Mol in Baldur's Gate 3 – a tiefling thief who can be encountered in the first act in the Emerald Grove, and can also be encountered in further locations. If the head of the little bandits survives, then during the attack of Absolute's followers on the Last Light tavern, she will be carried away by one of the flying demons. A company of child thieves will need help in finding the head of the gang, but finding its traces is not so easy.
In the guide we will tell you how to find and save Maul in BG3, we will show you all the possible clues when searching for the head of a tiefling gang. Read about the study Lunar Towers, Illithid Colonies, Baldur's Gate and where to look for Maul's devilish contract in order to return it to her and help.
Find Maul in Baldur's Gate 3: quest walkthrough
In the second act, go to the location Shadow Blighted Lands and in the Last Light tavern, find Maul playing chess with Raphael. Talk to the girl and find out that she entered into a contract with the devil, in which he promised her company protection on the road to Baldur's Gate and at the same time a vacant position in the thieves guild.
Further, after the dialogue with Isobel, the quest will begin "Deal with the Kidnapping", during which Maul will be dragged away by one of the demons attacking the tavern. After the battle is over, talk to one of the tiefling children to begin the quest Find Mall.
Search Mol everywhere
When exploring the Shadow-Desecrated Lands, no traces of the lost girl will be found. To advance in the mission you have to complete part of the task Moon Tower. Only after this will you be able to enter a new zone and, perhaps, discover clues about the missing Maul.
Search Maul in the Mind Flayer Colony
On assignment "Defeat Ketheric Torm" you can end up in the Necrotic Laboratory Balthazar in the south of the Illithid Colony, where on the table, opposite the Head with saggy skin, you will see eye patch. Upon with the object, you will realize that it is covered in blood and belonged to Mol.
Continuing your search in the mind flayer colony and finding yourself in the Larval Implantation Center, you will notice a locked Zevlora. When you decide the fate of those in the capsules, you will understand that Maul was not among them. Continue along the main quest.
Read in a separate article about how to find Zevlor and help him.
Search for Maul in the Moon Towers
If you take the “evil” side, then in dialogue with Lunar Towers, then it will not be possible to find her before the departure of the Absolute sectarians.
After the liberation of the Lunar Towers, when ing behind the “good” side, a notification will appear that the nautiloid flotilla followed to Baldur's Gate, and Maul either hid in one of their ships or still remained in the Towers.
Search for Maul on the road to Baldur's Gate
Once you leave the Moon Towers, follow the road to Baldur's Gate to enter Act Three. At the same time, you will never find a single new trace of the head of the tiefling gang.
Search for Maul in Baldur's Gate
In Act XNUMX, start exploring in the Rivington area, where at the very beginning turn east and meet a pair of tiefling children in front of the Requisitioned Barn. Dealer Mattis will share information that Maul successfully reached Baldur's Gate, but he knows nothing more.
Find Maul in Baldur's Gate
After the coronation of Gortash in the fortress on Snake Rock, you will be able to enter Baldur's Gate. Head to the southeastern part of the city to Shore of the landfill. Northeast of the teleport you will come across half-orc by name Tasgront.
The easiest way to get into the guild is with Jaheira, since she will immediately recognize the ring on the half-orc’s finger and lead him to the necessary lines. Reply “Be careful. Before you is the High Harpist Jaheira.", so as not to undergo any checks and gain access to the entrance.
Without Jaheirs in the team, if you fail the check and don't notice Tasgront's ring, ask “I just want to look around a little. What harm will it do?and then reply:
- Deception [COP 20]: “I ed by here recently and lost something. I just want to return what was lost.”
- Intimidation [COP 20]: “Is this your last word? Usually everyone screams mom!”
- Conviction [COP 20]: “Well, can I take a peek? Let this remain our little secret."
If the save fails, a battle will begin with 6 thieves guild guards.
Alternatively, when selecting a replica History [COP15] “Take a closer look at the ring and try to what this symbol means” will be followed by another check, to choose from three:
- Deception [COP 15]: “It’s a shame to interrupt the conversation with such a handsome man, but I have urgent business with Nine-Fingers.”
- Intimidation [COP 15]: “I need to see Nine-Toes. If you get in my way, you’ll have even fewer fingers left.”
- Conviction [COP 15] “Should I tell Nine-Fingers that you refused to let me through? This will really upset her."
If successful, the half-orc will independently press the button on the wall and let the group inside the thieves' hideout. Use the one that opens "exit to the city" and move to the Guild Tavern. Otherwise, you will have to fight with the guild guards and notice the mechanism yourself, ing an attentiveness test.
North of the main entrance, you will finally meet Mol, alive and unharmed, and even with two eyes instead of one. If you talk to the girl, you will find out that everything is fine with her and she strives to take the post of head, after which the task will be completed.
Exist workaround get to the thieves guild if you a room full of toxic smoke in the sewer, which can be reached in several ways:
- through the Barracks at the Basilisk Gate, go to the prison, and in it follow the cesspool;
- use the hatch northwest of the Confused Mermaid;
- on the quest “Visit the Emperor’s Old Hideout”, get to the Elven Song tavern, go down the stairs, defeat the rats, open the hidden door and after a difficult battle against the githyanki in the hideout of the Knights of the Shield, climb into the hatch.
Where to find the agreement between Maul and Raphael
Search item Treaty of Raphael is missing from the Find Maul quest, but directly relates to her quest. Reach the House of Hope and find the contract in the vault for the purple gem, then return the paper to the tiefling to ensure its safety from Raphael.
There is only one way to get to the House of Hope - through "The Devil's Share", if a ritual is performed in the Helsik room with the opening of a portal to the Underworld. You will get to the desired room on the second floor from one of the balconies, or after deactivating the amulet-trap, by placing an alcoholic drink inside.
For the ritual, you will need to place the five ingredients in any order in certain places on the pentagram:
- Skull (buy from Helsik).
- Coin of Mammon (you will find it in the room next to it).
- Hell Marble (found in a closed chest).
- Diamond (take it from the locked chest).
- Incense (you will find it on the table).
In the House of Hope, head north of the circular hall, where above the Mead Hall, opposite the Mysterious Power Curtain on the wall, you will notice Empty Devil Gem. Interact with him and two checks:
- Wisdom [COP 10]: The Jewel will turn into a Hell Control Stone.
- Magic [COP 20]: The gem will disappear and the stone door behind it will open.
If you fail, the characters will be thrown aside, and you can try your luck again, unlimited number of times. If you succeed, you will find yourself in the treasury, in which lies on the eastern table Mol contract.
When you give the contract to the tiefling girl, you can ask about her deal with the devil and offer to the final battle for the quest "Gathering of Allies".
We hope our guide helped you find and save Maul in Baldurs Gates 3. If you have any questions, ask them at comments. Follow Baldur's Gate 3 section, on our website.