Death Strokes is the May story DLC in Kingdom Come: Deliverance 2, the events of which unfold around the mysterious artist Vojta. While carrying out assignments, the hero notices more and more oddities reminiscent of the devil's influence, and slowly learns about the artist's past. In gratitude for help, the creator will give unique items of equipment, share the recipe for a strong potion and help in customizing shields.
As part of the add-on, Henry will have to search for items and make decisions regarding the fate of other people, which will often determine the reputation in the eyes of the master and the amount of reward. In the guide, we will present the age of all quests from the Strokes of Death line in KCD 2 and tell you what choices should be made to get all the rewards.
How to Complete All Death Strokes DLC Quests in Kingdom Come: Deliverance 2
The add-on includes: 10 side questsDuring the chain, Henry will help the artist Vojta complete a large order for the monastery and overcome an obsessive voice in his head, which the artist believes to be the devil's whisper. After completing the DLC storyline, the master will remain in Kutna Hora, and can be ed for shield painting.
Art in danger
The expansion begins with Henry rescuing a man tied to a pole in the forest. The master turns to Henry for help and asks him to return the brushes and dice stolen by the villains, but the "thieves" can tell a little more about the new acquaintance. Go to the forest southeast of Troskovica and try to win the stolen tools in a dice and shooting competition.
Read separately Art in Danger quest guide.
Source of inspiration
In search of a muse, the eccentric artist wants to visit the sanctuary of Veles, located on the site of the local temple. The difficulty lies in the fact that almost all the people who ed the location of the picturesque location have long since died. Wanting to help Voita, get to the Vidlak ponds and respect the old woman by collecting a bouquet of her favorite flowers, patching her dress and reading a poem. Having received clues, explore the three areas and find a temple in the south where you can bring the artist.
In a separate article, they how to get to Source of Inspiration and get the achievement "Poetic Gut".
Chiaroscuro
The artist's oddities continue: this time Vojta wants mix the colors into the basilisk yolk. According to legend, such an egg can be laid by a black rooster, and then a toad must hatch it. For the sake of art, it will be necessary to find an unusual bird in one of the Troski settlements, and then find a suitable place in the swamps. Despite Vojta's absurd explanations, the plan will work, and the artist will actually be able to get the desired material.
Read more walkthrough of the mission Light and Shadow.
Portrait in Crimson Tones
Having finished the strange painting, Vojta finally decides to leave for Kutna Hora, but something is bothering him. A voice in the master's head tells him to kill a certain bandit nicknamed Burkhard the Bloody, who has set up camp near the castle, gathering a gang of village youths. Find the murderer in the western part of Apolena, kill him and bring the "Murderer's Helmet" to the local bailiff to receive an additional reward.
Nightmare
Back in Kutná Hora, Vojta is in trouble again: the artist's former comrade, Krasek, has decided to cheat and steal a large order for the clergy from his "friend", wanting to appropriate the fame and money. Find out about the villain's weaknesses in the baths and prepare a plan that will force him to abandon his plan and leave the capital. Get a bascinet with a visor, for example, by stealing it from an armorer, as well as other attributes for a devilish costume and put the plan into action.
Read separately Nightmare quest guide.
Man assumes
During breaks from helping Voite, you will have the opportunity to learn more about the artist's past. The master will ask his newly-minted assistant to visit the dugout and look around there. Head to the lonely shack northeast of Maleshov, there you will meet a strange aggressive man, with whom you will be able to talk only after a fight.
The old man assures that Vojta died long ago at the hands of Burkhard. He will not only tell about what happened, but also mention the artist's grave. Finally, the interlocutor will offer to take the sword, but before leaving, Henry will need to inspect the dugout and its surroundings: examine the noose on the tree, the scarecrow on the anthill and look into the "house" itself. Having reported the completed task to the artist, it will be possible to figure out what happened to the real Vojta and who the impostor is.
God disposes
Having learned about the fate of the true Vojta, go in search of his grave to honor his memory and offer a prayer. The master himself has not visited his friend's tombstone for a long time and does not the location of the burial at all, limiting himself to only vague formulations.
Henry will have to explore the deserted village on his own and reach the landmark where the real Vojta rests. After cleaning up the grave and clearing the weeds, the traveler will be able to dig up the body and learn a little more about the origin of the painted skull that the creator constantly wears.
In a separate article, they how to complete the quest God disposes for the “Confessor” achievement.
Tarnished Honor
Vojta has completed a large order, painting a wall of the castle in Przytoky, but has not received his reward. Henry volunteers to help negotiate with the local bailiff for the required payment in the form of a gem, but in return the guard brazenly offers to perform another service.
The knight faces a choice: to get involved in the bailiff's adventure and insult the lady or to spoil the unpaid painting, as Vojta asked. Along the way, the man will have a chance to teach the greedy soldier a lesson, putting him in a bad light in front of the visiting girl, for which she will generously reward him.
Read mission walkthrough tarnished honor and unlocking the "Confessor" achievement.
The root of evil
Vojta's condition is getting worse with each ing day: the voice in his head is increasingly talking to the artist, telling him terrible things. Previously, the master turned to a healer for a decoction, but that pharmacist left these parts long ago. Vojta prudently bought a recipe for the medicine, but never learned how to prepare it. Take turns to help the gravedigger, look for river pearls and get fresh sage in the garden in Grunt, then apply your knowledge of alchemy and brew a strong potion.
In a separate article, they how to Root of Evil and receive the trophy "Nothing is too much for art".
Carpenters
To complete the monastery altar, Vojta needs to get the figurines promised by the carpenters, but they have not arrived yet. Henry goes to find out how things are going with the delivery, but finds out that the statue of the Virgin Mary is missing. Find the thief and return the important attribute to fulfill the order of the clergy.
After completing the work, Vojta will talk to his new friend and ask him for advice on how to live on, and will also give him a muse. The painted skull can be returned to the real Vojta's grave and receive another trophy "The Skull is the Head of Everything".
In a separate article, they how to complete Carpenters and get the achievement.
We hope that our guide helped you complete all the quests in Kingdom Come: Deliverance 2 from the first addition Strokes of Death. If you have any questions or additions, write to commentsWe will be sure to answer every one.