Detailed guide to Navia in Genshin impact with recommendations for creating the best build. The guide details suitable artifacts, weapons, and commands. A description of the heroine's active and ive abilities, strengths and weaknesses is presented. In addition, materials and everything that Navia needs for leveling up are discussed separately.
Navia is a legendary character who owns two-handed sword и Geo element. He is the head of the Spina di Rosula organization, which aims to help the residents of Fontaine in various matters. The girl has a sharp mind and incredible intuition, which allows her to analyze events from different angles and get to the bottom of the truth, even if it seems impossible. Outside of investigations, she enjoys baking, especially pasta.
Rating | S-position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
when added to the game | December 20, 2023 (patch 4.3) |
How to get a character | Prayer character events in 4.3 |
Element | Geo |
Weapon | Two-handed sword |
Gender of the character | Female |
To which group does |
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constellation name | wild Rose |
Home region | Fontaine |
Birthday | 16 of August |
Zodiac sign | a lion |
Age | 22-25 years |
Growth | 175 см |
special dish | “Choose what you like!” |
Voice actresses |
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History (biography)
Navia of Genshin Impact is the President of the Spina di Rosula Society, located in the village of Poisson in Fontaine. The main goals of the organization are to conduct private investigations and the people in situations to which the official authorities turn a blind eye. Her father, Callas, was the original founder of this society until he died in a duel. Clementina's mother died during childbirth, so all the affairs of Spina di Rosula fell on the girl's shoulders.
Navia decided to dedicate her life not only to helping the people of Fontaine, but also to investigating the death of her father in order to find out the truth and clear his name. This is how she meets the Traveler representing the magician Clorinda, but after she killed Callas in a duel, their relationship became tense.
The development of Navia's history can be found in her legends quest "Wild Rose: Riding the Tides Together".
How to get Navia in Genshin Impact
Navia's next rerun takes place in the first half updates 5.6, May 7 to May 27, 2025. Constellations can only be opened during the banner period by receiving copies of the heroine.
In order not to miss Navia's rerun, stay tuned for updates banner schedules.
Navia characteristics: what increases with elevation
The main characteristic of Navia is critical damage, which increases with character leveling. In addition, the base values of health (HP), attack power and defense increase. The exact indicators are shown in the table.
Level of | Base HP | Basic Attack | Basic protection | Critical Damage |
---|---|---|---|---|
1 | 985 | 27 | 62 | 0 |
10 | 1 724 | 48 | 109 | 0 |
30 | 4 238 | 118 | 266 | 0 |
20 | 2 555 | 71 | 160 | 0 |
40 | 5 086 | 141 | 319 | 0 |
50 | 6 542 | 182 | 410 | 9.6% |
60 | 8 206 | 228 | 515 | 19.2% |
70 | 9 679 | 269 | 607 | 19.2% |
80 | 11 161 | 310 | 700 | 28.8% |
90 | 12 650 | 352 | 793 | 38.4% |
Navia's abilities
Navia is a damage dealer who specializes in dealing constant Geo damage. By using elemental skill it shoots bullets, the damage of which depends on the number of Crystal reaction fragments collected. Also, the skill, due to its ive talent, grants normal attacks by infusion. Explosion of the elements – periodic area damage.
Next, we’ll take a closer look at how all of Navia’s active abilities work and in what order they should be upgraded. In addition, we will separately analyze the constellations, separately highlighting the most remarkable ones from the point of view of revealing the character’s potential.
Basic skills (active skills)
- Direct rejection (normal/charged/fall attack)
Normal attack: Makes up to 4 hits with a claymore.
Charged attack: Performs a spinning attack on nearby enemies, gradually draining stamina. At the end he carries out an additional blow.
Attack in the fall: Falls to the ground, hitting all enemies along the way. After landing, it deals area damage.
- Ceremonial Crystal Barrage (Elemental Skill)
Crystal Shrapnel duration: 300 sec.
Cooldown time: 9 sec.
Number of charges: 2.
When a party member picks up an elemental shard created by Reaction Crystal, Navia gains 1 charge Crystal shrapnel (maximum 6 charges). When receiving new shrapnel, the duration of the current one is reset.
Quick press
Consumes all available Crystal Shrapnel and fires multiple Crystal Bullets of Rosula, which cause Geo damage:
- The number of bullets depends on the charges: with consumption 0/1/2/3 charges and more are fired 5/7/9/11 bullets respectively.
- The more Rhosula's Crystal Bullets hit one enemy, the more damage he receives. If all bullets hit, they deal 200% of the original damage.
- If more than 3 charges of Crystal Shrapnel are consumed, each additional charge increases the shot's damage by an additional 15%.
Long press
Enters targeting mode, picking up elemental shards created by Crystal's reaction. After stopping the long press, the same Rosula Crystal Bullets fly out as when pressing quickly.
Arche: Usiya – When Navia fires Rhosul Crystal Bullets, the Turbulent Blade is summoned every 7 seconds and deals Geo damage to Usia.
- Like a greeting from clear skies (explosion of the elements)
Duration: 12 sec.
Cooldown time: 15 sec.
Energy consumption: 60 units
Summons a magnificent Golden Rose Salute that deals Geo damage in an area and then provides Fire for 12 seconds, periodically attacking nearby enemies. When hitting enemies, cannon shots grant Navia 1 charge of Crystal Shrapnel. The effect occurs once every 1 seconds.
The order of leveling talents
Elemental Skill (E) ≥ Elemental Burst (Q) ≥ Normal Attacks
It is advisable to upgrade all of Navia’s skills in an even manner. If resources are insufficient, we recommend following the following sequence:
- Elemental Skill - The main source of damage, with high multipliers and fast reloading, for this reason it is a priority.
- Explosion of the elements – an additional method of dealing damage, but in of numbers it is slightly inferior to the skill. Ultimate also helps gain charges.
- Normal attacks – are no less important, since the ive skill “Unknown Channels of Circulation” grants them an infusion after using an elemental skill.
Elemental Burst (Q) ≥ Elemental Skill (E) > Normal Attacks
In the sub-dead position, President Spina di Rosula adheres to rapid rotation, so the priority of leveling up abilities changes slightly:
- Explosion of the elements – if in the previous case the ult mainly needed Geo status and the accumulation of charges, then here the damage becomes no less important, since it works outside the battlefield.
- Elemental Skill – this is still the character’s strongest “button”, so if possible it’s worth leveling it up in parallel with your ult.
- Normal attacks – are practically not used, so they can be left at levels 1-6.
ive skills
A complete list of all ive skills is presented in the table:
Talent | What gives |
---|---|
Unknown circulation channels | Within 4 sec. After using an elemental skill, normal, charged and falling attacks receive a Geo Infusion, which is not canceled by other infusions. In addition, the damage of all attack types is increased by 40%. |
Mutual Aid Network | For each character Pyro/Electro/Cryo/Hydro In a squad, Navia's attack power increases by 20%. The effect stacks up to 2 times. |
A carefully executed transaction | Increases the reward of expeditions in Fontaine lasting 25 hours by 20%. |
Constellations
The table shows all the constellations of Navia:
number | Name | <font><font>Materials</font></font> |
---|---|---|
1 | Lady Distance Rule | When using an elemental skill, for each level of Crystal Shrapnel spent, Navia restores 3 units. energy (maximum – 9 units) and reduces the cooldown of the elemental explosion by 1 sec (maximum – 3 sec.). |
2 | The commander-in-chief's desire for victory | Each level of Crystal Shrapnel spent when using an elemental skill increases his crit chance. hits by 12%. (maximum – 36%). In addition, when the skill hits, 1 Elemental Burst Fire appears near the position of the hit enemy. Each use of the skill can cause a maximum of 1 Fire . Fire damage dealt this way is considered elemental explosion damage. |
3 | Broad outlook of the manager | Level Ceremonial Crystal Volley (electronic skill) . Max. level: 15. |
4 | Those who take an oath do not give up | When hit by a Geo-elemental explosion, the resistance of the affected enemy is reduced by 20% for 8 sec. |
5 | Negotiator's inflexibility | Level Like a greeting from clear skies (elemental explosion) +3. Max. level: 15. |
6 | Cherish the innocent | If more than 3 charges of Crystal Shrapnel are consumed when using an elemental skill, then each additional charge increases crit. skill damage by 45%. In this case, all charges expended after the third are returned to Navia after using the skill. |
The best constellations of Navia - С1, С2 и С6:
- first constellation helps restore energy faster and reduces the cooldown of elemental explosions. This does not have a direct effect on damage, but it reduces the energy requirement, practically guaranteeing a stable use of the ultimate.
- Second constellation increases critical chance. hits el. skill up to 36%, and also summons Elemental Explosion Fire with each use of the skill. C2 not only buffs the heroine’s damage, but also makes it possible to deal additional damage.
- sixth constellation increases electrical damage. skill if more than 3 charges of Crystal Shrapnel are consumed. At the same time, all new consumed charges are returned to Navia. In of DPS increase, this is the strongest constellation.
Separately, we note С4, which reduces the Geo resistance of enemies after using el. skill. This is a strong constellation, but its implementation largely depends on the situation. It is most effective in the Geo squad, where it will allow Navia to perform the function of a sub-dd, for example, for Ningguang.
Advantages and disadvantages
Let us examine in detail what advantages and disadvantages the head of Spina di Rosula has.
Advantages | Disadvantages |
Один из highest attack power – 352 units at level 90. Thanks to this, Navia deals huge damage with regular hits. | Low attack speed due to possession of a two-handed weapon. At the same time, base hits are part of the rotation due to infusion. |
Effective against elite opponents и Bosses. The more elemental skill Rhosula Crystal Bullets hit one enemy, the more damage it deals. | Cannot reach potential mono-Geo packs due to the mechanics of ive talent and el. skills that are connected by other elements. C4 changes the situation a little. |
ive talent “Unknown circulation channels” converts basic attacks in Geo damage, which is not canceled by other infusions. This means that Navya is capable of playing with Bennett C6. | Scaling from attack power, and not from protection. It does Goro, one of the strongest Geo s, is of little use in a team with Navia. |
Fine interacts with the elements. Increases the damage from the Crystal reaction and receives a bonus to attack power for Pyro/Electro/Cryo/Hydro characters due to the “Mutual Aid Network” talent. | The elemental explosion hitbox is quite inconsistent. Some flying enemies are not hit by damage/fire shots. |
Flexible play style. Can deal damage from the pocket with an elemental burst or be on the battlefield using a skill and normal attacks with infusion. | About short range using an elemental skill, including a long press. That is, it will not be possible to attack from a safe distance. |
Increases with elevation critical damage. This makes it possible to place more emphasis on pumping crit. chance when picking up artifacts, which simplifies stat balancing. | If in the sub-dead position, it only offers the team additional damage, since on its own does not give bonuses allies, and the reaction with Geo is one of the weakest. |
Does not depend on constellations. Although awakenings, one way or another, make the character stronger, they do not contain mechanics that have a significant impact on the gameplay. |
Leveling
Next, we look at what materials are needed to level up Navia to the maximum level, as well as components for increasing the level of talents.
Elevation
To ascend Navia, you will need to collect the following resources:
- Shards, fragments, pieces and gemsNitrogen dust.
- Ice Wind Suite.
- Source of the first dew - Fontaine's curiosity.
- Foreign Sea Pearl, Foreign Sea Fragment, and Xenomorph Crystal are materials dropped from Inorodov Fontmer.
- 420 000 hero experience.
Talents
To upgrade Navia's talents, the following components are required:
- Teachings, Guidelines and Philosophy on "Equanimity" - Books of Talents from the Dungeon of Mastery "Pale Forgotten Flower". Farmed on Monday, Thursday and Sunday.
- Foreign Sea Pearl, Foreign Sea Fragment, and Xenomorph Crystal are materials dropped from Inorodov Fontmer.
- The Devouring Narwhal.
- Crown of Insight - an item for pumping talents up to level 10.
- 1 653 000 pestilence.
Best Navia Builds in Genshin Impact
Navia specializes in dealing constant Geo damage, which is boosted by creating elemental shards using the Crystallize reaction. Mainly takes a position main-dd, since it needs other elements to strengthen itself and causes significant damage.
President Spina di Rosul can also be used as a sub-deader, but this will only affect the time spent on the battlefield. In any case, the main task when creating a build is increased combat performance. In the following paragraphs we will look in more detail at how to assemble Navia in Genshin Impact.
Recommended characteristic values
Navia's build is based on the selection of the following stats:
- ATK. The main characteristic on which all the heroine’s abilities scale (depend). This is the main indicator that should be emphasized.
- Crete. damage/crit chance hits. An additional way to increase damage dealt from skills and regular attacks.
- Energy recovery. Although the elemental explosion is not very expensive (60 units), the stat is not superfluous, especially in the absence of a second Geo character.
- Elemental Damage. Since the heroine deals elemental damage with all skills, this will also affect the final damage
Characteristics that are recommended to look for in artifacts:
Artifact | Main characteristic | Additional stats |
---|---|---|
HP (permanent) | Crit chance. hits Crete. damage ATK Energy recovery |
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Attack Power (Permanent) | Crit chance. hits Crete. damage ATK Energy recovery |
|
ATK | Crit chance. hits Crete. damage Energy Recovery % Elemental Mastery |
|
Geo Damage Bonus | Crit chance. hits Crete. damage ATK Energy recovery |
|
Crit chance. hits Crete. damage |
Crete. damage / Crit Chance. hits ATK Energy recovery Elemental Mastery |
The optimal final values of stats that it is desirable to have on a character:
- ATK: from 1700 units.
- Crit Chance и Crete. damage: ratio 1:2 (for example, 60% crit chance s for 120% crit damage). If the CS exceeds 80%, you can place more emphasis on critical damage.
- Energy recovery: from 140-160% (without Geo ally), from 120-140% (with Geo ally).
Best weapon
Navia's weapons should provide increased attack power, crit. damage/crit chance hits and damage dealt. The most suitable claymores are presented in the table.
Swords that are best revealed in position sub-dd due to bonuses for elemental explosion and energy recovery:
Name | Description | Recommendation |
---|---|---|
⭐⭐⭐⭐ Basic Attack: 42-510 ATK: 9%-41,3% |
The elemental explosion damage of the character equipped with this weapon is increased by 0,12%-0,24% for each unit amount max. energy of each member of the squad. Damage bonus cannot exceed 40%-80%. | Claymore increases attack power and elemental explosion damage based on max. energy of team . To optimally implement the ive effect, it is advisable to have at least 60 units on your allies. energy on their ultimates. |
⭐⭐⭐⭐ Basic Attack: 41-454 ATK: 12%-55,1% |
Increases elemental explosion damage by 12%-24%. Hitting an enemy with an elemental explosion has a 100% chance to summon a Titanic Tuna that attacks and deals AoE damage equal to 100%-200% from attack power. Can occur once every 15 seconds. | A two-handed sword that could be obtained in patch 2.1. Increases attack power and slightly less elemental explosion damage, but does not depend on the amount of energy of teammates. The ive effect also allows you to deal additional damage after hitting an enemy with your ult. |
⭐⭐⭐⭐ Basic Attack: 42-510 Energy recovery: 10%-45,9% |
Increases elemental skill damage by 6%-12%. When an elemental skill hits an enemy, the character loses 3 energy but restores 3-5 units of energy every 2 sec. for the next 6 sec. The effect can occur once every 10 sec. The effect can work even when the character is not on the field. | Crafted Inazuma sword. In addition to providing a small bonus to your elemental skill, the weapon also helps you regenerate energy faster and works outside of the battlefield. This pairs well with Navia's fast rotation and gameplay as a sub-DD. |
⭐⭐⭐⭐ Basic Attack 41-454 Energy recovery 13,3-61,3% |
Critical attacks with a chance of 60-100% can create elemental particles that replenish 6 units of energy. The effect triggers once every 12-6 seconds. | Provides a large amount of recovery. energy for both the heroine and other allies due to the fact that critical attacks create particles that can be used by the rest of the team. Since Navia's ult works outside of the battlefield, she will be able to generate them even while inactive. |
⭐⭐⭐⭐ Basic attack: 44-565 Energy recovery: 6,7%-30,6% |
When an elemental skill deals damage, there is 40%-80% the probability that his rollback will instantly recover. May occur once per 30-16 sec. | The ceremonial sword not only provides energy, but also has a chance to refresh the cooldown of an elemental skill. Although the cooldown on the skill is not that long (9 seconds), this will allow you to create more energy particles in one output. |
Best Artifacts
Like weapons, Navia's artifacts should increase her attack power, crits, and elemental damage. The table below discusses all the sets and combinations of sets that are suitable for the heroine.
Name | Description | Recommendation |
---|---|---|
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ |
2 parts: Increases attack power by 18%. 4 parts: After using an elemental skill, Geo damage bonus for 10 sec. increases by 20%. If the character is protected by a shield created by the Crystal reaction, this effect is increased by 150%. After 1 sec. After losing the shield, this additional increase disappears. |
Signature set of artifacts for Navia: increases attack power and elemental damage (Geo). The 4-piece effect triggers on its own during the rotation process. President Spina di Rosula deals damage with an elemental skill, and also spends most of the time under a shield from the Crystal reaction, receiving +50% damage to his element. |
2 of: Increases attack power by 18%. 2 parts: Increases Geo damage by 15%. 2 parts: Increases elemental skill damage by 20%. |
If you don’t have a full set of “Echoes of Voices in the Night Forest,” you can combine artifacts for attack power (which also includes Echo), Geo damage, or an elemental skill bonus. The most versatile and powerful combination is 2 parts per attack power + 2 parts for Geo damage. |
|
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Increases elemental skill damage by 20%. 4 parts: Increases elemental skill damage by 25%. In addition, when the character is not on the battlefield, the damage of the elemental skill is additionally increased by 25%. After 2 sec. after entering the battle, the effect disappears. |
Since el. Navia's skill deals most of the damage, there is a full set of the Golden Troupe, which provides a 45% buff to E-shki's damage. The only thing is that the heroine cannot use the second part of the ive, since her skill does not deal damage outside the battlefield. But even in this case, the set works well on it, especially if there are good pieces. |
⭐⭐⭐ ⭐⭐⭐⭐ |
2 parts: Increases attack power by 18%. 4 parts: Increases damage by 30% against enemies with HP above 50%. |
A good set for beginners. Increases attack power, which affects all of the character's abilities, as well as overall damage against enemies if their health has dropped to half or less. The set can be used until the required sets are obtained. |
⭐⭐⭐ ⭐⭐⭐⭐ |
2 parts: Increases elemental skill damage by 20%. 4 parts: Defeating an enemy has a 100% chance of restoring the cooldown of an elemental skill. Can occur once every 15 seconds. |
An alternative starting set for increasing the damage of an elemental skill (E). In addition to the main boost, the artifact rolls back the cooldown time of the skill. |
If you use Navia as a sub-dd and want to focus on team , rather than her own damage, you can equip the following sets:
Name | Description | Recommendation |
---|---|---|
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ |
2 parts: Increases Geo damage by 15%. 4 parts: A picked up elemental shard formed by a Crystal reaction grants a 35% bonus to the elemental damage of the corresponding element to all party for 10 sec. You can only have one element's damage bonus at a time. |
A set that increases the elemental damage of allies. To buff teammates, you need to create a Reaction Shard with Geo with the element that requires the bonus. Pick him up as Navia, and then switch to the hero of this element and attack. |
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Increases elemental explosion damage by 20%. 4 parts: Activating an elemental explosion increases the attack power of all party by 20% for 12 seconds. The effect does not stack. |
Another set. Aimed at increasing the attack power of allies when using Navia's ultimate. Its only downside is that the elemental explosion rolls back for 3 seconds. longer than the ive effect of the set, which means there will be some downtime. |
Detachments
When building Navia's team, it's worth considering that she synergizes best with characters who interact with Geo (Pyro, electro, Hydro и Cryo). This combination will allow you to deal more damage not only with an elemental skill thanks to the fragments from the Crystal reaction, but also due to the ive talent “Network of Mutual Aid”, which increases the attack power in the presence of allies of the elements in question.
Although Navia prefers to play in the position main dd, her playstyle involves switching between squad and a revolver playstyle. In other words, she is not a classic main DD who needs to spend a lot of time on the battlefield, which allows her to be used in conjunction with other damage dealers. In this case, the head of Spina di Rosula is not so much a as alternative source of damage.
Best characters
The following are the heroes who can be part of Navia's squad. They are all assigned roles.
Sub-dd
Characters that deal additional damage outside of the battlefield.
Character | Element | Weapon | Effects |
---|---|---|---|
Hydro applicator. Thanks to the explosion of the element, which deals damage together with the active character, Navia will help create a Crystal reaction. | |||
Like Ye Lan, he deals Hydro with his ultimate. In addition, the skill increases interruption resistance and heals a little. | |||
Buffs all elemental explosion damage. Helps activate a ive effect Hunter of the Twilight Court using the skill. | |||
Distracts enemies with a skill, and with an explosion of elements, buffs all damage caused due to the Omen effect. | |||
With an elemental burst, it deals damage from the pocket, helping to create elemental Cryo Shards. Can attack with charged shots. | |||
Ulta creates ice floes around itself and the active character, causing Cryo damage to nearby enemies. | |||
Has a fast ability recharge. An elemental explosion causes periodic damage and increases crit. chance. | |||
Although Mavuika's personal damage as a sub-DD is not the highest, her Pyro status is enough to consistently generate crystals. The active character buff will increase Navia's attacks. | |||
This skill creates a fiery prison where enemies receive damage. Also, during its existence, part of the damage received by allies is transferred to Dehye. | |||
All active skills deal damage outside the battlefield, which allows Navia to effectively use her Pyro status to create fragments. | |||
Pyro is a sub-DD that periodically attacks from a pocket around itself. It can consistently create Crystals for Navia. | |||
Using an elemental skill, conducts t Electro attacks with an active character. Ulta pumps up energy. | |||
Places totems that deal damage to nearby enemies. Ultimate – instant burst damage in an area. | |||
An excellent sub-deader with fast reload time on skills and high damage outside the battlefield. | |||
With an elemental explosion, it creates electrical circuits that, when used with a normal or charged attack, cause damage to the enemy. | |||
Helps create even more elemental shards with a skill and restore energy faster due to mastery of the same element. | |||
A secondary damage dealer that will provide Geo with pocket damage and plenty of elemental status for a sustained Crystallize reaction. | |||
Although Dendro does not interact with Geo, Nahida is useful for some teams by increasing reaction damage. |
Sapports
characters that provide healing, protection and buffs.
Character | Element | Weapon | Effects |
---|---|---|---|
Increases attack power and heals with an elemental explosion. At the same time, it does not harm its C6, since the infusion of Navia is not disrupted. Helps activate the sword's ive effect Talking Mace. | |||
Places a shield on the active squad member. At C6 it can increase the damage of all types of attacks by 15%. | |||
Heals with his ultimate when an ally uses normal attacks. This skill increases attack speed. | |||
Provides the team with a fairly strong shield. Deals damage outside the battlefield. At C4, it enhances normal and charged attacks. | |||
Restores health in the area of effect of the ultimate ability. Creates a medium-strength shield. | |||
Healer and Cryo applicator. If he is in a squad with heroes from Fontaine, he receives a bonus to healing. | |||
Has both periodic and instant healing. The skill imposes Hydro status, allowing you to activate a ive Talking Mace. | |||
Gives a lot of healing, as well as Hydro status due to the elemental skill. She can deal good damage with her ult herself. | |||
Increases the elemental damage of normal attacks with an elemental burst. When opened, C6 deals Hydro damage outside the battlefield. | |||
Periodically heals with a skill, casting it on an active ally. At the same time, nearby enemies receive Electro damage. | |||
Heals with an explosion of elements. Restores energy. Like Bennett and Barbara, imposes email. status on an ally, which allows you to use Palitsa. | |||
A debuffer that can cut enemy resistances to Geo and other elements that Navia plays well with. It will provide healing and a buff not only for Navia herself, but also for her strong allies. | |||
Universal Geo battery. Can create a fairly strong shield, heal and at the same time deal damage. | |||
Places a strong shield and reduces enemy resistance in a small area. | |||
Increases the damage of normal attacks using an elemental burst. At C6 it gives a 12% bonus to attack speed. | |||
The ultimate instantly heals the entire squad, and then periodically restores HP in the area of effect of the ability. |
Main-dd
Characters for Navia's revolver teams. If you want to use the heroine specifically as a sub-deader, we advise you to take a closer look not only at the allies from the two lists above, but also pay attention to these ones.
Character | Element | Weapon | Description |
---|---|---|---|
One of the strongest Hydro damage dealers who relies on charged ones to deal damage and has no problem causing a Crystal reaction. | |||
The head of the Kamisato clan, like Navia, can act as a main or secondary damage dealer due to the explosion of the elements, working outside the battlefield. | |||
Deals high skill damage when in a stance. While recharging is taking place, you can switch to Navia. | |||
Attacks with normal and charged attacks while the skill is active. Thanks to his mastery of the catalyst, he can easily create elemental shards. | |||
Uses all active abilities, as well as basic attacks, to destroy opponents. Receives a Cryo infusion after sprinting. | |||
Shards from Crystal's reaction will help avoid some damage while Navia's ult is active. In turn, the head of Spina di Rosula can deal damage from the skill while Hu Tao's skill is on cooldown. | |||
Deals a large amount of Pyro damage with all skills. The skill throws bombs that explode after a while, also causing fire damage. | |||
Eimiya can take advantage of Navia's elemental burst to create shards. For Navia, the archer's ult will be useful, since it will allow Pyro to deal damage when hit with normal attacks. | |||
Combines elemental skill and basic attacks to destroy enemy targets. Ultimate attacks in an area. | |||
A mobile damage dealer with elemental infusion that suits Navia's "fast" playstyle. | |||
Like Navia, it does not require much time on the battlefield: it can be either a main DD or a sub DD. ive talent increases Geo damage by 12%. |
Top Teams
Let's look at Navia's best units, depending on her role in the group.
Teams with Navia main-dd
Units in which the head of Spina di Rosula is the main source of damage and spends more time on the field than other allies.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A balanced squad that has both healing and protection from Beidou's shield (at C1) and buffs. Electro Resonance makes it easier to activate elemental explosions, and Geo Resonance works with the shield. Fischl and Beidou's skills are best used after the Shilonen set buff, as these abilities have a snapshot mechanic. | ||||
Team with Pyro and Geo resonance. Xiangling's ult is enough or Mavuika's E for stable Pyro status on enemies, despite Geo from Navia and Tiori. Bennett heals and buffs Navia and Xiangling/Mavuika/Pyro GG on attack. Tiori can be replaced with Shilonen to increase the squad's damage and additional survivability. | ||||
Ye Lan |
A team similar in concept to the previous one, but with Hydro sub-dd. Ye Lan and Xingqiu can be used simultaneously, not just one of them. If you chose Mona, then it is better to equip her not for damage, but for buff, using a book Dragon Slayer Epic and transmitting the boost to Naviya itself. | |||
A squad with Pyro and Hydro characters. First, Bennett/Djinn and Navia ult, then Hydro characters, as well as Dehya, Pyro Archon or Xiangling use abilities from the pocket, while collecting shards. At the end, Navia comes out again, dealing increased damage with an electric skill. | ||||
Team with Piro, Cryo and Geo. As in the previous case, Navia is the first to enter the battlefield and must activate an elemental explosion. The rest of the heroes do the same. Albedo/Yun Jin helps create more shards and restore energy faster. | ||||
Team with Electro and Hydro, ed by Nahida. Max. The increase in attack power from Navia's ive comes from two types of elements. Nahida increases reaction damage and also causes a Stimulate effect when interacting with Electro. On Beidou, it is desirable to have 190-200% energy recovery. | ||||
A squad with the reinforcement of Navia. Furina deals Hydro damage and increases damage. Kandakia buffs the damage of Navia's regular attacks while infused, but with C6 she can deal additional damage. damage outside the battlefield. Cookies Shinobu/Dori do healing and can apply Electro status. They can be replaced, for example, with Charlotte, so that there is massive healing. | ||||
Squad through reaction Charged. Electro characters attack opponents and inflict elemental status from the pocket during Navia's ult, after which the boss Spina di Rosula uses the skill and normal attacks. Kokomi or Barbara help Hydro with effects and healing. | ||||
A team with Pyro and Cryo characters. Dehya/Mavuika uses a skill for fire damage from the pocket (she can be replaced with Xiangling). Ganyu/Keiya/Rosaria use ultimates to apply Cryo to enemies. Charlotte and Mika are also able to deal some damage while healing allies. | ||||
Free squad. Classic rotation: Noelle creates a shield, Navia ults, then Xiangling and Kaeya/Lisa alternate elemental bursts, then Navia enters the arena, destroying enemies with a skill and normal attacks. If you need to heal the squad, deal damage with Noelle's ult while her shield is active. Xiangling can be freed up for another team by replacing her with Pyro Traveler. | ||||
The rotation starts with Bennett's ultimate, after which Ningguang uses his el. skill (and ult, if charged). Navia then comes out and walks through Ningguang's screen, gaining a 15% bonus to Geo damage, and activates the burst verse. Mona/Xingqiu uses her abilities and picks up the shards. At the end, Navia finishes off enemies with an elemental skill. |
Teams with Navia sub-dd
Squads in which the heroine shares her time in the arena with another damage dealer, helping with additional damage “out of pocket.”
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Tartaglia/Ayato deal damage under the Yunjin/Shilonen buff, Navia's ult, and Xiangling's shard pickup. Ayato can also be a secondary DPS due to his Elemental Burst, which works off-field and is useful when Spina di Rosula hits with an elemental skill. | ||||
A squad with Pyro damage dealers. Thanks to Navia's ultimate ability, which creates fragments, and Zhongli/Laila's shield or Shilonen's heal, the squad's survivability is quite high. The synergy with Eimiya is especially good, as she can provide Pyro status from the pocket with her elemental explosion. | ||||
A team with heroes from Fontaine. If you didn't choose Shilonen as a healer, you can equip Navii Archaic Petra. This way, while on the battlefield, she will be able to pick up elemental shards and increase the elemental damage of the corresponding element. | ||||
Team through the Melt with Ayaka. After characters 2-4 positions have activated their skills, Ayaka comes out and deals damage with charged/normal attacks. After casting the swordswoman, you need to switch to Navia and use the elemental skill (provided that the characters collected the fragments). Xiangling is used for Pyro status and is the only hero of her element, so she needs to gain as much energy recovery as possible. | ||||
A mobile squad with a quick character swap. Since neither Keqing, Navia, nor Yae Miko/Fischl require much time on the battlefield, they can switch between each other as their main abilities cool down. Also, don't forget to use Bennett's skill to gain energy, or Shilonen's E for a permanent buff. |
How to play as Navia
Navia is a Geo damage dealer whose skill set is based on the use of shards created by Crystal's reaction. Each time one of the squad picks them up, Navia receives charges that elemental skill converts into bullets that deal high damage. When holding the skill, she goes into aiming mode and collects fragments on the battlefield.
Explosion of the elements deals Geo damage to an area and then provides artillery fire for a certain amount of time. Each cannon shot that hits grants additional charges of Crystal Shrapnel. Normal attacks after unlocking the ive talent "Unknown circulation channels" receive Geo infusion and in some cases become part of the rotation.
The basis of playing as the leader of Spina di Rosula is to constantly switching between all characters in a team with the aim of collecting fragments from the Crystal reaction. This allows you to quickly accumulate Crystal Shrapnel charges and, as a result, increase the damage dealt by Rhosula's Crystal Bullets from an elemental skill.
Rotation
Navia's rotations may vary depending on the composition of the team or the situation on the battlefield. Let's consider the optimal sequence of actions for two styles of play.
Long rotation
E (elemental skill) > Q (elemental explosion) > command > E (elemental skill) > 4-5 normal attacks
This sequence of actions suits Navia in the position main-dd. She stays on the battlefield longer than others, as she includes a series of regular attacks filled with Geo Infusion into her rotation. It is important that allies have abilities that work outside of the battlefield.
Long rotation occurs as follows:
- Quickly tap an elemental skill to build up energy. If the ult is charged, you can skip the point.
- Activate an elemental burst that will provide Fire for 12 seconds.
- While the ultimate is active, switch to the sub-deader and use their skills, while simultaneously collecting fragments from the Crystal reaction.
- After all allies have picked up the fragments, switch to Navia and use el. skill.
- Use 3 normal attacks, cancel the last hit animation, and then perform 1-2 attacks again.
- Repeat from step #1 until you defeat all enemy targets.
Fast rotation
E (elemental skill) > Q (elemental explosion) > command > E (element skill) > command
This rotation is suitable for short battles or for Navia in position sub-dd. Her time in the arena is reduced due to the lack of combos from normal attacks, and there is also a greater emphasis on other allies, such as the main damage dealer.
Let's take a closer look at quick rotation:
- As in the first case, it is necessary to pre-charge the elemental explosion. To do this, use an elemental skill.
- Use your ultimate ability to cause cannon shots to deal periodic Geo damage in an area.
- Swap to sub-dd and then to main-dd. Attack and collect fragments until the elemental explosion ends.
- Return to Navia and activate the email. skill by firing Rhosula's Crystal Bullets at one or more enemies.
- Switch to your allies again and use their skills to finish off your opponents.
- If necessary, repeat from step #1.
Сonclusion
Navia in Genshin impact – Geo damage dealer, whose playstyle and mechanics are based on interaction with various elements. Not only does President Spina di Rosula gain bonus attack power from other elements through her ive talent, but she also relies on using shards created by Crystal's reaction to deal increased elemental skill damage.
Thanks to the elemental explosion that works “from the pocket”, it can act as an additional source of damage/sub-damage. She doesn't need much time on the battlefield, so she can effectively share it with other damage dealers. Before receiving C4, it does not provide any advantage to other Geo characters and does not “buff” the element in any way, but it does provide an opportunity to reveal it from a new side.
We hope we helped you put together the best build for Navia in Genshin Impact. stay tuned best squad builds.
Trailer
More about the relationship between the Traveler and Naviya was told in the heroine's video story, where she personally hands him an invitation letter. You can watch it on VKontakte:
And on YouTube:
What if navia/kokomi/clorinda/nilu?
Which is better for her: Fontaine's craft or Natlan's?
and for navia without a sign I have a good squad of fura. navia. syanka. dehya
What if Navia/Furina/Shilonen/Bennett?
I'm thinking about putting Signa Kinich on Naviya. Put Yao Yao with Syanka and Benet and the ive will work
What about a normal pack? Navya, Furina, Charlotte, Kachina.
And if there is a signature, does it make sense to put a crit chance in the header or is it better to put crit?
Depends on the artifact set. If she is played with Furina in Hunter, then the KS limit is 40-50. If in Echo, then 60+ (and better 70-80). Here it also depends on how much critical damage in additional stats will drop. The best build is 70/190, with 160 recovery and 2k atk.
why did everyone forget about Goro?... He also buffs geo well
Because it pumps up defense, which Navia doesn't need, because she plays from ATK and Bennett, Sarah, and even Mika for attack speed will be useful to her, but not Goro
People, tell me, I just knocked out Navi, I'm going to craft Fontaine's two-handed sword with it, is the Navi/Furina/Bennett/Thiori squad normal (possibly Tiori C1)?
Very good and working squad, just put Hunter on Navia to synergize with Furina
and like neither Arly nor Clorinda fit under Naviu? :(for me they are just the strongest DD
Maybe there are some squads where they show themselves well with the Navy?
we call the s….
I just have a waifu squad right now;) with navia, clorinda, arly and tiori (yes, awesome, 3 dd, but still knocks down normally)
in general, I don't think they need navia, because firstly, clorinda is played from reactions in overload or vegetation, accordingly there is no place to put navia here, secondly, it would also be better for arle to put some kind of than the same navia, so there will be much more damage, so it is easier to play a squad where navia is an independent DD, than a sub DD
I saw a video on VK where a guy made a squad with Naviya and Arli, try searching :3 According to the video, the build turned out really cool
Speaking of Kachin...
Question for s:
Why is Kachina not considered as a budget for Navia in this guide? (Well, someone doesn't have awl/albedo/tiori/deda, etc.)
Scroll + geo resonance + sapdd from pocket
yeah, I'm looking too and it's not there
At the time of the guide's release, there were no Natlan Persians. And guides are rarely edited. The Diluc guide still doesn't have a heron, for example)
In general, Kachina in the scrolls will go well with Navia.
I didn't even know that Mavuika and Shilonen were Fontaine's characters, phph
What do you think, navia, syanka, bennett, shilonen, is this a good squad?
Yes
and will Kachina fit into her squad?
It will fit with 100% probability.
If there are no better options on your (Shilo, Tiori, Albedo)
The squad that I consider the best:
Navia, Bennett, Furina, Shilonen.
hello, I'm saving up for navia, please tell me in the materials for leveling up talents are the materials for one talent or for all talents (will the indicated materials be enough to level up all three talents?) it's very important to me
Hello! The left side of the table shows the amount for one talent, and the right side shows the amount for all three in total.
A squad of navia, blue, furina and charlotte sounds good, I think. But navia will hit frozen enemies and break statues, won't that be a problem?
It will be a problem, because she will be able to deal with the broken, instead of geo pokes. Charlotte is better to replace with geo for resonance (Noelle will stand up better than everyone else, because she has both a heal and a shield, Kachina/Albedo is optional, Ningguang in amber, if there is not enough HP, Zhongli, Tiori, but there will be no fanfares) or make pyro resonance and put Xiangku/Bennett, so crystals will spawn more often, and there will be at least some fanfares for Furina, and the hunter works on Navia.
In double geo with Mavuika and Shilonen, Navia can easily go sub-dd
What's the point? Her ult deals symbolic damage compared to Eshka's.
If you consider it as a revolver, it is quite usable. As a caster's ult, cringe)
My team consists of Kazuha, Furina, Naviya and someone to help out, most often it's Line. I destroy the whole Teyvat with this squad, the Naviya is archaic, it takes down 50-60k, and it's not fully pumped up)
Navia/Syanka/Bennett/Ded is a great squad
I agree, squad base
Question: Will Kachina play with Navia? And if so, what set should I give Kachina?
Definitely a scroll
How strong does the Mavuiki signal look?
In theory it's not bad, horse base, crits and also attack power, nothing extra. You can safely put it
is it possible to make a squad with navia (sub dd) and line? (Main dd)? Can I have examples of squads🙏
Hello! They don't play together very well, but if you really want to, you can do it like this:
Lini, Navia in the Archaic Stone set (very important!), Bennett and Xiangling. Navia comes out to shoot with E-s and activate the ult.
Guys who ask "is this a normal squad?" .. I'm a total wayfa gamer with a squad of 3 DD and one healer or DD (Fura). And now I'm saving up for Navia .. it will replace Bennett for me.
DDDDDD. There are only two DD on the twin, the rest are beautiful girls 😃 I don't close the abyss at all, sometimes I can't even close it at 11, but I'm happy for that
Hello, is the squad okay? ~> Zhongli, shield.
navia, main dd.
Furina, healer.
bennett/syanka for crystals, extra damage.
navia without bennett is not played at all, the example of the squad is one of the best. For even more damage, you can put shilolen instead of grandfather, but without a shield it will be less comfortable to play
For navia what is the best free weapon? Negotiation cudgel or crafted sword from mondstatt or fontaine or natlantic?
craft sword from fontaine would be more suitable
Is the Navia/Grandfather/YunZin/Furina squad good? I just want to know if it makes sense to pump Yunka instead of Bennett (he's busy with another team) or can I take someone else on a budget?
I don't know how relevant it is anymore, but no, Navia is played with characters of different elements to roll the ive for additional attack power. It seems that it works even stronger than pyro resonance, so it is better to consider not mono-geo, mono-pyro, etc. packs with Navia.
Why is Nahida in sap dd? Like dendro + geo doesn't even give a reaction, you need to assemble a squad for Nahida then
Which squad is better?
Navia/Kazuha/XingQiu/Fischl
Navya/Kazuha/XingQiu/Bennett
Navia/Kazuha/XingQiu/XiangLing
Navia/Kazduha/XiangLin/Mona
she doesn't need kazuha...
Last one, Hydro Resonance + lots of status is good. But in reality, Kazuha won't be of much use here.
Kazuha is not able to inflate the geo element and reduce resistances with it, instead of him it is better to put another buffer - Bennett, Furin, Shilolen, Mona