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Manor Lords Approval Level: How to Increase

We tell you everything about the approval of citizens: why it is needed and how to improve the well-being of residents.

Approval level in Manor Lords - an indicator that determines the overall welfare of the controlled region. Recognition of citizens shows which needs of residents are met and which are not, and, in addition, it allows us to identify problems existing in the region: lack of resources, mortality, hunger, cold and others. A low level of approval, although it will not lead to an uprising, will not allow the settlement to grow, and in some cases can provoke population decline and discourage the townspeople from wanting to fight.

In the guide, we will analyze in detail all the ways to increase the level of approval in Manor Lords, and also explain what this indicator is responsible for.

What is an approval level and why is it needed?

The level of approval reflects the overall well-being of the settlement; each individual region has this indicator. Availability of all kinds of infrastructure buildings and meeting the needs of citizens increases their approval, and taxes, deaths, hunger and other difficulties are reduced. The indicator affects the population growth rate:

  • 25% approval — Families will begin to leave the city.
  • 50% approval — the population will not change.
  • 51-75% approval — one family will come to the settlement per month.
  • 75% and above — two families will move to the city per month.

In addition, low approval levels affect morale militia recruited from the settlement. The lower these indicators, the worse the soldiers fight, and the higher the chance that they will flee the battlefield, which will later lead to defeat.

How to increase your approval level in Manor Lords

At any stage of development, it is important to increase the approval of citizens: at the beginning it is necessary to increase the population, and later it is necessary to be able to levy taxes and not lose residents.

End Homelessness

The most basic cause of dissatisfaction that arises in the early stages is homelessness. When you just started the game, or decided to explore new territories in the middle of the game, you will be faced with the fact that all the villagers live in a homeless camp. To increase the level of approval and protect citizens from frost and bad weather, it is necessary to build farms. Look at the number of families and arrange the same number of houses.

Expand your market offering

The basic need of any family, even those living in farms first level - supply on the market. Every household needs:

  • Fuel supply on the market - one type of resource.
  • The food supply at the market is from one to four types of food.
  • The stock of clothing on the market is from one to two types of clothing.

It is worth noting that the higher the level of the house, the higher its needs. If the initial household has enough of one type of food, a stall with firewood and the availability of skins on the market, then a maximally pumped house requires a variety of all goods.

By clicking on the market and hovering over each product category: food, fuel, clothing, you can see which houses are food insecure. In this case, there is only one way out - to produce or purchase more resources. We also note that villagers living closest to the market square get access to goods first.

Protect your food supplies from the elements

Another problem that can be encountered in the early stages of development is wet supplies. Since at the beginning of the construction of the city all the resources lie on the ground, they can be damaged by bad weather, which will later lead to cold, hunger and discontent. To avoid this situation, immediately build a barn and warehouse, and also assign workers there to move resources under the roof.

Produce more clothes

One of the needs of all citizens is availability of clothes on the market. It is divided into two categories of goods: raw materials for self-production and final goods. In order for the villagers to be satisfied with the ruler, it is recommended to satisfy their desires by keeping an eye on the assortment:

  • linen fabric - created from flax grown in the fields in a weaving workshop.
  • Leather - made from hides in a rawhide, which also consumes fuel.
  • Yarn - created in a weaving workshop from wool, which is mined from the sheep or goats.
  • Footwear - boots are made by artisans from a shoe workshop, which is an extension to the farm on the 2nd or 3rd level. Boots require leather.
  • Apparel - made in a tailor's workshop from linen fabric and dyes.
  • Cloaks - are made from yarn and dyes in the same tailoring workshop.

Improve the church

A church is the easiest way to increase approval; its construction is in any case necessary to increase farm levels. First level houses they require at least a wooden church, which will cost 5 wood, 20 boards and 10 stones.

In the future, it will be necessary to improve the sacred building, since the residents will want to pray in a stone church. Upgrading it to the second level will require 5 wood, 20 stones, 10 boards and 10 tiles, which are made from clay. Such a temple fulfills two points of faith. In addition, the building is necessary in case of war, since it can be used to bury local residents.

Bury the bodies

In the event of raids by robbers or the invasion of other vassals, you will have to gather a militia and fight back. Some soldiers will inevitably die and they will need to be buried. If you leave the corpses lying on the ground in the controlled region, this will provoke a decrease in the level of approval. To bury the bodies, it is necessary to build any church, and then assign one family to it, who will work as gravediggers. It is important to note that this only applies to local residents; there is no need to bury the attackers.

Keep taxes moderate

Taxes make it possible to convert a region's wealth into treasury, but in return they lower overall approval level. With an increase in land tax, the contentment of city residents will decrease by approximately the same amount of percent, with an error of 1-2 points. Once the approval level reaches 75%, taxes can be set at 15% to maintain the influx of new residents.

Build a tavern

ale, then the residents will be happy. Otherwise, approval will decrease due to lack of entertainment.

Upgrade your settlement's buildings

As stated earlier, it is important to improve the city's infrastructure and the farm itself. It is better to increase the levels of houses if all their current needs have already been satisfied, so as not to provoke even greater resentment. Also, don’t forget about upgrading the church, barns and other important buildings.

We hope our guide has helped you understand everything about settlement well-being and what to do if your approval at Manor Lords isn't growing. If you have any questions, ask them at commentswe will definitely answer them. Read other helpful Manor Lords guides in the appropriate section of the site.

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