Sunday at Ways of Harmony and owns an imaginary element type. Its main functions as a are to distribute positive bonuses and restore skill points through the use of a basic attack while the buffs are active and do not require refreshing.
The unit's gameplay is built on of one ally (and his summon). The general list of buffs is focused on increasing crit chance and crit damage, as well as DPS. This results in a limited list of light cones and relics that can additionally buff the character himself.
Sunday's specialty is status "Blissful", coming from the ultimate skill, as a result, the superpower is of primary importance in comparison with other skills both within the framework of pumping and in the process of conducting a battle. This "advantage" should be taken into when selecting the most effective squad, where the unit will be able to reveal itself without any problems.
Rating: | S+ position in dash list |
Rarity: | ⭐⭐⭐⭐⭐ |
Element [Type]: | Imaginary damage type |
Path: | Harmony |
When added to the game: | December 4, 2024 (patch 2.7) |
How to get a character: | Event "Lift your eyes to the stars" (type banner "Event Jump: Character) |
Gender: | Male |
Home planet: | Penaconia |
Role in the squad: | character |
Role in the game: | Representative "Families" |
Signature light cone: | "Landed Flight" |
Voice actors: |
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Hero's story
The young man is one of the of the ruling faction of Penakonia, which calls itself Stellaron, manifesting itself on the planet in the form of hypersomnia that has engulfed the inhabitants.
The character's story begins with a quest chain "Chasing a Dream" He appears to the Nameless as a friendly and open young man, but in reality he hides a lot.
As a result, the young man was defeated by the combined forces of the Star Express, KMM and the Black Swan, and was subsequently imprisoned in the Corporation's prison.
How to get a character
Sunday can be knocked out from the Event Jump: Character banner, which is called "Lift your eyes to the stars"Event period: from July 2 2025 city by July 23 2025 city inclusive.
Add to “Bookmarks” banner schedule with up-to-date information on current and future Event Jumps: Character and Event Jumps: Light Cone so you don't miss Sunday's rerun.
Features
As a hero ascends, stats such as health, attack power, and defense increase. Speed and Taunt level remain unchanged.
Level of | Health [HP] | ATK | DEF | Speed | Taunt |
1 | 169 | 87 | 72 | 96 | 100 |
20 | 329 | 169 | 141 | 96 | 100 |
30 | 482 | 248 | 206 | 96 | 100 |
40 | 634 | 326 | 272 | 96 | 100 |
50 | 786 | 405 | 337 | 96 | 100 |
60 | 938 | 483 | 402 | 96 | 100 |
70 | 1090 | 561 | 468 | 96 | 100 |
80 | 1242 | 640 | 533 | 96 | 100 |
The base critical chance, in turn, is 5%, and critical damage is 50%. The maximum amount of available energy is 130.
How Sunday Skills Work
As a Harmony unit that takes an active position, he mainly cooperates with DPS characters who are capable of summon creatures to the battlefield and act as a separate combat unit (for example, General Jing Yuan and his "Lightning Lord" etc.). Bonuses that the hero offers:
- Technique enhancement - increases damage;
- skill boosts - advances the action and increases damage;
- Superpower enhancements - restores energy and applies a bonus to the increase in critical damage;
- Talent Enhancement - Adds a bonus to the increase in critical chance.
It is worth noting that the effects distributed will suit most characters of the Paths of Destruction, Erudition, Hunting and Oblivion (playing as the main DPS of the team), even if they do not have the mechanics of summoning creatures or spirits of memory. However, great benefit the unit will bring exactly in pair with the hero who plays from the named functionality.
Active skills
First of all, let's look at the basic skills, which include: technique, basic attack, skill and superpower.
Technique "Magnificent Riddles" || Bonus for subsequent ally buff
When a character uses their skill (skill or superpower) on an ally in the next battle for the first time after using a technique, the damage dealt by that ally is increased by 50% on 2 move.
Basic Attack "A Bright Warning" || Single attack
Deals imaginary damage to the selected enemy equal to 50-130% from attack power.
Emboldening Salvo "Blessing of paper and rituals" || Ally Boost
Allows the target ally and their summon to perform an action immediately, increasing their damage dealt by 15-37,5%. If the target has a summoned creature, the DPS gain bonus is additionally increased by 25-62,5% on 2 move.
Extra charges:
- If the ability is used on a Blessed ally, it is cooled down 1 very good skills. "Blissful" - a status that is imposed through the use of an ultimate skill.
- When the skill is used on a character following the Path of Harmony, the immediate effect will not be triggered.
Superpower "Ode to Feathers and Scars" || Ally Boost
Restores to selected ally 20% of his max energy and turns the target and his summon into "Blessed" for 3 move. This status has the following features:
- The Blessed creature's Crit Damage is increased by 12-39% from Sunday's critical damage (+8-14%).
- At the start of each turn, the status duration is reduced by 1.
- The Blessed status only affects the last target selected by the superpower.
- The effect of "Blessed" cannot be applied to Sunday.
- If the hero dies, the "Blessed" status is removed.
ive skills
ive skills include talents that offer an additional bonus when the skill is activated.
Talent "Grieving Flesh" || Ally Boost
When using the skill, the selected ally's Critical Chance is increased by 10-25% on 3 move.
The order of leveling abilities
Skill = Super Ability ≥ Talent > Basic Attack
The most important skills are considered to be skill и superpower, which strengthen the ally and his summoned creature on the battlefield. Accordingly, improving these skills to the maximum level should be a priority талант, which offers a steady increase to the critical chance indicator - important for many DPS representatives.
Basic attack, as for a character of the Path of Harmony, is not significant and is used exclusively to restore skill points while the main statuses are active. As a result, pumping can either be ignored or improved after the abilities listed above have been upgraded.
Tracks
All traces of the unit:
Crit bonus +5.3% (lvl 1) | |||
"Sunday Longing" (A2): If the superpower restores less than 40 energy units, the amount of energy units restored increases to 40. | Resistance eff. +4.0% (A2) | Crit bonus +5.3% (A3) | |
Defense +5.0% (A3) | |||
"Majestic scope" (A4): At the start of the battle, immediately restores 25 units of personal energy. | Crit bonus +8.0% (A4) | Resistance eff. +6.0% (A5) | |
Crete. damage +8.0% (A5) | |||
"A haven of peace in the palm of your hand" (A6): When using the skill, removes 1 debuff from the target ally. | Defense +7.5% (A6) | Resistance eff. +8.5% (lvl 75) | Crit bonus +10.7% (lvl 80) |
The total increase in characteristics is as follows:
- crit bonus +37.3%
- effect resistance +18.0%
- defense +12.5%
The most important characteristic is crit damage, since the indicator directly affects the effectiveness of the "Blessed" status, imposed through the superpower. Accordingly, it is due to the traces that the stat receives a fairly significant increase.
We would like to note the following separately. "Sunday Longing", which increases the overall energy unit indicator restored from using the ultimate skill. The increase specified in the description is 20% of the max. energy value of the character on whom "Ode to Caress and Scar" is used. Upgrading the trace will allow almost all heroes to restore the intended 40 energy units (except for those whose max. energy value is higher than 200).
Eidolons
All hero consts:
E1 | After using the skill, the unit allows:
Effect duration: 2 turns. |
E2 | Recovers 2 skill points after the first use of a super ability. Damage dealt by "Blessed" is additionally increased by 30%. |
E3 | Skill level +2. Max level - 15. Talent level +2. Max level - 15. |
E4 | Restores 8 personal energy at the start of the turn. |
E5 | Super Ability Level +2. Max Level - 15. Basic Attack Level +1. Max Level - 10. |
E6 | The Critical Chance Increase effect described in the character's talent can now stack up to 3 times, and the talent's duration is increased by 1 turn. Using the super ability also applies the Critical Chance Increase effect to the target, as described in its talent. When the target's Critical Chance becomes higher than 100% due to the Critical Chance Increase effect described in the character's talent, every excess 1% of Critical Chance increases Critical Damage by 2%. |
The best eidolons of Sunday can be called first и sixth:
- E1 Increases the damage dealt by an allied hero and their summon by allowing them to ignore defense, which is a critical benefit when playing high-level content.
- E6 significantly increases the bonus offered by the talent (side-effect boost to a DPS unit by increasing its combat stats). As a result, Sunday's potential as a representative of the Path of Harmony is expanded.
Additionally, you can consider second eidolon, offering a recovery of skills during combat (once upon the first use of the ultimate skill) and a third-party bonus to overall damage when the "Blessed" status is active. This constellation will be a good acquisition, however, against the background of the first and sixth const will not demonstrate explicit increase in numbers.
F2P players looking to farm Eidolons are advised to stick with first constellation. Then pay attention to the character's signature light cone.
How to play as Sunday
During the battle, the hero strives to constantly maintain active main positive increases on the selected ally. His buffs are active for the following number of turns:
- From the technique - 2 ally moves.
- From skill - 2 ally turns.
- From talent (activated by skill) - 3 ally turns.
- From the ultimate ability - 3 hero turns.
Technique and skill
The unit's main buff is the "Blessed" status, which is applied by the super ability (total energy cost - 130). The advantage is the duration of the bonus, which depends on the actions of Resurrection itself, not the ally. Thanks to this feature, the partner selected for the buff will be able to stay under third-party increases for quite a long time.
Taking into all of the above, we can record the following recommendations when constructing Sunday rotation:
- Before the fight use technology - thus, after the first use of a skill or superpower, the ally will receive an additional boost that increases his outgoing damage.
Similarly quantum sparkle, he has two styles of play - standard, where the speed is 1-3 units lower than that of the main DPS group, and speed, within which the overall damage indicator remains the original (base), and the unit's is 160+ units.
Further behavior in battle directly depends on this:
- Standard: Perform an action after the main DPS hero to push him forward and allow him to go twice.
- Speed: advancement immediately at the beginning of the battle with a skill. Due to the high speed indicator, within one cycle the character performs a repeated action and thus "pulls" the partner along.
The advantage of the speed style of play is revealed in the fact that instead of boots on "speed" The damage dealer equips boots with "attack power" (or another necessary stat), which directly affects the damage.
Superpower
Ultimate is a basic skill that can be maintained constantly with proper energy investment. The advantage of the skill is not only the increase in the critical rate, but also in the restoration of energy. However, it is important that the last boost does not go to the filled "bank" of the ally.
As a result, it is necessary to monitor the following moment: if the super ability is ready, but the bonus from it is still active, hold the skill. If the status update is not required, use the ultimate when the ally begins to need energy.
Advantages and disadvantages
Taking into the work of Sunday's abilities and features, we can draw a conclusion about his positive and negative sides:
Advantages | Disadvantages |
A unique character of the Path of Harmony, who strengthens DPS heroes who play around the mechanics of summoned creatures and spirits of memory. | Requires third-party investment in the "energy regeneration rate" stat to keep the status from the ultimate skill active on a permanent basis. |
Offers a number of useful bonuses for an ally: increases to critical indicators, restoration of energy (up to 40 units) and skill points, increase in overall outgoing damage. | The bonuses offered apply exclusively to one ally. Accordingly, it "loses" to other Harmony units that are capable of maintaining positive effects on several heroes at once. |
Easy to build, has a number of suitable epic weapon options, and the only stat that needs upgrading is crit damage. | |
After leveling up the "Haven in the Palm" trace, it can remove a debuff from the character it uses the skill on. |
All about character leveling
The points below will provide lists of resources that are needed to fully strengthen the character.
Elevation materials
To level up to level 80 you need:
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 | |||
VERDICT | Credits ×888 000 Traveler's Guide ×290 |
Pieces of Thoughts ×15 Fragments of impressions ×15 Wishing Shards ×15 |
Chordal Mirage ×65 |
Skill Leveling Materials
Improving all skills will require:
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
VERDICT | Credits ×2 197 500 | Pieces of Thoughts ×33 Fragments of impressions ×46 Wishing Shards ×28 |
Heavenly Notes ×12 Celestial Interludes ×53 Heavenly Melodies ×101 |
Imprint of Fate ×6 Lost echoes of the unity of desires ×9 |
The order of pumping traces
To upgrade hidden skills, use:
Next | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
VERDICT | Credits ×802 500 | Heavenly Notes ×6 Celestial Interludes ×16 Heavenly Melodies ×38 |
Pieces of Thoughts ×8 Fragments of impressions ×10 Wishing Shards ×30 |
Lost echoes of the unity of desires ×3 The imprint of fate ×2 |
In total, the hero needs the following amount of materials:
- loans (×3 888 000);
- traveler's guide (×290);
- pieces of thoughts (×56), fragments of impressions (×71), fragments of wishes (×73) - components that drop after killing "Memory Zone Memes";
- heavenly notes (×18), heavenly interludes (×69), heavenly melodies (×139) is a resource that is given as a reward for completing the activity "Sepalist", located in Hotel "Dreams" (World of Dreams). Additionally created and synthesized through the "Universal Synthesis Machine";
- chord mirages (×65) - a material given as a reward for completing "Stagnation Shadow: The Form of Sound", located at the location "Great Theater of Penaconia";
- lost echoes of the unity of desires (×12) - reward for murder Grand Theater of Penaconia;
- imprint of fate (×8).
Sunday's Best Builds in Honkai: Star Rail
Sunday is a unique hero of the Path of Harmony. He primarily acts as a for characters who can summon special creatures to the battlefield that have personal moves in the battle cycle. However, due to the presence of universal buffs, he will also be in demand among representatives of other Paths. Dwelling on the characteristics in more detail, it is worth noting that Sunday's build in HSR is based on pumping up the following indicators:
- Crete. damage — the main stat on which the effectiveness of the bonus from the superpower depends;
- energy recovery rate - to quickly accumulate energy for activating the ultimate skill;
- speed - as an opportunity to increase the character’s actions in the battle cycle;
- additional: characteristics that affect survivability (health, protection, resistance to effects).
In turn, dealing damage is not a priority for Resurrection: within the rotation, he must constantly apply bonuses, only occasionally being distracted by using a basic attack for the third-party restoration of skill points. For this reason, combat stats, other than crit. damage, are not required.
Recommended Specs
The main parameters to look for in artifacts are:
Relics | Main characteristics |
Head | HP (permanent) |
Arms | Attack Power (Permanent) |
Body | Crete. damage |
Legs | Speed |
planar sphere | HP or defense |
Connecting rope | Energy recovery |
Extra options:
Speed (until reaching the desired value) > Crit. Damage > Effect Resistance > HP = Defense
Optimal stat values for level 80 Sunday:
- Crete. damage: from 180% and above.
- Energy recovery rate: from 119,4%.
- Speed: 1 unit less than the speed of the main DPS unit, or 160+ units (while the speed of the main DPS unit remains at the base level);
- HP (health): 4 – 000 units.
- DEF: from 1 units.
Light Cone Rating
When choosing a weapon, it is important to that it must belong to the Path of Harmony. Otherwise, the character will only receive increases to basic characteristics, but will not be able to use the ive skill "cards".
The best option would be the Sunday signature light cone "Landed Flight", as it covers the basic needs of the character. However, there are many alternatives among the legendary and epic options.
light cone | Effect | Recommendation |
---|---|---|
⭐⭐⭐⭐⭐ HP: 52-1 164 ATK 21-529 DEF 24-476 |
After the owner uses a skill or super ability on an ally, he recovers Each level of the Psalm status increases the damage dealt by |
A signature ability that covers the main need of the character, tied to the "energy recovery speed" indicator: thanks to the light cone and the connecting rope on the SVE, the character will be able to "charge" the ultimate in 3 turns. In addition, increases damage dealt by the main damage dealer by 45-72% at max level of the Anthem effect. |
⭐⭐⭐⭐⭐ HP: 52-1 164 ATK 24-529 DEF 21-463 |
Energy recovery rate increases by 10-18%. When the owner uses a super ability on an ally, he will recover 1 skill point. This effect can only occur once for every two uses of the super ability. After the owner of the skill uses the damage of an ally performing an action behind him, the damage increases by 30-50% for 1 turn. |
A good alternative to the legendary type for energy restoration and additional damage boost. However, in total it is significantly inferior to signature weapons up to at least level 3 «overlays». |
⭐⭐⭐⭐⭐ HP: 52-1 164 ATK 24-529 DEF 21-463 |
Critical damage is increased by 32-60%. At the beginning of the battle, the owner receives the "Mask" status for 3 turns. While the owner is under the influence of this effect, the critical chance of his allies increases by 10-14%, and their crit. damage - by 28-56%. Each time the wearer recovers 1 skill point (including exceeding the max skill points), he gains 1 level of the "Colorful Flame" status. When the number of levels of this effect rises to 4, the wearer loses all levels of the named bonus and gains the "Mask" status for 4 turns. |
A weapon that increases the crit bonus of the wearer, and additionally offers third-party bonuses to allies. Since the hero is able to restore skill points with the skill, there will be no special problems with activating the second part of the ive effect of the weapon "card". |
⭐⭐⭐⭐ HP 43-952 ATK 19-423 DEF 18-396 |
After the owner of the skill uses the damage of an ally performing an action behind him, the damage increases by 16-32% on 1 move | Epic analogue of the legendary cone "The battle is not over": has a similar bonus, which is quite easy to implement due to the peculiarity of the character's skill. |
⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 |
At the beginning of the battle, as well as at the beginning of the owner's turn, 1 random effect from the following is triggered:
|
Light Cone for lvl 30 "Honor the Nameless" (improved version). Provides random buffs that change during the battle. Suitable for teams where the damager equally needs all three offered stats: attack power, energy recovery, k/u. |
Additionally, the following "cards" can be equipped:
- "Date with the Stars" (epic) - situational, but quite a strong option if the ive effect condition is met (the team's main damage dealer must have a damage type like Resurrection, i.e. an imaginary element).
- "Dance! Dance! Dance! (epic) - not a bad option for a "fast" build. However, with a speed of "-1" from the main damage dealer, problems with rotation may arise if you do not calculate the actions more carefully.
- "Choir" и "Interlocking gears" (ed.) - accessible cones for the early stage of the game due to the fact that 5 lvl. "Overlay" quickly rises. Later, they require replacement with weapons with more powerful and stable enhancements.
What relics and decorations are needed
Artifacts should primarily contain an increase to critical damage in the main (body only) and additional parameters, since the effectiveness of the bonus distributed by the "Blessed" status depends on the specified characteristic. Otherwise, any parameters for survivability will do.
cave relics
Let's take a look at the best cave relic sets and acceptable 2x2 pairings:
Set | Effect | Recommendation |
---|---|---|
2 parts: Increases speed by 6%. 4 parts: Using a skill or super ability on an ally increases the skill target's crit damage by 18% for 2 turns. This effect can stack up to 2 times. |
The ultimate Cave Relic set that fits Sunday's mechanics and needs. Increases the wearer's speed, and also offers an additional buff to the ally in the form of a crit damage bonus that will be maintained on a permanent basis. | |
Musketeer of Wild Wheat |
2 parts: Increases speed by 6%. 2 parts: Increases speed by 6%. |
A 2x2 combination aimed at accelerating the character. A great option if you want to develop the parameter to 160+ units. |
2 parts: Increases speed by 6%. 4 parts: Increases the Speed of all allies by 12% when the owner uses a super ability on an ally for 1 turn. This effect does not stack. |
An alternative gear option that can be used if the team needs an additional boost to speed. If the set is placed in a "slower" build, the third-party growth from the 4 pieces should be taken into so that it does not ruin the rotation. | |
2 parts: Increases wind damage by 10%. 4 parts: After using the ult, the action moves forward by 25%. |
The set is a good option for many s. Allows you to perform an action more often and, as a result, use the super ability more often. An ideal choice for a "fast" build. |
planar decorations
Here are some examples of acceptable equipment options that can be obtained during the game. "Divergent Universe":
Set | Effect | Recommendation |
---|---|---|
2 parts: Increases energy recovery speed by 5%. If the owner is not in first place in the party, the attack power of the character in first place in the party increases by 12%. | An attractive decoration option that can be used in combination with damage dealers of any element. In order to effectively use the bonus, you need to put the main DD in the first place in the team, and the unit in a free slot. | |
2 parts: Increases energy recovery rate by 5%. Increases damage dealt by allies of the same type as the owner by 10%. | An alternative equipment option, not inferior to the set "Mermaid, Flooded Shores". Suitable if the main damage dealer of the squad has the same type of damage as the hero (i.e. imaginary element). | |
2 parts: Increases status resistance by 10%. If the wearer's status resistance is greater than or equal to 30%, the crit. All allies' damage is increased by 10%. | A set that increases survivability by increasing status resistance. Provided that this stat reaches 30%, it buffs the team's critical damage. Pumping up the tracks gives the character 18%, the equipment of the set offers another 10%. To implement the effect of 2 parts, it remains to get an insignificant 2% of SE, which is achieved thanks to additional stats in artifacts. |
|
2 parts: Increases Max HP by 12%. If the owner's Speed is greater than or equal to 120, the attack power of all allies increases by an additional 8%. | Universal set. Permanently increases health, and when pumping speed to a minimum of 120 units, increases the attack power of allies. In of efficiency, it is not inferior to "Broken Keel", although it increases other indicators. |
In addition, it is worth highlighting the set "Live Vonvac". It will only be useful in the case of a "speed" build, to perform more actions within the first cycle. In a build where the young man walks slower than the main DPS hero, the set will most likely cause more harm, since it knocks down the initial speed settings.
Squad Guide for Sunday in HSR
In the team, Sunday plays the role of a character. Among the bonuses that are imposed by the hero's main skills, you can find increases to crit. chance and crit. damage, as well as an increase in outgoing DPS.
Mainly plays in tandem with characters that summon combat creatures to the arena. The young man strengthens them, as well as the "master", which increases the overall effectiveness of the ally within the battle. However, if desired, he can be considered in the role of additional sup-reinforcements for other damage dealers.
Which characters are suitable?
The table shows the main heroes with whom Sunday has maximum deployment as a Path of Harmony unit:
Character | Path and type of damage | Features |
---|---|---|
Memory |
Summons the Seamstress to the battlefield - a spirit of memory, which has a personal icon within the action scale, a set of its own active skills, in addition, it can be healed, protected and attacked from the outside. Mainly plays from the superpower: in the "Higher Form" state, it receives wild increases in speed and transforms the basic attack into an enhanced one. In general, it is focused not only on single enemy targets, but is also capable of inflicting mass damage. | |
Memory |
During the battle, the girl relies on a summoned creature, which makes the young man an excellent partner for her. However, there are a number of features that are important to consider in their t play: Kastoria does not need energy recovery, since she charges the ult by consuming the HP of allies, and Sunday's super ability is best used when the heroine's memory spirit is on the battlefield to increase his critical. damage. | |
Memory |
Together with Memo, it not only attacks opponents, but also provides allies with third-party bonuses that increase critical. indicators. It can heal, but at the same time it does not always cope with the role of the only during the age of high-level content. The main feature is considered to be true type damage, which is realized through t strikes with the spirit of memory. | |
Memory
Wind |
A hybrid character that combines the mechanics of a healer and a damage dealer. At the same time, she is able to increase the max. amount of health of her partners and stably remove debuffs from them. Her spirit of memory deals good damage, which depends on the amount of HP restored from the heroine and the creature, which allows for a decent acceleration of DPS. | |
Hunting |
Summons a piggy bank of the ant's space onto the battlefield, which has its own turn in the battle cycle (attacks are considered a bonus attack). With a super ability, it enhances the creature, increasing its damage multiplier, crit rate, and also advancing the action by 25%. | |
Summons the Lightning Lord to the battlefield, who deals up to 10 hits during his personal turn. The number of hits, in turn, accumulates when Jing Yuan uses a technique (+3), skill (+1) and ultimate skill (+3). Sunday will not only speed up the accumulation of hits to the max. amount by advancing actions, but also offers a number of bonuses that will positively affect the outgoing damage of both the general and his creature. |
Next, let's look at optional type characters:
- DPS units that the hero can with personal skills:
1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|
Blade (Destruction: Windy) |
Hook (Destruction: Fire) |
Arlan (Destruction: Electric) |
||
- responsible for additional positive gains or the spread of auxiliary weakenings:
1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|
Sparkle (Harmony: Quantum) |
||||
sang (Nothingness: Ice) |
- responsible for survival:
1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|
Bailu (Plenty: Electric) |
||||
Examples of the best teams
The best squads for Sunday are as follows:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Zaryanka and the Family member tly boost the outgoing DPS of Aglaya and her spirit of memory, the Seamstress (thus creating a strong offensive combo with colossal burst damage of single and mass types). Hoho, in turn, is aimed at healing and at the same time additionally restores energy. | ||||
Sunday and Tribby are strong s for Kastoria, allowing her to clear content in a minimum number of cycles. However, she is a constant drain on all party , making it important to use healers who can consistently heal in the build. | ||||
A team designed to maximize the combat effectiveness of the main DPS character, who has the mechanics of summoning a creature and a bonus attack:
|
Teams where the unit does not play a dominant role as a , but still s the chosen damage dealer well (without the summon mechanic):
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A squad in which all positive bonuses are concentrated on Blade/Midea. The hyper-carry gets double action progress, as well as increases to combat stats and overall damage. Additionally, it has no problems with survivability:
|
||||
A team with Great Gerta, who needs another Erudite character, as it significantly strengthens not only her, but also the rest of the squad. The optimal addition to such a build would be a buffer/debuffer, spreading beneficial effects or weakening enemies. | ||||
Saber/Anaxa acts as a hyper-carry, enhancing her combat potential through strong that can not only apply relevant buffs, but also advance the action. At the same time, generating additional energy contributes to a more consistent character rotation. | ||||
A squad with hypercarry from the bonus attack mechanic. Sunday, like Zaryanka/Topaz/Cipher, s the main damage dealer. Locha can be put in the healer position with a convenient ive health restoration from the "Abyssal Flower" field. | ||||
Party with Phaenon/Dan Heng: Moon Eater, ed by two Harmony who can restore skill points. Characters will be able to use skills on a permanent basis, while receiving increases to personal combat stats and DPS. | ||||
Argenti is a DPS character who plays off a stronger version of the superpower. For this reason, he especially needs heroes who can restore energy. Additional Note: Tingyun can be replaced with Jiaoqiu, which increases the damage taken by enemies from attack-type super abilities through the use of an ultimate skill. |
||||
The main feature of the team is high damage to single targets. The overall damage is increased by the s: Silver Wolf lowers the stats of enemies and imposes a weakness to the ally's element on them, and Pathfinder buffs critical indicators, advances the action and allows for true damage. | ||||
Jingliu and Misha are single target and group damage dealers who become more effective thanks to their chosen s:
|
The above units are examples, which can be rebuilt at personal discretion.
Is it worth knocking out Sunday?
Sunday has unique effects that apply to one ally. Considered a signature/relevant for characters such as Jing Yuan (Erudition: Electro) etc., as it increases the damage dealt by their creatures.
In general, the young man is quite undemanding to eidolons and signature weapons: he feels great without third-party enhancements, being equipped with an epic light cone. Although, of course, he acquires additional boosts if he receives the proper investments.
Despite the peculiarity of skills, also unlimited within the squads, being one of the most flexible and versatile characters in the game: can many units with available enhancements. However, still primarily specializes in ing partners with spirits of memory/creatures.
Therefore, it is recommended to spend Special Star es on a hero if:
- there are units that summon creatures, or you plan to knock out characters with the named mechanics;
- We need a universal who can take a slot in almost any team.
Which is better: signal or E1
When answering the question of what is better to knock out for Sunday - signature weapons or the first eidolon, it is worth ing what options both options offer:
- signature cone — Restores energy points when using a skill or ultimate ability and applies a bonus to an ally that increases outgoing damage by a percentage. In addition, it offers to restore 1 skill point every second use of a skill or ultimate.
- E1 — after using the skill, the hero applies a positive bonus to the ally, which affects both him and his summoned creature. Thus, the effectiveness of ignoring the enemy's defense is increased: for the partner by 20% when dealing damage, for the summoned creature - by 40%.
Compared to the signature "card" skill, the first eidolon has only one positive effect - it increases outgoing DPS by ignoring enemy defense. Light cone, in turn, has more advantages:
- Restores additional energy points.
- Provides a status that increases damage.
- Restores skill points, which solves the problem of resource shortage.
As a result, the “Landed Flight” signal will become more an attractive acquisition. However, the overall priority can be revised if there is a weapon that offers good boosts, such as an increase in crit. indicator (as an option, "Worldly Pranks"). In this case, it is appropriate to give preference to E1.
Achievements with character
There are several hidden achievements associated with the hero:
Name | Condition |
"Goodbye, seven days off" | Use the unit as an ally to deliver the final blow and defeat the enemy. Great Septimius. |
"Together we will fly to the clouds" | Win 1 battle with Galovian singer Zaryanka and Sunday in the squad. |
"Love for Promotion" | Using the hero, advance the actions of any Memory Spirit and Memory Mentor 5 times in a single battle. |
We hope this Honkai: Star Rail guide has helped you put together the best build for Sunday. comments Ask any questions about the character so that the author or other players can help.
Trailers
After Sunset Trailer:
Trailer "Stylist":
Trailer demo "Why is today only Wednesday?":
Please correct point 4 of the optimal values of the characteristics
You have lost a zero in four thousand HP units: "HP (health): 3 - 200 units."
Guys, please explain what does " meanSpeed: -1 unit from the speed of the main DPS unit of the squad" or is this just a typo?
The speed must be 1 unit lower than that of the main DD in the squad.
Thank you very much)
Always welcome 🙂
Why isn't it in S+ yet? :/
Tell me about crit chance. Usually they write about the balance of crit chance and crit damage, but Sunday does not have KS in the list of necessary stats/substats (like Mavuiki does not need VE). Should we not be distracted by KS at all or should we still balance?
Sunday is a character of harmony. The balance of KS and CU is important for those characters who deal primary and additional damage. Sunday is a hero. Therefore, there is no point in pumping his personal damage, unless you want to.
Thank you very much for the explanation!
Well, unscrew it! Unscrew it already, Sunday! You have to unscrew it! You'll need it 100% in twenty-five patches, I swear by fanfics!
Hello. Is Ratio/Chania/Sunday/Locha a normal squad? Sunday without a cone.
Well no, Ratio needs a debuffer
I tried it. I don't understand why they didn't give it for free, even if it was a reserve for 3.0. I don't understand why people in the comments are happy about it at the moment. Firstly, it doesn't buff ATK, with some DDs it's a loss of losses, well, I'm not talking about the forgotten LOCH. Secondly, without E2 and Cone, you can safely change it for any other SAP. A pet buffer? And if you don't have them and won't have them? A dubious investment. Maybe for dolphins with the eternal pursuit of the meta in a single game))
they didn't give it for free because xsr didn't win the nomination, and it says here what DPS it's good for)))
You've certainly gone crazy...
It fills up the KS and crits. And also moves the actions forward. Also restores energy. Are you crazy to send it to F2P?