Detailed guide to Heizo in Genshin Impact: the best artifacts, weapons and units. All the advantages and disadvantages of the character. Principles of play and rotation for maximum damage. What Heizo needs to level up.
Shikanoin Heizou is a 4⭐ playable character from Inazuma. Despite such a young age, the guy is already considered the best detective of the Tenre Commission. He is able to find a non-standard approach to any case and solve even the most complicated crimes. It has not only an excellent imagination, but also impeccable logic and intuition. His god eye is Anemo and his weapon is a catalyst.
Rating | C-position in dash list |
Rarity | ⭐️⭐️⭐️⭐️ |
when added to the game | July 13, 2022 (patch 2.6) |
How to get a character | Character Event Prayers and Standard Prayer |
Element | Anemo🌪️ |
Weapon | Catalyst |
Gender of the character | Male |
To which group does |
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constellation name | small deer |
Home region | Inazuma |
Birthday | July 24 |
Zodiac sign | a lion |
Age of Heizo | 20-23 years |
Heizo growth | 160-165 see |
Heizo special dish | The only truth |
Voice actors |
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How to get Heizo in Genshin Impact
Banner updates 5.6. It is also possible to knock a hero out of the standard, weapon and event banner on a permanent basis, but without an increased chance. To open constellations for a character, you need to get copies of it.
For the schedule of the release of new characters and reruns, follow timetable banners.
Characteristics: what increases with elevation
Heizo's main stat is Anemo damage bonus. In addition to him, with the exaltation of the character, HP indicators increase, of protection. The exact data can be found in the table.
Level of | Base HP | Basic Attack | Basic protection | Anemo Damage Bonus |
---|---|---|---|---|
1 | 894 | 18 | 57 | — |
20 | 2963 | 62 | 190 | — |
40 | 4913 | 103 | 315 | 6% |
50 | 6283 | 132 | 403 | 12% |
60 | 7495 | 158 | 480 | 12% |
70 | 8707 | 183 | 558 | 18% |
80 | 9919 | 209 | 636 | 24% |
90 | 10657 | 225 | 683 | 24% |
Abilities
Despite being a Catalyst wielder, Heizo's fighting style is more of a melee combat style where he attacks enemies with strikes filled with Anemo damage. Therefore, the character's gameplay is unique in its own way. Explosion of the elements allows you to collect enemies in a bunch, and elemental skill aimed at dealing damage and gaining stacks.
Let's consider all Heizo's skills in more detail and tell you in what order it is better to pump them.
Basic skills (active skills)
- Fudo fighting style (normal, charged and falling attack)
Normal Attack: Makes up to 5 hits, empowered by the wind.
Charged Attack: At the cost of stamina, perform one swift strike with increased Anemo damage.
Falling Attack: Gathers wind energy and flies down rapidly, attacking everyone in its path. At the end deals Anemo damage in an area.
- Heart Kill (Elemental Skill)
Cooldown: 10 sec.
Quick Tap: Unleashes a rushing Heart Kill that deals Anemo damage.
Long press: Gathers a charge and attacks with a more powerful blow. Upon gaining a charge, an effect appears Deviations, enhancing the effect of Heart Kill. If the skill button is released or the charge runs out, dashes forward and attacks with Anemo's power.
Deviation:
- Increases the damage of the next Heart Slay hit (stacks up to 4 times).
- At the 4th stack of Deflection, the effect occurs Correct opinion, which additionally increases the damage of the following attacks, and also increases the area of effect.
- Hurricane Strike (Elemental Explosion)
Cooldown: 12 sec.
Energy consumption: 40
Launches into the air and performs an explosive Fudo-style Void Projectile attack:
- Is being created hurricane tunnel, which draws enemies and objects into itself and deals Anemo damage in an area.
- If enemies have Electro/Hydro/Pyro/Cryo status, Void Projectile applies eye of the hurricane. When it explodes, it deals area damage with the corresponding element.
- Eye of the Hurricane can only be cast on 4 opponents simultaneously. The same enemy can only be affected by one element.
The order of pumping
When pumping Heizo, you need to increase everything three talents up to at least level 6. All skills are aimed at dealing damage and are interconnected, however, the elemental skill contributes the highest damage. In addition, it is important to take into the composition of Heizo's team: if he plays in a squad where most of the damage comes from allies, then it is better to focus on the elemental skill and ult. If the team has buffers for damage or the speed of normal attacks, then it also makes sense to develop them above level 6. Thus, the priority of leveling Heizo's talents looks like this:
- elemental skill > elemental explosion > normal attacks.
ive skills
Talent | What gives |
---|---|
Prior guilt | While sprinting, reduces the active hero's stamina consumption by 20%. Does not stack with similar bonuses. |
Paradoxical doctrine | When Heizo, as an active character, invokes the Dispel effect, he instantly gains 1 level of Deflection. Occurs no more than once every 0,1 seconds. |
Breakthrough argumentation | After hitting an enemy with Heartslay (elemental skill), increase the elemental mastery of all team by 80. within 10 sec. The effect does not extend to Heizo himself. |
Constellations
key constellation, which is useful for Heizo in all positions - C1, since in this case it is enough for the hero to enter the battlefield in order to already receive 1 level of Deflection of the elemental skill. In general, all constellations are aimed at increasing the character's own damage, so it is advisable to build on the desired additions:
- If you want more dispel damage and a stronger screed, we recommend that you pay attention to C2 и С4 - this will increase the effect of the ult and allow you to use it more often.
- If you want to increase your own damage Heizo, then the best constellation will be C6, since it gives critical damage and a critical chance when using an elemental skill, which, without additional bonuses, has high damage rates.
number | Name | <font><font>Materials</font></font> |
---|---|---|
1 | Young Investigator's Journal | After Heizo enters combat, his normal attack speed is increased by 15% for 5 seconds. He also gains 1 stack of Deflection Heart Kill (e-skill). Occurs no more than once every 10 seconds. |
2 | Investigation Compilation | Tempest Elemental Burst Tunnel pulls enemies in harder and its duration is increased to 1 second. |
3 | Book of mysterious riddles | Increases elemental skill level by 3. Max. level: 15 |
4 | Collection of idle talk | The first explosion of the Eye of the Hurricane (ultimate effect) restores Heizo 9 points. energy. Each subsequent explosion restores an additional 1,5 points. In total, Sikanoin can receive up to 13,5 units of energy in this way. |
5 | Forbidden Hall Archive | Increases elemental explosion level by 3. Max. level: 15 |
6 | Description of strange evidence | Each stack of Elemental Skill Deflection gained increases Critical Chance. hit by Heart Kill by 4%. When Heizo has a Right mind, crt. This strike's damage is increased by 32%. |
Advantages and disadvantages
Shikanoin Heizou is quite a handy hero who can play in many teams. In general, he is not picky about builds, but in some builds of Heizo, a lot of attention and consideration of certain features are needed.
Advantages | Disadvantages |
Inexpensive ult (only 40 units of energy). There is no need to look for energy recovery in artifacts or take weapons for this stat. | For maximum damage from an elemental skill, you need to gain levels (stacks). This requires obtaining a constellation and observing rotation. |
Unusual gameplay for a hero wielding a catalyst. | The constellations focus only on buffing Heizo himself, which slightly limits his potential as a hero. |
A powerful elemental skill that, with 4 stacks collected, can deal from 910% damage for a lvl 8 talent. | Despite the fact that a significant part of Heizo's damage comes from auto-attacks, it is quite difficult to fully disperse the damage from them. It requires a lot of investment and good s. |
Increases mastery of the elements squad thanks to a ive skill. | |
It has, albeit not the strongest, but its own screed. This allows you not to take the second Anemo hero into the squad and makes the fight easier. |
Leveling Heizo
Let's take a closer look at all the materials and resources that are necessary for pumping Heizo's talents and his rise.
Elevation
The required amount of resources to ascend Heizo to level 90:
- Runic Fang - resource per kill fault.
- Onikabuto - curiosities of Inazuma in the form of beetles that live on tree trunks.
- Seals of the Treasure Thieves, Silver and Golden Ravens - can be obtained by defeating Treasure thieves.
- Shards, fragments, pieces and gems Wolf Lord (Andrius).
- 420.000 pestilence.
- 421 hero experience.
Talents
Heizo's talents will also need seals from the Reavers, and besides them:
- violet garden in Inazuma (farming days: Monday, Thursday, Sunday).
- Solvent of dreams.
- To increase the talent to level 10, you will need Crown of Wisdom (Insight).
- 1.653.000 pestilence for one talent.
To simplify the calculation of resources, you can use upgrade material calculator.
Best builds for Heizo in Genshin Impact
Despite the fact that Heizo can play in different teams, the principles for choosing a build for him are about the same. This greatly simplifies the assembly of Heizo, since he does not need to be “dressed up” every time to play with him in a different squad.
Recommended characteristic value
Heizo needs crit. chance/crit. damage, mastery of the elements. Ideally, you should keep a balance of all three characteristics, since, however, depending on the allies, his elemental mastery stat may depreciate. This happens in teams where his damage is accelerated primarily through crits and there are no sub-dps that inflict an elemental status for dispel from the pocket.
Characteristics that are recommended to look for in artifacts:
Artifact | Main characteristic | Additional stats |
---|---|---|
HP (permanent) | Attack Power % Crete. damage / Crit Chance. hits Elemental Mastery Energy Recovery % |
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Attack Power (Permanent) | Attack Power % Crete. damage / Crit Chance. hits Elemental Mastery Energy Recovery % |
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Elemental Mastery / Attack Power % | Crete. damage Crit chance. hits Attack Power % / Elemental Mastery Energy Recovery % |
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Bonus Anemo Damage % | Crete. damage Crit chance. hits Attack Power % Elemental Mastery / Energy Recovery % |
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Elemental Mastery / Crit. damage / crit chance hits | Crete. damage / Crit Chance. Hits / Elemental Mastery Attack Power % Energy Recovery % |
Optimal characteristic values:
- ATK: from 1500 units and above.
- Elemental Mastery: from 100-150 units.
- Chance of crit and crit. damage: Ratio 1:2 (60 Ksh and 120 KU) or higher.
- Energy recovery: 120% is the maximum. Heizo does not need to gain a large amount of this stat.
Best weapon
Weapons for Heizo must contain crit stats. chance/crit. damage, attack power, and elemental mastery. His ultimate is cheap, so it makes no sense to take a weapon to restore energy for it. For the best build of Heizo, it is necessary to maintain a balance between artifacts and weapons so that the catalyst adds the missing stats.
Name | Description | Recommendation |
---|---|---|
⭐️⭐️⭐️⭐️⭐️ Basic Attack 46-608 Critical Damage Chance 7,2-33,1% |
Guardianship of the winds Increases movement speed by 10%. During combat, every 4 seconds grants an 8-16% bonus elemental damage, stacking up to 4 times, and ends when the character dies or leaves the battlefield. |
Great weapon with great base attack and crit. chance. ively increases elemental damage, which is exactly what Heizo needs. But keep in mind that the catalyst is not suitable for the sup-dd role, as it requires being on the battlefield for max. damage. |
⭐️⭐️⭐️⭐️⭐️ Basic Attack 48-674 ATK 7,2-33,1% |
blessing of the clouds Increases elemental damage bonus by 12-24%. When hit with a normal attack, there is a 50% chance to gain a blessing of clouds that attacks nearby enemies for 15 seconds and deals 160-320% attack. May occur once every 30 seconds. |
The perfect weapon for Heizo in any role and has no conditions for increasing elemental damage. However, crit. chance and crit. damage will have to be sought in artifacts. |
⭐️⭐️⭐️⭐️⭐️ Basic Attack 46-608 Critical Damage 14,4%-66,2% |
Sacred Sakura Kagura Using an elemental skill grants the character equipped with this weapon the Kagura Dance effect, which increases the damage of their elemental skill by 12%~24%. This effect lasts for 16 seconds. and can stack up to 3 times. At level 3 of the effect, the character gains a 12%~24% bonus damage with all elements. |
A good alternative to the previous legendary weapons is a high increase in crit. damage, elemental damage bonus. However, it may take time to get the maximum number of stacks. Therefore, in long battles (from 20 sec.), the catalyst shows itself best. |
⭐️⭐️⭐️⭐️⭐️ Basic Attack 48-674 Critical Chance 4,8-22,1% |
Increases attack power by 16-32%. When a character's current HP increases or decreases, for 4 sec. Normal attack damage increases by 16-32%, and a charged attack - by 14-28%. The effect stacks up to 3 times and occurs no more than once every 1 sec. When an equipped character gains 0,3 levels, attack speed increases by 3%. | Although the weapon is not easy to use, it has powerful bonuses and suits the character's mechanics well. Crete. chance will help balance the character's characteristics, and high attack power will lay a solid foundation of damage. The ive ability does not last long, but without a cooldown, so you can play in any convenient rotation. Activating a special effect increases the damage of normal and charged attacks and attack speed. |
⭐️⭐️⭐️⭐️ Basic Attack 42-510 Critical Damage 12% ~ 55,1% |
Debut When switching to a character, a random melody plays for 10 seconds. The effect works every 30 seconds:
|
Despite the randomness of the buffs received, all of them are needed by Heizo in one way or another, so the catalyst pays for itself. In addition, it gives quite a lot of crit. damage. |
⭐️⭐️⭐️⭐️ Basic attack: 44 ~ 565 Attack Power: 6% ~ 27,6% |
Unfinished Masterpiece Activating an elemental skill increases the damage bonus of all elements by 8-16% for 15 sec. and imposes Life Debt equal to 24% of max. HP. The effect can occur once every 10 seconds. When Life Debt is removed, bonus damage with all elements for 15 sec. increases by 2-4% for every 1000 units given. Life Debt HP. The all-element damage bonus gained this way cannot exceed 12-24%. |
Crafted weapons that have attack power and elemental damage bonus. The elemental skill will need to be used at the very beginning of the rotation to get the maximum benefit from the ive. Considering that the buffs last longer than the E-shka rolls back, the rotation damage will not be affected. |
⭐️⭐️⭐️⭐️ Basic Attack 41-454 Elemental Mastery 48-221 |
Serene Hitting an enemy with an elemental skill has a 40-80% chance to instantly reset the cooldown of this ability. The effect works every 30-16 seconds. |
Heizo's e-shka can overclock huge numbers of damage, so its cooldown will definitely not be superfluous. In addition, this will allow more active creation of particles of energy. |
⭐️⭐️⭐️⭐️ Basic Attack 42-510 Critical Hit Chance 6%-27,6% |
Divine Light Hits with a normal attack increase the damage of elemental skills and elemental explosion by 20-40% for 6 seconds. Conversely, hits with elemental skills and elemental explosion increase normal attack damage by 20-40% for 6 seconds. |
Not a bad weapon from the Battle , especially with awakenings. But it is worth considering that in order to receive elemental buffs, you must first attack with a normal blow, as well as regularly alternate normal and charged attacks. |
⭐⭐⭐⭐⭐ Basic attack: 44-542 Elemental Mastery: 58-265 |
After activating Dispel, increases Elemental Mastery by 6 sec. 120-240 unit After hitting with an elemental skill, increases MS by 96-192 unit for 9 sec. After being hit by an elemental explosion, increases MS 32-64 units for 30 sec. | An alternative option for a build based on Elemental Mastery. The weapon gives a lot of this stat, allowing you to focus on gaining crits and attack power in artifacts. |
⭐️⭐️⭐️⭐️ Basic Attack 44–565 Elemental Mastery 24-110 |
Charged Scroll After invoking an elemental reaction, increases the elemental damage bonus by 10-8% for 16 seconds. Stacks up to 2 times. |
Free crafting weapons that can be obtained literally from the start of the game. Heizo easily gets all the bonuses, since creating reactions after the fact is the basis of his gameplay. |
Best Artifacts
Among the possible options for choosing artifacts for Heizo, there is not much variety, and basically you have to start from the presence of the second Anemo hero in the team, adventure rank and existing artifacts.
Name | Effects | Recommendation |
---|---|---|
Viridescent Venerer ⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Anemo damage bonus 15%. 4 parts: Dispel status damage is increased by 60%. For 10 sec. Reduces the enemy's elemental resistance by 40% when Dispel interacts with another element. |
The best set for Heizo in any role, as it will ively grant an Anemo damage bonus (+15%), increase Dispel damage by 60%, and reduce enemies' elemental resistance. |
Chronicles of Halls in the Desert ⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Anemo damage bonus 15%. 4 parts: After being hit by a charged strike, attack speed is increased by 10% and the damage of normal, charged and falling attacks is increased by 40% for 15 seconds. |
In the position of a driver (a hero who deals damage with the help of pocket skills of s), the set will increase the damage of his normal and charged attacks, which he actively uses. However, the damage from Dispel will be significantly lower, so the set should be considered first of all for increasing your own damage. |
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Increases elemental skill damage by 20%. 4 parts: Increases elemental skill damage by 25%. In addition, when the character is not on the battlefield, the damage of the elemental skill is additionally increased by 25%. After 2 sec. after entering the battle, the effect disappears. |
A set to maximize Heizo's damage from an elemental skill. Since the hero acts as a driver and spends most of his time on the battlefield, the usual buff increase will be 45%. It is possible to get 70% only if you hit the E-shock immediately after entering the field, before the second part of the effect disappears. |
Shimenawa’s Reminiscence ⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: +80 Elemental Mastery. 2 parts: +18% attack power. |
Only bonuses from 2 parts are interesting: +80 units. Elemental Mastery and +18% Attack Power. Can also be combined with Viridescent Venerer and other sets for attack power. Good option for the first time. |
⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️ |
2 parts: Increase elemental skill damage by 20%. 4 parts: Defeating an opponent has a 100% chance to restore the cooldown of an elemental skill. Cooldown: 15 seconds. |
A good set to start the game until better sets are found. |
Squads for Heizo
Heizo is a melee catalist with fast attacks that trigger elemental reactions. He needs to constantly be on the battlefield, which is why Heizo's squad is best suited for sub-dds, capable of dealing damage from his pocket.
Best characters
As an Anemo Elemental Hero, Heizo works well with Pyro, Hydro, Electro, and Cryo Elemental Heroes. In some cases, he can also play with Geo, if this character acts as a buffer. It is important to note that Dendro characters, physical, are not suitable for Heizo teams. damage dealers and other main damage dealers that also require a lot of time on the field.
Character | Element | Weapon | Effects |
---|---|---|---|
Puts totems (electronic skill), which most of the time is on the battlefield and give the Electro status. This is a great sup-dd in combination with Heizo. | |||
Uses a crow (electronic skill) that deals Electro damage to enemies, even if Fischl is not on the battlefield. | |||
The elemental skill allows you to perform t electric attacks, due to which Heizo will often dispel. | |||
Possesses the capabilities of all of the above Electro-heroes, in addition, heals in parallel. | |||
Provides shield, heal, ult perfect for Cryo boost. | |||
A small cooldown of abilities allows you to constantly impose a status on enemies. Good sup-dd. | |||
It can act both as a and as a secondary dps. Easily s Cryo on opponents. | |||
Good main and secondary dps, can be played from elemental explosion. | |||
The ult is similar in mechanics to Ganyu, but with the Hydro element. | |||
The ideal Hydro-reactor for almost any squad. | |||
Hydro-burst and applicator. Deals damage while out of the battlefield. | |||
It also effectively hangs Hydro-status on enemies. Elemental skill increases resistance to interrupt attacks. | |||
Excellent out-of-pocket damage from all skills. Elemental Explosion is the perfect match for Heizo's abilities. | |||
A good damage dealer paired with Heizo. Kli will also benefit from the Elemental Mastery buff from Sikanoin's ive talent. Optionally, you can replace it with another Pyro damage dealer. | |||
Circle (ultimate) grants an attack power buff, heal and Pyro status to dispel. | |||
Grants a shield and applies a Pyro effect to enemies. | |||
Charge energy for ult. In addition, the Djinn can provide healing when needed. Kazuha has an additional tie. | |||
An elemental explosion will lower the Anemo resistance of enemies and give an Anemo damage bonus. | |||
One of the few Geo characters that fits perfectly into any team due to a strong shield and cutting off the elemental resistance of enemies. |
Top Teams
Below we present the compositions of the Heizo teams that show themselves best in battle.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
- Since Heizo can easily deal Anemo damage and dispel even with normal attacks, he is very flexible, especially in synergy with DPS heroes outside of the battlefield. - Yae Miko, as a secondary Electro dd, has good ive damage and a small elemental skill CD. - Toma provides the team with shield and Pyro Resonance. – Bennet gives healing and increases the attack power of the entire team. |
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A squad with Heizo, where he plays through his own Anemo damage thanks to Faruzan's buffs. Bennet additionally increases attack power and heals. Venti provides control. Instead of Venti, you can put Kazuha, Sucrose (also for control) or sup-dd of another element (Xiangling, Yae Miko, Raiden, Beidou, Dehya, Toma, Ye Lan, Xingqiu, etc.). In the second case, Heizo needs elemental mastery in order to effectively dispel. |
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An alternative hybrid unit where Heizo deals damage through both Dispelling other elements and personal increased Anemo damage. Xiangling can be replaced with any other character that can deal damage outside of the battlefield. | ||||
Squad through the Charged and Dispel reactions. – Heizo takes the position of the main damage dealer and inflates the Electro and Hydro elements. – Fischl is a good secondary dps and deals damage even when inactive. – Cookie heals and gives extra. Electro status. Can wear a set Tenacity of the Millelith and buff the squad. – Xingqiu applies the Hydro effect, and deals damage from the ult. |
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- Genie and Bennet almost permanently apply the Pyro status to enemies through the so-called sunfire mechanics. - Heizo acts as a battery for the Genie and additionally disperses, dealing damage and gathering enemies in a heap. - Mona activates her ult and increases damage against enemies with the Omen effect. |
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- Heizo is the main DPS of the team. - Thanks to Electro Resonance and Raiden, Beidou will be able to frequently activate an elemental blast. - Zhongli will give a shield and reduce the elemental resistance of enemies + by C6 Beidou cuts off Electro resistance even more. |
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- Heizo acts as a main dps that dispels Electro, Pyro and Hydro elements. - Fischl provides constant Electro damage out of the field and can create an Overload reaction. - Goba (El. Skill) Xiangling gives extra attack power, and her ultimate is great for Pyro damage from pocket. - Barbara acts as a healer. Can wear Dragon Slayer Epic and buff the next character when switching. |
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- Statue Squad through Freeze, where Heizo can act as a secondary damage dealer. - Ganyu deals damage with charged attacks and elemental explosions. - Mona gives Omen status and amplifies incoming damage to enemies. - Dione heals and gives Cryo resonance. |
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- Klee is the group's main damage dealer. - Heizo controls the enemies and collects them in one place, increases the mastery of the elements of Klee. - Bennett for Pyro Resonance, add. buff on attack power and heal. - Chun Yun/Xingqiu for the Melting and Vapor reactions. |
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- Rosaria and Kokomi/Barbara freeze enemies. Rosaria also gives an additional crit. chance, and Kokomi/Barbara is frail. - Heizo and Ayato can alternate between dealing damage and activating elemental blasts. |
How to play Heizo
Heizo's main damage is concentrated in his elemental skill. While holding the skill, Sikanoin starts to accumulate charges Deviations. At level 4, he gets the most powerful buff. Correct opinion, which already at the 8th level of pumping can show numbers from 900% damage and above, which is quite a lot for an epic hero. At the same time, it is relatively easy to gain stacks for the maximum bonus, and it is not at all necessary to hold the skill every time.
However, there is no specific rotation, since the set of stacks depends on the presence of the first constellation, the characteristics of the battle and the team. Below we present the easiest variation to perform.
Rotation
Rotation option to get max. elemental skill level:
- Normal attack - 1 stack.
- Charged attack - 2 stacks.
- Ulta - 3 stacks
- Normal attack again - 4 stacks.
- Elemental Skill.
Explosion of the elements Heizo also deals a lot of damage and has a fast cooldown (12 seconds) and the cost of everything 40 units of energy. Therefore, for maximum damage of Heizo, it is important to press it on cooldown, in addition, its activation also affects the strengthening of stacks.
Сonclusion
Shikanoin Heizou has good potential to take the main dps position in the squad. Although the hero still has special mechanics and conditions that must be observed and taken into for maximum implementation. He can also act as a sup-dd, but most of his constellations and skills are focused more on dealing his own damage, with the exception of a couple of ive talents.
In section with best squad builds.
Хотелось бы отряд хейдзо, яэ, тома, Беннет. Но нету персонажа беннета ( подскажите, на что можно заменить или что поменять?
Harlequin, Heizo, Toma, Mizuki are a normal squad?
Hello, Heizo squad, Dilyuk, Qiqi, Xingqiu norms
I don't know about you, but I'm chasing Heizo/Furin/Kazuha/Raiden
Heizo/Razaria/Barbara/Amber How do you like this set, well, Amber ideally should be changed to another arrow, but I don’t really know which one…. There is an option Lisa Colley and Setos
Hello, would the Heizo Bennet Furina Beidou squad suit him?
Yes
Hello! Is the squad good: Heizo/Lan Yan/Raiden/XingqiuC5?
I can't seem to assemble a squad for him from my arsenal :')
Hello! Heizo and Lan Yan don't have much synergy, as they both cut enemy elemental resistance. If you care more about Heizo than Lan Yan, then replace her with Bennett or any other healer or shielder. In general, Raiden and Heizo are pretty bad together, ideally it's better to replace Electro Archon with Fischl or another pocket damage dealer.
It is better to change Lan Yan, but if it is convenient, you can leave it
Can you suggest a good squad? Sidgvin c2, Ororon c5, Heizo c4 and Sucrose c1
Everything is written in the guide.
Good day to all, a little question (rank 58, got bored)
Is Heizo strong as a DD? I'm planning a squad of Nahid, Blue (c1), Kuki (c1) and Heizo himself (c3). What is better for him - according to arts - troupe and gladiator, and is there any logic in collecting him in full ms for more damage from blow-ups?
Good day, as the owner of Heizo as my first DD, I will share my experience.
As a DD, Heizo is +- on the level of Setos or Ka Ming, that is, average damage. However, it will do to close the map. At the moment, Heizo himself does not damage, he just activates the cube of E Lani and Oz, so a full stack is collected in MS and Viridescent Venerer. He is good in inflation. In a squad with Faruzan, through the acceleration of anemo damage, he acquires a secondary role, because he only damages normally with E. Troupe, The Widsith or any good 5 * catalytic, and something like a revolver pack is ready.
In your squad, he doesn't really need to deal damage, the buds will be responsible for the damage, so I recommend gathering a shadow or a troupe for him, take 300-350 ms, a little critical mass and while the buds are dealing damage, he will inflate something on the field and hit with an Eshka little by little. If you have Fischl c6, then you can replace Nahida with her
Heizo/Faruzan/Bennett/Xingqiu or better yet Ye Lan?
Both are good
good day, tell me, can Heizo play with Furina? it's just that she's my most pumped up character, I don't want to part with her at all + while I was farming on her, I got several good pieces from the troupe set from the dungeon, I'm thinking of putting troupe + shimenawa on Heizo. like, it will inflate hydro... I was also thinking of putting Faruzan (I pumped her up according to the waifu factor), but I realized that the cut of resistances to anemo from Pharah will be meaningless if it will inflate hydro. and if Heizo + Furina work, is it possible to put Ganyu from the ult with them + plus some healer, the same Barbara (or Sijvin / Kokomi, if I knock her out?
Hello! You can play if you add a healer and another sub-DD. The ideal option in your case is Heizo, Yae Miko/Fischl, Furina, Sijvin (you can replace it with Kokomi with Epic and give the buff to Heizo, but Kokomi has worse healing for Furina and stacks will be gained slower.
By the way, the Anemo set and Faruzan's resist cut are parallel to each other. That is, if Faruzan debuffs enemies through his ability and Heizo debuffs Hydro through the Viridescent Venerer set, then the enemy's resistance to both Hydro and Anemo will decrease. The Heizo/Faruzan/Furina/healer team is also viable, but Heizo is not such a strong damage dealer that you should invest in him with s - it is more profitable to take a sub-DD with him, the total damage will be higher.
Hello, I was wondering if it would be possible to hit Heizo hard if you play with a life debt, give him a crafted catalyst from Fontaine, 5 awakenings, and a new set.
The squad is not that important, but I would like to know about it.
Why is there no golden corpse set in the artifacts? Isn't this one of the strongest boosts for Heizo, if we talk about two pieces + a bunch with something else?
Hello! You are right, we added this set to the artifacts.
Hi all! Please give me some advice because I have lost my mind. There is a main pack in the form of Nahida C2, Kuki C2 and Xingqiu C6. I want to put Heizo on the driver slot so that he can blast both electro and hydro at enemies and cause damage (and just have fun). But I can’t understand how to assemble it into a classic attack and crits or completely into MS? Will he steal Cookie's buds with his blowers?
“The Gambler is a good set to start the game with until better sets are found.”
But Heizo needs a mechanical worm from the Rift to ascend, and once you open the Rift, you are unlikely to use 4* sets. Moreover, “Player” is not “Berserker” / “Instructor” / “Exile”, which are lying around everywhere and we still have to look for good parts for it. Maybe it would be more appropriate instead of “Player” to include some 2*2 combinations with “Golden Troupe”, which also enhances the elemental skill? Like Troupe / Shadow, Troupe / Halls, Troupe / Shimenawa or Glad.
Good evening. I would like to know if the squad is good: Kazuha, Heizo, Touma, Bennett
Hello! Actually, not very much: Kazuha and Heizo don’t go well together, since Kazuha is a for elemental damage dealers, and Heizo is a driver with good damage from E-shki. That is, they do not help each other in any way and have no synergy. Tom and Bennett should not be placed in the same squad: the first is a shield warrior, and the second, in addition to buffs, also heals; one of them will be enough (preferably Bennett, he is stronger).
If you want to see Heizo in the center of the squad, then you can leave Bennett and add good sub-dds, for example, Xiangling, Furina, Fischl, Xingqiu or others.
Good evening. I would like to know if the squad is good: Heizo, Raiden, Chun Yun, Bennett?
Hello! If you want to see Heizo as the main team, then it is better to replace Raiden and Chun Yun with Xiangling and Xingqiu, Ye Lan or Furina, it is in such a team that Heizo reveals himself best. You can keep Raiden, but Chun Yun should be replaced in any case, he is quite redundant with his Cryo element and inability to deal damage outside the field. If you leave Raiden, you can add Fischl, Xingqiu or any sub-DD of Hydro or Electro elements to the third slot.
I have almost the same squad, but instead of cast iron - kokomi with epic (heal + epic + hydro status)
If I want to use heizo as the main damage dealer with the prayer of the holy winds, can I just take everything from the wanderer and give it to him? This is headlight C6, Bennett, Jun Li and a set of wanderer arts (Chronicles of the Halls and the Desert)