Detailed guide to Sushan Honkai Star Rail: best relics, weapons and squad. Recommendations for pumping and optimal rotation to unlock the maximum potential. An overview of skills, traces, and eidolons, as well as character strengths and weaknesses.
Sushan is a brave recruit of the Cloud Knights. After leaving her home, she went to Lofu Xianzhou to make her dream come true and become a great warrior who will be legendary. In battle, he uses a family two-handed sword donated by his mother, and adheres to the philosophy: "Never refuse to help those in need, do a good deed every day and think about yourself three times a day." The game is a 4-star character, next Paths of the Hunt and owning physical type of damage.
Rating | C-position in dash list |
Rarity | ββββ |
[Type] element | Physical damage |
Path | Hunting |
when added to the game | April 26, 2023 (patch 1.0) |
How to get a character | Pom Pom Store |
Gender | Female |
Home region | Yaoqing Xianzhou |
Role in the squad | Main DD |
Role in the game | Cloud Knight Lofu Xianzhou |
signature light cone | "Fencing" |
Voice actresses |
|
Biography
Sushan was born in Yaoqing Xianzhou. Being carried away by incredible stories about the exploits of knights, she dreamed that she herself would someday become the main character of some legend. From an early age, she studied martial arts from her mother and received weapons from her, which are ed down in the family from generation to generation.
As an adult, the girl went to Lofou, where she began to undergo diligent training to become part of the Cloud Knights. Sushan is always ready to help those who are in trouble, and does not stop at difficulties. It was this confidence and zeal that helped her the ranks of the knights, where she intends to continue to fight for truth and goodness.
How to get Sushan in Honkai: Star Rail
As a member of the 4β character roster, Sushan can be obtained in the following ways:
- knock out "Launch Jump", "Star Jump", "Event Jump: Character" and "Event Jump: Light Cone" from the banners;
- purchase for 140 Everlasting Starlight in "Pom-Pom Store".
The chance of receiving from the banner increases if Sushan is among the characters of epic rarity in the limited "Jump" of the legendary event character. For example, during the period from February 5 by February 25 2025, as part of the "Weighted Fate" event, from where you can pick up Aglaya.
If you don't want to miss the rerun of Sushan, add it to "Bookmarks" banner schedule.
Features
Along with pumping Sushan, base indicators increase: health, Attack Power ΠΈ protection. Speed ββand Taunt are permanent stats that only change when using the appropriate relics, weapons, or external sources of buffs, such as the abilities of the characters on the Path of Harmony. The exact values ββof the characteristics are presented in the table.
Level of | Basic HP | Basic Attack | Basic protection | base speed | Basic taunt |
1 | 124 | 76 | 57 | 107 | 75 |
10 | 180 | 111 | 82 | 107 | 75 |
20 | 243 | 149 | 111 | 107 | 75 |
30 | 355 | 218 | 162 | 107 | 75 |
40 | 468 | 288 | 213 | 107 | 75 |
50 | 580 | 357 | 265 | 107 | 75 |
60 | 692 | 426 | 316 | 107 | 75 |
70 | 804 | 495 | 367 | 107 | 75 |
80 | 917 | 564 | 418 | 107 | 75 |
Basic skills
Sushan's abilities are aimed at breaking through physical vulnerability and destroying one target. With a skill and super ability, it can activate the Sword Stance, which deals additional damage. While penetrating the enemy's armor, it increases the speed and advances its action, which also makes it comfortable against a group of small monsters. Next, we will analyze the principle of operation of all active and ive skills in more detail.
Active skills
- Technics "Knight Sword Art: RushΒ»
Strikes the selected target and at the start of combat, deals physical damage to all enemies equal to 80% of its own attack power.
- Basic AttackKnight Sword Art: Starry HaloΒ» (single attack)
Deals physical damage to an enemy target equal to 50-130% of attack power.
- Skill "Knightly Sword Art: Mountains FallΒ» (single attack)
Deals physical damage to an enemy target equal to 105-262,5%% of attack power. Finishing Attack has a 33% chance to activate Sword Stance, dealing additional Physical Damage equal to 50-125% of Attack Power to the target.
- Superpower"Taixu Form: Harbinger of DawnΒ» (single attack)
Energy: 120
Deals physical damage to an enemy target equal to 192-384% of attack power and advances its action by 100%. After that, attack power is increased by 18-36%, and using the skill adds 2 additional hits of Sword Stance. These effects last for 2 turns. Additional hits from Sword Stance deal damage equal to 50% of the original damage.
ive skills
- talent"Smooth BladeΒ» (gain)
If there is an enemy with a broken vulnerability on the battlefield, Sushan's speed is increased by 15-22,5% for 2 turns.
The order of leveling abilities
superpower is the most important skill as it deals the most damage and provides additional hits from Sword Stance. In parallel with the ultimate (through one level), it is recommended to pump skill, and then ΡΠ°Π»Π°Π½Ρto increase speed when there are enemies with broken armor. Basic Attack used only when it is necessary to restore skill points or finish off the enemy, so it is given priority last.
Tracks
Sushan's footprints strengthen her combat power, as well as increase her health and defense stats, making Cloud Knight less vulnerable in combat.
Attack power +4% (lvl. 1) | |||
little child: When current HP is less than or equal to 50%, the chance of being attacked is reduced. | HP +4% (A2) | Attack Power +4% (A3) | |
Defense +5% (A3) | |||
Rebuff to the enemy: When Sword Stance is activated, the additional damage dealt during this effect is increased by 2.5%. The bonus can stack up to 10 times. | Attack Power +6% (A4) | HP +6% (A5) | |
Attack Power +6% (A5) | |||
conqueror: If there are enemies on the battlefield with broken armor, using a basic attack or skill advances Sushan's action forward by 15%. | Defense +7.5% (A6) | HP +8% (lvl 75) | Attack power +8% (lvl. 80) |
General increase in characteristics:
ATK | 28% |
HP | 18% |
DEF | 12.5% |
Eidolons [constellations]
All Sushan eidolons:
number | Name | <font><font>Materials</font></font> |
1 | artful section | Using a skill on an enemy target with a breached vulnerability restores 1 skill point. |
2 | hardened body | Activating Sword Stance reduces damage taken by 20% for 1 turn. |
3 | ancient sword style | Superpower level +2. Talent level +2. The maximum level is 15. |
4 | sharp mind | The penetration effect is increased by 40%. |
5 | Will Taixu | Skill level +2. The maximum level is 15. The level of basic attack +1. The maximum level is 10. |
6 | Virtue is like water | The proc speed boost stacks up to 2 times. At the start of the fight, Sushan gains 1 level of speed boost from his talent. |
The best constellations of Sushan are - E1, E4 ΠΈ E6:
- Feature first eidolon: allows you to recover 1 skill point if the skill is used on an enemy with broken armor. It's a pretty useful shard in realities turn-based combat, since it can have a decisive influence on the outcome of the battle. In addition, Sushan is very demanding on skill points, as she herself increases the speed and moves the action forward.
- Feature fourth eidolon: Nearly doubles the effectiveness of the Penetration, increasing the damage over time from Bleeding after breaking an enemy's shield.
- Feature sixth eidolon: Talent's speed boost can stack up to 2 times. Also, after entering the battle, 1 stack is given. For example, provided that Sushan has a level 10 talent, at the start of the battle she will receive 20% speed, and if the armor of 2 opponents is destroyed - 40%. Both effects, like the talent, last 2 turns.
Advantages and disadvantages
Like any character, Sushan has strengths and weaknesses that are important to consider in order to use all her abilities to the maximum.
Advantages | Disadvantages |
Tall damage to one target makes the heroine a good alternative to 5-star representatives of her class, including in battles against bosses or difficult modes, for example, at high levels oblivion hall. | Own buffs to speed and action progression are both a plus and a minus, as this can cause lack of skill points. Therefore, it is important to constantly monitor the scale and manage points wisely. For example, in some situations, give priority to a basic attack to restore 1 point. The problem is partly solved by the presence of the first eidolon. |
Increasing speed and promoting action forward can act as compensation for the lack of AoE. The advantage works with some restrictions, for example, in the battle with bosses that constantly summon allies, Sushan alone cannot cope. At the same time, with a group of a fixed size, you donβt have to worry about area damage. | To achieve maximum efficiency, you need to invest significantly in pumping up critical damage and achieving optimal critical balance. chance. Due to this may require a lot of time and resourcesto bring the character to the desired power. |
Excellent penetration physical vulnerability of opponents - this also provides additional enhancements. For example, the βRepel the Enemyβ trail increases the damage of the Sword Stance, and the βConquerorβ advances the action forward by 15% if there is an enemy with broken armor on the battlefield. | Despite the bonus actions and speed, Sushan is still ineffective against a group of large opponents, therefore, in most cases, it requires additional in the form of characters from the Path of Erudition or Destruction. |
Can cope well without eidolons, however, they make playing for her more comfortable. The first eidolon is especially useful, as it makes it possible to return a skill point if Sushan deals damage to an enemy with a destroyed shield. |
Leveling
In this paragraph, we will consider everything that Sushan needs to level: the total amount of resources required to ascend, raise the level of skills and traces.
Elevation materials
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 |
To raise Sushan, you need to prepare the following materials:
- loans (Γ246) - reward for completion instructions, quests and ing events. You can also farm the currency separately by completing Sepal tests in the βBig Mineβ location.
- artificial mechanical components (Γ12), cylindrical wheels (Γ13), hearts of chaos (Γ12) - reward for killing Enchanted Inventions and other opponents in the location βPort Stargazer Navaliaβ on Lofu Xianzhou.
- broken iron wolf teeth (Γ50) - reward for completing the βStagnant Shadowβ in the βBig Mineβ location on Yarilo-6. Alternative method: exchange of materials in the Universal Synthesis Machine.
Skill Leveling Materials
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
In addition to the standard resources for character advancement, to level up Sushanβs skills you will need:
- loans (Γ1 758 000);
- artificial mechanical components (Γ22), cylindrical wheels (Γ35), hearts of chaos (Γ20);
- hunter's arrows (Γ8), demon slayer arrows (Γ42), starhunter arrows (Γ77) - a resource awarded for completing the crimson sepal in the "Suburban Snow Fields" location on Yarilo-6;
- imprint of fate (Γ3) - reward for gaining points in the Virtual Universe, completing events, raising levels "Pom-Pom Store";
- guardian's sorrow (Γ9) - reward for defeating the boss Kokoliya in Echoes of War mode in the Hill of Eternal Winter location.
The sequence of pumping traces
The table shows the progression of Sushan's tracks and the required amount of materials to increase the level of each.
Skill / Stat | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
The total number of components for studying the traces of Sushana:
- loans (Γ642 000);
- artificial mechanical components (Γ6), cylindrical wheels (Γ7), hearts of chaos (Γ22);
- hunter's arrows (Γ4), demon slayer arrows (Γ12), starhunter arrows (Γ28);
- guardian's sorrow (Γ3);
- imprint of fate (Γ2).
Best builds for Sushan in Honkai: Star Rail
Sushan's build focuses on exploiting the enemy's weakness, which increases her combat power. This is achieved through the mechanics of the Sword Stance - if there is an enemy with broken armor on the battlefield, this not only increases its speed, but also guarantees additional physical damage when using the skill.
As a representative of the Path of the Hunt, Sushan acts as a main DPS character, so he is in dire need of high stats Crete. damage/crit chance, attack power ΠΈ elemental damage. At the same time, it is important not to forget about speed, which affects how often the heroine can make a move, and penetration effect, increasing the damage from Bleeding. However, it is advisable to look for the last stat in additional characteristics, since the main ones give priority to crits, attack power and speed.
In this section we will look in more detail at how to collect Sushan in Honkai: Star Rail.
Recommended characteristic values
The main stats that are recommended to look for in relics:
Relic | Main characteristic |
Head | HP (permanent) |
Arms | Attack Power (Permanent) |
Body | Crete. damage / Crit Chance. hits |
Legs | Speed ββ/ Attack Power |
planar sphere | Physical Damage / Attack Power |
Connecting rope | Attack Power / Penetration Effect |
The following additional characteristics should be collected to the maximum:
- Crete. damage and crit chance. hits;
- Attack Power;
- speed;
- penetration effect.
Optimal final values ββof priority stats:
- Crete. damage/Crete. chance: in a 1:2 ratio (for example, 60% CS and 120% CS). Ideally, it is desirable to have at least 60% CS. As for critical damage, the more you can collect, the better;
- Attack Power: from 2000 units;
- speed: at least 120 units.
Ultimate Light Cone [Weapon]
When choosing weapons for Sushana, we recommend giving preference to cones that increase critical damage (including critical hit chance), attack power, or overall damage dealt from skills and superpowers. Keep in mind that the ive effect of a weapon only works if its class matches the characterβs class, that is, it belongs to Paths of the Hunt.
Name | Description | Recommendation |
---|---|---|
βββββ HP: 48-1058 ATK 26-582 DEF 21-463 |
Increases crit chance. hitting 18-30%. If the speed is above 100, for each additional 10 units. speed damage of basic attack and skill is increased by 6-10%. Crit also increases. superpower damage 12-20%. The effect can stack up to 6 times. | Best light cone for Sushan. Gives a lot of crit. chance, allowing you to focus on crit. damage in relics, and also increases attack, skill and superpower damage. The good thing about this weapon is that it ively provides all the necessary buffs without any conditions. The only requirement is that for good damage you will have to invest heavily in speed. |
βββββ HP: 48-1058 ATK 26-582 DEF 21-463 |
Increases crit. owner's damage 30-50%. When the owner's basic attack or skill does not inflict a crit. damage, crit. chance increases by 36-60% for 1 turn. This effect can only be activated once every 1 turns. | A great alternative with a focus on increasing critical damage. The weapon also gives a chance to crit (and in large quantities), but the bonus is not always activated and has limitations on triggering. If both cones are available, we recommend relying on current stats, for example, with a serious lack of crit. damage, this weapon will look more advantageous. |
ββββ HP 43-952 ATK 21-476 DEF 15-330 |
When the wearer attacks the same enemy multiple times, the damage dealt is increased by 8-16%. If the target of the attack changes, the buff will disappear. The effect stacks up to 5 times. | Sushan signature weapon. Although it does not provide crits, it pairs very well with her fighting style, where she consistently attacks the same enemy multiple times per turn. However, it is worth considering that the attack power bonus disappears if you switch to another target, so when playing with this cone you need to concentrate on one, the largest enemy with physical vulnerability. |
ββββ HP 43-952 ATK 21-476 DEF 15-330 |
Increases attack power by 16-32%. Also increases crit chance. hitting 12-24%, if there are 2 or fewer enemies on the battlefield. | It costs about the same level as "Fencing". Attack power (in general) gives less, but increases the chance of crit. hits when 1 or 2 opponents remain. If there are issues with crit balance, this cone will be better, especially against bosses. But in the later stages, when the characteristics are more or less balanced, the signal wins. |
ββββ HP 43-952 ATK 24-529 DEF 21-463 |
Increases crit chance by 8-16% and more on 8-16% against enemies with HP less than or equal to 50%. After defeating an enemy, attack power is increased by 20-40% for 2 moves. | Free light cone for virtual universe. Despite its availability and effectiveness, the "card" may not be very convenient, since in order for the last bonus to work, you will have to finish off monsters, or completely ignore this feature of the weapon and focus exclusively on one enemy. |
βββββ HP 43-952 ATK 26-582 DEF 24-529 |
Crete. The owner's damage increases by 20-32%. For each existing weakening the enemy has a crit. The damage the owner inflicts on this target increases by additional. 8-12%. This effect can stack up to 3 times. Using a superpower to attack a target inflicts the "Discussion" status on the owner, which increases damage dealt by 36-60% and allows the bonus attack to be ignored 24-40% enemy defense. This effect lasts for 2 turns. | A cone of light that gives a guaranteed increase in crit. damage, and also increases the outgoing damage from any skills after using a superpower for an attack. To fully implement the bonus, which offers an additional increase in crits in battle, the squad needs characters who can apply up to 3 debuffs at a time (ideally). However, this option is not necessary if you do not have problems with the balance of important attacking characteristics. |
ββββ HP 38-846 ATK 21-476 DEF 18-396 |
The penetration effect is increased by 28-56%. At the start of a battle or after dealing penetration damage, the speed increases by 8-12% for 2 turns. The effect can only be triggered once per turn. | The most optimal option if Sushan plays through penetration. However, in addition to this, the light cone offers a speed boost, which is quite an important stat for a representative of the Path of the Hunt. This boost is given automatically at the beginning of the fight, and is then maintained by penetrating the enemy vulnerability. |
ββββ HP 38-846 ATK 21-476 DEF 18-396 |
At the start of combat, increases speed by 8-12% and his damage 12-24%. When the owner takes damage, this effect disappears. The effect will appear at the end of the next turn. | Free cone from the store oblivion hall. The bonuses are good, however Sushan rarely has problems with the same speed to prioritize this stat over attack or crits. Moreover, all buffs disappear after receiving damage, which requires a stable shield in the squad. Despite this, the weapon can be used in the absence of the above options. |
ββββ HP: 38-846 ATK 24-529 DEF 15-330 |
Increases crit chance by 12-24%. After crit. hits exist fixed 16-32% chance to remove one buff from the enemy. The effect can only be activated once per attack. | Cone of Battle . Not bad, but not the highest priority option, since the only useful bonus is the crit chance. Removing a boost is a nice addition, but too situational, especially when s are provided for this purpose. If the weapon is available and there is not enough crit. chance (for example, it is below 50-60%), then this is an acceptable alternative. However, it is not recommended to specifically buy a power supply for this cone. |
ββββ HP 43-952 ATK 21-476 DEF 15-330 |
The wearer's attack power is increased by 12-20%. When the owner makes a crit. hitting an enemy, he receives 1 level of Luck status, which can stack up to 4 times. Each status level the owner has increases his crit. damage by 8-12%. The Luck status is removed at the end of the owner's turn. | Not the highest priority option, since Sushan is not able to fully implement the ive effect, and the additional attack power is not as high compared to alternatives. To obtain Luck status levels that increase crit. damage, it is necessary to deal multiple damage within one turn. This can be done through the sequential use of the skill and ultimate, but even in this situation the number of hits will reach three. In addition, you should invest heavily in crit. chance for all hits to crit. |
ββββ HP 43-952 ATK 21-476 DEF 15-330 |
Increases basic attack and skill damage by 24-48%. This effect will increase by additional 24-48%when the wearer's current energy reaches its maximum level. | The base bonuses are good for Sushan since she uses the skill quite often. However, to get the second part of the buff, you need to sacrifice the ult, that is, not activate it when the energy bar is full. In any rotation, the super ability plays a key role, and neglecting it means losing most of the damage that the extra. bonuses are not fully compensated. |
βββ HP 38-846 ATK 14-317 DEF 12-264 |
At the beginning of the battle increases the chance of crit. hitting 12-24% for 3 moves. | At the beginning of the game, it is one of the best options, which is not much inferior to weapons from the BP due to the fact that it gives the same bonuses, but it is much easier to get and awaken. The only downsides are increased crit. chance only for 3 turns and low basic attack. |
βββ HP 33-740 ATK 16-370 DEF 12-264 |
After defeating an enemy, increases attack power by 24-48% for 3 moves. | It is an excellent cone for starting, as it gives attack power (which is very useful in the beginning). Of the minuses, we highlight the fact that in order to receive a gain, you must first defeat the enemy, and in order to maintain this buff consistently, you need to kill the enemy every 3 turns. |
βββ HP 33-740 ATK 16-370 DEF 12-264 |
After the wearer defeats an enemy, increases Haste by 10-18% for 2 turns. | It can be used if all of the above is missing, while at the same time it loses significantly to other 3-star counterparts. Firstly, speed is initially less priority than attack or crits. Secondly, the buff is given only after killing for 2 turns. |
Best Relics [artifacts]
When choosing suitable cave relics for Sushan, focus on those artifacts and planar decorations that will provide an increase to her main characteristics: physical damage bonus, attack power, speed. A situational solution would be to recruit for the penetration effect, since it only applies to damage from destroying the enemyβs vulnerability and subsequent periodic status damage.
Cave relics [main artifacts]
Name | Effects | Recommendation |
---|---|---|
βββββ ββββ |
2 parts: Physical Damage +10%. 4 parts: After attacking or taking damage, gain +5% attack power until end of battle. Stacks up to 5 times. |
The main set of Sushan relics - gives a bonus physical. damage and increases attack power. At the same time, it goes very well not only with its gameplay, but also with the signature cone βFencingβ. |
ββββ βββββ |
2 parts: Increases damage dealt to enemies with Debuffs by 12%. 4 parts: Increases crit. 4% chance. Crete. The owner's damage dealt to enemies with at least 2/3 debuffs increases by 8%/12% respectively. After the owner applies a Debuff to an enemy, the above effects are increased by 100% for 1 turn. |
An alternative set of relics that depends on the number of debuffs on enemies. To implement recruitment into the Sushana group, you will need to provide one or more debuffers, in return the girl will receive increases in crits and an increase in damage done. |
ββββ βββββ |
2 parts: Increases crit. 8% chance. 4 parts: Increases skill and super ability damage by 20%. After using a super ability, the damage of the next skill increases by 25%. |
An excellent option with a crit chance, which is beneficial for stat balance, as well as a boost to the skill and ult. Since Sushan uses these skills most often, the set will allow for even more damage, and due to the progression of the action after the super ability, it will be possible to immediately activate the max buff for the skill. However, it is worth noting that the relic is still inferior to the previous ones in of the final increase in DPS. |
2 parts: physical damage +10%. 2 parts: Increases damage dealt to enemies with Debuffs by 12%. 2 parts: Attack Power +12%. |
Combinations with Street Boxing Champion produce powerful combinations that are superior to alternative full sets. With good characteristics, equipment can be used as the main and intermediate options. | |
βββββ ββββ |
2 parts: Attack power +12%. 4 parts: Speed ββ+6%, Basic Attack Damage +10%. |
Universal set. You can use either a full set or 2 parts in combination with the Street Boxing Champion. With the same characteristics, the previous set will be better, however, if more suitable stats are chosen, priority is given to the Shooter. |
2 parts: Attack power +12%. 2 parts: Speed ββ+6%. |
A collection of alternative sets for speed and attack power. It is permissible to use two parts of the specified sets until you receive a full set for the physical damage bonus. After a full build, relics with good stats can be transferred to other heroes. | |
ββββ βββββ |
2 parts: Special penetration effect +16% 4 parts: Special penetration effect +16%. Restores 3 energy units after breaking through a vulnerable target. |
A situational option that should be equipped only if Sushan is used exclusively in battles with opponents with physical vulnerability. In other words, you shouldnβt purposefully farm a set for a character, but in certain situations it can play a role and be used as a replacement for the main set. |
Planar Ornaments [Additional Artifacts]
Name | Effects | Recommendation |
---|---|---|
ββββ βββββ |
2 parts: increases crit. 8% chance. If crit. the owner's chance is 70% (or higher), the damage of his basic attack and skill is increased by 20%. | One of the best planar jewelry sets for Sushan, because, in addition to the ive increase in crit chance. hit, the set also provides a percentage bonus to damage from the base hit and skill. |
ββββ βββββ |
2 parts: Attack Power +12%. When the speed reaches 120 units and above, in addition to the attack power + 12%. | An excellent alternative, since attack power is no less important than crit. damage and chance. With the cave relic "legs" for speed, Sushan automatically receives +24% attack power. |
ββββ βββββ |
2 parts: Increases the wearer's attack power by 12%. If the owner's speed is higher than or equal to 135/160 units, then the damage they deal increases by 12%/18%. | A more speed-demanding set with increased bonuses. Through the talent βSmooth Bladeβ, Sushan increases the characteristics if among the opponents there is a target with a broken vulnerability. Since this buff is unstable, when equipping a set of decorations, it is also worth putting Asta or Hanyu on your team for a boost. |
ββββ βββββ |
2 parts: Critical hit chance +8%. When Crit Chance reaches 50% or more, Super Damage and Bonus Attack +15%. |
For the mid game (level 30+), this set is the highest priority, since crit. the chance may not be enough due to the lack of good parts of the sets. At the same time, to get a bonus to superpower damage and attack, it is enough to have at least 50% KS, which is quite achievable, especially since the set itself ively gives +8%. |
ββββ βββββ |
2 parts: Increases crit. damage by 16%. When the current crit. damage reaches 120% and above, at the beginning of the battle, the crit chance is increased by 60% until the end of the first attack. |
Kit to increase critical damage. It is recommended for use only if there is no more suitable alternative with good stats. The ive effect of decorations is not only unstable, but useless, since the crit. the chance of the main damage dealers is balanced through cones and relics, which means it will unreasonably exceed 100% until the end of the first attack. |
ββββ βββββ |
2 parts: Penetration effect +16%. When the speed reaches 145 units or higher, the penetration effect is increased by an additional 20%. |
As with the Cave Relic Thief of the Falling Meteor, the set is very specific and very rarely used on a permanent basis. At the same time, in the case of planar decorations, it can be equipped if it has good stats. |
Detachments
Sushan is the main DD around which the team is built. Although she can also act as a secondary source of DPS if you need a character that effectively penetrates physical vulnerability and has high single target damage.
However, most of the time, Sushan is the backbone of the group, so she needs Path of Harmony or Eternal s, as well as Abundance healers or Shielders/Preservation tanks. At the same time, it is important to take into that the gameplay of the heroine is based on breaking through vulnerabilities, so it is desirable to have various types of elements in the squad.
Best characters
The following characters are suitable for assembling a team with Sushan:
Character | Path | Damage type | Features |
---|---|---|---|
A good damage-dealing character for the initial stages of the game. It can attack both AoE and one target, has two superpower modes, from which it penetrates vulnerabilities well. Sushan will make an excellent party in a mono-elemental squad, and can also act as a sub-deader with an ultimate, using the basic attack as the main source of damage. | |||
Clara is a great tank that can also contribute decent DPS. However, her damage is more AoE oriented, so having a good single target damage dealer will come in handy. This is especially true if the boss has a weakness to physical damage. | |||
A character capable of inflicting decent damage and at the same time providing additional survivability for allies. Focuses on constantly performing a counterattack through talent and ult while reflecting incoming damage. | |||
Deals damage to both one enemy and several targets to nearby targets, increasing its damage depending on the lost HP. Can be used as a secondary damage dealer if you need to defeat a group of enemies with electric armor. | |||
Places a Burning status on the target, dealing damage over time. It is also a good sub-DPS, for example, if there is no Himeko. | |||
Can compensate for the lack of area damage, while simultaneously serving as a freeze and defense reduction debuffer (E2). In addition, it has a low energy cost and economical consumption of skill points. | |||
It can act as both a main and a secondary damage dealer, ing with his own DPS a more powerful representative of the damage-dealing Path. The main characteristic of the girl is the penetration effect, therefore, it is extremely easy to assemble. | |||
DPS hero specializing in bonus attacks. Receives huge advantages in combination with heroes who also know how to carry out bonus attacks. In addition, he can exist as an independent damage dealer, occupying a leading position in a squad. In conjunction with Sushan, he acts as the main DPS character. | |||
Great even for those characters that don't have summon mechanics (i.e. spirit of memory): Increases allies' critical damage, advances the action, and deals additional true-type damage. | |||
The main DD that specializes in area damage. In this case, Sushan performs well as a secondary damage dealer that breaks through the enemyβs physical armor, helping to deal additional damage to one large target. | |||
A character with good area damage. For each hit on an enemy, it restores energy and increases critical chance. He can team up with Sushan for AoE damage. | |||
Like Sushan, Himeko has a mechanic that is related to penetration. In particular, it activates bonus attack, if the shield of enemies is broken three times. | |||
Excellent secondary damage dealer with area damage. If enemies have 50% HP or less, use a bonus attack that deals additional damage to all enemy targets. | |||
Although it has the same Path and element as Jing Yuan, it more often acts as a secondary damage dealer that helps to destroy several targets with a weakness to electro. Also inflicts the status Shock, attacking with periodic damage. | |||
Enemies with quantum shields are common. Therefore, Qing Que is quite in demand in most of the content. Although it is also no less demanding on skill points, which is important to consider if the characters are on the same team. | |||
An actual and rather strong buffer that increases crit with an ult. damage and attack power, and the skill advances the action forward. These bonuses are very useful, but as with Qing Que, it is important to distribute skill points wisely. | |||
A representative of Harmony of the highest tier, whose skills are aimed at increasing outgoing damage, crit. damage and attack power. When using a superpower, advances all allies' turns forward by 100%. | |||
The main advantage of Sparkle is not only the increase in crit. damage, as well as total outgoing damage. The βklutzβ in the mask directly affects the increase in the number of skill points used during battle, and also contributes to their accelerated recovery. | |||
A character who distributes buffs to damage, speed and penetration efficiency. Since Sushan's mechanics are also partly related to penetration, she will benefit greatly from an alliance with Ruan Mei. | |||
Tribby is a for teams that specialize in mass damage. Despite this, it has powerful buffs in the form of increased penetration of all types of resistance and damage inflicted on enemies, which is why it can be used in any composition. In the case of Sushan, it equips a speed build or is placed in combination with units that spread damage across an area. | |||
A budget buffer that hits enemies in a state of broken stamina will be a good boost to Sushana, whose mechanics are also aimed at causing gradual damage to opponents with broken vulnerabilities. The hero has a low consumption of skill points, since the key buffs are in ive traces and superpowers. | |||
Universal character: combines well not only with heroes who summon independent combat creatures to the battle arena, but also with other representatives of damage-dealing Paths. Increases crit. chance and crit. damage, advances the action by 100%, is a that is undemanding to skill points, restores energy, and also comprehensively increases outgoing damage. | |||
Increases the speed of all allies with a superpower. If Sushan plays with Asta on a regular basis, the need for pumping speed is practically eliminated, and it becomes possible to put more emphasis on other characteristics. | |||
When the Roaring Bowstring status is active, it applies buffs to attack power, crit with a skill and super ability. damage and crit chance. It can also deal damage to a single target. | |||
Buffer for speed and attack power. It performs best against elite opponents and bosses, since the Nosha status increases damage to one target. For every two hits to status, restores one skill point. | |||
Provides bonuses to damage and attack power. At the same time, the ult can help to gain energy much faster. If there is no Armor, it will be a great alternative as a buffer. | |||
Can act as a secondary damage dealer or debuffer . Imposes various negative effects (decreased defense, attack and speed) and makes the enemy vulnerable to the elements of a random ally. | |||
A great character with her own damage if Sushan is playing and going through penetration. Fugue increases the required stat, allows you to reduce the durability of enemies regardless of their vulnerability type, and also applies a debuff with a decrease in defense. The heroine can also be considered for a classic squad if additional damage in the area is needed or there are no other alternatives. | |||
A powerful representative of the Nothingness, whose skills are aimed at applying the βHot Ashβ weakening (considered the DoT status βBurningβ, which causes periodic damage of the fire type). Enemies affected by Burning Ash take increased damage. The superpower, in turn, inflicts a high level of damage and also imposes a third-party debuff that increases the damage taken by opponents from ultimate DPS-type skills. | |||
Weakens enemies by slowing their actions and reducing their speed. It can also be used to break through an imaginary vulnerability. | |||
Reduces the defense of all enemy targets with an ultimate, dealing frost damage. The skill removes 1 buff from the enemy - this is a particularly useful skill at some levels oblivion hall. | |||
Deals damage over time by inflicting Weathered status. A pre-fight technique can blind enemies, slowing them down. | |||
Has the mechanics of periodic damage. Constantly inflicts Burning on enemies, attacks in an area, and applies debuffs that increase damage taken. In a team with Sushan, he can compensate for the lack of AoE and increase the team's DPS through debuffs on enemies. | |||
One of the best shields, which applies armor to all allies at once. At the same time, he is able to tank, taking on some of the blows, and freeze, which is why enemies cannot take actions. | |||
Places shields and during the battle, renews them after activating a superpower, as well as performing a bonus attack. Virtually no demands on skill points. In addition to providing protective functions, it helps the squad with damage. The ideal squad for a character is the cooperation of several heroes who can perform a bonus attack. In other teams he is just as good, but takes bonus shots a little less often. | |||
Redirects 65% of the damage received by allies to itself, heals and tanks. In addition, the skill increases crit. chance and health, and with talent it reduces the amount of damage inflicted on command. | |||
Fiery Pathfinder's shield is less durable, but it's still a good alternative in the form of a tank and a secondary damage dealer that breaks through fire vulnerability very well. | |||
Good in the early game. Although it only applies a shield to one ally, if the enemy attacks them, March 7 performs an instant counterattack. Super freezes (with a 50% chance) and attacks in an area. | |||
A character who heals both one ally with a skill, and gradually the whole team at the expense of talent. Deals AoE damage with his super ability and simultaneously removes 1 buff from all enemy targets. | |||
Healer and buffer. With skill and talent, heals one or more squad , and with superpowers, restores energy and increases attack power. At the same time, it can remove weakening from allies. | |||
A with a variety of functions: heals, deals area damage and applies a weakening that increases damage from penetration. During combat, summons an assistant, which is a bonus attack. Due to this creature, it additionally heals, deals damage outside of the turn and removes debuffs. | |||
An excellent healer. The skill can heal 2 random allies, and the ult restores health to the entire squad. At the same time, 1 time per battle resurrects one fallen team member. | |||
If there is no Bailu, you can use Natasha as a healer. She is also able to heal the entire group, and when leveling the Tranquility trail, she removes the debuff from one ally with a skill. | |||
An epic healer, not inferior to the legendary representatives of the Path of Abundance. Applies positive effects to ive healing, removes negative statuses from a squad with an ultimate ability, and provides strong mass and solo healing. | |||
A good healer-debuffer, whose treatment works against attacks on opponents with the negative βDead Drunkβ status. The effect also increases the damage the monster receives from beating, and among the skills there is a weakening of attack power. |
Top Teams
Using the above heroes, you can make the following units for Sushan:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A team focused on strengthening and ing Sushan. Path of Harmony buffers are placed in two slots, distributing a lot of enhancements to allies. Locha or Gallagher heals and attacks in an area with his ultimate. The group relies entirely on Sushana, making it suitable mainly for boss fights. | ||||
The core of the group is an area damage dealer. Sushan focuses on one target, penetrating physical vulnerability for talent and applying the Bleeding effect. Ruan Mei and Tribby are effective for builds with two DPS characters, since the characters' buffs are distributed to all allies. In the third slot, you can also put Tingyun, which increases the attack power of the main DD, or Sushan, with an ult that restores energy (it is advisable to use it on someone whose bar is half full). | ||||
While Sushan focuses on dealing damage to one target, Welt, Fuga, or Misha act as a debuffer and secondary DD, weakening enemy targets with various statuses and dealing additional damage. Asta or Yukun distribute buffs to the squad. March 7 maintains the team's survivability with shields. | ||||
The squad is suitable for completing activities with a limited number of moves, for example Memories of Chaos. Sushan is the main damage dealer, Luka helps with damage debuffs and Bleeding, which scales from the boss's maximum health. GG Harmony is also good against an enemy with imaginary vulnerability. Silver Wolf skill creates a weakness to physical, quantum or imaginary elements, introduces additional damage and permanent weakening. Fu Xuan or Aventurine is responsible for the survival of the group. | ||||
March 7/Lynx casts a shield/heal on Yunli or Clara to make them counterattack more often and be more likely to take damage. Sushan focuses on an enemy who has a broken shield or physical attack. weakness. A buffer or debuffer is optionally placed in the remaining cell. | ||||
Topaz helps in dealing damage with bonus attacks on one target. Pela or Fugue lower the defense of enemies. Hoho heals, restores energy and increases attack power. Linsha, which not only heals, but also deals decent damage with a bonus attack, which allows you to take advantage of Topaz's buffs, is also suitable instead. | ||||
Himeko helps Sushan in dealing AoE damage, with bonus attacks she makes instant hits if she penetrates enemy armor three times. Asta buffs speed, attack power and increases fire damage after "Ignite". Fu Xuan or Lingsha maintains the survivability of allies. | ||||
A group that uses DoT effects as a secondary source of damage. Sampo enhances the damage of all periodic statuses, and depending on the number of targets and their vulnerabilities, Serval or Guinaifen is selected. The Fire Pathfinder distracts the attention of enemies, distributes shields to the team and attacks several enemies with explosions. |
You can also create teams based on free and epic characters:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A good squad that will be able to complete most of the content, including the Virtual Universe levels. Depending on the enemies' vulnerabilities, you can use Gerta or Qingyue (or any other character with AoE). The Pathfinder absorbs damage, applies shields, Natasha heals and removes weakening. | ||||
Characters of the Paths of Harmony and Non-existence can be used in the same team. In some situations, this will be prioritized, for example, if the enemy is quite dense or higher in level. | ||||
If you don't have Serval or Jing Yuan, Arlan is a good alternative if you need to fight enemies with electric armor. However, given its peculiarity, it is advisable to put a shield warrior on the team rather than a healer. The team is endowed with excellent AoE and solo damage, penetration, freezing from March 7 and Asta's buffs, so it is suitable for completing the vast majority of initial activities. |
How to play Sushan
Sushan is a main damage dealer who specializes in dealing a lot of physical damage with skills and Sword Stance in particular.
At the same time, the superpower not only advances the character's action, but also provides 2 additional Stance triggers. This means that in order: skill > ult > skill, Sushan can potentially deal 3 bonus hits, nearly doubling the total skill damage. Moreover, the effect occurs with a 100% chance if the enemy target's shield breaks through before or after using the superpower.
Rotation
The general principle of constructing the Sushan rotation is as follows:
- Before the fight, use buffs and then use debilitating or offensive techniques on opponents to start the battle. Pay attention to which elements the enemies have a weakness to, so that already at the start Sushan can activate the Sword Stance and increase her speed by 15%.
- When it's your turn, use the skill "Knightly Sword Art: Mountains FallΒ» on targets with physical vulnerability or an already broken shield to pierce armor or guarantee a Sword Stance, dealing extra damage. If you have the first eidolon, subsequently strive to use the skill on weakened enemies in order to restore action points.
- Buff Sushan with skills or superpowers if there are Path of Harmony characters.
- Try to combine a skill and a basic attack (including when switching to other allies) so that you always have at least 1 skill point. This is necessary for the timely use of healing and defensive skills of s or their own ability.
- When the ultimateTaixu Form: Harbinger of DawnΒ» is ready, activate it. This will advance the action by 100% and allow you to land another hit. To take advantage of the Sword Stance double proc buff, immediately after the ult, use the skill. If there are not enough points, you can use the basic attack, since the boost works for 2 turns. However, this will break a fairly powerful combo.
Conclusion on the character
Sushan in HSR is a fairly strong epic character in the Path of the Hunt with his unique mechanics and good penetration efficiency. It can act both as the basis of the group and as a secondary source of damage, for example, for the characters of Erudite or Destruction. Doesn't require eidolons to do its job and deal decent damage.
In the later stages of the game, it may become necessary to have high stats, and therefore a large investment in equipment, while stronger damage dealers may appear on the . However, Cloud Knight is still one of the best 4-star alternatives for single target damage.
We hope we have helped you put together the best build for Sushan in HSR. Ask any questions about the character in the comments so that the author or other players can help. Read builds.
Achievements
Thanks to Sushan, you can unlock one achievement:
- Martial Arts Ceremony: Sword - Use Sushan to deliver the final blow and star jade Γ5.
In the collection of teams, in the 5th team there is a typo, Natasha is marked as March 7.
Thank you for your attention. Fixed)
In the description of the Street Boxing Champion relics, there is a typo - "Sushan's main set of relics - gives a bonus el. damage." Probably physical damage
I meant the elemental bonus, but yes, the physical type of damage is only conditionally such. Thanks for the comment. change the word)
Incorrectly written about 4 eidolon: the effect of penetration is not the speed of damage to the shield (stamina), it is the damage from the effect that is applied after it is broken.
And the penetration speed depends only on the type of attack and has no modifiers. For example, a single-target ult always removes 90 stamina, a single-target skill is 60, a simple attack is 30, a series of attacks (Asta's skill) is 60 with the first hit and 15 subsequent ones, an explosive type skill is 60 in the center and 30 at the edges etc.
Thank you very much for your remark. Corrected the description in the article)
She looks like hu tao
I would say to Amber, hairstyles are similar, and hair color, and eye color, and clothes have a lot of similarities