Verdict in Attack Power. The ive works in such a way that the owner of the weapon and his team need to constantly pick up fragments formed by the Crystal reaction. If the conditions are met, the character will receive a bonus to the damage of the elemental skill.
In the guide we will tell you how to get a Verdict and who the sword is suitable for, and we will also analyze in detail the optimal rotation when playing with weapons.
How to get a Verdict
Verdict is an event legendary sword intended for Geo two-handed 4.3 versionsing from 20 December 2023 to 9th of January 2024
To always be aware of future reruns, keep an eye on the constantly updated banner schedule.
Claymore characteristics
Type: two-handed sword
Rarity: ⭐⭐⭐⭐⭐
Basic Attack 48-674
Additional characteristic: crit. chance 4.8%-22.1%
ive: Increases attack power by 20%. When party pick up elemental shards created by a Crystal reaction, the equipped character receives 1 Seal, which increases the damage of the elemental skill by 18%. The print lasts 15 seconds. You can have 2 seals at the same time. All seals of the equipped character will disappear after 0,2 seconds. after dealing damage with his elemental skill.
How to Elevate and Awaken Verdict
To upgrade Verdict, you need the following materials:
- the echo of an ancient string is a component of weapon elevation "Echoes of the Deep Tides" by Mondays, Thursdays и Sundays;
- crevice core/foreign debris/foreign core - material falling from Protogenov clefts;
- clutch/sophisticated dynamic gear, mechanism gear - a resource dropped from Mekov and Spetsmekov Fontaine;
- 1 131 400 gain ores.
To simplify the selection of resources, use official calculator.
Along with the level of awakening, the weapon's ive ability indicators increase. To awaken the Verdict sword to its maximum (R5) you need to knock out 4 copies of it from the weapon banner and “pour it” into the main equipment. Below are the parameters at each awakening level:
Who is suitable for Verdict in Genshin Impact?
The key ive effect buff benefits two-handed class characters who have elemental skill deals a significant portion of the hero's total damage. To activate bonuses, the squad will need to select Crystals so that the ability of the equipped character receives a boost, even if he plays the role of a secondary damage dealer. In conjunction with the elemental main-dd, pocket applicators become especially valuable Zhongli, creating a Crystal reaction through Geo buildings.
Character | Features |
---|---|
Being a signature weapon, Verdict takes into the mechanics of Navia, greatly enhancing one of the main methods of dealing damage. For the skill of the head of Spina di Rosula to work, the squad and the girl herself must collect Crystals, which are then transformed into Rosula's Crystal Bullets. The skill's targeted mode allows you to pick up shards of elemental reactions without having to move around the field. Crystal-based gameplay works best with ive weapon effects, easily fulfilling activation requirements. | |
It will perform best in a Cryo build, since the sword's ive will not affect physical damage. Using the Drifting Ice Pressure ability puts Freminé into a Feather Timer state, in which Cryo damage from the hand is considered elemental skill damage. By picking up reaction shards, the character will increase the final damage of Crushing Pressure. Since Freminet cannot create Crystal Shards on his own, the team needs a Geo Applicator from his pocket. | |
It will work well if you have Geo characters in your squad. Considering that Mavuika plays with almost all of his teams Shilonen, and the status from her elemental skill is applied extremely quickly, she has no problem implementing the claymore's ive. | |
The hero often uses skill attacks, so the additional boost can be a good help in battle. However, in comparison with practically signature "Wolf's Bane", a highly specialized Verdict cannot be considered the most optimal option, since the damage of other skills will inevitably decrease. | |
Flame Mane is valued in many teams due to the elemental skill "Molten Inferno", which allows him to act as a pocket sub-dead. Despite the fact that the heroine’s abilities depend on her health, Verdict still outperforms most alternatives in of damage. As in the case of the above-mentioned Dilyuk, the option is considered situational and will not be suitable if the damage of Dehya’s other skills is critical. |
Let us separately consider heroes who, at first glance, satisfy the requirements of the sword, but the Verdict is not recommended for them:
- Kaveh, although it has a relatively low cooldown and a decent skill multiplier, it is designed for playing with Budding. A geo character in a squad can ruin the gameplay of the entire team, knocking down the statuses of enemies;
- у Kinicha similar story: the bonus to E is important to him, but he almost never plays with Geo heroes, which makes it quite difficult to realize the weapon's ive.
- when aeolians Ultimate damage comes first, not skill damage;
- Sayu They often deal damage with a skill, but they are not damage dealers, so they will not justify such an investment.
The remaining two-handed weapons either do not deal damage from an elemental ability, or their cooldown is extremely high.
How the weapon works
To effectively use the Verdict sword, the team must have at least one character Geo elements and reacting element (Cryo, Pyro, Hydro, electro), otherwise the weapon will lose the ability to activate the ive. During the battle, regardless of the hero who picked up the crystallization reaction fragment, the owner of the weapon receives the Seal up to two times. The duration of Seals is 15 seconds, and the opportunity to accumulate new stacks appears immediately after 0,2 seconds. after spending them.
When playing with Verdict for Navia follow these steps:
- Activate buffs, sub-damping abilities, and also apply as many statuses as possible to your opponents.
- Use Navia's short elemental skill to start generating Shrapnel Crystals. The heroine's basic attack will be colored with Geo damage, so try to extract as many fragments from your opponents as possible.
- As soon as the skill cools down, use a targeted shot to “pull” the Crystals.
- Use the ultimate to fill the skill cooldown window, so the generation of elemental shards will not stop.
- Update statuses on enemies in a timely manner by switching to elemental sub-deaders. Alternate the skill and elemental explosion on cooldown, and use the basic attack in between skills.
Optimal rotation on other heroes as follows:
- Apply the skills of s, buffers and sub-deaders.
- If the main DD belongs to the Cryo, Hydro, Electro or Pyro elements, then first place a source of periodic Geo damage on the field (for example, “Stone Stele” Albedo). In the case where a character with Verdict is a sub-deader, use his ability before switching to the main damage dealer.
- Bring your main DD onto the field and attack within range of the Geo skill to make the elements react.
- Try to pick up no more than two Crystals before each damage dealt by an elemental skill. For example, in case Dilyuk, make sure to collect the shards before using the skill again.
- Switch to Geo characters in the squad in a timely manner and update the construction duration.
We hope that this article helped you learn how to get the Verdict two-handed sword in Genshin Impact, what characters it is suitable for and how to use it. If you have any questions, please ask them at comments. Read more weapon guides in Genshin Impact on our website.
strange. why is the same dehya in the top for whom the sword suits, but kinich does not. if in the pack there is a grandfather and a banal xiang ling or dehya, then implementing the ive will not be absolutely any difficulty
Is there anyone who tried Verdict on Fireplace, preferably c6? Not in theory, but in practice. The pack appears to be something like Fireplace-Furina-Grandfather-Genie (with further replacement by Xian Yun). Or is Grandfather ruining vapes too much here?
If Verdict on Kamina (and, as we know, it at least maxes out Eshka) and the pack of norms as a whole work, then it should be strong.
Probably
Hello
Although I myself am a pretty good and understanding Genshin player
but still, I would like to ask the experts
Is the verdict suitable, on Fremin?
since I can do albedo-yun jing
does it play well through a physical build or is it better revealed with this sword through cryo
I would also like to ask the squad under him
I also came up with it myself, but no, it doesn’t fit with his pig skills when elevated (I’m talking about hydro+cryo-breaking)
my squad: miko (for increased attack speed also a physical buff)
albedo (for a permanent active ive since Fremin itself is played through Halda and Eshka just like Navia)
yaemiko (sap dd who himself does good damage and also to keep the reaction for increased physical damage)
Hello! For the Cryo build and the squad you listed, this sword is suitable. You are right, it is impossible to fully implement the ive with Verdict, unless you remove Miku, replacing him with a Hydro healer (Barbara, Kokomi or Furina, periodically switching between her modes to give Hydro status and at the same time heal), but this will greatly reduce the overall damage. Therefore, with Mika and Verdict, there are no more suitable units that would be more complete, unfortunately.
Hello, my question is, what should I do if I get 2 verdicts? Awaken or leave? It’s just that I haven’t leveled up those characters that are on the list “who suits..”, but I’ll give 1 verdict to Navia. Well, what to do with 2..?
Hello. If it were you, they would leave the second weapon for the future, because there are not many good two-handed weapons, especially with a chance of critical damage in the main stat, and it is more profitable to leave more or less universal five-star weapons. Then, if you want to play another two-handed hero, you may have problems selecting weapons. Another thing is that this may not happen, so the final decision is yours, but for ordinary players it is still better to leave rare things in reserve)
Thanks a lot! I’ll think better, otherwise they’ll suddenly announce some kind of geo two-hander (which is unlikely, of course), but thanks anyway)
Right. And in any case, the weapon still gives an increase in attack power and crit. chance, but this doesn’t happen on the road. Good luck to you)
Is it suitable for Noelle? 🤔
Of course not, since her damage comes from her ult
I don’t see the point in giving a verdict on it only if there is no T5 white shadow
but exactly what would have good characteristics, I think is ideal, but will in no way be consistent with the ive verdict
please tell me, can this weapon be suitable for itto? or not at all?
Hello! Itto is still recommended to focus on hand damage in the ultimate state, so in the absence of the signature Stonecutter, you can craft the White Shadow at the forge. If high damage of the E-shki is important, Verdict will give the best result, but the damage of other skills will be noticeably lower.
Can you respond to the discussion below about the Itto Verdict? How much more effective will White Shadow be than Verdict, in a 3 geo team with Mona, for example? Considering that Verdict gives a lot of attack and Itto in his rotation often uses a bull on an eshka under the ult.
Hello s: I’ll answer here if you don’t mind.
Even taking into all the circumstances described, I maintain the position that the sword is too situational an option, and therefore we cannot recommend it to players as an alternative (even if it is discouraging). The bull's cooldown is 10 seconds, which, compared to the heroes in the table, is not so often. And for Itto himself, this is an auxiliary mechanic, as you noted earlier, for gaining stacks, albeit with pleasant damage.
Next about efficiency (for the hand). Obviously, the balance of characteristics will play a huge role: with a minimum crit. Verdict will probably do more than average damage. In more favorable conditions, the 51% (+ ive) defense from the White Shadow will exceed the 20-40 (P5)% attack power of the Verdict.
Here we are talking more about individual preferences: high damage from E-shki or general DPS. Fortunately, we don’t need to do math and there are plenty of calculators (like aspirin) where you can check any outcomes yourself.
I hope I managed to clarify the main points with;
in the article, apparently, there is a typo in the days of farming - it should be Mon-Thu-Sun, not Saturday) I went to look at exactly this and got confused
Hello! Thanks for the comment, it’s been fixed :)
It’s a pity that this drin turned out to be so non-universal, I hoped that it would suit Noelle, but it turned out that it wouldn’t
+ + +
Eole is very suitable, put Yunka or Jun next to her and the ive works, since the numbers in the skill are very good
Put Eola, Jun or Banka in it and everything is fine, high base and Crit chance in the article, but regarding the skill element, her numbers there are not weak either, so it’s good
sorry for the question. And Beidou can’t this weapon fit? according to the stats it is very tasty for her, and according to the description of the weapon too
Good day! The list includes characters who use E-shka in their main role. Beidou is most often present in units for Chain Lightning from an elemental burst, and Verdict performs worse in these conditions. Beidou, who plays from skill, is a special case, and therefore is not considered as the main carrier. But that doesn't mean you can't put a weapon on her, especially if you love the character in this role. I hope the answer helped) Feel free to ask!
It’s in vain to say that he’s not very good for Itto. He has quite large scales on his eshka, and in his rotation he uses it during his ult (under a buff) and tears off large chunks of the enemy’s HP. Itto also plays with Goro, who, in turn, ATTRACTS crystals. Those. There is no difficulty in activating the sword's ive.
Kot is only the top pack under itto-monogeo, which eliminates the generation of crystals almost completely.
So mono geo can collect crystals from the shields of some heralds and lavachurls
But there won’t be enough and not always...
Isn’t the quadruple slot the purest flex? Bennett is there, Fischl, and Rosaria, Monu (with the epic) in theory, depending on the enemy.
This can be said about any pack.
As noted earlier, slot 4 is occupied by any character, and Albedo, who is usually placed there, is nothing more than a plug. The same Mona or Bennett give much more (and are more often used in the abyss in geo packs). In this way, crystals are created in sufficient quantities.
In the guide above it says “Itto’s damage comes from Ulta”, which is completely incorrect. Ultra only transfers his defense into attack and gives him infusion. And it is under the ult that Itto’s eshka (bull) demolishes a huge amount of HP to the enemy. And the verdict will help a lot here.
Therefore, I will repeat the question to the authors of the guide - what about the Verdict on Itto?
Above they were spouting banal nonsense, and you are repeating it. To itto in monogeo albedo>deda for a number of reasons. As if according to statistics, in most cases they take full geo, and not hodgepodge. At the same time, Bennett is not an applicator, so it is not particularly clear which side it will pour crystals in sufficient quantities.
The guide says everything correctly, you’re just trying to get to the bottom of the words and are substituting concepts. Because outside of the ult, your damage sags wildly, here the situation is the same as with Noelle and Raiden. At the same time, you yourself write that it is under the ult that the eshka does a lot of damage. Yes, the bull does a lot of damage, but no more than the same damage from the hand under the ult. Well, how will he help? Fart beautifully with a round number once every 20+ seconds?
What is the point of your question? The verdict is essentially a stupid starting plug and the same old two-arm power supply will be much better.
Hmm, I’ll answer better here anyway. To begin with, about banal nonsense - it would be great to hear why the sap-dd Albedo, a character who remained on the margins of history, gives much more than his grandfather with his cut of all resists, shield protection (for Itto, who receives more damage under the ultimate) and stun (which, in the absence of a screed, is very convenient). Nobody is substituting concepts here; in the guide about the ult you can write that it gives STANDBY, and does not cause damage. This would not lead to discrepancies.
Bennett was given as an example, and, indeed, in such a pack Mona will show herself much better, who gives hydro from food without being on the field. And this will give crystals that Goro will attract.
Now about the claim for damage from the bull. In general, you could write this right away, and not try to search as if someone is digging into something somewhere.
So, about the bull - of course, its damage will not cover the damage of a charged blow in the stance from the ult. However, the use of the bull is mandatory during the ult (for charging stacks) and, do not forget that the damage of Itto’s attacks also depends on the attack power, which Verdict gives in excess.
I will answer you, and everyone else who will look for “attempts to get to the bottom” in my messages. At the moment, I have not found a single roster of how the Verdict sits on different characters. Based on the mechanics, there really is a question about the effectiveness of weapons on Itto, since he can partially use this ive. I ask these questions here because, usually, good guides are presented here, and the phrase “he absolutely does not fit on Itto” is a little discouraging.
I hope after such a detailed description, you will understand what and why I wrote here.
No. The verdict will not affect Itto's damage in any way, I quote the description of the ultimate "Increases the speed of Itto's Arataka's normal attacks. Attack power increases proportionally to his defense.", that is, additional atk stats from weapons and artifacts will not be able to affect this in any way, since the calculation of the atk power in the ultimate comes from its stat of protection. And the bull's damage does not depend on any additional stats at all, only Itto's basic stats and pumping. By putting Verdict instead of the same White Shadow, we will cut off a decent piece of cake from Itto's ultimate damage, even if for a nice situational bonus of elemental damage (from 18% to 36% depending on the awakening of Verdict) of the bull, which we do not use so often. Therefore, Verdict is completely unsuitable for Itto.
Goro raises exactly that protection, Albedo Zhong is preferable not for Itto himself, but for Goro, who will definitely be on Itto's team and activate "Crystallization". Albedo raises the mastery of the elements with her skill by as much as 125 units, and thereby strengthens the elemental shields received by the team from Goro, and Albedo's damage also depends on the defense that Goro raises, that is, he strengthened our shields and deals additional increased damage. Zhong with his HP and second shield here becomes just an extra spoke in the wheel, even with the signature "Millelith".
As a result, we simply don’t have room for 4 geos, because we need an applicator of a different element (cryo\hydro\pyro), Zhong is forced out,