where to find

To get the chance to fight the Fighter in the green cloak, you need to complete the quest. From the altar "Bitter Lake (northern shore)" move to the right along the shore, soon you will notice a gate on the right, ing through which, you can find the character. Destroy the enemies and talk to him until he starts saying the same thing.

Move to the altar "Towers of Karma", stand with your back to him and walk along the pillars, you will find a Hunter near the tree on the right. Use Ring of Fireto warm the man up and trigger a cutscene. Talk to him until he starts repeating the same line again. Now it's time to move on to the fields.

From the Happy Forest, with your back to the altar, go to the arch, then turn left. After ing through the forest and finding yourself at the pillar, turn left and head further.

Cross the pond and turn right at the stone. Then just move along the cliff until you fall down and find yourself at the altar.

How to win

In preparation for battle, it is imperative that equip "Fire Cape", received in the first chapter from stone man.

Most often, the Fighter in the Green Cloak will start the battle with a straight beam of flame, do sideways and forward rolls to get closer to the boss at this time. Here you can also go to the first combo, immobilizing the enemy and performing a combo.

The most common and annoying ability of the Fighter is turning into a wheel of fire. He starts rolling around the arena, damaging the monkey and setting it on fire. At this time, it is enough to dodge to the side and wait until this attack ends. If the Chosen One catches fire, start rolling until it goes out. After losing 50% of health the boss will turn into two wheels, at this stage it is recommended to use the artifact "Fire Cape" to reduce damage.

Further, using the transformation, you can use Azure Dust, this will allow you to avoid fire damage, and also give you the opportunity to "die" if something goes wrong. In the arsenal of attacks, if you do not take into the already disassembled wheel, the Fighter has the following skills:

  • Jump with a strike from above.
  • Leap forward — The fighter sets both wheels on fire and dashes forward, waving them.
  • Teleportation - the boss disappears and then appears in another place, immediately attacking.
  • DEF - the enemy uses the wheel as a shield, blocking incoming damage, after which he appears from the side and strikes.
  • flying sparks - the boss charges the wheel and then releases several sparks that fly after the Chosen One.

The main feature of the Fighter in the Green Cloak is his maneuverability, which is why it is worth giving priority not to doubles, but to immobilization, in order to then be able to move on to a combo and freely inflict damage.

Old Ginseng Guai

Old Ginseng Guai

  • Head: 3, “White snow, severe frost.”
  • Type: leader of the Yaoguai.
  • Location: Valley of Delights - Towers of Karma.
  • Reward: 1448 Will, 2 silks, 1 cold iron sheet, body armor "Ginseng Cloak", Iron Ox Blood, seeds "Thousand-Year Ginseng Seed", drink "Jade Extract", lies on the table, spirit "Old Ginseng Guai".

Old Ginseng Guai is not a secret boss, but it can be hard to find because it is hidden in the ground. It is not a difficult fight, but it will give you a lot of useful materials.

Where to find

With your back to the altar of the "Karma Tower", turn right and run along the path through the forest, ing the frescoes in the wall. After going a little further, you will notice a stone pillar in the distance, near which there is a semblance of a field.

In the center of the field there is a red flower growing, interact with itto try to rip it off. This action will trigger a boss fight.

How to win

After emerging from the ground, the boss stands for a while, then goes on the attack. He doesn't have any outstanding attacks or skills, the only unpleasant skill is that the guai sometimes swings and then falls on the monkey. With such a blow, it is enough to dash to the side.

The boss has an average amount of health for his class and not very high damage. The main advantage in the battle with him is its low durability. Wait for him to make his first attack, and then go on the offensive. Perform a combination of quick strikes and finish it with a powerful blow. Most likely, the boss will fall to the ground, which will allow you to make a series of attacks and repeat the combo again.

If you suddenly didn't manage to complete the combination or the boss for some reason managed to interrupt it, use the spell and stun him to freely charge up for a powerful attack. The old ginseng guai can be defeated without allowing him to make even one hit, for this you just need to continuously perform various techniques.

Captain Wave Calp

Captain Wave Calp

  • Head: 3, “White snow, severe frost.”
  • Type: leader of the Yaoguai.
  • Location: Valley of Delights - Road of Longevity.
  • Reward: 1199 Will, 2 Yaoguai Grains, Refined Iron Sand, Grain of Mind, important item "Captain Kalp Wave's Spirit".

Captain Wave Calp - third captain, which you will encounter along the way. He is also a huge creature whose weak point is his head. The battle with him will be an order of magnitude easier than the battle with the Wise-Voiced Captain.

Where to find

Facing the Longevity Road altar, go through the arch and run forward. When you reach a dead end, immediately turn left and follow the path that will soon begin to stretch between the rocks. Make your way through the piles of rocks until you reach the next set of stairs.

Once you reach the very top, you will see a huge temple in the distance and a red glow in front of it. Head towards it to engage in battle.

How to win

Captain Volna Kalp is as huge as Wise-Voice. At the start of the battle you can take away about a third of his health, using a standard spell combination: stun - summon doubles - a series of quick blows with a finishing powerful one. When attacking an enemy, take into that he reacts sharply to close range:

  • If you stay at the captain's feet for a long time, the boss will start screaming, emitting waves that deal damage.
  • The first skill may be followed by a second one: the boss jumps in place, dealing damage to an area around him.

The Kalp wave has no weak spots in its legs, however it can still be knocked down, dealing multiple blows. The creature gets up very quickly, so immediately after it falls, use immobilization and deal blows to the head to maximize damage. From time to time, the boss can jump a significant distance away, and then erupt charges. The rest of the time, the enemy fights with legs, striking the ground. Towards the end of the battle, he can also start jumping on the Chosen One.

Sea Monk

Sea Monk

  • Head: 3, “White snow, severe frost.”
  • Type: leader of the Yaoguai.
  • Location: New Thunderclap Temple - Temple Entrance.
  • Reward: spell "Frost".

The Sea Monk is a male that resembles the familiar Unwhite and Unable, with long tentacles and an ice-based attack. This enemy is not so much difficult as it is annoying due to its throws and long-range abilities.

Where to find

From the altar "Entrance to the Temple" run to the right, towards the courtyard of the temple. Going a little further, you will get to the corridor, in which you need to turn left. Move further to the end, where you will find steps.

Turn right, go a couple of meters forward and turn left. Move forward again until you reach the terrace. There will be a stone structure on the left, from which the boss will jump out at the Chosen One.

How to win

The Sea Monk fights with tentacles and the element of ice. Before the fight take advantage of anything that can reduce freeze damage, you can also choose the "Azure Dust" transformation to completely neutralize the negative effect. Alternatively, you can use consumables.

The man has high damage, but not much health. From time to time he rises up, going out of reach. The boss mainly fights with the help of several skills:

  • Normal attacks with tentacle strikes.
  • Jump into the air, dealing damage to a nearby area.
  • Tentacle lunge.
  • Big snowball attack.

When the Sea Monk rises on its tentacles, it can be hit, but some of the blows will miss. Using the pillar stance, you can hit it and cause significant damage. At the very beginning of the battle, it is recommended to carry out a powerful combination of blows, consisting of immobilization, summoning doubles and then a strong attack. Most likely, it will be possible to destroy up to half of the health bar.

If you go through this boss as it opens up, you may have some difficulties with him. You can either come back later, or try to start the fight not with a combo, but with a transformation, so as not to lose excess health and put a debuff on him if you use the Red Tide.

Imperfect

Imperfect

  • Head: 3, “White snow, severe frost.”
  • Type: leader of the Yaoguai.
  • Location: New Thunderclap Temple - Temple Entrance.
  • Reward: 890 Will, 2 Silk, Cold Iron Sheet, Iron Bull Blood, Imperfect Spirit.

Imperfect is the penultimate boss of this category, which is not much different in difficulty from its previous brothers: Non-White and Incapable.

Where to find

Facing the altar, run straight ahead to through the first building of the temple. Once you through it, you will reach a staircase, go up the left one and you will find yourself in the courtyard.

Walking on the left side, go around the building, then turn right, and then immediately left. Move to the stairs with the arches to reach the square where two giants are waiting for the Chosen One. Ignoring them, turn right and head into the open doors of the temple, where the boss is waiting.

How to win

The Imperfect is a large bald man who fights with a spear-like weapon. There are only a few nasty skills to be aware of when fighting him:

  • A spin followed by a downward spear strike.
  • A punch that emits an aura and causes knockback.
  • Sweeping circular strikes.

The boss doesn't have a large arsenal of abilities, doesn't hit hard, and doesn't have much health. Powerful doubles will be somewhat useless here, since the Imperfect can throw them away, but they'll do as bait. Start the fight with an immobilization, move on to quick strikes, and finish it all off with a powerful attack in the pillar stance so that he doesn't hit the Chosen One with his spear. Using a transformation, such as Red Tide, and a spirit (Wandering Wight will do), you can finish him off and end the fight.

Unempty

Unempty

  • Head: 3, “White snow, severe frost.”
  • Type: leader of the Yaoguai.
  • Location: New Thunderclap Temple - Temple Entrance.
  • Reward: 1195 Will, tonic decoction, 2 leaves of cold iron, Blood of the iron bull, spirit "Unemptied".

The Unhollowed is the final boss with the prefix "not", completing the chain of Imperfect, Unwhite, and Unable. Fighting him requires completing the fox's hidden questline, and the fight against him is slightly more grueling than the battles with his previous brethren.

Where to find

Move to the altar "Valley of Delights - Happy Forest". From the teleporter, go forward until you reach a wooden arch. Next to it lies the body of a man with a fox on his neck. Examine him and talk to him three times to take the fox form and receive the item "Arctic Fox Brush". Return to your normal form and move on.

Move to the altar "New Thunderclap Temple - Temple Entrance", run along the path to the building and go through it. When you reach the stairs, go up its left part.

Run further until you reach a left turn. Go through the courtyard and enter the open doors to find yourself in a building.

Go through the building, go up to the second floor and move to the balcony on the left. Go through it to the stairs leading further. Go through the courtyard and go up the stairs again. Enter the temple in the form of a fox, to find the Unempty One.

How to win

The Unhollowed is an old monk who has the ability to become a ghost-like figure. The fight against him will be exhausting due to the enemy often going out of reach. Like the previous enemies, the Unhollowed occasionally strikes with an open palm, knocking the monkey back. He is also able to build up an aura and deal damage around himself. The enemy mainly deals standard punches, which are not that difficult to dodge.

The main difficulty is that the boss often takes on a ghostly form and distances himself from the Chosen One. Before this, he begins to spin, and then moves away. When the Unempty One uses this technique, you should stop the series of blows and get closer to him. Be wary of any blows and try to finish the battle quickly, otherwise the fight will be lost, since the battle is about attrition.

Another nasty attack of the enemy is the creation of a circle of pages that will fly at the monkey. You can interrupt them with the artifact "Wind Pill". Use stun more often to prevent the boss from escaping, use a spirit, for example, Wandering Wraith. In addition, the enemy is extremely easy to stun, and you can reduce the distance with "Cloud Walk".

Yellow-browed and the Monkey Chief

Yellow-browed

  • Head: 3, “White snow, severe frost.”
  • Type: King of the Yaoguai and Chief of the Yaoguai.
  • Location: New Temple of Thunderclap - Hall of Mahavira.
  • Reward: 2267 Will, 2 Refined Iron Sand, 3 Cold Iron Sheets, Cosmic Radiance, 2 Fine Gold Threads, Spirit "Apraman Bat" if you defeated this boss, Relic "Turned Up Nose".

Yellowbrow is the final boss of the White Snow, Bitter Frost chapter. He is significantly different from all previous enemies. The battle with this enemy will be much more difficult due to his list of attacks, the ability to go into invulnerability and the structure of the battle. The entire fight with Yellowbrow is divided into three separate battles, with no time to rest between them. The final battle includes three phases.

During the first battle, Yellowbrow fights at half strength, primarily using his mace and occasionally firing bolts of electricity. His most dangerous attacks are:

  • Charge Strike - the boss strikes with a weapon from above, after which an explosion occurs at the place of the strike.
  • disappearance — Yellowbrow disappears and then appears at the other end of the arena. After a few seconds, he releases a wave that you just need to jump over.

The second part of the battle is the battle with the Monkey Chief. The main difficulty in the battle with him is catch the boss on the ground, as the monkey is constantly moving and flying. Try to dodge all attacks from above and immobilize the boss while he is down.

The final battle is the most difficult part of the boss fight. It includes three phases, during which the enemy constantly uses area attacks, releases various charges, creates interference on the field, and behaves more aggressively.

The main guarantee of success in battle is to save all the drinks in your inventory for the last battle. You can heal and spend mana, these parameters will be restored, but the amplifiers will be spent forever.

All boss attacks, strategies for fighting him and a detailed description of his behavior can be read in a separate Yellowbrow battle guide.

All Chapter 4 Bosses in Web Pit

In the fourth chapter you will have to face 17 bosses.

Second sister

Second sister

  • Head: 4, "Rose cheeks, gray hair."
  • Type: leader of the Yaoguai.
  • Location: Lanxi Village - Zhu's Domain
  • Reward: 1952 Will, Poisonous Hair, Grain of Golden Wood.

The Second Sister is the first boss of Chapter 4, appearing before the Chosen One in the form of a huge poisonous spider.

Where to find

Facing the altar of "Lanxi Village - Zhu's Domain", turn right and walk up the stairs to the gate. Entering it will take you to a courtyard where a cutscene will start.

How to win

The second sister is a huge spider, the main one the peculiarity of which is high mobility. The boss's list of skills includes jumping up and then falling to the ground, bounces, and other ways to distance himself. He can also attack from afar, dealing damage with poison and saliva.

During the entire battle, you need to try to knock the boss to the ground as quickly as possible. To do this, wait until the battle starts, then use Immobilize and move on to Mighty Doubles. Attack the enemy, finishing the combination of quick strikes with a stun. After that, strike again, and when the enemy starts to get up, attack him with a powerful blow. During the next use of Immobilize, you can use spirits, the same popular Wandering Wight.

As additional sources of damage, you can always turn to transformation, it will allow you to deal damage, apply a debuff and avoid receiving damage. Also, do not be afraid to use "Misty Step", it will be extremely useful.

The old voracious worm

The old voracious worm

  • Head: 4, "Rose cheeks, gray hair."
  • Type: leader of the Yaoguai.
  • Location: Spiderweb Pit - Leaf Bridge.
  • Reward: 1471 Will, 2 Silk, 1 Cold Iron Sheet, Important Item "Insatiable Protoworm".

The Old Ravenous Worm is a fairly weak boss that you can defeat on your first try. It's a bit difficult to reach, but that's where the difficulty ends.

Where to find

From the "Leaf Bridge" altar, turn left and cross further, at the cocoons turn left and the crossing, then turn left again.

Soon, on the right side, you will find an arch leading to the "hall" of the cave. Move there to find five chests standing inside. After that, exit through another age. Once outside, go forward to the cliff.

You will find this boss under the tree.

How to win

The old worm mainly attacks with its body, falling on the Chosen One and causing damage. By dodging, you can both avoid damage and attack in response. The boss has very little health and is extremely weak.

When starting a fight, immediately summon powerful doubles, after which you can use "Immobilize" so as not to waste the first spell's time on dodging. After completing a series of quick attacks and performing one powerful one, remove half of the health bar. Then you can move on to transformation, for example, to Red Tide. This will knock off more health from the enemy and apply an attack. A few more attacks, summon the spirit and the boss will be defeated.

Taoist Poisoner 1

Taoist Poisoner 1

  • Head: 4, "Rose cheeks, gray hair."
  • Type: character.
  • Location: Spiderweb Pit - Jade Lake.
  • Reward: 1939 Voli, legendary arm equipment - "Poison Bracers".

This meeting with the Taoist poisoner will be the first, its main one the point is to get the chance to cross paths with the boss again, to then open a hidden location. The battle will be extremely easy, but before victory, try to attack Daoist from behind to tear off four arms and get legendary bracers, which provide protection from poison and increase critical damage.

Where to find

Facing the Jade Lake Altar, turn right and move through a narrow hallway filled with cocoons. Once you through it, you will find yourself in a small area with a huge cocoon hanging in the center.

How to win

First you need to attack the hanging cocoon, there will be no difficulties here, no one attacks the Chosen One. Beat him until the cut-scene starts.

The Poisoner Daoist fights extremely quickly and agilely, and his list of skills includes the following techniques:

  • A dash towards the Chosen One in a straight line.
  • Bounce back.
  • Quickly distance yourself from the wall.

All these techniques serve as "acceleration" so that the Daoist can pause and then attack the monkey again. The enemy prefers to deliver straight blows, sometimes adding spins or diagonal attacks. The enemy fights with six arms, which is why he strikes extremely quickly, although not very painfully.

While the Daoist is standing still, use the spell "Mighty Doubles", then start the offensive and activate "Immobilize". Perform a couple of series of quick attacks, after stunning the boss, summon the spirit. Then you can move on to "Misty Step" and transformation. The fight will be over. While the enemy is stunned, or just landed and takes a break, attack him right on the back to knock out the item.

Guai-centipede

Guai-centipede

  • Head: 4, "Rose cheeks, gray hair."
  • Type: leader of the Yaoguai.
  • Location: Spiderweb Pit - Middle of the pit.
  • Reward: 1945 Will, the Center of Emptiness, the Grain of Golden Wood, the spirit of "Guai-centipede".

The Guai Centipede is a huge centipede that attacks primarily with its shell. The boss does not pose a serious threat, as it is extremely slow and has clear attack patterns.

Where to find

Facing the altar "Spiderweb Pit - Middle of the Pit", turn right and jump off the ledge. Cross the "field" full of cocoons and move forward.

Very soon you will find yourself in front of another cliff, and below there will be an arena with a centipede. Jump down to start the battle.

How to win

The Centipede Guai often jumps on the Chosen One and tries to crush him with its shell. Of the most unpleasant and fast attacks, two can be singled out:

  • A jump upwards and then landing in a folded position.
  • Wheel - the centipede rolls up and begins to cut across the arena.

While the boss is rolled up, he takes a break, opening himself up for counter attacks. You can deal a lot of damage during this window, and if you use Immobilize, you can take off even more health. From then on, almost all attacks are done by simply rolling behind your back.

Having lost almost all of its health, the guai will summon small companions who will pursue the Chosen One. The boss himself will roll onto the monkey. Dodge the "wheel" and run from the centipedes until they disappear. After waiting for the attack to , use "Immobilize" again, then perform a standard combo and summon the spirit.

Right hand of Buddha

  • Head: 4, "Rose cheeks, gray hair."
  • Type: leader of the Yaoguai.
  • Location: Spiderweb Pit - Oblivion Rock.
  • Reward: 1937 Will, 2 sheets of cold iron, Thin gold thread, important item "Echo of the past".

Buddha's right hand is a hand only in the first half of the battle, then the boss turns into a beetle. The main difficulty of the battle is in the arena, which is a corridor.

Where to find

Facing the Oblivion Rock altar, turn left and move down the hallway. About halfway down the path, you'll find a hanging hand in the center of the road. Examine it to begin the battle.

How to win

In the first half of the fight you will have to fight the hand, this part of the fight is almost not difficult. The hand swings from time to time and tries to clap. The boss attacks very weakly, but has quite a lot of health. Mana can be spent on "Immobilize" to reduce the time of the fight and not wait for the hand to "calm down".

Having removed 50% of the boss's health, you will transfer it to the second phase. The creature mainly spits poison, sometimes makes dashes and deals damage with sound in the area. Here the battle will be significantly complicated by the size of the boss: it takes up almost the entire age. You can use the Cleansing Powder to prevent the misfortune from finishing off the "Poisoned" status. Dodge the boss behind his back, and when he switches to an area attack, use "Immobilize", switching to an active attack.

Yellow moon

Yellow moon

  • Head: 4, "Rose cheeks, gray hair."
  • Type: leader of the Yaoguai.
  • Location: Spider's Web Pit - Dead Moon's Ravine.
  • Reward: 5115 Willpower, Great Strength Tendon, Kun Mountain Steel, Mind Fragment, Moon Pearl, Carassius Auratus Chapter Curio, Golden Radiance Spell.

Yellow Moon is one of the bosses that is part of a hidden quest chain. He is an order of magnitude stronger than all of his brethren that could be encountered earlier. The best strategy is to open the right altar, and then return to it in the early-mid part of Chapter 5.

Where to find

To be able to fight the Yellow Moon, you need to acquire the Moon Chusheki, as well as defeat all of the boss's previous brothers: Red, Black, and Blue Moon.

From the altar "Spiderweb Pit - Dead Moon's Ravine" turn right and climb the stone stairs to the raised area. When you reach the gazebo, turn left and you will find the boss.

How to win

The entire cliff and the arena behind the gazebo serve as an arena. When you enter the arena with the boss, immediately prepare for an attack. He usually begins the fight with a lunge with a spear charged with shock. This is his main weapon, which deals significant damage and applies a debuff, which is why it is worth stocking up on Anti-Shock Powder.

The boss uses long combinations of blows, switches to attacks in the air and actively fights with legs. In addition, it is extremely difficult to knock him off balance: the moon does not fall, but immediately lands in a fighting stance. By sticking a spear into the ground, the boss flies up and attacks in the air. Having lost half of his health, Yellow Moon begins to fight more aggressively and performs longer combinations.

As for equipment, it is recommended to use Mighty Twins, Immobilize, and Mist Step. For the spirit, the standard Wandering Wight will do, which is suitable for most bosses. For transformation, you can take Red Tide or Void of Shadows.

Bao-li-gu-bao

Bao-li-gu-bao

  • Head: 4, "Rose cheeks, gray hair."
  • Type: leader of the Yaoguai.
  • Location: Spiderweb Pit - Bottom of the Pit.
  • Reward: 1446 Will, Refined Iron Sand, Tadpole, Buddha's Left Hand.

Baoligubao is a familiar frog boss for each chapter. It is somewhat similar to its fellows, but now has the ability to poison the Chosen One.

Where to find

Facing the "Bottom of the Pit" altar, turn left and head into the ravine covered with cocoons. Move on until you reach the next room. After examining the room, you will notice another crack from which the light of a torch can be seen, move there.

Continue through the cave, turning left. the torches and enemies, then head forward. Climb the slope and turn right, where you will notice a frog.

How to win

Baoligubao attacks with its paws, making attacks in an arc. As befits a frog, it often jumps: sometimes to distance itself, sometimes to attack. Its special features include an extremely long tongue, which it uses to fight, as well as the ability to spit poison, which subsequently accumulates a debuff.

Start the fight by summoning doubles, get closer, immobilize the creature and go on the offensive. The frog does not have much health and does not cause any colossal damage, which is why it will take 2-3 combos to kill it. Try not to get hit by poison attacks, this will significantly complicate the age.

Zhu Bajie

Zhu Bajie

  • Head: 4, "Rose cheeks, gray hair."
  • Type: character.
  • Location: Web Pit - Hut of Immortality.
  • Reward: 2604 Will, 2 Fine Golden Threads, Important Item "Bloody Needle", Curio "Jade Moon Rabbit".

Zhu Bajie is a small fox companion who accompanied the Chosen One before. Now he must fight him, the battle consists of three phases, the most difficult of which is the third.

Where to find

From the "Hut of Immortality" altar, turn right and move forward through the arch. Once you reach the hut, you will begin the fight.

How to win

Fighting a Fox with a Rake is divided into several phases. The first one will take place near the hut. The creature mainly fights with a tool, spits black liquid and turns into a tornado from time to time.

Dodge his slow attacks, and when a window for counterattacks appears, go on the offensive. Use Immobilize, summon doubles, and go into a combo of fast strikes. You can finish the entire chain of skills with a spirit. Don't save mana, because you can restore it later. Once you've taken down all his health, the boss will disappear. Now you can heal up, and then go back and follow the path that has opened up.

In the second battle the battle is divided into two phases. The first one looks almost the same as the previous battle. It is enough to dodge in time and not get hit by his long-range attacks, while simultaneously striking back. In the first phase, try not to waste mana.

Once the fox's health drops, he will enter the second phase. The entire battle is complicated by the arena being filled with mud, which slows down movement. As soon as the second phase begins, the enemy will actively transform: first into a boar, then into a rhinoceros, and then into a fish. Dodge all attacks and, while the boss is taking a break, use spells to take away as much health as possible.

In particularly difficult transformations, you can use the transformation yourself to avoid losing HP. The enemy's most harmless form is a boar, which can be knocked to the ground and attacked without hindrance.

Purple spider

Purple spider

  • Head: 4, "Rose cheeks, gray hair."
  • Type: character.
  • Location: Spider's Web Pit - Cave of Encounters.
  • Reward: 2581 Will, Refined Iron Sand, Spider's Paw, 2 Fine Gold Threads, Golden Wood Grain.

Before fighting the Purple Spider, which is an unmissable boss, it is recommended to defeat all of the above to level up enough. The main goal is to defeat the enemy as quickly as possible so as not to drag out the battle.

Where to find

Facing the altar "Spiderweb Pit - Cave of Meetings" turn right and run along the only path to the very end.

How to win

It is recommended to stock up on potions to increase attack power and critical damage in advance. You will also need "Cleansing Powder" to avoid getting the "Poisoned" status and avoid unnecessary damage. Try to defeat the boss as quickly as possible, causing maximum damage.

Start by summoning your Doppelgangers, and when you get close, use Immobilize. As usual, do a quick chain of attacks to knock the enemy down and go for a powerful strike. While the boss is confused, turn into a Wandering Wraith to deal a lot of damage again and stun again.

Next, you can move on to transformation, the usual Red Tide will do for this, but you can also use Azure Dust to get protection from the misfortune. Almost all of the boss's attacks deal poison damage, which is why you should constantly look at the Poison status. Do not step on puddles on the ground, and do not approach the web, so as not to get stuck in it. Use immobilization as often as possible.

Beetle Commander

Beetle Commander

  • Head: 4, "Rose cheeks, gray hair."
  • Type: character.
  • Location: Temple of the Yellow Flower - Evil Forest.
  • Reward: 2581 Will, Refined Iron Sand, Spider's Paw, 2 Fine Gold Threads, Golden Wood Grain.

The Commander Beetle fights with his minions, which makes the battle much more difficult. It is recommended to clear the arena of Taoists first, then fight the enemy one-on-one.

Where to find

Facing the altar of the Yellow Flower Temple - Evil Forest, head right. the enemies and turn right again to reach the wooden platforms.

After that, move along the wall to the right until you reach the fence. Now all that remains is to go further to the yard where the training is taking place. Here you can use any area damage skills to quickly move on to the boss fight.

How to win

Enemies in the arena can be killed in advance, or simply ignored. This will make the battle a little more difficult, since they still do some damage. For a battle with multiple targets at once, the artifact "Pill of the Winds" is perfect, you can also use the Bat of Arpamana.

The boss's list of skills includes standard sword strikes and poison spitting. They are easy to dodge, but you should still constantly pay attention to the "Poison" status. Move on to "Immobilize", summon doubles and a combination of quick strikes, ending it with a powerful attack.

Mushroom Woman

Mushroom Woman

  • Head: 4, "Rose cheeks, gray hair."
  • Type: character.
  • Location: Temple of the Yellow Flower - Courtyard of Light.
  • Reward: 1455 Will, Refined Iron Sand, Material "Void Core", Seeds "Monkey Head Mushroom Spore", Spirit "Mushroom Woman", Legendary Drink "Nine Heavens Sunset".

Mushroom Woman is a very easy boss that is hard to find. It will be very easy to defeat the enemy, but the reward is worth finding it.

Where to find

Facing the Yellow Flower Temple - Courtyard of Light waypoint, go through the gate and walk along the wall on the left until you go through another gate.

Move on, there is only one path ahead. Go further, gradually climbing the stairs until you soon find yourself at a fork where you will need to turn right. There you will find a courtyard with a mushroom growing in the center. Examine it to start the battle.

How to win

The mushroom woman has very little health, she doesn't hit hard, but she does apply debuffs. It's worth immediately calculating and ing her attack patterns. The most popular ones are circular strikes with a staff and poison attacks that apply Poison. The enemy is able to restore health, albeit very little.

Start the fight by summoning clones, go to Immobilize, then use a combination of quick strikes. While the enemy is getting up, go to a charged attack, and then summon a spirit. Most likely, the boss will have no health left and the fight will be over.

Senior Overseer (Secret Boss)

  • Head: 4, "Rose cheeks, gray hair."
  • Type: character.
  • Location: Temple of the Yellow Flower - Courtyard of Light.
  • Reward: Nine-fold refined heavenly pill.

The Senior Overseer completes a hidden quest that requires you to first explore the Web Pit in search of altars with purple talismans. While trying to find the last one, you'll run into a boss.

Where to find

First, you'll need to collect three purple talismans in the Web Pit. If you don't do this, you won't be able to fight the boss. Go to the altar of the "Yellow Flower Temple - Courtyard of Light" and run through the gate into the courtyard. Inside interact with the last altar, where the talisman lies. Thus, start the battle.

How to win

The peculiarity of the Senior Overseer is that he simply cannot be killed. It is necessary to remove only 10-15% of the total healthto end the battle. When the battle begins, use Immobilize, summon powerful duplicates, and use a combination of rapid strikes. Finally, perform a powerful attack and summon a spirit, such as Wandering Wraith. Once the 10% threshold is ed, a cutscene will start, during which the Overseer knocks the Chosen One to the ground. This is the end of their confrontation.

Taoist Poisoner 2

Taoist Poisoner 2

  • Head: 4, "Rose cheeks, gray hair."
  • Type: character.
  • Location: Temple of the Yellow Flower - Courtyard of Light.
  • Reward: 1956 Voli, A Grain of Golden Wood.

The Taoist poisoner had already met the Chosen One earlier, at the Jade Lake. The second the encounter will only become available after winning the first timeNow the Daoist has two phases, each of which is accompanied by a separate health bar.

Where to find

From the altar, move forward through the gate, then keep to the left wall and continue until you through the gate again. Then follow the only path forward.

Climb the stairs and up the slope, heading to a fork. Turn left at it and go through the gorge.

Eventually you will reach a slope, going down which you will find yourself in an arena with a boss.

How to win

In the first phase, Daoist dashes and fights much more actively. He has a full health bar, which is a bit problematic to destroy completely. The enemy makes circular combinations of blows, attacks with all hands, jumps from above and sometimes goes invisible. The best strategy at this stage is immobilize the boss and hit him on the backto cut off the hands and start a cutscene.

In the second phase, the Poisoner Daoist fights with his swords, performing increasingly longer combos. The boss is now much more aggressive. Dodge his long-range attacks and combos, from which he can switch to an attack from above. Use Immobilize more often, and if there are few bottle reserves left, switch to Transformation, which will help you survive several attacks and inflict damage on the boss.

Daoist Mi (secret boss)

Taoist Mi

  • Head: 4, "Rose cheeks, gray hair."
  • Type: leader of the Yaoguai.
  • Location: Hidden Location: Purple Cloud Mountain - Falling Petals Village.
  • Reward: 1469 Will, Purified Iron Sand, Violet Hail spell.

Daoist Mi is a boss who lives in a secret location that opens after defeating the Poisoner Daoist for the second time. The masked man has two phases, in each of which the health bar is refreshed. In the first, you have to fight the Daoist himself, in the second - his worm form.

The boss must be defeated before the battle with the final boss of the area, the Twilight Lord, otherwise the battle will become unavailable.

Where to find

From the altar "Hidden Place: Purple Cloud Mountain - Falling Petals Village" turn right and move along the bridge. Once you cross to the other side, keep left and go up the stone stairs. Once you get to the courtyard, go left to the building where the man in the strange mask is standing. Before getting here, you will need to defeat the Poisoner Taoist twice. To fight Taoist Mi, It is necessary to complete his task to find the "Violet City".

How to win

The battle is divided into two phases, in each of them the boss has a new health bar. In the first, he acts as a human, attacking with a sword and legs, in the second he switches to the form of a worm, starting to attack with poison. For safety stock up on "Cleansing Powder", it will allow you to remove the poisoning debuff.

In the first phase, dodge kicks by rolling behind the Taoist, try not to get hit by his long-range projectiles, and attack when the boss stops after a combo. It is advisable not to waste spells simply, but save them for the second phase.

When fighting the worm, constantly remove the poison from yourself. The enemy uses the same techniques, lunging forward, but now he spits poison, leaving puddles on the ground. Be wary of them and use the maximum number of spells to quickly end the battle.

Lord of Scorpions (secret boss)

  • Head: 4, "Rose cheeks, gray hair."
  • Type: King of Yaoguai.
  • Location: Hidden Place: Purple Cloud Mountain - Abode of the Deity.
  • Reward: 2588 Will, Sky-piercing Horn, Deadly Sting, Fine Golden Thread, Mind Fragment, Stained Jade Bottle, Enhanced Aura Moon Pellet.

The Scorpion Lord is also a secret boss from a hidden location, access to which opens after killing the Poisoner Daoist. This is an extremely strong opponent, for the battle with which it is recommended to first level up to 65-75.

Where to find

From the altar "Purple Cloud Mountain - Abode of the Deity" go up the stairs on the right. You will get to a small platform where a hut is located. Move towards it to start a cut-scene. Break the barrelsto anger him and start a battle.

How to win

Stock up on "Cleansing Powder", the Scorpion Lord regularly attacks with poison and sprays it around the arena. The potion will allow you to remove the accumulation of poison. In the fight, it is important to the timing, since simply spamming the roll will not work.

The longer you continue the fight, the harder it will be to defeat the enemy. Firstly, Scorpion is great at exhausting, and secondly, sooner or later the potions will simply run out. When the claw or tail starts to glow, get ready to dodge. A common attack is to go underground, after which the boss will pop up nearby, be ready to run away at the last moment.

You can start the fight with powerful doubles, then survive a couple of hits and move on to Immobilize. Strike from behind, finishing the combo with Wandering Wraith. When the clones disappear, move on to transform. You can use Red Tide for high mobility, or Azure Dust for protection from the affliction.

Twilight Lord (secret boss)

Twilight Lord

  • Head: 4, "Rose cheeks, gray hair."
  • Type: King of Yaoguai.
  • Location: Hidden Place: Purple Cloud Mountain - Nest in the Clouds.
  • Reward: Kun Mountain Steel, Blood Moon Beast Horn, 2 Golden Wood Grains, Mind Grain, Double-Crested Rooster Blood Supplement, Weaver's Needle Artifact.

Twilight Lord - the last boss of the secret location, defeating which will not allow you to defeat the previous two enemies. This enemy is somewhat easier than the Scorpion Lord, but also has two phases, divided into different health bars.

Where to find

Standing next to the altar, climb up the stone stairs, at the top there will be an arena with a boss.

How to win

The first phase is a battle with a huge bird skeleton. The attacks in the first phase are quite slow and measured, they have clearly defined animation triggers. It is advisable to complete the first part of the battle without using healing or spells. Attack the enemy in the legs and dodge if he runs at the Chosen One or releases projectiles.

In the second phase a more aggressive offensive will begin, which is why it is worth saving bottle charges for this part of the battle. Dodge the ranged attacks with which the creature begins the second phase. Immediately after this, you can move on to "Mighty Doubles". Having ed the danger in the form of daggers, get closer and use "Immobilize". In addition, you can use a powerful attack or spirit.

Next, you can proceed to transformation, this will allow you to avoid losing health and inflict more damage to the enemy. The artifact "Wind Pill" will be suitable in this battle, use it when the enemy is aggressively attacking to "cancel" his attack and stun him.

Thousand-Eyed Daoist Master

Thousand-Eyed Daoist Master

  • Head: 4, "Rose cheeks, gray hair."
  • Type: King of Yaoguai.
  • Location: Temple of the Yellow Flower - Courtyard of Light.
  • Reward: 3693 Will, Shining Golden Eye, 2 Fine Golden Threads, Heavenly Ribbon, 2 Golden Wood Grains, Steel from Mount Kun, Grain of Mind, Heaven-Piercing Horn, Relic "Envious Tongue".

Thousand-Eyed Taoist Mentor is the final boss of the fourth chapter, the artifact "Weaver's Needle", obtained from the previous secret boss, will be very useful for the battle with him. To successfully fight him, you may need to clear the entire chapter, defeating each elite enemy. Another feature is that in the first battle, spiders fight on the side of the Chosen One, but then there will be no helpers, but the boss's starting health will be at 80%.

Where to find

Facing the altar of the "Yellow Flower Temple - Courtyard of Light", turn right and go through the hole in the wall. Eventually, you will find yourself in a field where you will fight an enemy.

How to win

The enemy attacks with the "Shock" attack, occasionally inflicting poisoning. To fight him, you will need to get Anti-Shock and Cleansing Powder to remove debuffs in a timely manner and avoid unnecessary damage. In Xu Doga's shop, you can increase defense and resistance to electricity.

When you are alone with the boss, summon your doubles, get close and use Immobilize. Attack the enemy with quick strikes, then perform a charged attack. Now you can move on to transformation, Red Tide will allow you to inflict a lot of damage, and Azure Dust will allow you to avoid debuffs.

Throughout the battle, the Thousand-Eyed Taoist uses shock and poison attacks, throwing swords and releasing streams of poison. From time to time, the boss will launch lightning bolts that fly from above. As soon as the boss disappears, start moving and prepare to dodge, the attack from the ground does a lot of damage. For safety, you can use "Misty Step".

After taking away 70% of the enemy's health, start the cutscene. The boss will turn golden and plunge a sword into his throat. Using the artifact "Weaver's Needle", you can return the enemy to the standard state, and then go on the offensive. You can use a spirit attack, this will allow you to kill the enemy faster.

All Bosses of Chapter 5 on Firebreathing Mountain

18 bosses will be encountered during the age of Act XNUMX. The peculiarity of many elite Yaoguai of the Fire-Breathing Mountain is the burning attacks: the artifact "Fire Cape" is necessary both for protection from burning in most battles and for safe exploration of the world.

Fighter with a white axe

Fighter with a white axe

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: character.
  • Location: Smoldering Forest - Ash I.
  • Reward: directly for the battle - no. The chests in the arena contain ~5300 will, Cold Iron Leaves ×5, Golden Tree Grain ×1, Grain of Reason ×1.

The Prince's Guardian with the Bull's Head. The fighter with the white axe is a friendly character who, in the heat of battle with the undead, confused the Chosen One with the enemy.

How to find

Located in the next arena from the Ash I altar and cannot be missed.

How to win

This is not a full-fledged boss: he will stop acting hostile when his health drops to ~30%. In the fight, spam all active abilities on the boss, but first it is better to clear the battlefield a little with quick attacks from smaller yaoguai, since they indiscriminately attack both the boss and the Chosen One. Since the White Axe Fighter is not defeated in the usual sense of the word, there will be no reward for the fight itself, it will lie in chests in the arena.

Cart (brown with iron)

Cart (brown with iron)

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite yaoguai.
  • Location: Smoldering Forest - Ash I.
  • Reward: experience ~1780, will ~1750, Refined iron sand ×1.

One of the 5 carts in Act XNUMX. The cart (brown with iron) is a boss blocking the way, encountered on the main route, and therefore cannot be missed.

How to find

From the place where you talked to the White Axe Fighter, go up the stairs and walk along the wall. The cart will be blocking a narrow age along the wall.

How to win

You can fight the boss either face to face or from behind. The danger comes from fire attacks, so the tactics come down to the following:

  • Take the Fire Cape artifact to resist fire.
  • The boss can be frozen: the Bloody Eyes or Frost transformations do a great job of this.
  • Craft Cooling Powder to get rid of burning.

Stand in any corner, on either side of one of the legs, and attack the cart. You can avoid the fire breath in the corners. Sometimes the boss will try to smoke the Chosen One out of the corner with a double smash (raises his arms) or a fire spit (crosses his arms). At these moments, break the distance and immediately return to the same place.

The cart can be walked around the edge of the wall and approached from behind. This can be done by walking along the wall on the right side.

Father of stones

Father of stones

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite spirit.
  • Location: Smoldering Forest - Smoldering Heights.
  • Reward: experience ~1780, will ~1750, Refined Iron Sand ×1, Emptiness Focus ×1, spirit "Father of Stones".

The Father of Stones is a boss spirit encountered during the story. It cannot be missed. It is characterized by the fact that it does not use fire attacks, but tries to stun the Chosen One with a roar.

Where to find

On the platform in front of the gate, accessible immediately after the altar. The Father of Stones himself will crawl out from behind the wall when you get close to the gate.

How to win

Cast "Mighty Doubles" from the start of the fight, then stop the enemy with "Immobilize" and press on him with all attacks, including the spirit ability. During the first immobilize, you can remove more than 50% of his health. The spirit of the Wandering Wight takes off especially a lot of health. If you pour in enough damage, the Father of Stones will fall, after which you can finish him off with a freeze transformation.

Cart (gray with bronze)

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite yaoguai.
  • Location: Smoldering Forest - Smoldering Heights.
  • Reward: experience ~1780, will ~1750, Silk ×2, Cold Iron Leaves ×1.

The Cart (gray and bronze) is the second boss in the series of carts that spit fire. The enemy cannot be missed or flanked, and must be knocked out of an extremely narrow age.

Where to find

After the Father of Stones, enter the gate, run along the linear path between the rocks and be shot at from a cart. Continue along the path, the cave and come out to a narrow rocky gorge, the age to which is blocked by the desired enemy.

How to win

There are practically no differences from the first Wagon (brown with iron), but the battle is more difficult due to the fact that you can't go around or get behind it, you'll have to fight face to face. The tips remain:

  • Take Fire Cape (Artifact) for Fire Resistance and Cooling Powder to inflict Burning status.
  • Stand in the right corner and try to attack the cart from there: the fire breath has a worse reach to this place.
  • As before, a safe place will not protect you from area attacks at close range. In these moments, try to dodge or break the distance if possible.
  • Use the powerful attacks for concentration. They knock the boss off balance and he falls to the ground defenseless.

Swift Flame and Swift Wind

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite yaoguai.
  • Location: Smoldering Forest - Ash II.
  • Reward: experience ~5500, will ~4450, Refined iron sand ×1, Golden tree grain ×1.

Swift Flame and Swift Wind are two bosses at once, one of which attacks with fire, and the other flies. Both opponents are mobile, and one of them also flies. You will have to run quite a bit to damage each of the magical heads.

Where to find

Go through the ravine where you fought the Cart (gray and bronze). The next arena is for the battle with the named boss.

How to win

There are two bosses in the arena, but it is better to focus attacks in the following order:

  • Kill the Frisky Flame first as it doesn't fly and does more fire damage.
  • Next, take on Swift Wind: after the death of his partner, he will begin to attack the Chosen One more actively and fall to the ground more often.

Don't forget to take the Flame Cape to the fight, for protection from fire. During the fight, Swift Flame will often temporarily give fire power to Swift Wind. At such moments, Swift Flame will stop and just lie there for a few seconds: this is the best window for injecting damage, but you will need to keep an eye on the strengthened Swift Wind, which will now water the arenas with flames. We advise you not to wait, but to accept the risk and attack with all your moves.

Sometimes the Swift Wind will also start chasing the player, trying to blow him to death with the usual wind: there is no point in resisting this, it is easier to run away from the enemy, taking on him only after defeating the burning head. If you get caught in the flow, go invisible with "Cloud Walk" and run away.

When Swift Flame is killed, Swift Wind will begin to use dive attacks on the Chosen. If these are dodged, Swift Wind will fly face-first into the ground and remain motionless for a few seconds, which is a great window to inject damage. Catch the boss in these dive attacks, and use powerful Pillar Stance moves to reach him while he's flying.

Silicon Chieftain

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite spirit.
  • Location: Hot Valley - Entrance to the valley.
  • Reward: experience ~1950, will ~1780, Refined Iron Sand ×1, Samadhi Fire Crystal ×1, Emptiness Focus ×1, spirit "Silicon Chieftain".

The Flint Chieftain is one of the golem side bosses in Act 5. Golems must be defeated to accumulate materials to upgrade the Greater-Ornamented Stone Staff.

Where to find

From the Valley Entrance altar, follow the rocky path until you reach an open area with magma. Instead of going up to the gate, turn left and walk along the lava river, which will lead to a dead end with the boss. To walk on lava in Chapter 5 without taking damage, be sure to equip the Fire Cape artifact. Using it is optional.

How to win

The boss has two dangerous attacks:

  • Jumps and slams his body weight onto the Chosen One: avoidable with Cloud Walk or dodge.
  • Summons a magma wave in front of him: rolling sideways saves him.

The golem's special feature is its ability to leave short-term magma eruptions where attacks hit: do not return to the same place where you rolled a second ago, otherwise you will fall into a trap. The boss is relatively ive in behavior, it can be stunned by powerful attacks from any stance and beaten with quick strikes (LMB).

Cloudy fog, Foggy cloud

Cloudy fog, Foggy cloud

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite yaoguai.
  • Location: Hot Valley - Entrance to the valley.
  • Reward: experience ~5494, will ~4500, Cold Iron Leaves ×1, Emptiness Focus ×1, Thin Gold Thread ×1, spirit "Misty Cloud, Cloudy Mist".

Cloudy Mist, Misty Cloud - a unique double boss, the peculiarity of which is that in most cases one Yaoguai of the pair fights in the arena, but at any moment he can dissolve and summon his brother in his place. Cloudy Mist and Misty Cloud have two different health bars.

Where to find

Starting from the Valley Entrance Incense Altar, descend along the rocky path into the magma cave, then climb up and through the huge Chinese gates without doors. The further path has no branches and leads directly to the battle site.

How to win

It is pointless to focus on only one boss without attacking the other, since they come and go from the arena at random. Give it your all in relation to the boss that is currently embodied on the battlefield. To delay the enemy longer, cast the mysticism "Immobilize". In the fifth chapter, you can already assemble a working blacksmith and deliver powerful blows in battle for concentration after a few seconds of running.

Note that both bosses are fire-based. Gray magic spheres and beams also burn. Cooling Powder and Flame Cape are more useful than ever.

Guardian of the Fire Mountain and the Yin-Yang Fish

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: King of Yaoguai.
  • Location: Hot Valley - Emerald Hall.
  • Reward: experience ~4300, will ~3200, Heavenly Ribbon ×1, Thin Golden Thread ×2, Yin-Yang Taoist Robe, Moon Balm after returning to the Emerald Hall (lies by the bench in the center of the room).

A story-driven battle with two phases: first, you must defeat the Guardian of Fire Mountain, then defeat the Yin-Yang Fish using arena mechanics unique to this battle.

Where to find

From the "Lochi's Palace" altar, exit to the lower level of the palace and follow the path not flooded by magma to the "Emerald Hall" altar: the unflooded part of the palace is completely linear and does not imply forks. From the "Emerald Hall" you only need to climb the stairs to reach the arena.

How to win

In the first battle, you have to defeat the Guardian of the Fire-Breathing Mountain. The battle algorithm is as follows:

  • The boss stands on the ground and reluctantly fights back. At this point, you need to pour damage into him.
  • At a certain point, he flies into the air and summons smaller yaoguai, which must be killed to allow the Guardian to descend.
  • This repeats several times per battle, depending on the player's damage.
  • When the Guardian is low on health, he will summon a horse. Defeat him to complete the first phase.

In the second battle, you will have to fight the Yin-Yang Fish. Unlike the first, this battle is difficult and success depends entirely on the use of the Yin-Yang arena mechanics. The Chosen One's normal attacks will not cause significant damage to the fish, so to fix the situation:

  • Collect white orbs around the arena that the fish drops if it's black, or black orbs if it's white. If you collect enough orbs and activate Yang or Yin status, attacks on the fish will deal double damage, if it is the opposite color.
  • Sometimes the fish will jump up, hover in the air, and summon a chain of damaging spheres. If one sphere hits the Chosen One, the rest will be difficult to avoid. Use Cloud Walk to disrupt the spheres' homing by going invisible.

Cart (scarlet with silver)

Cart (scarlet with silver)

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite yaoguai.
  • Location: Hot Valley - Emerald Hall.
  • Reward: experience ~1950, will ~1800, refined iron sand ×1.

The third boss in the cart series. This fight is characterized by the fact that the cart is now mobile, constantly moving around the arena.

Where to find

From the Emerald Hall, climb up the rocky path and come out onto a wasteland, shot at by a cart from above. You need to continue the linear climb up to the battlefield with the boss: there are no forks in the route.

How to win

The wagon's moveset has little uniqueness compared to the previous ones, but it now has the ability to move around the arena. Trying to get behind it is a bad idea, as the wagon can:

  • To suddenly douse with fire.
  • Suddenly quickly back up and run over the Chosen One.

We recommend choosing the following safe positions:

  • Near one of the boss's paws, just like before.
  • To the side, since the boss has no effective ways to reach the Chosen One in this place.

The rest of the fight is identical: use Flame Cape and Cooling Powder to resist fire; when the wagon starts breathing fire, dodge or run to the side, trying to flank; use powerful attacks for concentration to stun the boss; use freezing transformations, because the boss can be frozen.

Nine-hatted guai lingzhi

Nine-hatted guai lingzhi

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite spirit.
  • Location:Fire Field - Ash III.
  • Reward: experience ~1950, will ~1750, Silk ×2, Cold Iron Leaves ×1, helmet Earth Spirit Cap, Emptiness Core ×1, seeds Nine-capped Lingzhi Spore, spirit "Nine-capped Guai Lingzhi".

The Nine-Cap Guai Lingzhi disguises itself as a mushroom and waits for the Chosen One to try to pick it. The boss is able to damage the Chosen One's movement speed with powerful toxins.

Where to find

Lives in a wasteland where mushrooms grow, two steps away from the checkpoint "Ash III". To activate the battle, go to the large red mushroom growing in the middle of the arena and pull it.

How to win

The arena is a few steps away from the altar, so don't skimp on spamming magic and transformations. The boss's only advantage is his ability to poison and simultaneously reduce movement speed: red mushrooms cover the Chosen One's entire body, significantly reducing mobility. This is easily cured with a Cleansing Powder. Make a lot of Cleansing Powders before the fight to quickly restore mobility.

Silicon Guardian

Silicon Guardian

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite spirit.
  • Location:Fire Field - Ash III.
  • Reward: experience ~1950, will ~1750, Silk ×2, Cold Iron Leaves ×1, Samadhi Fire Crystal, Emptiness Focus, spirit "Silicon Guardian".

One of the golems that needs to be killed to upgrade the Stone Staff with a Large Pattern. The Flint Guardian attacks like other Act 5 golems, but is now assisted by regular Flint mobs.

Where to find

Follow the linear path with the huge metal ball rolling along it, taking refuge in the secluded corners. At the end of this section, there will be a cutscene in which the friends will help the Chosen One to drop the ball and stop the fire. Afterwards, return to the part of the linear section where the wall of fire was burning. Now that the flames are gone, there is a age down here that leads to the boss, as well as Fragrant vine from Mount Luojia.

How to win

The golem's moveset is not much different from the Silicon Chieftain: it uses a buckle attack to suppress and hits in front of itself with stone limbs, causing small magma explosions. The problem is the other 4 silicon mobs that wake up with the boss. We recommend killing them first and not paying attention to the Silicon Guardian at all: the mobs attack too often, they simply will not allow the Chosen One to carry out a series of attacks normally. Apply all your strength and magic to deal with the minions as quickly as possible: immobilization, doubles and transformation help (do not take the fire yaoguai). Only after killing all the minions, return to the boss.

Flint Guardian's unique move is Magma Rain: Use Flame Cape to resist magma damage. Otherwise, try to stay in the back of the boss as he turns slowly, and keep him off-balance with powered attacks.

Cart (red with gold)

Cart (red with gold)

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite yaoguai.
  • Location:Fire Field - Cool Slope.
  • Reward: experience ~2850, will ~2370, Cold Iron Leaves ×2, Flame Sphere curiosity, Thin Golden Thread ×1, Grain of Mind ×1.

The fourth and final cart you'll have to fight in Act 5 (you only need to interact with the fifth one). The cart (red with gold) guards the age to the secret area of ​​the act - Bishui Cave.

Where to find

First kill 3 carts and interact with the fourth one:

  • Routes for up to 3 carts are shown above.
  • The fourth wagon can be found in a lava cave accessible from the Valley Entrance altar. The defeated wagon ate the horse, but its spirit still lives. If you talked to it in all 4 chapters before this, then talk to it once, then defeat the Guardian of the Fire-Breathing Mountain and get back to the horse againThis time the character will give the transformation "Black Thunder".

The second component needed for the Cart (red with gold) to appear is to talk in several places with A fighter with a white axe:

  • First encounter - after defeating him at the beginning of the act. You will need to come to him and exhaust all dialogues after defeating all 3 carts.
  • The second meeting is in the battle arena with the Cart (scarlet and silver), after defeating it.
  • The third meeting is at the gate to the Bishui Cave, near the Cool Slope altar.

Next, from the Cool Slope Altar, head to the ice-shining gates where you'll meet the Wagon (red with gold). The Cool Slope Altar itself is reachable if you continue exploring the location after the fight with the Flint Guardian and the Flame Mother.

How to win

The cart can be reduced to about 40% health by using a fully upgraded Incapable spirit (Chapter 4 side boss) and the following tactics:

  1. Enter the arena and immobilize the boss.
  2. Perform a full series of quick strikes, before the last strike, summon the Unable, and after the summoning, finish the combo with the final strike of the staff of the quick series. In the process, it is important don't break the comboThis is guaranteed to take down the boss.
  3. Perform this combo several times until you can. Use the enhanced attacks for concentration when they accumulate. A fully pumped Unable can be used Often: The Qi bar charges extremely quickly.

Towards the end of the battle, it will be more difficult to knock down the cart. Fight with any tactics now, but the following:

  • The side of the cart is the safest place to position yourself.
  • The cart is easy to freeze: the Bloody Eyes or Frost transformations work great.
  • The boss has a grab that can only be dodged. The indicator that he wants to grab and fry the Chosen One is the paw on the left that lights up orange.
  • As before, we do not recommend staying behind the cart for too long, otherwise the Chosen One will be burned by fire or the boss will run over him.

Mother of Flames

Mother of Flames

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite spirit.
  • Location:Fire Field - Ash III.
  • Reward: experience ~1950, will ~1750, Refined Iron Sand ×2, Crystal of Samadhi Fire ×1, Concentration of Emptiness ×1, spirit "Mother of Flames".

The Mother of Flames is a side secret boss that is not very difficult, but is often missed by players due to the way she needs to be summoned.

Where to find

From the battle with the Flint Guardian, go down until you reach a wasteland inhabited by many Flames - centipede-like monsters that stick out from the ground and throw fireballs. Defeat the Flames and get 4 pieces of Fire Ore. In the center of the wasteland there is hot patch of ground: go to it and use the ore to summon the boss.

How to win

The boss itself does not pose a threat, but summons 2 squads of small flames:

  • When health is reduced by about 25%.
  • When health is reduced by about 75%.

If you can survive the first wave by putting on the Fire Cape (the flames spit fire), then you will have to react to the second wave and kill the minions. The Chosen One's Doubles (button 3) help deal with the surrounding mobs.

Ascension and Descent

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite yaoguai.
  • Location: Hidden Place: Bishui Cave - Pit of Purification.
  • Reward: experience ~5500, will ~4450, Refined iron sand ×1, Golden tree grain ×1.

Ascension and Descent are two bosses hiding in halves of a metal spiked ball encountered as part of the linear section after the Ash III Incense Altar.

Where to find

Open the secret area of ​​Act 5 - Bishui Cave by defeating the Cart (red with gold) and opening the ice-sealed gate in the arena. In Bishui Cave itself, the route to the arena with Ascension and Descent is linear: go through the corridors of the cave to a large spacious area with an altar "Purification Pit", rest and go down into the pit.

How to win

The bosses do not both attack the Chosen One, but take turns. In the first phase, each boss's rounds are longer, and towards the end of the battle, they switch with each other more often. Use any tactics you like, but pay attention to some devastating attacks:

  • Ascension's Magma Burst: The heroine thrusts her sword into the ground and causes a magma AoE eruption around her. Break distance when she does this.
  • Collapses a hemisphere with Descent, causing a magmatic eruption across an area. Indicator - takes the hemisphere in both hands and raises it above his head. Interrupt with a powerful attack or break the distance.
  • 1) Ascension and Descent form a full sphere and start moving around the arena, trying to crush the Chosen One, after which 2) the spiked sphere starts jumping around the arena, causing magma AoE explosions. Avoid attempts to crush it by dodging to the side or by going invisible with Cloud Walk. Fire Cape will save you from magma jumps: use it at this moment. The sphere is invulnerable in this mode, so there is no point in attacking it.

All of both bosses' moves can be interrupted with a powerful attack for 2 Focus: use this to interrupt the Yaoguai's dangerous skills.

Golden-Eyed Beast Bishui

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: King of Yaoguai.
  • Location: Hidden Place: Bishui Cave - Corridor of Fire and Water.
  • Reward: Ox-Headed Prince's Iron Horn ×3, Celestial Ribbon ×1, Bishui Beast Mouthpiece ×1, Fine Gold Thread ×1, Mind Fragment ×1, Taoist Basket of Fire and Water Curio, Bishui Set Unlock at the Altar.

The Golden-Eyed Beast Bishui is the final boss of Bishui Cave. Defeating him reveals the backstory of the characters in the act.

Where to find

Continue through Bishui Cave and reach the Fire and Water Corridor Altar. Right after is the first boss battlefield.

How to win

The boss is divided into three phases with transitional sections. Their it is not necessary to activate, you can defeat the Yaoguai in the first arena, but then you won't get the secret cutscene:

  • Fire phase in arena 1. There is an ice wall here. If Bishui melts it with a fire attack, you can move on.
  • A age that is a linear corridor where you can collect resources and catch your breath. A jug with Wine worm.
  • Frost phase in arena 2. There is a wall of fire burning here. Bishui's frost moves can put it out and the boss can be escaped once again. The battle in this wasteland activates a secret cutscene.
  • Transition to phase 3.
  • The fire phase, where the boss is extremely aggressive.

We recommend moving from arena 1 to arena 2 around the middle of the fight, moving from arena 2 to arena 3 is at your own discretion. In the first phase, use the Fire Cape to protect yourself from fire. A couple of tips on countering attacks (works in all phases):

  • When he swings his paws in close combat, try to spin around him and go around him: this way there is a greater chance that your moves will miss.
  • When he uses a series of ramming attacks, go invisible with Cloud Walk and wait.
  • When he raises his paws up and wants to do an elemental AoE blast, run away.
  • Powerful blows from 2 concentration points from the stance successfully knock down the boss.

Bao-lan-dan

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: elite yaoguai.
  • Location:Fire Field - Cool Slope.
  • Reward: experience ~1950, will ~1750, Silk ×2, Cold Iron Leaves ×1, Tadpole ×1.

Bao-lan-dan is a fire frog that lives in the cave from which the Chosen One is transported to the hidden area of ​​Act 5.

Where to find

Defeat the Cart (red with gold), open the ice-sealed gate and enter the spacious cave. Automatically, as soon as you step through the gate, the game will transfer the Chosen One to a secret area, but after ing it, you can return and check in more detail what is inside the cave. The frog lives in the corner opposite the entrance.

How to win

The boss is simple and differs little from the previous frogs. He cannot be immobilized, so take other charms on the "1" button. He is easy to freeze, so the "Bloody Eyes" or "Hollow" Transformations are irreplaceable. As always, the Fire Cape will save you from burning and fire.

Red child

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: King of Yaoguai.
  • Location:Fire Field - Crater of the Overturned Furnace.
  • Reward: not.

Red Child is the first form of the final story boss of the chapter. Characterized by long combos with a spear and fire attacks in an area.

Where to find

From the altar in question, head up to the boss arena. The altar can be reached by going through the linear section with the rolling metal ball and then following the fox.

How to win

The boss is agile and fast, here are some of his attacks from his 1st phase that you should learn to dodge:

  • Spins the spear and sends it flying around the arena, chasing the Chosen One. Go invisible with Cloud Walk and wait for the move to end.
  • Takes off and summons doubles that dive at the Chosen One one by one. "Cloud Walk" will save you, although its duration is shorter than the duration of the Red Child technique. At least some of the doubles can be saved this way, but avoid the rest.

In phase 2, he will spray fire all around the arena. It is recommended to save the Flame Cape for this moment. The Red Child has a move where he spins his spear above his head and sends a wave of fire in a straight line: do not stand next to him when he does this and dodge the wave to the side. Actively use the Immobilize mysticism in phase XNUMX, as the boss starts jumping around the arena even faster. Otherwise, use any combat strategy. Note that the boss is easy to poison, but impossible or very difficult to freeze.

The King of the Yakshas

  • Head: 5, "Golden Child, Scarlet Blood."
  • Type: King of Yaoguai.
  • Location:Fire Field - Crater of the Overturned Furnace.
  • Reward: experience ~6050, will ~4450, artifact "Banana Leaf Fan", Steel from Mount Kun ×1, Heavenly Ribbon ×1, Thin Golden Thread ×1, Grain of Mind ×1, Grain of Golden Tree ×2, relic "Exhausted Body".

The Yaksha King is the final form of Red Child and the final boss of Chapter 5. Fast and strong, the Yaksha King relies on long physical combos and speed.

Where to find

The fight will begin immediately after defeating the Red Child.

How to win

Don't use the Fire Cape artifact, as the Yaksha King doesn't have any fire moves. Use any other artifact you have, like the Wind Pill (you'll find the pill by killing Fuban in chapter 2). When to counterattack and how to counter the boss's moves:

  • The spikes from the ground in a radius around the boss are avoided by breaking the distance. Sometimes the boss will summon spikes twice, with a normal and increased damage radius. Summoning spikes is both a separate move and the final move in melee combos.
  • A particularly serious attack that many people will have a hard time surviving is the extended blade combo. We recommend going invisible with Cloud Walk and breaking the distance with the boss when he does this combo.
  • The indicator that will definitely show that the boss has completed the combo is an acrobatic one-handed backflip. When you see this animation, attack.

Freeze doesn't work against the boss, so take your favorite Polymorph that you are good with. If you win blacksmith, then his Dark Current Transformation is quite effective.

All Bosses of Chapter 6 in Mount Huaguo

In the final act, the Chosen One will take part in 16 boss battles. In twelve cases, these are battles with the leaders of the Yaoguai, and in four cases (one has two forms and counts as two bosses) - battles with kings. The bosses of the final act are distinguished by their diversity, some using several attacks at once.

Senior Warden

  • Head: 6, "Not finished."
  • Type: character.
  • Location: Foothills - Green Trail.
  • Reward: experience ~4500, will ~3600, Heavenly Ribbon ×1, recipe for Ascension Powder, Thin Golden Thread ×2, Golden Tree Grain ×2, Grain of Mind ×1, Flying Cloud spell.

The Senior Warden is the first story Yaoguai, defeating which will open the open world of Chapter 6. A boss that can fly, using fire and lightning in his attacks.

Where to find

Start the chapter, go along the linear corridor, fighting 2 squads of mobs along the way. When you reach the Green Path altar, rest and go up to the arena with the boss.

How to win

The boss uses lightning attacks with a sword and a fire wheel. Make earth medicines against these afflictions to resist statuses, and also take medicines for attack. The Senior Warden is mobile and attacks with long combos, so create armor elements from the Bull-headed Prince set, which is unlocked after completing the Secret Location of Chapter 5 - Bishui Cave. The default armor gives a lot of protection. Use the transformation at the beginning of the fight so that it has time to accumulate for reuse closer to the end. The boss can be easily poisoned: the spirit "Unwhite" copes with a bang.

Otherwise, you'll have to learn the boss's combo timings: use Immobilize and Cloud Walk more often to attack and defend against long chains of attacks, respectively. Invisibility helps against the boss's wheel-ride series.

In the second phase, the boss will limit the arena with a ring of fire and will stop reacting to Immobilize. If you have mana left for the doubles, use it, if not, you will have to fight on pure reaction.

Son of stones

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills - Praying Mantis Swamp.
  • Reward: experience ~2050, will ~2000, Cold Iron Leaves ×1, Thin Golden Thread ×1, Grain of Mind ×1.

The Son of Stones is a golem that can summon lightning. His area attacks are merciless, but after a few of them the boss is temporarily weakened.

Where to find

Son of stones on the map.

Near the Mantis Swamp Incense Altar, the boss sits with his legs dangling over a cliff, overlooking the Foothills lowlands.

How to win

Make Anti-Shock Powder to get rid of the Shock status, which the boss easily applies. The Son of Stones uses lightning magic and physical attacks, he is very mobile and attacks in his main mode with small windows between attacks. However, the boss has a weak spot: after casting a powerful spell, when the boss raises his hands to the sky and calls down a lot of lightning, he falls to the ground and lies there for a few seconds. This is the best moment to safely deal damage: use doubles and extend the enemy's incapacitation window with Immobilize.

Beast of water and forest

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills - Praying Mantis Swamp.
  • Reward: experience ~2050, will ~2000, Refined Iron Sand ×2, Grain of Mind ×1.

The Beast of Water and Forest is a larger version of the behemoths that inhabit the waters of the Foothills. The boss often uses the water dive to attack the Chosen from stealth.

Where to find

From the Senior Overseer, fly on a cloud around the mountains, to the left. Gradually turning counterclockwise, you will arrive at a lowland reservoir, in the center of which water is bubbling. If you get closer to the center, the Beast of Water and Forest will crawl out from there. If you start from the altar "Praying Mantis Swamp", then you just need to fly strictly to the south (if you consider that the start of the chapter begins in the south).

How to win

The boss will often go underwater to attack from stealth. Use Cloud Walk to avoid wasting life during these sections and wait it out. Another feature of the boss is that he summons small swirls in the pool that prevent you from running if you get caught in them: pay attention to these traps and try not to get caught. In of positioning, try to stay to the side of the behemoth if possible, as his moveset has almost no side attacks. Use charged attacks, especially from the pillar stance, as the boss is not very aggressive and allows you to charge your posture.

Poison Chieftain (4 bosses)

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills, located in 4 different places on the map.
  • Reward: experience ~2050, will ~2000, Cold Iron Leaves ×1, Thin Gold Thread ×1.

Poison Chieftains are poison golems that live in four locations in the Foothills. The bosses are no different from each other and share a common moveset based on poison attacks.

Where to find

Poison leaders on the map.

The First Poisoner Chieftain can be found on a rocky step above the Foothills lowland. If you count the route from the Senior Overseer, you need to turn left on the cloud and follow the mountain step with a small lake.

The second copy is also on a flat elevation. From the Senior Overseer, call a cloud and fly forward, slightly adjusting the course to the right. The arena with the second Poisoner Chief is closed by a small mountain belt.

The Third Poison Chief also lives on the plateau, but to the right of the arena of the battle with the Chief Warden. If the start of the location is considered to be the south, then this arena is in the northeast. The landmark is the red trees of the Foothills to the left of the arena.

The fourth chieftain is located on the edge of the Foothills, after the arena with the Rhinoceros in golden armor (the altar "Rhino Guard Slope"). This is the conditional south of the Foothills.

How to win

The bosses' move list and stats are identical. They attack with poison, so stock up on Purifying Powder and use it. The boss is weak to status effects, so you'll have to rely on brute force: use Immobilize, strengthened attacks, Wandering Wraith as an active spirit, and earthen medicine on the attack to maximize damage. Dodge the poisonous attack with roots forward to the side. If the boss starts spraying poison clouds around itself, attack it at medium range with powerful strikes from the Pillar Stance or Lunge Stance. Take a physical damage specialist for the Transformation.

An effective artifact is the Banana Leaf Fan, stunning the boss for a time equal to 2-3 series of quick strikes. To counter his ramming attack, use a strengthened strike from the lunge stance, and if you are already under ramming, then get out of the situation by "Walking on Clouds" to the side.

Lan-bao-bao

Lan-bao-bao on the map.

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills - Rhinoceros Guard Slope.
  • Reward: experience ~3000, will ~2750, curiosity "Heavenly Birthstone Shard", Cold Iron Leaves ×2, Thin Golden Thread ×1, Tadpole ×1.

Lan Bao Bao is the strongest frog in the game, able to withstand light physical attacks with his Stone Sheath technique.

Where to find

In the Foothills lowland, in the right corner from the entrance to the location (if you look from the battlefield with the Senior Overseer), on a wasteland devoid of greenery.

How to win

The Frog is fought against by Canine, Eagle, and Jackal Soldiers, and while they don't do much damage to it, they can always turn their attention to the Chosen One and start attacking him. Because of this, clear the arena of most of the mobs first, but leave a few to distract Lan Bao Bao.

During the battle, Lan Bao Bao often switches to a strong cover mode, protecting against fast attacks (LMB). In this case, immobilize him and try to inflict damage with powerful attacks for concentration. During the battle, try to stay close to the boss, because when the distance is broken, he will start using an area-of-effect scream attack, which is difficult to dodge due to the poorly visible scream hitbox. Try to stay approximately to the side of the boss at all times. As a result, the frog will exit the strong cover mode and turn red, after which it can be attacked with fast attacks. To bring Lan Bao Bao out of the protective state faster, use the Banana Leaf Fan artifact, obtained in the story in Chapter 5: the hurricane dispels the boss's protective cover.

Jiao-long, the master of the waves

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills - Green Trail.
  • Reward: experience ~2050, will ~2050, curiosity "Water Sphere", Cold Iron Leaves ×1, Thin Golden Thread ×1, Grain of Mind ×1.

Jiaolong is a small dragon that lives in the pool below the encounter with the Senior Overseer. One of the easiest bosses in the area.

Where to find

To the north of the arena with the Senior Overseer - in the lowland - there is a body of water where the master of the waves lives.

How to win

Use Banana Leaf Fan to take down the moon and deal damage in any way you can. The only serious response the boss can make is to dive into a pool and start attacking from stealth with its tentacles. Use Cloud Walk to survive this phase in stealth.

Rhinoceros in Golden Armor

Rhinoceros in Golden Armor

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills - Rhinoceros Guard Slope.
  • Reward: experience ~2990, will ~2700, Golden Sozi armor, Cold Iron Leaves ×2, Thin Golden Thread ×1, Grain of Mind ×1.

The Golden Armored Rhino is one of the four wearers of Sun Wukong's armor set. Covered in gold, it deflects the Chosen One's swift attacks and attacks with lightning.

Where to find

On the former battlefield, to the right of the battle with the Senior Overseer. The field is not located in the very lowlands, but one step higher. Note that right next to the field is the incense altar "Rhinoceros Guard Slope".

How to win

By default, the boss is covered in golden skin, which protects him from fast attacks. He has weak unprotected spots, such as his muzzle and hind legs, but it is difficult to fight him in this mode, since each attack can accidentally hit the hard skin and bounce off. The source of protection is the lightning horn of the rhinoceros, which can be temporarily broken: use the pillar stance, charge the attack to the maximum, third level of concentration, and bring down the staff on the rhinoceros's head to split his horn. Note that only a powerful blow using three points of concentration destroys the horn on the first try. The pillar stance seems to be the best solution compared to others, since it provides relative safety and more accurately hits the horn with a vertical blow from top to bottom, if you calculate the distance.

Once the horn is broken, the rhino's defense will temporarily drop and it can be attacked with quick moves (LMB). This state is temporary: the horn grows back in about 25 seconds. If you play the tactics from the pillar stance, you will have to knock the boss down about three times.

Fenghuang General

Fenghuang General

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills.
  • Reward: Golden crown made of Fenghuang feathers.

Fenghuang General - A giant grasshopper/cicada that hops around the Foothills. Wears one of Sun Wukong's armor pieces. This boss does not need to be fought, but requires completing 2 interactive endurance and health challenges.

Where to find

Hops all over the Foothills: Ride on a cloud and look out for a giant grasshopper on the map.

How to win

You need to two tests of the commander, for endurance and health. In both cases, you need to fly up to the commander on a cloud, dismount on his back and interact with his mustache:

  • In the Endurance Test, you need to hold down the "E" button while the grasshopper is jumping: The Chosen One tries to hold on to the antennae, but spends stamina. If the maximum stamina reserve is enough, then the test will be successfully completed. 370 base stamina and a sip of Tonic Brew (increases maximum stamina) are enough to the test. Increase the Chosen One's stamina by upgrading Sparks and creating Heavenly Pills for the Mind Grains from Xu Dogu.
  • In the Health Test, you also need to grab the Fenghuang General's mustache and hold "E": The Chosen One will be burned by fire. If the maximum health is enough, the test will be completed successfully. 875 health points are enough to : increase the maximum HP with the spirit "Mushroom Woman". Since the mustache is what burns the Chosen One, Cooling Powder and Fire Cape can significantly reduce fire damage when ing the test.

Once you these 2 checks, you will receive a reward for the boss.

Deer - Cloud Runner

Deer - Cloud Runner

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills - Deer Forest.
  • Reward: experience ~2990, will ~2700, Silk Cloud Lotus Leggings, Mind Grain ×1, Fine Gold Thread ×1, Cold Iron Leaves ×2.

The Cloud Steed wears the Sun Wukong Legendary Armor Leggings. This huge monster has 2 health bars, can cast tornadoes, freeze, and poison.

Where to find

From the area where you fought the Senior Overseer, head to the right side of the Foothills, following the red leaves of the trees in the distance and the flashing lightning. There is a Deer Forest altar near the boss arena: rest there before the fight.

How to win

The boss is tricky in the first phase, using freeze and wind. Here's how to counter his most unfair moves:

  • When he summons multiple Chasing and Freezing Tornadoes, neutralize them with the Wind Pill artifact. One button and they will all disappear.
  • When the boss starts throwing snowballs at you with a machine gun, go invisible with Cloud Walk.
  • Before going, make a Warming Powder to remove frostbite.

Use Root to deal damage, as well as fire-based Polymorphs like Red Tide and Ash Slumber, as the stag burns very well. Use Polymorph early in the fight so it can charge up for reuse later in the fight. Use heavy Focus attacks from Striking Stance and Pillar Stance, as the boss can be easily knocked to the ground.

In the second phase, the Deer will stop freezing, but will start poisoning. This phase is easier than the previous one, and Zhu Bajie also helps in it. Dodge the Deer's physical attacks, watch out for the poison balls it casts, press it with quick strikes and other techniques, and also heal from the poison with Cleansing Powder.

Mantis with Emerald Weapon

Mantis with Emerald Weapon

  • Head: 6, "Not finished."
  • Type: elite yaoguai.
  • Location: Foothills - Praying Mantis Swamp.
  • Reward: experience ~2990, will ~2700, Floating Moon Diancui Bracelets, Mind Grain ×1, Golden Tree Grain ×1, Refined Iron Sand ×1.

The final boss of the four Sun Wukong Set Piece Holders, which can only be unlocked after defeating the previous ones. A powerful and agile fighter who attacks with long series of physical attacks.

Where to find

First, defeat the following Chapter 6 bosses:

  • Deer is a cloud steed.
  • Fenghuang General.
  • Rhinoceros in golden armor.

Now go to the tree with a yellow crown, which is located in the lowland. Go down to it and a cutscene with Zhu Bajie will activate: a mantis flew into his mouth and now the Chosen One will have to move inside Bajie and defeat the enemy. If the cutscene does not activate, then one of the bosses mentioned above was not killed.

How to win

The boss attacks with blade combos: in the first phase, he attacks less often, and in the second, he becomes more aggressive, dipping his blades in blood. Spam dodge backwards from the mantis's combos, since his attack range is short. In the first phase, try not to waste much magicka and save most of your abilities for the second phase. When it comes, use Banana Leaf Fan to stun the mantis for a long time, then summon doppelgangers and kill the monster as quickly as possible. Continue the pressure with Immobilize and Polymorph. The mantis burns well, so fire Polymorphs are effective.

If all abilities are used up and the monster is not dead yet, try to dodge his attacks forward and to the right, as if spinning around him counterclockwise. Attack only when possible and closer to the end of his combo. The average length of the boss's attack series is 5 hits.

Large security sign

  • Head: 6, "Not finished."
  • Type: King of Yaoguai.
  • Location: Foothills - Praying Mantis Swamp.
  • Reward: Skandha of awareness.

The Great Guard Tablet is a giant stone yaoguai; a secret boss that can be unlocked by collecting 4 skandhas in previous levels.

Where to find

First find the 4 skandhas on the previous 4 levels:

  • Body Skandha - from the "Wolf Forest - Near Hills" altar in Chapter 1. You'll find the monkey with the skandha by the waterfall, before the fight with the Bull Guard, the first boss of the entire game.
  • Skandha of feelings - collect all Buddha Eyes and defeat the secret boss in Chapter 2 - the Warding Tablet.
  • Skandha of Thoughts - Chapter 3, from the altar "Valley of Delights - Rock of Awareness" run to the first arena of the battle with the Unwhite, then jump onto the column and go along the linear route to the monkey.
  • Skandha of Choice - from the altar "Spiderweb Pit - Cleansing Spring" in the fourth chapter, during the exploration of the rocky ascent.

After getting 4 skandhas, cross the lowland on a cloud in the last act, fly through a narrow gorge and find yourself in a large arena.

How to win

This experimental boss only opens up for damage when his arms are on the ground, as crystals grow on the ends of his limbs that deal damage when smashed. The limbs will generally remain on the ground after his shockwave attack. It will take patience to wait for a good window to deal damage, so try to avoid his sweeping attacks, but don't put too much distance between him and the ground slam. Sometimes he'll raise his arm very quickly after doing a crushing shockwave attack, which is fine, but sometimes a crushing attack from above with both hands will give him a big window to deal damage. The shockwaves he sends out when he slams the ground can be avoided by jumping. The swings are best avoided by judiciously finding and breaking distance with the boss, or by Cloud Walking.

When the boss's health is gone, he will unleash a series of shockwaves on the arena and fall. Dodge each wave and climb up his arm on the right to finish the fight. Climb onto his shoulder to meet a monkey and receive the Skandha of Awareness. Once you have 5 Skandhas, give them to Xu Dogu to make the best pill, which improves all primary stats by 20.

stone monkey

  • Head: 6, "Not finished."
  • Type: King of Yaoguai.
  • Location: Birthstone - Heart of the Birthstone.
  • Reward: no, the final boss of the game.

The first form of the game's final boss, the Stone Monkey has the ability to split into two, attack with fire and ice.

Where to find

From the Mantis Swamp Incense Altar, fly to the cave behind the waterfall, but only after collecting all 4 pieces of Sun Wukong's armor. You can get into the cave by climbing up the rocky ledge and jumping from it to the entrance. Zhu Bajie will be waiting in the cave, and here you will have the opportunity to pick up the Jinguban staff.

After receiving Jingubang, a cave age will open, and the further path to the top of Mount Huaguo will be completely linear. Along the way, you will encounter the altars "The Return Path" and "Peak of Innocence". Climb the mountain and interact with the stone in which Sun Wukong is sealed.

How to win

This is one of the last 2 battles of the game: before the campaign, level up to at least level 90, buy all the Heavenly Pills from Xu Dogu, strengthen the Bottle as much as possible, put on the best equipment, brew potions.

The Stone Monkey has two health bars. Use Transformation (key "4") right away so that it charges up for reuse at least one more time. Use Banana Leaf Fan to successfully stun the boss and have time to pour 2-3 series of blows into him. From the variety of spirits, we recommend the Incapable: its unique stopping techniques need to be built into a combination of fast strikes, and very little Ki is required to summon it, so it can be often called to stagger the boss and extend the combination of fast strikes.

A few words on how to avoid some of these techniques:

  • When he starts pounding the ground with both hands and summoning an AoE earthquake in a small radius around him, stay close to him as he will immediately summon a second AoE earthquake with a safe zone next to him. In general, it is best to always stay at medium-close range as the boss often summons AoE earthquakes in a small radius around him.
  • If he defends against a Steel Skin attack, he will definitely perform 2 grabs in a row right after. Avoid using Cloud Walk or spamming back rolls.

In the second phase, the Stone Monkey will start casting earthquakes with frost and fire effects. If the second Polymorph is ready, use it immediately. When the second use of Banana Leaf Fan is ready, save it for the second half of the fight. The real difficulty begins in the second half of the second phase, when the monkey doubles and starts performing both fire and frost AoE attacks at the same time. Use Banana Leaf Fan to stun at least one of the copies, and then summon duplicates that will occupy the attention of one of the bosses. Throw the rest of your forces at the free copy to kill it before the effect of the duplicates ends.

The remains of the great sage

  • Head: 6, "Not finished."
  • Type: King of Yaoguai.
  • Location: Birthstone - Heart of the Birthstone.
  • Reward: no, the final boss of the game.

The Remains of the Great Sage is the final story boss of the entire game. A mighty warrior with 2 health bars, not only a deft attacker, but also capable of using all the same magic that is available to the Chosen One.

Where to find

The fight will begin immediately after defeating the Stone Monkey. Don't worry, if the Stone Monkey is defeated, but you couldn't survive the fight with the sage, you won't have to replay the previous boss from the beginning: the Chosen One will simply be transferred to the altar of the "Heart of the Birthstone" and you can immediately return to the fight with the Remains of the Great Sage.

How to win

Use Polymorph early in the fight so it can charge before casting it again later in the battle. Next, use Banana Leaf Fan to render the sage helpless and deal 2-3 combos to him. It's also best to do this early, as there's a chance the fan will recharge by the end of the fight. Note that the boss can be immobilized, although he can sometimes break free of his magical shackles.

Spirit Unable also does a good job of interrupting Wukong's combos, but only if you summon it from the second or third hit of a quick series. In other words, use the same build as you would use against Stone Monkey.

In the first phase, the boss is less aggressive, so victory will come if you simply memorize the timing of his staff combos and dodge perfectly, but in the second phase, he will start resorting to some downright unfair tricks. Here's how to avoid most of the new moves in phase 2:

  • Never heal in the second phase while standing next to the sage, because then he will use immobilization, take the bottle and waste a few sips. According to observations, he only does this trick when he is close to the Chosen One. You need to drink from the bottle, first breaking the distance.
  • When he takes off and summons staff-throwing duplicates, use Cloud Walk to go invisible.
  • Don't use heavy attacks when the boss is standing still and doing nothing, as he will easily dodge them. Use heavy attacks when the boss starts to perform a combo to interrupt it and deal damage.
  • Wukong can still be immobilized in the second phase.

Otherwise, memorize his staff combos and try to dodge perfectly in timing. Use Banana Leaf Fan and Transformation right after they are charged. By the way, Wukong burns well, so Transformations with fire attacks do a lot of damage.

All Secret Bosses on Mount Mei

In the third act there is a pagoda that contains a hidden age to a long fight with three secret bosses in a row, including one of the strongest in the game. Although this place is located in the third chapter, you can open the secret age by completing the secret tasks from the first 5 chapters. Defeating the hidden bosses before going to the Stone Monkey and the Remains of the Great Sage will give you secret ending.

Supreme Deity Erlang, Four Heavenly Kings and Erlang Shen

  • Head: Unlocks starting from Chapter 6 "Unfinished".
  • Type: King of Yaoguai.
  • Location: Mount Mei - Mei-Jin Peak.
  • Reward: Sky Ribbon ×2, Mount Kun Steel ×1, Double Trident weapon, Azure Dome spell.

Considered by most players to be the strongest boss in the game, Erlang in human form can turn the four plagues against the Chosen One, attacks frequently and with long combos, leaving little time for a counterattack. The Four Heavenly Kings and Erlang Shen are the next experimental bosses immediately after Erlang, who must be fought in the form of a giant kaiju monkey.

Where to find

To unlock Mount May, complete the following secret missions in 5 chapters of the game:

  • Hit the The venerable elder Jin-chi in the first act.
  • Take a Fuban in the second chapter.
  • Complete the Treasure Hunter quest and defeat him in Chapter 3.
  • Defeat the Twilight Lord in the secret location of Chapter 4.
  • Defeat the Golden-Eyed Beast Bishui in the secret area of ​​Chapter 5.

Return to Act 3, go to the Pagoda World - Snowy Path altar, cross the rope bridge, and then climb the path past the frozen monks to the tall pagoda. Go inside, through the magical barrier. If all the bosses mentioned in the list above were destroyed, you will find a monk in the pagoda who will lead you to Mount Mei.

On the mountain itself, the path to Erlang is linear: rest at the Mei-Jin Summit altar and enter the arena.

How to win

Next comes a chain of successive bosses, in which Erlan is the most difficult link, and the giant fights do not cause much trouble.

Erlan has a stamina bar that allows him to block incoming fast attacks. Banana Leaf Fan is a key item as it quickly removes this bar and also leaves Erlan defenseless for 2-3 fast combos. Another great way to remove the bar is to use the Mushroom Man spirit, which can remove 30-40% of stamina with its spin attack.

The problem is that Erlan has several phases and often restores his stamina to the maximum in battle, which is why you need to quickly restore Qi to reuse the spirit and artifact. We recommend trying the "Sunset of the Nine Heavens" tincture: it restores less health, only 35%, but gives a lot of Qi when sipped. Of the supplements, pay attention to the "Blooming Bud", which heals from all 4 misfortunes.

Finally, take the most powerful equipment. It is better to first find all parts of Sun Wukong's armor and get his staff Jinguban, that is, go to the path to the final boss and only after that go to fight Erlan.

Also take the Transformation "Azure Dust": Erlan has the ability to neutralize any other Transformation, but he does not react to the stone yaoguai and stops attacking at all, which opens up the opportunity to remove 50% or more of his durability, as well as deal damage. Redistribute Sparks, if you previously pumped other Transformations, in favor of Azure Dust.

Try to get through the first phase of the battle, before the summoning of the Great Axe, without the help of a spirit or Banana Leaf Fan. It is easiest to knock down the bar here. Dodge Erlan's moves and counterattack without breaking the distance and trying to circle around the boss with rolls so that there is enough distance for a counterattack after his series ends.

When Erlan summons a huge axe (75% health), the second phase will begin. Here, use the spirit and artifact, trying to remove the resistance as quickly as possible. During the summoning, there is time to take earthly medicines for damage, which are very helpful. A good way to quickly infuse damage is to summon a Banana Leaf Fan and then summon doppelgangers that will help knock down health. This method can be used in the second phase or left for later. the effectiveness of Transformation in removing resistance: use the ability more often so that it recharges.

In the third phase (50% health), Erlan will start summoning swarms of swords: you can fight off the small ones with the "V" button, and you need to dodge the final one. The principle here is the same: cast Banana Leaf Fan and deal damage to Erlan with his stamina knocked down. If the bottle is empty, and the boss is also almost dead, then earthly medicines can come to the rescue, like the Life Pill, which restores all health.

After the battle with Erlan, the battle with the Four Heavenly Kings will begin. This is a special format of battle in the form of huge deities, with its own simple mechanics: you can attack and dodge as usual, use powerful attacks that restore health for concentration (RMB), as well as a protective spell. It is difficult to lose here: try to keep all 4 bosses in sight, block incoming attacks with the "2" button, heal with powerful attacks.

The last enemy in the series will be Erlang Shen: nothing complicated, just take your time, use ice magic on the "1" button, parry with the "2" button and carry out counterattacks, healing if necessary with the RMB due to concentration

We hope that our guide helped you figure out how to find and defeat all the bosses in Black Myth: Wukong. If you have any questions, ask them at commentswe will definitely answer. Read others game guides in the appropriate section of the site.

wotpack.cuevanamovies.net - games, news, guides, walkthroughs
Subscribe
Sign in with
Notify about
guest
13 comments
Intertext Reviews
View all comments
Novel
Novel
8 months ago

Thanks to the author for such a guide, without your help I would have missed a significant part of the content. The game is top

8 months ago
Answer  Novel

Happy to help, the author tried 🙂

k1riten
k1riten
9 months ago

when will new chapters be added?

Alexander
Alexander
9 months ago

When will the rest of the chapters be added?

Sergey Maslyakov
Sergey Maslyakov
9 months ago

New West - Valley of Delights - Joy Stream - "Incapable" boss at the top

Editor
9 months ago

The article is gradually being supplemented, the Incapable and other bosses have been added.

Kudilian
Kudilian
9 months ago

Cool! They helped me find a lot. I'm really looking forward to more additions.

Editor
9 months ago
Answer  Kudilian

Thanks for the comment!

Alexander
Alexander
9 months ago

Thank you very much for your work! I am really looking forward to updating the article, it is very useful!

Editor
9 months ago
Answer  Alexander

Thanks for the comment!

Eternal War
Eternal War
9 months ago

In Chapter 2, a number of bosses are missing:
- a crazy tiger in a well
- black harrier behind a sandy "waterfall"
Two bosses from the location in the past:
- guard tiger
- Fuban

Editor
9 months ago
Answer  Eternal War

The article is in the process of being supplemented, we will add them soon, thanks for the comment!

Content
Click to open content
13
0
Leave a comment! Write what you think about the article.x
()
x
| Reply