A detailed guide to Tsukishiro Yanagi in Zenless Zone Zero with an explanation of the mechanics of "Broken Polarity", analysis of the gameplay and rotation features. Let's consider what attribute statuses the Deputy Commander of Section 6 with the Anomaly specialty and the electric element relies on, what their damage depends on and how to increase it with the help of equipment.
Let's imagine harmonious drive disks. We will show examples of squads in which Tsukishiro will be able to implement the embedded mechanics, and we will create an optimal rotation based on basic combinations of techniques. In addition, we will present a list of materials for ascension and everything that Yanagi needs for pumping.
Tsukishiro Yanagi is a reserved and responsible girl who holds the position of second-in-command. Chaos.
Rating | S-position in dash list |
Rarity | βββββ |
when added to the game | November 6, 2024 (version 1.3) |
How to get a character | Banner "Dedicated channel" |
Specialty [class] | Anomaly |
Attribute [element] | electro |
Impact type | Chopping |
Fraction | Section 6 |
Growth | 169 ΡΠΌ |
Role in the squad | Anomalous DPS Agent |
Voice actresses |
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How to Get Yanagi in Zenless Zone Zero
The opportunity to knock out Yanagi will be presented in the banner of the first phase Billy. In the weapons channel "Amplification" in the meantime, you will be able to spin the signals of the heroes 5β "Time Weaver" (Anomaly) and the epic "Demarah Accumulator II" (Intimidation) and "Replica of the Star Engine" (Assault).
To stay up to date with Yanagi's rerun in ZZZ and the release of other event characters, keep an eye on the constantly updated banner schedule.
Features
To increase the basic combat characteristics of health, attack power and defense, it is necessary to increase the agent's level. In the table provided, you can study the parameter values ββat each stage of pumping.
Level of | Health | ATK | DEF |
1 | 626 | 126 | 49 |
10 | 1821 | 239 | 143 |
20 | 3100 | 360 | 244 |
30 | 4379 | 505 | 344 |
40 | 5659 | 626 | 445 |
50 | 6939 | 772 | 546 |
60 | 7789 | 873 | 613 |
Yanagi's characteristic, the value of which increases with the unlocking of inclinations, is knowledge of anomaly. In the process of pumping, you can develop the parameter from 112 to 148 points.
Tsukishiro Yanagi's Main Skills
As an anomalous combat unit, Yanagi's abilities are entirely tailored to the game from attribute anomalies. This is helped by ive skills that increase the efficiency of filling the electric indicator and provide the team with a bonus to Chaos damage. The number of imposed statuses, from which the gameplay is built, include the following:
- Shock - When striking an enemy, additional electrical damage is inflicted.
- Chaos β the anomaly of one attribute is replaced by a new one, while the enemy receives damage, which consists of the remaining damage from the previous reaction and the new effect.
- Polarity is reversed β does not replace the current anomaly, is considered Chaos damage and deals damage consisting of Tsukishiro's knowledge of the anomaly and part of Chaos. Damage from the effect strongly depends on the residual damage of the anomaly hanging on the enemy, as well as the characteristics of the agent who caused the imposed attribute effect.
In battle, the girl mainly relies on combinations of basic attacks and skills, which provide her with powerful boosts from changing stances and positive statuses. A special skill and a skill with energy consumption put the heroine into states with acceleration of basic attacks, in addition, they allow you to start a combination immediately from the third stage, in which electric strikes are carried out.
Basic attack stances, in turn, provide increased Electro damage or penetration and provide resistance to interruption or increased interruption of enemy attacks. Knowing how Yanagi's skills work, you can use all the offered buffs, since the skill set provides for their simultaneous action.
Basic attack "Tsukuyomi Kagura"
Performs a five-hit naginata combo that deals physical and electrical damage depending on the current stance.
There are two stances in total that affect outgoing damage and active buffs:
- Waxing Crescent (Blue, Sweeping Attacks): Increases Electro damage bonus by 10%, increases interrupt resistance when performing basic attacks.
- Waning moon (Yellow, Focused Attacks): Penetration increased by 10%, Interruption level of basic attacks increased.
The effect of the previous stance remains for 8 seconds after changing the state.
Evasion "Wandering Breeze"
Performs a quick dash in a given direction. While the skill is active, the state of invulnerability is in effect.
Post-Dash Attack "Flashing Shadow"
Deals a slashing blow of physical damage to enemies in front of you.
Counterattack "Instant Retribution"
Using a basic attack after a perfect dodge, deals electrical damage to enemies in front of him. After using the skill, immediately moves to the third attack in the chain of basic attacks of the current stance.
Special Attack "Ruten"
Performs a slash to deal Electric Damage, change Basic Attack Stance, and increase Interrupt Resistance.
If the skill is used after the third, fourth or fifth basic hit, the status is activated "Fast Cycle":
- Yanagi's "hand strikes" and stance changes speed up.
- Enemy attacks are blocked while the effect is active.
- After launching "Rapid Cycle", the heroine immediately moves on to the third attack from the chain of basic attacks.
Enhanced Special Attack "Gekka Ruten"
With enough energy hold the buttonto charge forward, followed by a powerful downward attack that deals electrical damage.
Immediately after the dash, Tsukishiro changes his stance and goes into a state "Shinrabansho" for 15 seconds. While this effect is active, after every fifth hit in a chain of consecutive "hand attacks", Yanagi begins the next combo with the third stage of the basic attack.
If a downward attack hits an enemy affected by an attribute anomaly effect, a special Chaos effect called "Polarity Reversal". The special reaction deals damage equal to 15% of the initial Chaos damage plus % of Yanagi's anomaly knowledge. "Polarity Disruption" does not disturb the current anomaly from the target.
Attack Chain "Heavenly Harmony"
When performing the skill, changes stance and slashes enemies in front of him. After using the skill, immediately moves to the third hit from the combo of basic attacks of the current state.
Super Ability "Raiei Tenge"
Unleashes its full potential by dealing rapid slashes to enemies in a large area in front of it, ending with a powerful lightning strike.
If lightning strikes enemies under the effect of an attribute anomaly, a special Chaos effect, "Polarity Disruption", is triggered, which deals damage equal to 15% of the original Chaos damage plus % of Yanagi's Anomaly Knowledge. "Polarity Disruption" does not cancel the effect of an attribute anomaly.
After using the superpower, the next chain of blows "from the hand" begins with the third attack.
Quick Aid "Graceful Blade Sweep"
Cuts the enemy in front of you, the next basic attack will start from the third stage.
Help in the defense of "Dazzling Retribution"
Parries an enemy skill while invulnerable, accumulating a large amount of stagger points.
Assistance in additional attack "Petal Slash"
Changes stance and quickly deals multiple cuts with electrical damage. After activating the ability, the next basic attack combo will start with the third hit in the chain.
Main ive Skill "Lunar Eclipse"
Using an enhanced special attack increases the damage of Chaos inflicted by allies by 175-350%, the buff lasts for 15 seconds. If the enhanced skill hits an enemy, Yanagi's Electricity damage dealt to that target is increased by 10-20% for 15 seconds.
Additional ability "Moon Phase"
If the squad is present agent of specialty Anomaly or with electric attribute:
If Yanagi uses a basic attack immediately after changing stance, the effectiveness of Electric Anomaly application increases by 45% for 8 seconds.
The order of leveling skills
Prowess > Basic Attack = Special Attack > Chain Attack (QTE) > Evasion = Help
As the main damage dealer, Tsukishiro needs to gradually upgrade his abilities to gain even strength. In conditions of resource shortage, Yanagi's skills can be upgraded in order of their priority:
- makings are important not only for increasing the multipliers of the ive ability, but also for pumping up the basic knowledge anomalies;
- basic attack, just like special skill, are the main skills in the rotation;
- from the QTE skills section deserves attention superpower with high damage multipliers and the ability to cause "Polarity Disruption";
- evasion ΠΈ help are strengthened last because they act as auxiliary skills.
How to Play Yanagi: Rotation
In ZZZ, Yanagi reveals his full potential when actively participating in the battle as the main damage dealer, attacking "from the hand". From the combination of consecutive basic attacks, the first two deal physical damage, and starting with the third, the damage is colored in the Electro attribute - it becomes possible to fill the anomaly indicator.
The vast majority of abilities help in quickly transitioning to the third stage, but it is enough to focus only on the statuses "Rapid Cycle" and "Shinrabansho" imposed by the EX skill. Accordingly, the main combinations in Yanagi's rotation look like this:
- Rapid Cycle - When low on energy, perform three basic attacks and activate the effect by quickly pressing the skill. Alternate three hits and a special attack to constantly change stance and renew the status.
- Shinrabansho - long term retention Launch a strengthened special attack, perform a few basic attacks to replenish energy, and activate another strengthened skill. This combination will activate "Polarity Disruption" on the Shock effect or other attribute.
As for team rotation and Tsukishiro's role in it, the Chaos Abnormal Squads use a style of quickly switching fighters to parallel application of all attributes. This is especially true for the long-term effects of Shock, Burn, and Contagion, which will deal less damage from the combined Chaos reaction after the duration.
Try to leave the attribute indicator empty before switching to the next fighter, so that at the right moment all the statuses are activated sequentially. Read more about the anomaly mechanics in Guide to Attribute Anomalies and the Anomaly Knowledge and Control characteristics.
When looking at the general team rotation of Chaos, it is recommended to apply statuses in the following order:
- Build up Shock and other attribute gauges, but don't close reactions. Make sure Tsukishiro has enough energy for the enhanced special skill.
- Apply Shock to an enemy with a basic attack or special skill and immediately summon another anomaly to trigger Chaos. In this case, the first reaction will be replaced by the second.
- Hold the skill and call "Polarity Disruption", which will not disrupt the new reaction, but will deal Chaos damage and allow you to accumulate some Shock. If there is enough energy to re-launch the skill, then activate "Polarity Disruption" again.
- Repeat the combination starting from the first step.
The Best Eidoses of Tsukishiro Yanagi
When knocking out duplicates from the named "Signal Search", you can open pieces of Yanagi's mental picture, and at the same time receive ive enhancements:
1: Know yourself, know your enemy | When any character in the party triggers an attribute anomaly, Yanagi gains one stack of Clarity, which lasts for 15 seconds and stacks up to 3 times. New stacks refresh the duration of the effect. When Tsukishiro is hit by an enemy, she spends 1 level of the effect to gain invulnerability for 1 second. If she has 1 or more stacks of Clarity, her knowledge of the anomaly increases by 80 points. |
2: Excellent adaptability | During the enhanced special attack, the efficiency of the electrical anomaly application from the dash is increased by 20%. By holding down the EX skill button after the dash, you can spend another 10 energy for a new dash. If there is not enough energy or the button is released, the attack will automatically continue with a downward strike. When a downward strike hits an enemy affected by an attribute anomaly and causes the Polarity Disruption effect, the damage multiplier increases to 20% of the original Chaos damage. Each additional dash increases this multiplier by 15%, up to a maximum of 30%. |
3: Tsukishiro-style controls | Chain Attack, Basic Attack, Evasion, Assist, and EX Skill - +2 to level. |
4: Grandmaster | When Yanagi deals damage to an enemy with an Anomaly, he is inflicted with the See-Through status for 15 seconds, increasing the Penetration of agents that damage that enemy by 16%. |
5: βMomβ of the demon | Chain Attack, Basic Attack, Evasion, Assist, and EX Skill - +2 to level. |
6: Inhuman blood | After dashing from a Enhanced Special Attack, the duration of the Shinrabansho state is extended to 30 seconds. While the state is active, the following buffs are in effect:
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The best consts of Yanagi, which provide comfort in battle and increase damage many times - first, second ΠΈ sixth:
- Key advantage first const consists of increasing the knowledge of the anomaly, which determines both the damage of classic Shock and Chaos, and "Broken Polarity". Among the additional effects is protection from enemy hits, which will be useful in the absence of s when ing advanced combat content.
- Second constellation Improves the application of the special skill, allows for multiple dashes, and increases the final damage percentage of "Polarity Disruption".
- Sixth Consta goes in addition to the second, reducing the energy costs of dashes, increasing the damage from the ability, and also raising the upper limit of the "Polarity Disruption" multiplier by 2 times.
F2P players who want to get Yanagi with optimal constellations are recommended to spin up to the second const. Additionally, we note that the signature amplifier "Time Weaver" is stronger than the first const.
Advantages and Disadvantages of Yanagi
Having dealt with the main focus, skills and rotation, we can draw the following conclusions regarding the βprosβ and βconsβ of the Section 6 Deputy Commander:
Advantages | Disadvantages |
Lots of built in buffs with fast refresh of effect duration. In addition, the buffs of different stances can be active simultaneously, so there is no need to sacrifice anything. | Best revealed with event 5β agent Bernice. The pocket damage dealer's "Scorch" status works from dealing damage to enemies, which complements Yanagi's playstyle well. Without a sub-DD in White, the team rotation in the Chaos build is more complicated. |
Among the buffs is an increase in the effectiveness of the application of the Electric Anomaly, so when building, you can pay much less attention to pumping up the control of the anomaly. | If the rotation is incorrect or the investment in characters in the squad is low, lose personal damage. Polarity Disruption's damage is heavily dependent on the build of the agent involved in causing the current status, and also takes into the activation timing. |
Easy to learn, since it uses simple combinations based on alternating attacks βfrom the handβ and skill. | |
Capable of taking mono-electric teams to a new level, as well as strengthening squads that play from the Chaos reaction. |
Pumping Yanagi in ZZZ
The table below shows all the materials needed to upgrade Yanagi and their quantities:
Leveling | Materials | Price |
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Level of | ||
Skills | ||
Makings |
Best Builds for Yanagi Tsukishiro in Zenless Zone Zero
Tsukishiro belongs to the Abnormal class, so all of her damage comes mainly from applying abnormal effects. When activating Shock after another abnormal effect is triggered, she can cause Chaos, and when using her Ultimate or an enhanced special attack, she can damage enemies with the Polarity Disruption effect, which is similar to Chaos.
All listed effects are scaled by the following parameters:
- Attack Power;
- electric damage bonus;
- knowledge of anomaly - Not only increases the damage amount from classic reactions, but mainly enhances "Polarity Disruption";
- punching - allows you to ignore the defense of opponents.
To fill the electric attribute indicator faster, you will need to collect anomaly control, and if necessary, you can make a choice in favor of energy recovery. Critical damage and critical chance, in turn, do not affect abnormal damage, so they are not recommended for pumping. In the following paragraphs, we will analyze how to assemble Yanagi in ZZZ: we will present a rating of drive disks and amplifiers that will help with pumping priority characteristics. In addition, we will consider combat banba for various squad assemblies.
Best amplifier [weapon]
Yanagi's best choice of weapon is her signature amplifier. "Weaver of Time", which compensates for the build's emphasis on damage and increases damage from the Chaos effect and the similar "Polarity Disruption". In addition to the signal, you can consider any Anomaly class equipment with effects to increase knowledge, penetration, and attack power:
Amplifier | Effect |
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βββββ Base attack power 48-713 ATK: 12-30% |
The effectiveness of the attribute's electrical anomaly imposition is increased by 30-50%When a special attack or enhanced special attack hits an enemy under the effect of an attribute anomaly, the owner's anomaly knowledge increases by 75-115 points for 15 seconds. When the agent's Anomaly Knowledge is greater than or equal to 375 points, the Chaos damage inflicted by the owner is increased by 25-35%. |
βββββ Base attack power 46-684 Punching: 9,6-24% |
Attack power is increased by 12-24%. When a special attack or enhanced special attack is launched, the anomaly knowledge of the agent equipped with the amplifier in question increases by 25-50 points: This effect stacks up to 3 times and lasts for 8 seconds. The duration of each level is calculated separately. |
ββββ Base attack power 40-594 Knowledge of the Anomaly 30-75 |
If there are enemies with an attribute anomaly on the battlefield, the character's attack power increases by 10-16%, and the damage of the target agent is by 15-25%. |
ββββ Base attack power 40-594 ATK: 10-25% |
When a squad member inflicts an attribute anomaly on an enemy, the agent with the weapon in question gains 1 level of the effect, increasing his knowledge of the anomaly by 30-46 points: this effect stacks up to 4 times and disappears when the target is released from the stun state or is destroyed. The duration of each effect, as with the amplifiers discussed above, is calculated separately. |
ββββ Base attack power 40-594 Knowledge of the Anomaly 30-75 |
For every 10 units of energy spent, an agent with this item receives an attack increase by 2,5-4,0% for 10 seconds: this effect stacks up to 10 times, and the duration of each bonus level is counted separately. |
βββ Base attack power 37-476 Knowledge of the Anomaly 24-60 |
Accumulating an attribute anomaly increases knowledge of the anomaly by 25-40 points per 10 seconds The effect triggers once every 20 seconds. |
We looked at it in a separate guide all amplifiers and who they are suitable for.
Best Drive Discs [artifacts]
A complete set of artifacts for Yanagi must necessarily take into her belonging to the electric element and the need for maximum pumping of knowledge of the anomaly. When compiling a Tsukishiro assembly, take the following sets of drive disks as a basis and supplement with the desired set:
Drive disks | Effects | Recommendation |
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2 parts: knowledge of anomaly increases by 30 units. 4 parts: Fire and Electricity damage increased by 15%. When the wearer is not on the battlefield, the damage of Enhanced Special Attack (EX) and Attack Assist is increased by 20%. This effect can only occur once every 1 seconds and lasts for 7,5 seconds after the agent enters the battlefield. |
The set offers serious bonuses to both anomaly knowledge and electrical damage, so it is considered the most suitable. To get a boost to the damage of the Enhanced Special Attack, it is enough to return Yanagi to the pocket and release it again into the arena with a simple switch. It's important: You can only increase the damage of one skill after leaving the pocket, so it is not recommended to waste a charge to help with an additional attack. You can evenly strengthen the heroine with the help of "Fugu-electro", and raise knowledge by another 30 points with a set "Freedom Blues". |
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2 parts: electrical damage increases by 10%. 4 parts: If there is an opponent in Shock on the field, the carrier's attack power increases by 28%. |
A stable option for a mono-electric build and a good option in a squad with two elements. To get all the buffs, you will need to ensure that there is always an enemy under the electric status on the field, which is easy to maintain in a fight against a crowd. Having equipped this set in a team with a DD of another attribute, try to call Shock after the second anomaly. It is recommended to place vinyl records from collections in the remaining two slots. "Chaos Jazz" or "Freedom Blues" on knowledge of the anomaly. |
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2 parts: Increases knowledge of the anomaly by 30. 4 parts: When hitting an enemy with a special attack that is enhanced, the enemy's resistance to the wearer's attribute anomaly is reduced by 20% for 8 sec. Effects for the same attribute do not stack. |
A good set that speeds up the process of filling the indicator after using an enhanced special attack. Of the damage enhancements, it offers an increase to the most important characteristic - knowledge of anomalies. Recommended if there is a desire to increase the speed of Shock application. It is recommended to combine in the format (4Γ2) with sets "Thunderous Heavy Metal", "Fugu-electro" or "Chaos Jazz". |
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2 parts: Electric damage +10% 2 parts: knowledge of anomaly +30 points 2 parts: piercing chance +8% |
A 2x2x2 combination of the best disc sets that can be equipped in any slot. Suitable for a "first-time" build, so that after receiving a full set, the necessary parts can be replaced without losing synergy. |
You can find out in the special guide learn more about drive discs and which sets are suitable for whom.
Recommended characteristic values
The table shows the necessary indicators that are recommended to be found in the parts of the drive disks:
Position | Parameter |
1 | Health (permanent) |
2 | Attack Power (Permanent) |
3 | Protection (permanent) |
4 | Knowledge of the Anomaly |
5 | Electric Damage Bonus - a priority, penetration percentage (alternative) |
6 | Attack Power % - a priority, anomaly control (in Chaos teams) |
To complete combat content of medium and high difficulty, stick to the following optimal value in the stats:
- Attack Power: 2 and above;
- health: from 10;
- anomaly control: 150-190 (optional);
- knowledge of anomaly: 350-450 points and above.
Best Banbu
Robo-rabbits in the deputy commander's squad are selected taking into that the companion takes part in the imposition of the elemental effect, and is also able to use his ive. In teams with electric , the best banbu for Yanagi are considered Stekerbu ΠΈ Elektrobu, helping to consistently apply Shock. In the remaining squads, the choice can be made in favor of the following babies and their A-rank alternatives:
Banbu | Skills |
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For more information about assistants, see a detailed guide to banbu with a tier list of the best.
Detachments for Yanagi in ZZZ
Yanagi in Zenless Zone Zero is considered for the position of the main damage dealer, who needs time on the field to carry out attacks. However, the girl is able to give way to the active character for the second DPS agent and return to the arena by helping with an additional attack. Based on the mechanics and general specialization, it is necessary to build a Shock team or a group relying on Chaos damage around Tsukishiro. To get a bonus to the effectiveness of the electric attribute, it is enough to put a second Electro agent or an Anomaly class damage dealer in the squad.
Please note that all of Yanagi's allies, including and Defense agents, are highly recommended to raise their stats. knowledge of anomaly, so as not to lose damage from Polarity Disruption.
Best characters
In conjunction with the Section 6 Deputy Commander, buffers and debuffers, Abnormal characters and electric units are well suited:
Character | Specialty/Attribute | Features |
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A defensive , buffer and debuffer all rolled into one. Will provide Tsukishiro with additional points of the key stat, and will also help with the application. Since the quick help Seth summons works in the opposite direction, you need to place the guy in the squad in the next slot after Yanagi. | ||
A powerful combat unit with excellent defensive skills, high stun, attack power buff and a good Onslaught application. Suitable for both regular combat content and high-level ones. | ||
A strong primary and anomalous damage dealer who deals damage with both Frost anomalies and direct hits. He largely requires Chaos summoning from allies, which is why he pairs well with Yanagi. In turn, when paired with Miyabi, Tsukishiro gets a bonus to the effectiveness of applying attribute statuses, which speeds up the rotation. | ||
Priority sub-DPS in Tsukishiro builds. In the shortest time, it causes Burning on enemies, moreover, it continues to accumulate the next attribute anomaly while in the pocket. | ||
Combined with Yanagi, it forms a good "anomaly release", which is considered Chaos and allows you to increase damage. It is a convenient sub-DD with many options. | ||
An epic variant for the role of a sub-damager. When using an enhanced special attack, she spins around with an axe, causing the physical indicator to gradually fill. Using this technique, the girl quickly imposes Onslaught on opponents. | ||
One of the best -buffers for increasing damage from Tsukishiro. Spreads a bonus to penetration to the squad and prolongs the duration of Shock, increasing the final number of Chaos summoned. | ||
An excellent event that will fit into any team from the Section 6 deputy commander. Astra Yao almost never enters the field, but constantly spreads an attack power increase, damage bonus, and crit bonuses to the team. After the ultimate, the singer replaces the next two quick assists with a chain of attacks. | ||
A great F2P that groups enemies and cuts down their defense. The girl's skills are beneficial at any stage of the game, including advanced combat content. | ||
A good team that increases the attack power of all allies and Banba. Great for dual-DD builds to buff all of the pack. | ||
Section 6 Girl has a high ATK buff during combat. During a short rotation, the heroine transfers a fixed amount of attack power to the next agent and also freezes enemies. | ||
An alternative partner in a build with a sub-dd. Due to a good application, he can play in an abnormal build and be in a team with Abnormal fighters of other elements. | ||
A great partner if Yanagi needs more space on the field. Throughout the battle, the sniper deals damage from the pocket, accumulates stun, and applies a vulnerability multiplier. | ||
A squad with Pulchra needs to be supplemented with Bernice to activate the Propensities of all team . The heroine is a pocket sub-DD with the ability to quickly fill the stun scale and deliver additional blows, while not being on the battlefield. |
Grace is not recommended for a team, as it is designed to increase the damage that Shock deals after the agent's strike - the boost will not affect Tsukishiro's Chaos damage. At the same time, assistance in applying the Yanagi anomaly is not required, so Howard is much inferior in usefulness to s with (de-)buffs.
Best Teams with Yanagi
The table below shows examples of the best units for Yanagi and their features.
Character 1 | Character 2 | Character 3 | Banbu | Features |
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A group with a sub-DD, ed by other of her faction. Burnice uses energy to release flames from her flamethrowers, applying fire effects to enemies and immediately leaving the field. Caesar provides a buff and shield to the active agent, Lucy gives an attack boost, and choosing Pulchra gives an additional stun and an overall damage bonus if the Tyrena Felida has M6 open. | ||||
The Tsukishiro-Miyabi combo is quite self-sufficient, has huge damage and synergy. Miyabi spends most of the time on the field, as she has long animations and helps her ally accumulate abnormal status faster due to built-in buffs. It is recommended to supplement the build with a character that takes up very little time on the field: any will do. For example, Caesar with a solid shield and attack boost, Astra with various buffs or Lightyear with large bonuses to ice damage and a cut of ice resistances. |
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The mono-electric build offers Tsukishiro high synergy. Seth cuts resistance to anomaly accumulation and transfers a shield, under which the damage dealer's knowledge parameter increases. If the choice falls on the Trigger, then it will be easier for the team to impose a stun on opponents, and each activation of "Knocked Down Polarity" will be accompanied by many blows. Rina, in turn, increases the final damage figures due to the extension of Shock and the bonus to penetration. When changing the maid to Nicole, you can make the best of the budget builds. With Vivian, it will be possible to form a parallel imposition of Ether and Electricity to form an "anomaly emission". | ||||
If you want to play with Soldier 11 in an abnormal build, you can use the presented squad. A team with a girl in the sub-dd slot needs Seth: the policeman is able to cover the weak points of the Attack damage dealer, as well as activate Tsukishiro's ive. | ||||
A group with Piper's Charge deals decent explosive damage, multiplied by the skills of the Deputy Head of Section 6. For the correct operation of all ives and strengthening of the pack, Caesar is recommended, and in her absence, the starting Nicole with a defense cut will do. | ||||
In a F2P team for newbies, Enby becomes the link, satisfying the requirements of all squad ' ives. When playing with the Intimidation Agent, Yanagi's peak power will be on damage to a stunned enemy, which must be taken into when performing a rotation. |
You can see it in a separate guide examples of the best teams in ZZZ.
Should Tsukishiro Yanagi be knocked out in ZZZ
Yanagi Tsukishiro is an extremely powerful main DD who takes mono-electric teams and Chaos builds to a new level. As a representative of the abnormal mechanic, the Section 6 deputy commander independently inflicts the Shock attribute status, which she later uses to activate the "Polarity Disruption" effect similar to Chaos. The gameplay of Chaos packs with the of Tsukishiro begins to abound with various effects and alternating statuses that are caused one after another.
In battle, the heroine uses simple combinations consisting of the consistent use of basic attacks and a special attack so that the damage is always colored in the Electro element. As for the build, maximum attention is paid to the attack power and knowledge of the anomaly, as well as penetration in percent. Tsukishiro does not depend on the signal and const and copes well without additional investments. Answering the question of whether it is worth knocking out Yanagi, it is worth noting that the heroine is a stable option when compiling an abnormal pack and a strong unit in the long term.
Yanagi Tsukishiro Trailers
Yanagi's Demo - "99+ Tasks on the List":
Yanagi Teaser - "Human and Demon":
Yanagi's music video - "Before You Continue Your Journey" on the VK platform:
Yanagi's music video - "Before We Continue" on YouTube:
We hope this guide helped you put together the best build for Yanagi in Zero's Zenles Zone. If you have any questions about how the character's abilities work, feel free to ask. in comments, β the author or players will try to help. In the special section of our site, see builds in ZZZ on all characters.
Yanagi+Seth+Rina. Who can replace Seth?
Hello! Please tell me. Does Electro-party: Yanagi, Enbi and Seth go together?
I just couldn't get her native amplifier. Which of the A-rank ones would be best in this case? I was looking at the "Electro Lip Gloss" from BP, it seems like it gives some sensible bonuses. Or am I wrong?
Yanagi+Seth+Bernice - a good team?..
Yes, but Seth will need to get knowledge of anomalies, because he applies it quite strongly and can blur the damage from chaos with eshki
Zhu Yuan, Yanagi with the future Signa, Rina (or Sokaku) is the squad normal?
The cop hits pretty weakly without stunning enemies, so it's better to take Rina from Seth's store and leave her.
Question: how much more effective (in percentage) is signal compared to 5-day twins?
~20% in favor of the signal
Thank you
Question: will a roaring car with all the upgrades be suitable for Yanagi? It seems that the conditions are quite feasible, and the buffs are pleasant
Buffs can be difficult to maintain due to the duration of the effects and limited energy: you need to activate a charged skill every five seconds. At the same time, the abnormal damage records the characteristics at the time the indicator is filled (snapshot), so buffs should be active at any time in the battle, and not, for example, activated just before the activation of Shock.
yanagi + bernice + lucy will be good? (berniece and lucy with signa and lucy with constami) yanagi is not there yet but I have already saved up and will spin both her and signa
Yes, a great squad.
Can we form a squad with Qingyi and Yanagi? If so, who should we take 3? There is a soldier, Nicole, Sokaku
Hello. If you really want to play Qingyi and Yanagi in the same squad, put Nicole. The problem is that Intimidation does not go well with Anomaly - with a stunning agent, it is much more profitable to put Attack, for example, Soldier.
Yanagi + Jane + Caesar, I know I'm a loser but this shit works=)
No, it doesn't work. They both need time on the field.
Yanagi+Seth+Soldier maybe? 50/50 it was soldier, no Bernice
I knocked out Yanagi with a signa, and now I'm thinking about what pack I can put together for her. I have Bernice, Kolyada, Rina, Grace, Ellen, Zhu Yuan and all 4-stars with max consts. Well, I really liked the Bernice, Piper, Lucy pack, I'm not even sure that I want to make any castling. But I want to play through Chaos since I knocked out a signa, I'm in doubt about what pack to pick for her.
Bernice is - the pack is assembled. You can put Rina or Lucy in the 3rd slot. As for me, Rina is more suitable, but without 1 const the energy set will be small, if with Rina then 5 disk for penetration.
Will the Yanagi, Seth, Caesar pack be normal?
is it worth knocking out yanagi if you haven't twisted caesar and bernies? from electro only grace, enby, anton and set
definitely yes, you won't get far with such electrics
thanks, I'm spinning, just a guarantee)
Yanagi, Bernice, Rina wouldn't be a great option? But I don't see it in the recommendations
This is a great option, I agree.
I play like this myself. This is a very imbalanced option. Especially if all three have sings and first consts
I unscrewed Bernice and now I'm thinking about unscrewing Yanagi. I'm just really looking forward to Miyabi and I'm ready to skip anyone so that I can have her.
I think you'll have time to knock out Miyabi, since she'll be in the 2nd half of patch 1.4 if you don't spin Lightyear or Harumasu.
There is no announcement of Miyabi. If tomorrow a miracle does not happen, then wait for Miyabi until 1.5, and during this time you can unscrew Yanagi and save up for Miyabi from scratch
And a pack of Yanagi Piper and Seth, will it be worse than Yanagi Seth and Rina?
And a pack of Yanagi Piper and Seth, will it be worse than Yanagi Seth and Rina?
Is the Yanagi, Piper and Seth pack a normal pack, or is Yanagi Seth and Rina better?
Sorry, I accidentally left 3 identical comments.
So now I have a question. Is it possible for Yanagi to play with Jane?
No, the Rat requires time on the field, and the Rat doesn't really need a second anomalyst.
Will there be much profit from mono-electro pa?chki, if by yourself Yanagi plays from chaos?
She plays primarily from her pseudo-chaos. If the enemy has any kind of anomaly, even electro, then she creates pseudo-chaos with a strengthened special attack. Of course, she plays better with regular chaos, but I wouldn't say that without chaos, and right now - this is Bernice, she is very bad. With Bernice, her pack can be rated at 5/5, with Rina and Caesar at 4.5/5, and with a set and Lucy at 4/5. She even goes solo well. So mono electro is a completely normal theme.
I ask for recommendations. Instead of Bernice, which I decided to tweak for Yanagi, Rina dropped. There is no set on the , on its slot there are almost useless Enby and Anton. The pack with Piper seems like a crutch cringe, without negativity. Is it worth tweaking Yanagi for mono-electro in my case now? Or is it better to leave the idea and save the tweaks until better times, continuing to collect the Anton/Enby/Rina pack?
Yanagi, Rina and Lucy are a normal pack. Yes, Lucy's faction deposit won't work, but it's not needed in the pack. And attack and Pyro anomaly will come in handy. Yanagi is a very self-sufficient character, if you like it, then the choice is good. And in the future there will obviously be new Bernices of different elements, so I don't see the point in bothering
Thank you for your response