Experimental development of Soviet engineers for the modernization of equipment supplied under Lend-Lease. An attempt to improve American medium tanks by installing a Soviet T-34 turret.
Hello tankers! With you Wotpack and a review of the Soviet tank tier 5 М4-85 in World of Tanks. The technique attracts with its unusual combination, although visually it looks a little strange. However, this is all poetry, we are not used to seeing various projects in the game that existed only on paper or in the fantasies of engineers (and even students' theses).
Consider the key features of the machine, the choice of skills and equipment.
TTX M4-85
Firepower
The main feature of this tank is the caliber of the gun - 85 mm, so impressive one-time damage is guaranteed. Alpha 160 units are even more than the new TT KV-1E. Armor penetration is also good: 150 mm with basic armor-piercing and 194 mm with a special high-speed sub-caliber.
Significantly spoil the impressions of the gun accuracy and aiming time. The cooldown is very long, so the damage per minute is low. Elevation angles -3,5/15° - the gun practically does not go down, the game from the terrain is impossible, and small tanks will be able to draw in close and shoot with impunity.
Vitality
The margin of safety is large by the standards of ST 630 units, but there is practically no armor, while the tank is of enormous dimensions. It will be difficult to hide such a colossus anywhere and it will take all the shells that fly into it.
Mobility and intelligence
The large mass of the tank and a weak engine make the specific power weak. In of mobility, the M4-85 is almost a complete copy of the upgraded Shermans of level 6, but with a slightly better maximum speed. A viewing range of 350 meters is a good value for CT 5. Due to its large size, it is better to simply remain silent about camouflage.
Advantages and disadvantages
Let's summarize the tactical and technical characteristics of the M4-85, highlighting the strengths and weaknesses.
Advantages:
- big alpha strike;
- high armor penetration;
- view radius.
Disadvantages:
- poor accuracy;
- long time information;
- long recharge;
- low DPM;
- large dimensions;
- weak booking;
- average dynamics.
Crew Perks M4-85
The crew of the tank consists of four people, the commander has a combined specialization with a gunner.
Role | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Commander (gunner) | |||||
Driver mechanic | |||||
Radist | |||||
Charging |
Equipment for M4-85
slot | Equipment | <font><font>Materials</font></font> |
---|---|---|
1 | Turbocharger |
Increases engine power for faster acceleration, maneuvering and climbing. Increases the maximum speed of the vehicle forward and backward, allowing you to get into position faster and avoid return fire. |
2 | Sender |
Speeds up reloading of the weapon, thereby increasing damage per minute. |
3 | Reinforced actuating actuators |
Accelerated aiming reduces the time spent on aiming, which means that a vehicle equipped with enhanced aiming drives shoots more accurately. |
Equipment selection
Equipment | <font><font>Materials</font></font> |
---|---|
Small repair kit |
Act: Repairing one damaged module or two damaged tracks. Can be used multiple times. Preparation time: 90 seconds. It is written off after the battle, if it was used at least once. Cost: 3 Credits |
Small first aid kit |
Action: Heals one wounded tanker. Can be used multiple times in combat. Preparation time: 90 seconds. It is written off after the battle, if it was used at least once. Price: 3 000 |
Automatic fire extinguisher |
Action: Automatically extinguishes the fire in your own car. +10% to fire protection (the bonus is valid for the entire battle, regardless of whether a consumable was used or not). Preparation time: 90 seconds. It is written off after the battle, if it was applied at least once. Price: 20 000 |
In the case of this tank, even at level 5 there is a high need for the national dish Doppaek in order to at least slightly improve the parameters of the vehicle.
Results: is it worth buying the M4-85?
Just looking at its performance characteristics, one can ask a completely logical question: why do we need this "Frankenstein" at all? The playability of this unit is close to zero. He can only stand on the sidelines and “suck” damage due to penetration and alpha, hiding behind the backs of his allies.
Any hole, bump or mound makes shooting impossible due to the impossibility of lowering the gun, while it is almost impossible to miss it. It is not recommended to buy a technique, this tank is for thrill-seekers who have a chair with a non-stick coating, since it will burn 100%.
I recently bought it out of interest - you can play - it's good as a tank for heavy tanks, or it can shoot from afar in the style of Fri. Yes, there are many minuses - large and noticeable and little armor - art likes to disassemble it - you need to take this into .