Soldier Zero Guide Zenless Zone Zero is designed to extract maximum potential from the limited heroine in both and budget builds. In battle, the character acts as the main damage dealer, who is given priority during all free time in the arena. Using basic attacks and other techniques, the heroine applies stacks of "White Thunder" to enemies to inflict aftershock damage, and the rest of the pack s their main DD with buffs.
Representing the class Attack and Electro attribute, the girl uses a classic build focused on developing critical damage and attack power. Among squads, she prefers builds with two s and "pocket" sub-DDs, as well as representatives of the aftershock mechanic.
Soldier 0 is a humanoid combat robot created as part of a project to combat the Ethereals. In the past, she was the best of the replicas and commanded the Silver Squad of the New Eridu Armed Forces. After a tragic event, the project was closed, and the technology for creating such "weapons" was destroyed. The girl's past is filled with the bitterness of loss, but at present, Enbi is surrounded by close friends from the "Sly Hares".
Rating | S-position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
when added to the game | March 12, 2025 (version 1.6) |
How to get a character | Event banner "Dedicated channel" |
Specialty [class] | Attack |
Attribute [element] | electro |
Impact type | Chopping |
Role in the squad | Main DD, hyper-carry |
Fraction | New Eridu Military Forces |
Growth | 156 см |
Voice actresses |
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How to get Soldier Zero in Zenless Zone Zero
Soldier 0 Enby can be knocked out in the first half of update 1.6 in the event banner "Discharge Projection", which starts 12 March 2025 year and will last until 2 April 2025. Along with the girl's "Signal Search", you can try your luck in the banner with her signature weapon "Purity of Loss".
To stay up to date with Soldier 0's rerun and the release of other limited characters, follow this article with banner schedule.
Features
Leveling up allows you to quickly raise such basic character stats as attack power, health, and defense. The values of the parameters at each level of ascension can be found in the table below.
Level of | Health | ATK | DEF |
1 | 617 | 134 | 49 |
10 | 1793 | 255 | 143 |
20 | 3054 | 384 | 244 |
30 | 4314 | 538 | 343 |
40 | 5576 | 668 | 444 |
50 | 6836 | 823 | 545 |
60 | 7673 | 929 | 612 |
As the inclinations develop, the characteristic increases further Crete. chance from 5% to 19,4%.
Basic skills
In ZZZ, Soldier Zero is a classic hyper-carry, whose skill set is tailored for constant presence in the arena. By draining the health of enemies with electric moves, the girl charges Silver Star marks on them and applies up to three stacks of White Thunder. Subsequently, the charges are consumed by a regular skill to deal damage, which is considered an aftershock.
Aftershock — a new type of damage that should be considered on par with the usual "special attack damage", "super ability damage", "dash attack damage", etc. If the damage dealt is considered aftershock, then it is subject to narrowly targeted bonuses to aftershock damage, such as the effect of the "Shadow Harmony" drive disc set.
Soldier Zero Enby's skills easily stack into a long-lasting explosive combo, thanks to his enhanced Special and Ultimate, which provide three levels of Mark each. This playstyle is well suited for fighting single bosses and crowds of various enemies.
Basic Attack "Piercing Shock"
Performs up to five slashes with the Electric attribute. After the fourth basic attack hits an enemy, continuously press or hold the button to quickly through enemies up to five times.
Evasion "Flicker"
Performs a quick sideways dash while invulnerable.
Dash Attack "Flow"
Press Basic Attack while dashing to perform a horizontal slash followed by an electrically charged thrust.
Counterattack "Ground Flash"
Use Basic Attack during a Perfect Dodge to perform multiple hits on enemies in front of the character.
Special attack "Thunder from the Sky"
Dashes diagonally and deals a cross-shaped strike to enemies, dealing Electro damage. While using the skill, the level of interrupt resistance increases.
Special Attack "Azure Flash"
When the attack hits enemies, it places an active Silver Star mark on the target, consisting of three charged segments. For each charged segment, 1 stack of White Thunder is applied to the enemy, up to a maximum of 3 stacks.
When the enemy is under the effect of White Thunder, press the Special Attack button to consume 1 stack of the skill and deal one additional attack. aftershock. While performing the skill, Soldier Zero is invulnerable.
Special attack "Punishing Lightning"
When White Thunder's bonus damage occurs 3 times on the same enemy, they and other enemies in a small area take additional damage from the Electric Discharge. Electric Discharge also counts as an aftershock.
Enhanced Special Attack "Splitting Discharge"
With enough energy, hold the Powered Special button to combine the dual blades and dash forward at super speed. When this attack hits an enemy, the active marks on the enemies are fully charged.
Attack Chain "Bouncing Thunder"
Select Soldier Enbi after starting a chain of attacks to have the heroine leap forward and dive at enemies.
Super Ability: Void Discharge
With Decibel Points at max, trigger the super to perform a series of slashes across a large area, ending with a lightning bolt. If the skill hits an enemy, they immediately gain 3 stacks of White Thunder.
Quick Help "Flash in the Clouds"
When the active character is interrupted or knocked up, summon Soldier 0 to the field to perform multiple Electric Attacks while invulnerable.
Help with Reverse Polarity Protection
When an active agent in the arena is about to be attacked, switch to Enby's Soldier to parry while invulnerable.
Assistance in the additional attack "Conductive Strike"
Leaps forward and performs a series of slashes at enemies in front of him.
Main ive Skill "Potential Difference"
Soldier Zero's damage to enemies with the Silver Star is increased by 12,5-25%. When an enemy is marked, the critical damage of all aftershock attacks is increased by an additional 15-30% of Soldier 0's critical damage.
Additional ability "Electrification"
If the squad contains an Intimidation or agent, Soldier Zero's Crit Chance is increased by 10%. When Soldier Zero enters the field, all squad ' Aftershock damage against enemies with the Silver Star mark is increased by 0%.
The order of leveling skills
Prowess = EX Skill > Basic Attack > Super > Evasion > Assist
The order of leveling up abilities is determined by the frequency of their use and effectiveness:
- Soldier Zero relies primarily on aftershock damage from absorbing stacks of White Thunder, which is implemented through a special skill. Due to the inclinations, the girl's overall damage and the amount of critical damage received by enemies with the Silver Star mark are increased.
- A full combo of basic attacks not only drains enemies' health well, but also helps fill up the marker's segments.
- The super ability and attack chain are fully upgraded after the basic attack.
- Counterattack after dodging and assist in additional attack are strong, but not priority skills, so they are developed last.
How to Play Soldier Zero: Rotation
Soldier 0 Enby is a selfish main damage dealer who requires constant presence on the battlefield. With her basic attack, she charges up stacks of White Thunder on enemies, refilling her energy bar and quickly gaining decibels, preparing for a powerful attack under the buffs of her allies. Once her Silver Star is filled, she unleashes a series of special attacks, Azure Flash, on enemies with electrical aftershock damage.
In combat, rotation comes down to filling the marks one by one and absorbing them through a special attack:
- In the preparation phase, focus on using a full combo of basic attacks and filling the energy bar of Soldier Zero and her allies.
- Once you have charged all three segments of the mark on an enemy, press the special attack button three times to absorb them.
- Once you have enough decibel points and energy for the skill, prepare to use the continuous combo by calling s onto the field to distribute buffs or apply stuns.
- Return Enby to the arena and hold the skill button to charge three stacks of White Thunder. Absorb them by pressing E three times and repeat the step if there is energy left.
- Activate the ult and use three normal skills again.
- Repeat the steps as you gain energy, decibels, and as your buff durations refresh.
The best eidoses
As you unlock the mental picture, the following ive buffs are unlocked:
M1: Static charge | When Soldier 0's Empowered Special Attack "Splitting Lightning" hits an enemy, it will trigger the effects of "White Thunder" up to three times, which can trigger the "Judgment Lightning" aftershock. |
M2: Reservation Protocol | Soldier 0's Crit Chance is increased by 12%. After using the Super, the character gains 6 stacks of Thunder Cry. When using the special attack Azure Flash to attack enemies with the Mark, stacks of Thunder Cry will be consumed instead of White Thunder. Only one stack of Thunder Cry can be consumed per use of the skill, but the additional Aftershock damage will still be dealt. |
M3: Former glory | The level of basic attack, evasion, assistance, special attack, attack chain is +2. |
M4: Echoes of Silver | Soldier 0 Enby's attacks on enemies with the Silver Star mark ignore 12% of the target's Electro damage resistance. |
M5: Enbi-kat | The level of basic attack, evasion, assistance, special attack, attack chain is +2. |
M6: Prequel heroine | Every 6 aftershock activations from White Thunder Mark absorption triggers an Electromagnetic Vortex, dealing 1000% of Soldier 0 Enby's Attack Power to enemies as Electrical Aftershock damage. |
Best consts of Soldier 0 - first, fourth, sixth:
- M1 Adds an additional three White Thunder Aftershocks and one Thunderous Vengeance to the standard rotation per use of the empowered Special Skill. It is important to note that the effect only works at its maximum if Soldier Zero hits an enemy with all of her single hits.
- M4 Gives a virtually constant ignorance of 12% of the target's resistance, which instantly increases all Electro damage inflicted by the girl.
- M6 Rounds out the ive set with an additional DPS boost from a powerful explosion that is triggered multiple times per rotation.
F2P players who want to knock out Soldier Zero with cons can stop at M1.
Advantages and disadvantages
Like any other character, the former leader of the Silver Squad has his own advantages and disadvantages:
Advantages | Disadvantages |
A competitive unit both within its Attack class and among Electro DD representatives. | The traits are mostly focused on increasing allies' aftershock damage, which ties Soldier 0 to squad variations with specific agents. Unlike other limited fighters, the heroine's unique ive provides less of a boost to personal DPS. |
It's not hard to put together a squad with her at the helm, as Soldier 0 synergizes well with the existing and Intimidation agents. | Soldier Zero's gameplay is extremely dynamic and features flashy effects, which can be quite uncomfortable for some players. |
Relatively simple rotation, easy to adapt to current battle conditions. Not critical to errors and interruptions. | |
The assembly is not distinguished by its lack of alternatives. You can assemble a decent build from existing drives, as well as select the optimal equipment in the absence of a signal. |
Pumping Soldier 0 Enby
In the table below you can see the full list of materials for pumping and the total number of denies.
Leveling | Materials | Price |
---|---|---|
Level of | ||
Skills | ||
Makings |
Best Builds for Soldier 0 in ZZZ
Enby's legendary form belongs to the Attack class, has the Electro attribute and plays the role of the main damage dealer of the pack. When assembling Soldier 0, he focuses on maximizing crits and pumping up other key DD characteristics:
- Attack Power;
- crit chance/crit damage - in a ratio of 1 to 2;
- bonus Electro damage.
Narrowly targeted bonuses to damage from aftershock and special attacks, as well as penetration in units and percents, will not be superfluous. Particular attention should be paid to combining drive disks and selecting an amplifier that will harmoniously complement the build. Next, we will present the optimal characteristics and rating of equipment to figure it out.
The best amplifier
The best weapon for Soldier Zero is considered to be her signature amplifier. "The Purity of Loss". The equipment provides a bonus to the Electro attribute and gives the girl a huge amount of critical damage - up to 108% at the first rank of ascension. Such an enhancement will be especially useful in aftershock squads, where Senby spreads a crit buff to allies.
In scenarios where Soldier 0 is the only representative of the aftershock mechanic, the signal can be freely replaced with an alternative weapon of legendary or even epic rarity.
Amplifier | Effect |
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⭐️⭐️⭐️⭐️⭐️ Basic Attack 48-713 Crete. damage: 19,2-48% |
Crete. damage increases by 30-48%. When the owner activates a basic attack, special attack or aftershock, he gains 1 stack of the effect. Each stack increases critical damage by an additional 10-16%, the effect stacks up to 3 times and lasts 30 seconds. The duration of each stack is calculated separately, you can get a stack once per use of the technique. When the owner has 3 stacks, his Electro damage increases by 20-32%. |
⭐⭐⭐⭐⭐ Base attack power: 48-713 Crete. damage: 19-48% |
Crete. chance increases by 10-16%, and the electrical damage for dash attacks gets a bonus of 40-64%. When any squad member casts an attribute anomaly or stuns an enemy, the weapon owner's critical chance increases by another 10-16% for 15 sec. |
⭐⭐⭐⭐⭐ Basic Attack 48-713 Crete. damage: 19,2-48% |
Increases critical chance. hits on 15-30%. Activating an Empowered Special Attack gives the agent equipped with this item 8 charges. When an agent with this item deals ether damage with its basic attack, consumes 1 charge and increases damage by 35-70%. |
⭐️⭐️⭐️⭐️ Attack Power: 40-594 Crete. chance: 8-20% |
Whenever an enhanced special attack or chain attack hits an enemy, the agent with this item gains increased attack power by 8 sec. 6-9,6%. Attack power is increased by an additional 6-9,6%, if the target is in an attribute anomaly state. |
⭐️⭐️⭐️⭐️ Basic Attack 40-594 ATK: 10-25% |
When performing a counterattack after dodging or quickly assisting, the attack power of an agent with this item increases by 12-19,2% for 12 sec. |
⭐️⭐️⭐️⭐️⭐️ Basic Attack 46-684 ATK: 12-30% |
If a basic attack, dash attack, or counterattack after dodging hits an enemy, the attack power of the agent with this item increases by 3,5-7% for 8 sec. Stacks up to 8 times, fires once every 0,5 sec. The duration of each effect level is calculated separately. |
⭐️⭐️⭐️⭐️ Attack Power: 42-624 Energy recovery: 20-50% |
When you launch a strengthened special attack or chain attack, basic and dash attacks deal 50-80% more Electro damage for 10 seconds. The effect will not occur more often than once every 15 seconds. |
⭐️⭐️⭐️⭐️ Basic Attack 40-594 ATK: 10-25% |
Attack power is increased by 6-9,6%, and the damage from enhanced special attacks is 15-24%. |
⭐️⭐️⭐️⭐️ Basic Attack 40-594 Crete. chance: 8-20% |
Attack power is increased by 7,5-12%. When you land a critical hit on an enemy, you deal additional damage equal to 200% of your attack power. Works no more than once every 8-6 sec. |
⭐⭐⭐ Basic Attack 32-475 Crit chance. hits: 6,4-16% |
When an agent with this weapon is empowered with a special attack, he recovers 3-5 units energy. Fires once every 12 seconds. |
⭐️⭐️⭐️ Basic Attack 32-475 ATK: 8-20% |
Basic attack, dash attack and counter attack damage increases by 12-20%. |
Best Drive Disks
Among the drive discs, the first place goes to sets with the following effects:
- increases to critical damage/chance;
- bonuses to electrical damage or aftershock damage;
- classic attack power options.
Drive disks | Effects | Recommendation |
---|---|---|
2 parts: Aftershock and dash attack damage increased by 15%. 4 parts: When an agent hits an enemy with an aftershock or dash attack and the damage attribute matches the agent's with this item, 1 stack of Buff is granted for each skill used. Each level of Buff increases the attack power of the agent with this item by 4% and the critical chance by 4%. The effect stacks up to 3 levels and lasts for 15 seconds, repeated casts refresh the duration. |
A set of drive disks that can be called a signature for a damage dealer. Half of the set increases the damage numbers from the aftershocks "White Thunder" and "Punishing Lightning". A fully assembled set increases attack power and crit chance by 12% with three stacks - the effect is easily activated at the beginning of the rotation, when the character uses three "Azure Flashes" on a fully charged "Silver Star" mark. The best solution would be a combination of vinyl records with a set for critical damage/chance: "The Song of the Branch and the Blade" or "Dyatlokor-electro". If there is no need for crit balance, a great solution would be "Thunderous Heavy Metal", "Astral Voice" or "Hormone Punk". |
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2 parts: electrical damage increases by 10%. 4 parts: If there is an opponent in Shock on the field, the carrier's attack power increases by 28%. |
A universal set of vinyl records for electric units. Along with a constant bonus to Electro damage, it gives a powerful increase to attack power if the enemy on the field is subject to the attribute's electric anomaly. For the effect to work, it makes sense to put another character of the attribute in question in the pack, for example, Seth with a decent accumulation of anomaly or Rina, who prolongs the status by 3 seconds. The set can be combined with "The Song of the Branch and the Blade" и "Dyatlokor-electro" to balance crits, with "Harmony of Shadows" for an additional bonus to aftershock damage, as well as "Astral Voice" or "Hormone Punk" for additional increases to attack power. |
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2 parts: crit chance. hit is increased by 8%. 4 parts: Every time a basic attack, a counterattack after dodging, or a boosted special attack scores a crit. damage, the wearer receives 1 level of enhancement. For each stack, attack power increases by 9% for 6 sec. The duration of the boost for different skills is counted separately. |
The second priority set of equipment for main DD with a critical build. Two parts increase the critical chance, and the effect of a fully assembled set begins to work gradually during the battle. Compared to the previous set, "Woodpecker" gives several times more attack power, but is worse suited for an explosive rotation against a stunned enemy, because the process of getting a stack for a counterattack in this case is difficult. As a result, it is more suitable for a playstyle without the focus on using all skills strictly during the stun "window". The complete set should be completed in two parts. "Harmony of Shadows". |
Recommended characteristic values
When selecting drives, pay attention to the presence of the following stats in the basic parameters:
Position | Parameter |
1 | Health (permanent) |
2 | Attack Power (Permanent) |
3 | Protection (permanent) |
4 | Crete. chance/crit. damage |
5 | Electro Damage Bonus - a priority, Attack Power (alternative) |
6 | ATK |
During the build process, it is recommended to strive for the following values for all key indicators:
- Attack Power: from 2-800 units and above;
- health: 10 units and higher;
- Crete. damage: 160-190% - the characteristic works with the buff of the ive ability "Potential Difference", so the higher the better;
- Crete. chance: 75-100%.
Best Banbu
There is no faction assistant for the Silver Squad and the Obol Squad, so the Banbu for Soldier 0 is chosen based on the team's needs. The best options for enhancing the attack potential of the damage dealer, in turn, will be Nutcracker и Knighthood, which apply buffs to agents.
Banbu | Skills |
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Squads for Soldier Zero
Soldier 0 Enby is the main damage dealer who prefers to fight on the field as long as possible. It is recommended to consider s with fast rotations and "pocket" sub-DDs in the girl's squads, but other characters focused on stunning are also good. To activate the inclination boosts, it is enough to place any agent of the Intimidation or class in the squad.
Best characters
It is recommended to supplement the group led by the leader of the "Silver Squad" with the following characters:
Character | Specialty/Attribute | Features |
---|---|---|
The sniper from the Obol Squad plays the role of a sub-DD and stunner in teams. As an active character, the girl quickly accumulates energy reserves for aftershocks and, after leaving the field, continues to attack together with the fighter who left. When conducting coordinated attacks, the heroine imposes a vulnerability multiplier on the enemy for a short period of time. | ||
Special group of the criminal investigation department |
An alternative stun agent that increases the enemy's vulnerability multiplier while stunned. Qingyi requires time on the field to charge her Breakthrough Voltage meter, which is something to keep in mind when planning your team's rotation. | |
Sons of Calydon |
An epic alternative to the Gashetka with decent personal damage. While on the field, the girl uses a series of techniques to get six stacks of ive and call for quick help to the left, and when already in the pocket, she makes aftershock attacks following heavy blows of the active agent. | |
Sly hares |
The free Intimidation Agent can be used in the absence of more suitable options. The starting Enby, if sufficiently pumped, is not inferior in stunning to alternatives and will help to difficult battles with bosses. | |
A strong , imposing various and practically unlimited time enhancements on allies. The girl's skills work "out of pocket", and among the abilities it is worth noting the frequent call of quick help. | ||
The legendary electric is aimed at ing Shock squads, because thanks to the inclinations it prolongs the effect and increases Electro damage. Additionally, the maid increases the percentage of allies' penetration, strengthening the squad by an order of magnitude. | ||
Sons of Calydon |
An epic with an attack power buff that applies to all agents and Banba. Great for buffing multi-DPS builds, and with its fast activation and high damage, it's a handy companion for hyper-carries. | |
Sly Hares |
The leader of the "Sly Hares" s the team with a short-term cut of monster defense. Despite being free, Nicole does not lose relevance even within the framework of high-level combat content and will perfectly complement the squad with Enby in a new role. | |
Section 6 |
The Little Demon is primarily used in mono-Ice builds, but she is quite capable of providing to damage dealers of other attributes. During combat, she increases the attack power of the agent that uses the quick assist she summons. | |
Sons of Calydon |
The Defense specialty representative is a versatile that provides the team with solid shields, buffs, and even help in stunning monsters. Since the girl claims the position of both the Intimidation and hero, she can be used in many different builds. |
Top Teams
Squads with Soldier 0 as a hyper-carry do not have a lot of variability, since only s and "pocket" sub-DDs can satisfy her need to be constantly in the arena. Alternatively, you can supplement the team with a classic Intimidation agent - this option is more effective in battles with bosses than with groups of monsters.
Character 1 | Character 2 | Character 3 | Banbu | Features |
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A squad with key aftershock mechanic s. The stunning agent and secondary damage dealer is the epic Pulchra, which increases aftershock damage, or the limited Trigger, which applies a vulnerability multiplier. Astra increases the overall damage dealt and attack power, and also allows the heroines to constantly replace each other on the field through quick help. Instead of , you can put Caesar to increase the survivability of the squad and protect the girls from interruptions. | ||||
An adaptable dual- build. Since Soldier 0 can hold back enemy attacks on her own, she can be teamed with two (de-)buffers. The Astra/Nicole combo has decent extra damage and relatively frequent Ethereal Anomaly casts. Rina, in turn, can extend the Shock state and spread the penetration buff. And the combination of Epic Lucy and Nicole makes for one of the best F2P combos. | ||||
The Electric Squad ed by Qingyi can be considered one of the most effective for completing the Shiyu Defense content. After the preparatory phase of the rotation, Soldier 0 is forced to time to Qingyi's field to create a stun "window" with an increased vulnerability multiplier. For squad , the "pocket" Astra is recommended, but if the Thunder Heavy Metal Disc Set is equipped, then Rina is worth considering. | ||||
A budget build for beginners with free and epic characters. The best epic option among Intimidation is rightfully considered to be Pulchra, which buffs aftershock damage. Lucy is able to spread the buff to both the damager and the sub-DD. In the absence of Pulchra, you can put the starting Enby Demara in the team and complete the build with the debuffer Nicole. | ||||
An experimental build for those who want to see all the "clones" of the Armed Forces in one squad. Soldier 0 fights on the field, the epic Enby comes out to use the ult and the enhanced skill, and Soldier 11 lingers in the arena to "scroll" a chain of basic attacks while the "Fire Suppression" effect is in effect. It is noteworthy that the inclinations of each heroine will be active. |
Is it worth knocking out Soldier 0 in ZZZ
Soldier Zero Enbi is a strong and independent electrical damage dealer of the Attack, using the damage type "aftershock". In battle, the girl selfishly takes time on the field to prepare for explosive combinations and their execution. Due to the specifics of the main and additional ive skills, she helps aftershock squads to open up as much as possible, and for other builds serves as an alternative damage dealer.
The girl's build is variable due to a large assortment of "guns" for the characters of the Attack and drive discs with suitable parameters. The rotation is not critical to errors and is easy to learn, but the dynamism of the gameplay and excessively bright visual effects can negatively affect the gameplay.
The character is worth spinning for those who intend to assemble a full aftershock build in the future or are looking for a strong Electro damage dealer. If there are no problems with completing content tailored for electric DD and, for example, Yanagi or Harumas are completely satisfied with the gameplay and DPS level, then the heroine can be safely skipped.
Soldier Zero Enby Trailer
Character Demo "Candidate Zero":
We hope this guide helped you put together the best build for Soldier Zero in Zero's Zenles Zone. If you have any questions about how the agent's skills work and builds, be sure to leave comments so that the author or other players can help. In the special section of our site, see builds in ZZZ on all characters.
Please add squads with Vivian's participation
How dependent is Enby on the trigger? How much less damage will the trigger do without it than with it?
Enby 0 buffs aftershocks, which is the main mechanic of Gashetka
Which stats are better, 75/117 or 53/155, there is a signal
second, she has a ive from crits
What's better, try to get the trigger (0 unscrewed) or take the soldier's signal?
Squad Soldier 0, Gashetka, Pulkhra how will it feel? P.S. There are no heroes)
Who can be replaced instead of Caesar or Astra?
It's funny, of course, I wrote that I wouldn't spin it, but after the dailies I accidentally pressed the right button of the store instead of the left one and spun 10, Enby and Pulhra dropped out. In of the "back and forth" gameplay, it reminded me of Clorinda. And what a genius it was to make the indicator so dim that it's very hard to see it in the special effects, flashes of attacks and Astra's gravy. But since I don't have any electro damage dealers except Grace, Rina and Qingya, it's better (easier) to have Enby than Yanagi or Harumas with Anton.
And how do the editors of the article imagine a pack of Senby with a Nutcracker? The ive is activated only by two characters from the Lyra Constellations, and if Astra can still be put with Senby, then putting Evelyn in her squad already looks wild
Clicker gives a bonus to damage up to +10%, and the ive additionally heals at the moment of distribution of buffs. In a pack with Soldier and Astra, it was suggested precisely because of the buff.
Is the Senbi + Gashetka + Rina pack viable? I want to put Rina somewhere, otherwise she keeps falling and falling)
Since you've already installed a first aid kit in the amplifiers, then add the strings of night, the first aid kit gives 20% critical chance (with a creak, usually 10% hangs more often) and 48% critical chance, the strings give 24% critical chance and 50% critical chance, in general it's the same stick with critical chances, only a little better.
Which squad is better?
Soldier 0, Pulchra and Enby
or
Soldier 0, Pulchra and Rina?
Enby is redundant, two stunners are not very useful in a pack, you lose damage from the fact that you are sitting on the old Enby without getting anything in return. Here you either change the Pulka-meowka to an on-field stunner (there will be a crooked burst squad) with a full-fledged , or learn to play Pupulei with a full-fledged again.
At first I wanted to spin it, but then, the more I played it in the story and events, the less desire I had. How inconvenient and barely noticeable (without disabling damage numbers) is the accumulation of the mark on the enemy. Well, and then - the emphasis on single-target compared to the area damage from Miyabi - in my opinion, a minus.
I put the rolls aside for now, and the existing packs close everything normally.
What is better, signal or c1?
I think m1 is better, there are good 4* alternatives for its signal
What is better marcato reverb or sulfur?
It's easier to get a critical chance with Markato, but overall they're equal in strength if you can maintain all the stacks.
A small correction. Enby (like Harrin (aka Soldier 11)) is not a robot, but a clone
And when does Silver Soldier Enby appear in the partners' dossier and does he appear at all? The plot has ed, the event dedicated to Enby has ed, and only Trigger has been added to the Obol squad.
what's the point if we're already friends with her? leveling up relationships with a character we've known and been friends with for a long time is at least strange
????
Silver Enby is not in the obol, after receiving it, rewards for friendship are immediately given /if you have already pumped up friendship with Enby Demara/
Good day, is there any point in twisting the signal? I twisted the c1 enby, there is a first awakening amplifier (harumasy signal), I want to take it from him.
If you don't want to invest in a sign, then "First Aid Kit" is a very good option.
If you are going to twist the trigger for Enby, then I advise you to knock out the signa, since it buffs "Aftershock" for the whole team, so the damage will be many times more, and I am sure there will be other characters playing from this very "Aftershock", so in any case it would be better to knock out her weapon, and the signs of other event agents almost do not give any increase in damage, since they are absolutely not universal, although the gap is small and gives only 20% damage from other options on top. In short, if you really like Enby, then the signa is better. And I do not advise removing the signa from Harumasa, since there is almost no point, it is better to leave it to him, and if you do not knock out Enby's signa, then give her Marcato in this case.
Thanks, I got the signal, for the trigger there are 50 prayers so far and still a 50/50 chance, but I think I'll scrape together enough for it myself, but for the trigger signal... I don't know
Which pack is better: Senby + C3 Pulchra + C3 Nicole (Amillion hare) or Senby + C3 Pulchra + C0 Lucy (signature hare Khryushka). In the second case, you get a bundle of Sons of Calidon with a piglet, or will C3 Nicole still be more useful?
Nicole won't get any bonus in the team and neither will Amillion. This Enby is from another faction. I would choose the variant with Lucy, they combine better here, but I honestly don't know much about rotations.
Her amplifier, it turns out, can be suitable for other agents? The same Evelyn "special enhanced", with 108 crits at R1 and full pumping sounds delicious)
I think the developer looked at Emby and her hair and came to his senses - ed Nier Automata, and apparently decided to simply remake the character for you know who. The new Emby's hair, clothes, and weapons are too similar to 2B's. You won't earn anything on Emby in a green sheepskin coat, but on Legacy with a 2B skin she's quite good.
...I'll have to twist it)), besides, I don't have any full-fledged 5* main damage dealers and the guarantor is hanging (Grace showed up instead of Evelina).
How did you see 2B here? Dude, you... oh my god, I think I realized that it's useless to write to you. Apparently some people's vision of the world is truly... "special"
The game is only 8 months old and there are no ideas other than asses and tits?? Oh, let's clone the same characters and shove them into different roles azazazazazazazaza...
Emby was in Zaitsy and now in Soldaphones... and how can this be adequately explained in the plot without cringe? I hope the developer will guess to at least include a ban on pack building with two Embys in one squad. Well, or play out the plot that they created a robot with Emby's appearance and sent her on a mission there, I don't know, through Nicole to find Weiss and Belle and kill them))) and they reprogrammed the robot Emby and now we have 2 Embys)). And a reference to the Terminator and played out in the plot.
Get your mug out already, zzz has nice looking fanservice if it disgusts you, why didn't you delete it then?)
Oh, forgive me for daring to criticize something in the game that I don't really like, ah ah. Sorry for not eating everything in a row from the shovel that is piled up and served, licking my lips and saying "I liked it all so much, add more", as you are accustomed to in life. ... Another "only my opinion matters" mommy's shut-up".
And with your "fanservice" you can justify any cringe and nonsense. Washed away.
you don't criticize but shit out your unnecessary opinion, this is equal. Criticism can only be objective, but shitting out an opinion is purely subjective. I didn't find any facts in your comments, so if you don't like it, delete the game, don't go to websites, don't check the news about the game. Or you're just a masochist who just wants to shit out something about the game. In that case, I apologize, keep yelling about what you don't like. "Your opinion is very important to us"
In honkai, you can easily put two Dan Heng in one squad, it's a game convention, dude, and the fact that she was a soldier has long been clear and generally obvious. Have you even read the plot? Have you hung out with Enby? Do you at least know her lore? Are you aware that Nicole picked her up and gave her a last name precisely because she doesn't have her own? And her combat skills and hidden past have been talked about for a long time. Open your eyes first and then throw in your crap. I won't even mention "fanservice". Firstly, she's one of the least fanservice characters, and secondly, the game is almost a year old, and you're still whining.
The plot will play out normally. Consider that at the end of Chapter 5, Obol did not participate at all. But, Enbi participated in the operation to catch Bringer, and this is what most likely prompted her to return to her old life, as a soldier.
Actually, in Enby's teaser they showed her past, or rather, they opened it up a little
Bro, you're cringey. Theories about Enby being in Obol before have been around since the game came out. No idea how you could play the game and not notice. Only if you skip dialogues? And about 2 Enbys in a squad, that's just a convention. In the same HI3rd, you could assemble a squad of the same character from the very release of the game, without any lore justifications, and no one complained.
Well, what else can you expect if a person only looks at butts and tits!
No matter how imba (another electro) it is, I won't spin it, because I don't want to cloning. Who's next? Billy in red shorts, like a star knight on a bicycle, there was something about him in ing.
EEEE WHAT'S WRONG WITH BILLY IN RED PANTIES(
Everything is fine with him, as an underground crime fighter, he will become a future candidate for 5 stars. And Nicole is a total shady horse.
I don't quite understand. It turns out that this is the same character in two guises?
Yes, like Dania and Dania the Moon Eater in HSR
All things considered
It's written in our blood
Two souls divide
Our roots beneath the flood
We've lost control
Angels with bells toll
No, we can't hide
The fire inside