First season in Diablo 4 — an event for participation in which players create new characters and subsequently get access to the age of content presented by the developers for a limited time period. The process differs from the main version of the game due to the introduction of unique game elements: challenges, special tasks and unique time mechanics that will never appear outside of seasons.
Thus, a unique experience is gained and it becomes possible to study the character from different angles, whether it is a constant favorite class or mastering a new one within a separate age. In this article, we will tell you when the first season in Diablo IV will begin, as well as share information regarding what content players will expect at the start.
When does Diablo 1 Season 4 start?
Diablo 4 season XNUMX start date July 20, 2023. The exact start time is supposedly at 20:00 Moscow time.
What will happen in the first season in Diablo 4
The basis of the season is new content that will reveal to players modified mechanics: some of them will affect the skills and ive talents of classes, others will bring interesting events that reveal the expanses of Sanctuary in a new way.
Items not subject to change:
- Possibility to take your first mount is fixed for the age of the task "Ride: Donan's Gift", which opens after completing the "Touch of the Master" story mission. If you use the function that allows you to skip the acts of the main campaign, the horse becomes available automatically.
- The location of the altars of Lilith is fixed to the already familiar location.
For a more simplified re-search, we suggest bookmarking the guide where they showed location of all Lilith altars.
- After the death of a character bound to the "hardcore" mode within the season, only the progress of the season journey and the items in the chest will be saved. Everything else will be discarded.
- With the end of the season, the character with the "Inventory" is moved to the main profile.
Skipping Acts of the Main Story Campaign
One of the main advantages of the first and subsequent seasons is the ability to move on to familiarize yourself with new content without having to replay the main story campaign.
New quest chain
Brief description of the new story campaign:
A new type of Lilith's corruption is spreading across Sanctuary - the once calm and safe lands were filled with crazed monsters infected with the plague. They ravage villages, try to infiltrate larger settlements, and destroy every living thing that gets in their way. Together with Cormond, a former priest of the Cathedral of Light, find the main source of corruption and stop the spread of terrible corruption.
The quest chain added during the first season will become available for completion after completing the standard story campaign. Subsequently, it will open the following possibilities:
- Face new main and side missions.
- Enter new dungeons and “closed” areas that you can clear for a decent reward (legendary and relic equipment, as well as additional resources needed to level up your character).
Unique customization
With the introduction of "seasonal" tasks, it is also expected that there will be a unique customization for each class with a limited period for receiving. It can be combined with different types of armor, thereby giving the character an unusual look.
New clothing and weapon skins will also be available in the in-game store. The topic of customization is directly related to "Plague season».
New World Boss
The main seasonal opponent - Varshana the Absorbed — world boss and a corruption catalyst that lives in the plague tunnels, which must be defeated in order to further unravel the mystery of the plague.
New game mechanics
Among other things, the first season will introduce new game mechanics that will allow you to take a different look at the world of Sanctuary. This functionality will not have a serious impact on the balance, but will force players to consider different character builds: this approach was chosen from the desire to create a kind of challenge that would delay the “oldies” and attract newcomers.
Some of the added game mechanics include:
- New Equipment (6 pcs) with new legendary aspects (7 pcs.). After the end of the season, they will also be kept for out-of-season play.
- New achievements with rewards in the form scrolls of amnesia, allowing you to reset the points of the skill tree and the Enhancement for free.
- New elite opponents that will drop plague hearts (white, blue and orange colors). Subsequently, these items can be "purified" and used to endow amulets and rings with various new bonuses.
seasonal hike
seasonal hike is a section divided into chapters that will allow players to receive unique rewards in the form of new legendary aspects, mastery ranks, additional amnesia scrolls, as well as Battle levels. The tasks of each chapter differ from each other: some are difficult to complete, while others, on the contrary, may seem too easy.
Blessings of the season
With smoldering ash, obtained by leveling up the Battle (free rewards ribbon), you can provide additional bonuses to all your seasonal characters, including:
- increase to experience;
- an increase in the probability of obtaining rare materials when dismantling items;
- addition to gold and obols.
Season Battle
The Season Battle is a system that rewards players for leveling up. To do this, you need to perform in-game actions: completing tasks and temporary events, participating in PvP events, and so on.
This kind of pastime is not only important for obtaining rewards, but also for character development and advancement within the game as a whole. Battle , in turn, is divided into several types:
- Free: Evil Monster title, 20 pts Smoldering Ashes and 27 tiers of free ribbon rewards (including Smoldering Ashes, Armor Skins, and more).
- : Addition of 63 tiers of rewards on the feed (including armor and weapon skins, emotes, and more), the Protected Mustang mount, the Coldiron Horse Armor mount armor.
- Accelerated: addition in the form of a unique emotion "On the warpath" and +20 levels for BP.
BP and Season Quest Rewards
In general, Season of the Plague has the following rewards to offer:
- unique title - "Sinister Monster";
- exclusive free customization tied to the theme of the season;
- Transport "Protected Mustang" ( Battle );
- armor for vehicles "Koldiron Horse Armor" ( Battle );
- exclusive outfit and weapon skins, mount trophies and emotes ( Battle );
- Warpath Emote (Speed Up Battle ).
Other changes
Other important changes include:
- a common card for all characters on the ;
- a separate window in the "Inventory" for gems;
- fast teleports to nightmarish difficulty dungeons.
FAQ - Frequently Asked Questions
Below are answers to the most frequently asked questions about the first season of Diablo IV.
We hope our guide has helped you find out when the first season of Diablo IV starts, as well as familiarize yourself with the content that all players will have to look forward to. IN comments write your opinion or any questions you have. Follow other articles on the game in relevant section of our website.