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Mintara in Baldur's Gate 3: how to recruit, rescue or kill

Mintara in Baldur's Gate 3 - Potential playable character, goblin warlord Absolute and Oath of Vengeance paladin. This is the only NPC of the first act, dialogue with which leads to the opportunity to take part in the conflict between tieflings and goblins on the side of the latter. You can either make her a companion or kill her.

If Mintara survives the Wildwoods, then the second act marks a turning point in her story, the outcome of which depends on the comion of the protagonist. This guide will look at how to recruit, rescue, or kill Mintara in Baldur's Gate 3.

Is Mintara worth saving?

Mintara at the feast after the victory in the Emerald Grove Mintara - class character drow, can resist charm and sleep, and can see 24 meters in the dark. Basic characteristics of the character at the first level:

  • Strength - 17 (main stat).
  • Agility - 12.
  • Endurance - 13.
  • Intelligence - 8.
  • Wisdom - 10.
  • Charisma - 15.

With Mintara you can start novel in the first act. This is the only character who is not playable at this stage of the plot, but with whom you can sleep. The relationship with the girl is closely woven into her main quest line. Although in the first act it appears that Mintara is a character with dark morals, this perception will change as the story progresses. By the middle of the second part of the plot, there will be a chance to snatch the dark elf from the clutches of Absolute and convince her to fight against the cult and its creators.

Where to find Mintara in Baldur's Gate 3

In the first and second acts of the plot, Mintara is encountered by travelers in two locations.

At the goblin camp

В Goblin camp There is a location called the Broken Sanctuary, where Mintara talks with Rozzak at a stone table.

In the Moon Towers

If Nightkeeper Mintara survives the Wildwood conflict, she can be found in Moon Towers. She will first appear before Ketheric Torm in the main hall. Next, depending on the choice of the heroes, she will be moved to the torture chamber in the basement.

How to recruit Mintara into a squad

Recruitment will be successful after a series of choices affecting the events of the first and second acts of the main story. In short, to recruit Mintara in Baldur's Gate 3, heroes need the following:

  • In the first act, take the Absolute's side in the conflict between tieflings and goblins, take part in the battle in the Emerald Grove and not quarrel with Mintara after the feast in the camp.
  • In the second act, rescue your future companion from prison in the Towers of the Moon.

Having escaped from the towers with Mintara, you will have the opportunity to invite the dark elf to the camp and add her to your squad.

Is it possible to recruit Mintara without shedding blood?

Option for a neutral line in dialogue with Mintara Mintara can be recruited without the massacre in the Emerald Grove, if you do not participate in the conflict between tieflings and goblins. In such a scenario the cloisters of Rosimorn, or via Grimforge. Once you reach the second act, you will meet Mintara in the Lunar Towers and get a chance to save her using the method presented below.

How to recruit Mintara and Halsina

Mintara and Halsin together in Baldurs Gate 3 Mintara in Baldur's Gate 5 patch 3 can be rescued and added to the party along with Halsin. In this scenario, there is no need to arrange genocide of the druid grove, but you shouldn’t hope for a love scene with the paladin in the camp either. When can you finally recruit Mintara and Halsina together:

  • You will recruit Mintara in the Lunar Towers in the second act.
  • You will receive Khalsina into the squad in the second act, during the quest. "Break the Dark Curse".

Follow these guidelines to send Mintara to the Moon Towers without killing Khalsin and the Druids:

  • Follow to the Goblin Camp, trade and talk with everyone, even with Mintara: the main thing is that during the dialogue she does not become hostile. However, do not go to Khalsin’s warg pens yet and do not free him.
  • Approach Mintara and call her status "Temporarily hostile": This can be done by hitting her with a non-lethal physical attack, stealing something from a table in her sight, or hitting the goblin Rozzak.

  • The battle will begin, turn on the ive for non-lethal blows. Hit the elf only with physical non-lethal melee attacks until she falls into temporary knockdown. Do not use acid, poison, magic, fire, shock, etc.: you need to stun Mintara in Baldur's Gate 3. By knocking her out, under no circumstances don't rest in the camp. Activities prior to meeting Zevlor must be completed without a single long rest.
  • Kill two other goblin leaders: Drora Ragzlina.
  • Run to the warg pens, free Khalsin and report to him that you have dealt with all three leaders. If Mintara is knocked out (temporarily), then Halsin will count this as a neutralization: this is why you can’t sleep in the camp, because after a long rest, all the characters in the world come out of the knockout.
  • Run to Zevlora and report on the successful rescue of the grove. Celebrate your victory in the camp, after which you can relax.

In the future, just go through the game the way you want. You will meet Mintara tied up in the Lunar Towers and the method of rescuing her is no different from that presented in this guide, and you will recruit Khalsina during the quest "Break the Dark Curse". This way, both heroes will be in the party, and even the tieflings will remain alive.

How to save Mintara

First visit goblin camp, approach the Night Guardian and start a dialogue. In your remarks, agree with her in everything and show in every possible way that you are on her side. Choose the following statements:

  • First ask the question “What kind of hunt? On whom?".
  • Next, select “If you bring her to the tieflings, they will all die. But you will gain her trust."
  • Answer: “We don’t need a prisoner. I know where the grove is” and “No one can hide from me.”
  • Mintara will try to penetrate the hero's mind. Don't disturb her by selecting "Let her read your mind."
  • In the future, just nod and agree.

As a result, Mintara will agree with the heroes to attack the Emerald Grove. Teleport to the grove. Go to your camp and spend the night, and after resting, go to the gate. Based on the situation, it will become clear that the tieflings are preparing to repel the goblin attack.

Talk to Zevlor standing at the gate. In the conversation, do not let him understand that you have entered into an agreement with the goblins. Choose the following cues:

  • “The drow who commands them found out about this grove. I couldn’t stop her.”
  • Next, ask “Do you have a plan?” In further remarks, just lie.

After the dialogue with Zevlor, you need to open the gate using the mechanism. You can first blow the horn and get a combat buff, but after that, Mintara will climb into the hero’s mind and in any case ask you to open the gate. Fulfill her wish. The battle will begin with a numerical advantage on the side of the goblins: there is nothing complicated in it even on “Tactics”. Remove the gloves from Zevlor's corpse Hell rider's pride.

After Absolute's victory and the Emerald Grove massacre Karlach will leave the team forever.

Having killed the guards at the gate, expect a telepathic voice from Mintara: she will order to kill the remaining tieflings and druids in the grove. Follow the goblins into the dungeon through the Stone Door. Most of the tieflings hide here. The fight with civilians will be extremely easy. After the massacre, Mintara will ask you to slaughter the remaining druids in the Sacred Pond of the grove, where you need to visit.

Some valuables dropped by Druids:

  • Necklace "Brood mother's revenge": Adds poison to the weapon after healing.
  • Key of the Ancients: +1 to Nature.

Return to Mintara and report your success. At this point, the battle in the grove is over, and the warlord and the goblins will be waiting for the heroes at a feast in the camp. Two important events will happen during the holiday:

  • Mintara will offer the main character to strengthen his mind with a larva, which will unlock the mechanics of improving the brain.
  • Love scene with Mintara.

In the morning, the drow will try to kill the main character. We recommend not to piss her off so as not to get involved in a fight. Calm the dark elf with the following checks:

  • Deception: “I want one thing - to please the Absolute” (KS 2).
  • Belief: “You deserve this too. let’s go to the Absolute together” (KS 2).

After convincing the Night Guardian not to make sudden movements, agree to meet her in the Moon Towers. Mintara will help you get to your destination and give Spider lyre, summoning the drau Karniss, a guide through the desecrated lands.

Test of the call of Karniss. Travel into the Blighted Lands via Wildwood Mountain and the Path to Rosimorn Hold (best route). When you encounter a group of pilgrims on the way to the Towers of the Moon, make a performance check (DC 16) and play Spider Lyre. Drau Karniss will come to the sound of music with Moonlight lantern, protecting from the dark curse. In dialogue, it’s better not to anger him, he is already unbalanced.

Follow Karniss After talking with Karniss, follow him. Do not run too far from the protective light of the lantern to avoid being cursed. Approximately half way to harpists. It will be easy to cope with them, thanks to your numerical superiority. After completing the fight, continue to follow Karniss. The drau will lead travelers to the main gates of the Lunar Towers. Come inside.

Inside, enjoy a solid selection of local merchants and go to the main hall, where Mintara and the goblins are being tried for the failure of the operation to find the artifact. To help her, make a Wisdom check:

  • "Mentally influence Zarell: force her to spare Mintara" (DC 16).

If the dice roll is successful, the prisoner will be sent to a torture chamber on the lower level of the towers. Go get her.

In the torture chamber of the Lunar Towers they will try to deprive the poor man of his will. This can be prevented in the following ways:

  • First, “What are you doing with her?”, then select the deception check: “I have been ordered to deal with this captive personally.”
  • Ask, “What are you doing with her?”, and then the intimidation test: “Get out of the way. I’ll take care of it myself.”

Now you need to quietly negotiate with Mintara to escape through a telepathic connection:

  • Select "Touch the mind of Mintara", then make a Wisdom check by choosing "Push away the entity, rush towards Mintara" (DC 18). Invite her to feign submission so that the jailers will leave without suspecting anything. She will agree, but this will be followed by another test: she needs to convince the jailers that Mintara’s will has been broken. Choose to intimidate, deceive, or persuade (DC 18).
  • If the previous option failed at one of the stages, then break through by force by choosing “Attack the guards.” Don’t worry, fanatics from all over the fortress will not come running to fight.

Having killed the jailers or agreed with Mintara to behave according to the escape plan, get out of the prison block. On the way out you will have to explain yourself to the security guard. There are several methods to resolve the situation diplomatically:

  • Intimidation: “Mintara was released, which means the cage is free, and they can put you in there” (KS 16).
  • Belief: "I think she'll come in handy as my personal maid, don't you?" (DC 16).
  • Deception: “Just look at her. This slobbering fool no longer threatens anyone” (KS 16).

After persuading the hapless guard, climb the stairs and run through the main gate away from the Moon Towers. On the way out, the heroes will be stopped again by the guards and will be tortured with questions. Choose one of the options for a peaceful solution:

  • Belief: “She is absolutely faithful to me. I will keep her in line” (CS 14_.
  • Intimidation: “She goes where I lead her. Out of the way” (KS 14).
  • Deception: “She is completely subservient to us. She has no will of her own” (KS 14).

Inviting Mintara to the camp Run away from the towers. After crossing the bridge, listen to Mintara's gratitude and invite her to stay in the camp. This completes the character recruitment process. Go to the camp, talk to the drow and invite her to the group.

How to kill Mintara

During the age of the Mintara branch there will be several situations in which it will be possible to kill the dark elf secretly or in a fair fight. Let's look at each case of how to kill Mintara separately.

Ambush the goblin camp

The first chance will come in Goblin camp. Approach Mintara and negotiate with her to attack the Emerald Grove. The drow will go about his business and walk across a very fragile wooden bridge. As soon as she steps on it, enter turn-based mode and shoot a fire bolt at the wooden . The bridge will collapse, Mintara will fly into the abyss, and the goblins will not notice anything. In some cases, this can lead to the loss of an armor set from the elf, but a backpack with her equipment sometimes materializes at the cliff and is available for inspection.

Betray Mintara

During the battle in the Emerald Grove, refuse Mintara to open the gate. This will make her and the goblins hostile. The heroes will take part in the battle at the grove on the side of the tieflings.

In the torture chamber in the Lunar Towers, a choice of remarks will be available that do not interfere with the actions of enslaving the will of Mintara.

Even after escaping from the towers, in the dialogue where Mintara will thank the hero, you can choose betrayal.

Defeat Mintara in a fair fight

After the fight in the Emerald Grove, the feast in the camp and the love scene, respond to Mintara's attempt to kill the hero with one of the following lines:

  • “I will go to Her center of power only to destroy Her.”
  • “I prefer to decide my own destiny.”

Even goblins will sober up from such blasphemy. A battle will begin in the camp against Mintara and the remnants of her army.

Reward for killing Mintara

Equipment of the Nightkeeper A complete set of valuable items dropped from the Night Guardian:

  • Giant Step Boots: +1 to Athletics and Momentum for casting concentration spells.
  • Mace "Xianid", casting "Fairy Radiance" when it misses an enemy.
  • Spider lyre. Required to summon Karniss.
  • Gossamer armor that grants +1 on Stealth checks
  • Parasite larva.

We hope that the guide to Mintara in Baldur's Gate 3 helped you save, kill or recruit drow into your ranks. If you have any questions, ask them at commentswe will definitely answer. Read other helpful Baldur's Gate 3 guides in the appropriate section of the site.

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