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Pulchra in ZZZ: detailed guide and best build

The best builds for implementing a mercenary with By as a stunner, secondary damage dealer, and team .

Guide to Pulchra in Zenless Zone Zero with an analysis of the gameplay and special mechanics of Aftershock, which works in the state of "Hunter's Walk" outside the field. As an epic agent of Intimidation, the heroine stands out from the rest of the class due to her ability to carry out coordinated attacks with allies. This feature opens the way for her to a variety of groups, but only if the requirement for activating the effects of the inclinations is met.

Adhering to the "out of pocket" style of play, the girl is relatively limited in her choice of weapons. However, this does not apply to drive disks: the set of skills includes a quick help call, which automatically gives her the opportunity to use buffer kits. When building, she focuses on simultaneously increasing the effectiveness of stunning and developing personal DPS potential.

Pulchra Fellini is a tyren feline and a bright representative of the By. The mercenary prefers to act solely for her own benefit, always chooses the winning team, and adapts well to unexpected circumstances. After the events "Inferno Cross", she leaves Pompey's column and s the new Chieftain's biker gang, the Sons of Calydon.

Rating A-position in dash list
Rarity ⭐⭐⭐⭐
when added to the game March 12, 2025 (update 1.6)
How to get a character Banners "Stable Channel", "Dedicated Channel", "Sonata of Dissonance"
Specialty [class] Intimidation
Attribute [type] Physical
Fraction Sons of Calydon
Role in the squad Stun, pocket DD
Voice actresses
  • Chinese voice actress - Pan Danni
  • Japanese voice actress - Fujiwara Natsumi
  • Corresponding voice actress — Son Seon-young
How do you rate Pulchra?
S+ position in the tier list
36.83%
S-position in the tier-list
26.43%
A-position in the shooting range
20.44%
B-position in the shooting range
1.44%
C-position in the shooting range
14.77%
Voted: 2221

How to get Pulchra in Zenless Zone Zero

Banner Soldier 0 in version 1.6

Thanks to her A-rank rarity, Pulchra can be dropped in all available Signal Searches, where characters and amplifiers are present. The heroine will first appear in the event banners of the first half of the 1.6 update, which will begin с 12 March 2025 year and will continue to operate until until 2 April 2025.

In the period 1.6 versions Additionally, you can pick up one copy of the character as a reward for completing the event "Into battle, shorty hero."

Bookmark banner scheduleto stay up to date with the characters' ongoing Signal Searches.

Basic skills

Pulchra's superpower.

In ZZZ, Pulchra is one of the first heroes to use the Aftershock move to deal damage and apply effects "out of pocket". With the help of an enhanced special attack, the heroine enters the "Hunter's Walk" state, which increases her stun for 6 seconds and allows her to perform Aftershock attacks. When switching to another agent, the timer "freezes", so the special stance lasts until the girl returns to the field.

While Huntress' Walk is active, a Heavy Hit from a normal or empowered skill from the active character will cause Pulchra to perform the first attack of the aftershock Cleave Talon - Shadow of Nightmare. After that, any of the fighter's moves on the field can be used to trigger the remaining five coordinated attacks. As a result, the Felida Tiren's abilities are aimed at stunning the enemy and optimizing the fight in such a way as to give the main DPS agent as much space in the fight as possible without losing a potential stun to the enemy.

The order of leveling skills

Traits > Special Attack (EX) > Super > Assist >> Basic Attacks = Evasion

The priority for leveling up abilities is as follows:

  1. Deposit "Hunter's Instinct" is the primary source of the "Hunter's Walk" effect, which provides a bonus to the accumulation of stun on enemies, including from the pocket.
  2. Special Attack — the second most important ability, influencing the stun inflicted by the aftershock. Additionally, to enter the "Hunter's Walk" state, the heroine most often uses the enhanced skill with energy expenditure.
  3. For a pocket damage dealer in the stun agent position superpower и attack chain become convenient ways to help the team with damage and restore the assist point.
  4. Extra Attack Assist consumes one charge of assistance to enter the "Hunter's Walk" state and deals relatively good damage, so alternate with an enhanced special attack if possible.
  5. Basic hits are launched to accumulate energy, but are rarely used so as not to take time from the main DD of the pack.
  6. Evasion are extremely rarely used by the heroine, who plays the game “out of pocket”.

The best eidoses

The buffs in the mental picture are mainly aimed at increasing personal DPS potential:

M1: Egoism When dealing damage to enemies under the effect of "Hold", the girl's critical chance increases by 10%.
M2: Opportunism In the "Hunter's Walk" state, the heroine's attack power increases by 10%.
M3: Territorial behavior The level of basic attack, evasion, assistance, special attack, attack chain is +2.
M4: The joy of hunting Pulchra's enhanced special skill, Cleaving Claw - Instant Step, requires 5 less energy to use.
M5: Chasing the Tail The level of basic attack, evasion, assistance, special attack, attack chain is +2.
M6: Under the mask The damage of the skill "Cleaving Claw - Shadow of Nightmare" is increased by 15%, the maximum number of aftershocks increases from 6 to 8. The "Hold" effect begins to work on all types of damage, not just aftershock.

The best consts for Pulchra are - third, fifth и sixth.

  • Eidoses "Territorial behavior" и "Chasing the Tail" raises the levels of all skills, which instantly increases the effectiveness of stunning and increases the girl's value as an agent of Intimidation.
  • "Under the Mask" Strengthens the heroine's position as a sub-DD and buffer: increases the number of aftershock activations, increases the damage of the key ability, and turns the aftershock buff into a universal damage bonus. The latter effect works if there is an Assault agent or one of the Sons of Calydon in the squad.

Advantages and disadvantages

Pulchra and  of Pompey's column.

Felida-tiren has its own set of “pros and cons”:

Advantages Disadvantages
Available representative of Intimidation. In the absence of S-rank characters of the same class, it becomes an indispensable option if you need to collect a second pack with a stunning agent. Less effective in stunning classic agents of Intimidation. The character is a hybrid with the functions of a sub-dd, buffer and stunner, and is not fixated on fully performing one role.
Spends little time on the battlefield, and also quickly uses all skills. Such gameplay gives much more space to DPS agents. Damage and stun depend on eidos. The heroine is at her best only at M6, when the number of attacks "from the pocket" increases, all skills reach their maximum level, and the damage type limitation is removed from the "Hold" buff.
Can realize himself in many teams. The heroine will suit most squads as a "pocket assistant", and with an open M6 she will be able to spread a 30% buff to all damage.

Pulchra upgrade

To raise the heroine to level 60 and develop all her skills, you will need the following leveling materials:

Leveling Materials Price
Level of
×4 Entry Level Intimidation Token
×32 Top Level Intimidation Token
×30 Winner Token

×800
Skills ×25 Basic physical chip
×75 Advanced physical chip
×250 Specialized physical chip
× 5 to the Hamster Cage
×2
Makings ×60 High Dimension Data: Stealth Phantom
×9 Scarlet Engine
×405

Best Pulchra Builds in ZZZ

Pulchra is embarrassed.

Pulhra specializes in stunning opponents during combat, while being an "inactive" agent most of the time. Therefore, when choosing equipment, you should pay attention to the action of the effects "in your pocket" and the speed of their activation. When pumping the heroine of Intimidation, you need to pay special attention to the following characteristics:

  • pulse - affects the efficiency of filling the stun scale on targets;
  • physical damage и Attack Power;
  • crit damage and chance - will be required to realize the potential of sub-dd and inflict critical damage on enemies;
  • knowledge and control of anomalies - priority over crits if the mercenary is on an anomalous team.

The overall build can be supplemented with the Penetration stat, allowing you to ignore some of the enemy's defense and deliver more powerful attacks during the final blows of "Cleaving Claw - Shadow of Nightmare".

Recommended characteristic values

Position Basic parameter 
1 Health (permanent)
2 Attack Power (Permanent)
3 Protection (permanent)
4 Crit. chance/damage — a priority, attack power/knowledge of anomaly - alternative
5 Physical Damage Bonus - a priority, attack power - alternative
6 Impuls

For a comfortable game, it is necessary to bring the general characteristics of the character at the maximum level closer to the following values:

  • pulse: 170 units and higher;
  • health: from 10 units;
  • Attack Power: 1 units and higher;
  • Crete. damage: 100-120% - optional;
  • Crete. chance: not less than 55% - optional;
  • knowledge of anomaly: up to 300 points - in anomalous squads;
  • anomaly control: from 80 units - in anomalous squads.

The best amplifier

Pulchra's weapons need to have effects that work off-field. Her signature is the best option. "Paper Shredder", increasing physical damage from aftershock and increasing the key characteristic. In the absence of a signature, priority is given to amplifiers with energy restoration and impulse increases.

Amplifier Effect
Paper shredder
⭐️⭐️⭐️⭐️
Base attack power:
42-624
Pulse:
6-15%
After triggering an aftershock, the agent's physical damage is increased by 15-24%, and the stun is increased by 10-16%. The effect lasts for 10 sec.
Flame Crown
⭐⭐⭐⭐⭐
Base attack power 48-714
Impuls: 7,2% -18%
When using Quick Aid or Perfect Aid, the Impulse of the agent equipped with this booster is increased by 25-40% for 8 sec. When you damage an enemy with basic attacks, the target gains the Suppression status for 30 sec. The effect can stack 20 times, and is also refreshed with each hit. For each stack of Suppression, the allied hero gains 1,5-2,4% bonus to Fire and Ice crit damage.
Double boiler
⭐️⭐️⭐️⭐️
Base attack power
40-594
Energy recovery
: 20-50%
For every 10 units of energy the hero has, his impulse increases by 2-3,2%, can be stacked up to 8 times and lasts up to 8 seconds after energy is spent. The duration of each level is calculated separately.
Hellfire Gear
⭐️⭐️⭐️⭐️⭐️
Base attack power 46-684
Impuls: 7,2-18%
An agent with this item restores energy outside the battlefield for 0.6-1.2 per second faster. When launching a boosted special attack, the Impulse value increases by 10-20% - this effect stacks up to 2 times and lasts 10 seconds. The duration of each level is calculated separately.
Precious fossil Precious fossil
⭐️⭐️⭐️⭐️
Base attack power
40-594
Impuls: 6-15%
Increases the agent's momentum depending on the enemy's HP level that the attacks are aimed at:
  • If the enemy's health is not below 50%, the effectiveness of the stun increases by 10-16%.
  • If HP is not below 75%, the effect increases by another 10-16%.
Turbulence: Arrow
⭐️⭐️⭐️
Base attack power
32-475
Impuls: 4,8-12%
The agent applies to 8-12% more stun to the main target of the attack.
Six-shooter
⭐️⭐️⭐️⭐️
Base attack power
40-594
Impuls: 6-15%
The agent gains 1 charge level every 3 seconds. Can stack up to 6 times. Using a Enhanced Special Attack consumes all charges. Each charge effect increases the skill's stun by 4-6,4%.

Best Drive Disks

As for vinyl records, the build must include two parts of the impulse kit to increase the effectiveness of the stun. The main kit is considered to be the kits for s and aftershock damage dealers.

Drive disk Effects Recommendation
Astral voice 2 parts: Attack power increases by 10%
4 parts: When any squad member enters the battlefield with Quick Aid, the entire squad gains 1 level of Astra (maximum 3 levels) for 15 seconds. Repeated casts refresh the duration. Each level of the effect increases the damage dealt by the character performing Quick Aid by 8%. Only one effect can be active for a squad at a time.
A universal set that provides a boost to the entire team. After delivering a heavy attack, the heroine calls for quick help and launches a buff from the discs. If the assembled squad does not have a carrier of the artifacts "Astral Voice", then it is worth giving it to the mercenary and supplementing it with 2 parts of "Shockstar Disco", and if desired - "Harmony of Shadows".
Protopunk 2 parts: Increases the value of shields applied by 15%.
4 parts: When any character in the party activates Defense Assist or Evasion Assist, each party member's damage is increased by 15% for 10 seconds.
A good alternative to "Astral Voice" if the party already has a wearer of this set. To benefit from it, you need to collect all 4 parts of the artifact set to get the damage increase for the party from Pulchra's basic rotation.
It is best to supplement with 2 parts of "Shockstar-disco" for a stable Impulse indicator on heroin.
Swing jazz 2 parts: Energy recovery +20%.
4 parts: After activating a chain of attacks or a super ability, all squad deal 15% more damage for 12 sec. ive effects of the same name do not stack.
A great option for an additional buff for the squad. It works immediately after activating the ult or chain of attacks, which is what the heroine of the Intimidation class specializes in. The set offers good synergy, because these same skills impose the "Hunter's Walk" state on Pulchra with the ability to activate the "Hold" buff after the first aftershock attack.
Combine the complete set with Shockstar Disco to speed up the process of launching effects.
Harmony of shadows 2 parts: Aftershock and dash attack damage increased by 15%
4 parts: When an agent hits an enemy with an aftershock or dash attack, and the damage attribute matches the attribute of the attack, the agent gains 1 level of buff for each skill used. Each level gained increases attack power and crit chance by 4%. The effect stacks up to 3 times and lasts for 15 seconds. Re-triggering refreshes the applied buff.
The full set is best equipped with an open M6, when the full set of personal damage buffs kicks in. The set can be supplemented with 2 parts of "Shockstar Disco" or "Ferocious Heavy Metal", depending on whether you want to focus on DPS or keep the ability to quickly stun the target of attacks. If you have good stats, "Swing Jazz" will do.
Shockstar disco 2 parts: Increases momentum by 6%.
4 parts: Basic attack, dash attacks and counterattacks after dodging increase the stun effect by 20% on the main target.
If the squad already has carriers of "Astral Voice", and the applied stun is critically lacking for comfortable play, then you can put a classic impulse set. The only problem is that the set does not increase the effectiveness of the stun application from aftershocks, so the mercenary should be given a little more time on the field. Can be combined with 2 parts of "Harmony of Shadows" or "Astral Voice".

Best Banbu

Banbu for Pulhra is selected based on the composition of the pack: it is better to put an assistant who strengthens the main damage dealer of the squad or is able to help with the application of anomaly. However, they do not always create synergy directly with the heroine. The table shows those banbu with which you do not have to worry about combining ives based on the condition of additional abilities and the faction of the girl-tiren:

Banbu Skills
Red Mokkus
  • Using a unicycle, pushes distant enemies closer to the active character, dealing physical damage.
  • When there are at least2 agents from the Sons of Calydon faction, Banbu's skill damage is increased by 36%. After defeating an enemy that has been damaged by the active skill, the cooldown is reduced by 4 seconds.
  • Slams into enemies on a unicycle to cause a massive explosion of physical damage.
Packer
  • Deals physical damage in melee combat.
  • When in the squad at least 1 agent with the “Assault” specialization, the damage from the Banbu chain of attacks increases.
  • Deals high physical damage in melee combat.
sumobu
  • Jumps on the enemy and deals huge area damage. Has a high probability of interrupting the attacks of affected targets.
  • When there is a minimum in the squad 1 agent of the specialty "Intimidation", increases the accumulation of stun points from an active skill at a certain stun level of the target.
  • Banbu attack chain is missing.

Squads for Pulchra

Pulchra and Bernice.

Pulchra Fellini is a skilled mercenary who can easily adapt to any situation. The heroine will suit most teams with classic damage dealers of the Offense specialization, and if desired, will become a good for the Abnormal build. Due to the rapid expiration of the effect of the "Hunter's Walk", the mercenary is forced to quickly move to the pocket, so she is most often considered a companion for a DPS agent who needs a lot of time on the battlefield.

To unlock the additional ability, you need Assault characters or Sons of Calydon faction . Based on these conditions, you can create a variety of teams with Pulchra, in which aftershock moves can be easily implemented.

Character 1 Character 2 Character 3 Banbu Features
Evelyn
Soldier 11 Soldier 11
Pulchra Astra Yao
Lightyear
Nutcracker
Rocketaboo
Both Evelyn and Soldier 11 spend a lot of time in combat. Pulchra's specialty allows her to quickly switch to main DD while providing damage and stun . Astra Yao is best for increasing damage. Choosing Lightyear will increase Evelyn's or Soldier 11's fire damage and stun enemies faster if needed.
Be sure to note that the heavy hit from Evelyn's enhanced special attack is triggered at the very end of the animation, after the thread explodes. If the skill is interrupted, Pulchra's ability will not trigger.
Piper Pulchra Bernice
Caesar
Red Mokkus Faction team "Sons of Calydon". With Bernice, you can create a group with frequently cast Chaos. With Caesar, the squad's survivability will increase, but the game of such a team will be built only from the imposition of the physical attribute with the subsequent effect of "Onslaught". Piper needs a lot of time on the battlefield to deal damage, which is why a combination of two characters that deal damage "from the pocket" is especially advantageous. But an important nuance is that Piper carries out a heavy attack after "spinning up" with an axe.
Zhu Yuan Zhu Yuan Pulchra Nicole Demara Nicole Rezonabu A squad with an Ethereal attribute damage dealer. In the classic rotation, Zhu Yuan often relies on the EX skill, so Pulchra's trait can be easily activated and use fire with a parallel stun. Nicole lowers the defense of enemies, which has a positive effect on the speed of HP depletion of enemies.
Nekomiya Mana Nekomata
Billy the Kid Billy
Pulchra Lucy Red Mokkus
Packer
Nekomiya and Billy are mobile Attack characters with a physical attribute, playing from counterattacks. As the main DD, it is important for Nekomata to be on the battlefield as much time as possible to inflict DPS. If you take Lucy as a third character, the heroine will be able to increase the attack power of both Pulchra and the main DD.
Ellen Jo Ellen
Hugo
Pulchra Sokaku Sokaku
Von Lycaon Lycaon
Akulabu
Majordomo
Ellen and Hugo rely on EX skill in combination with strikes and are a reliable core of the squad. When switching from Pulchra, he can take an advantageous position and continue the battle. Depending on your preferences, you can complement Sokaku's team and increase the attack power of the main DD, or reduce ice resistance and stun enemies faster if Lycaon was included in the team.
Harumasa
Soldier 0
Pulchra Astra Yao
Alexandrina (Rina) Rina
Stekerbu
Elektrobu
Soldier 0 makes the most of E and increases Pulchra's damage output, in exchange for a 30% bonus to his aftershocks. Harumasu should be considered a DPS when fighting single enemies rather than groups due to the gameplay. Astra Yao and Rina don't take up much time in combat, but provide strong buffs for all allies.
Miyabi
Jane
Pulchra Bernice
Lucy
Struggle Miyabi and Jane are independent damage dealers who value "pocket helpers" above all else. Both Pulchra and Bernice can quickly switch to main DD and continue the series of techniques. In the absence of the latter, Lucy is recommended, as she can activate the inclinations of all party .
Billy the Kid Billy
Corinne Weeks Corinne
Pulchra Nicole Demara Nicole Amillion
Packer
F2P squad with free characters. Billy has dynamic gameplay and is played favorably from counterattack after dodging. Corin, in turn, carries out long strikes on enemies and interrupts their attacks well. Pulhra's feature will allow you to quickly switch back to one of the damage dealers and continue attacking.

Conclusion on the character

Pulchra.

Pulchra is an easy-to-use agent with interesting mechanics that add variety to the usual combat gameplay. The girl is endowed with the ability to carry out aftershock strikes while remaining an "inactive" agent, so she does not take up valuable time for damage dealers on the field and is implemented in a wide range of commands. To activate the "Hunter's Walk", it is enough to perform an enhanced special skill and transfer the heroine to the "pocket", which makes it accessible for understanding and mastering by beginners.

The character is properly revealed only after receiving all parts of the mental picture and with the signature amplifier "Paper Shredder". Without const and better weapons, the Tiren-Felid stuns comparatively worse and does less damage. Despite all the advantages, the heroine is generally inferior to numerous S-rank agents of the same specialization and can hardly withstand the competition.

Trailer Pulchra Fellini

Teaser for the interlude "Pulchra's Moment of Rest":

We hope this guide helped you put together the best build for Pulhra in Zenles Zone Ziro and understand how to play as a Tiren girl. If you have any questions about how the heroine's skills work, leave comments under this article. Read builds for other agents in Zenless Zone Zero, to assemble strong teams to complete combat content.

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Renamon
Renamon
2 months ago

I use it in the Lucy(m6)-Miyabi(m2)-Pulhra(m6) squad. 4 Astras+2 Swings, sixth disk for recovery. I really liked it, it's dynamic, fast and the squad's damage is big and stable. I'm waiting for Caesar or Astras to be rerun to compare with Lucy.

Darselan
Darselan
2 months ago

While I was spinning Senby and her sign, I unscrewed Pulhra E3C5, at first I decided to assemble her into a buffer with an astral voice, but since I liked the gameplay with Astra and Pulhra most of all, there was not enough damage and stunning, I reassembled her into Harmony of Shadows + Shchokstar Disco, it became better, but her E6 is clearly not enough, I will continue to spin, so if you want a girl for damage, you need to invest in her plus you need that will cover the party's need for buffs. A nice character if you spin Senby and do not spin Trigger.

Kotletka
Kotletka
2 months ago

The squad will take you for a ride. Jane, Pulchra, Piper?

Darselan
Darselan
2 months ago
Answer  Kotletka

From personal experience, if you only make a buffer out of Pulchra, she won't have any stuns or damage, but with Astral Voice or Protopunk she will buff the party quite well, and it's also advisable to catch stats for anomaly on artifacts.

Aumira
Aumira
2 months ago

Soldier 11 came earlier than this beauty, I'm very happy with her, I'll develop her, and also 100% on Vivian!

Valent1nka
Valent1nka
2 months ago

40 rolls are 100% Senby, I hope the fox won't scam. Or the dog, I don't know, I'm not an expert on furries))

Repentless
Repentless
2 months ago
Answer  Valent1nka

It's a cat🗿

SobersNibiru
SobersNibiru
2 months ago

I'm looking forward to it. Although there's nowhere to put it, it's beautiful!

Sojo Gatoru
Sojo Gatoru
2 months ago

Finally, a furry from Hoyovers

Innistrad
Innistrad
2 months ago
Answer  Sojo Gatoru

Somewhere to the side, Lycaon coughs sternly. (Not a tyan, but still a furry)

Dima Masich
Dima Masich
2 months ago
Answer  Innistrad

Ben: Am I some kind of joke to you?

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