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Best class in Night Crows: which one to choose [tier list]

Best class in Night Crows Classes in Night Crows are the basis of the combat system: in total there are 4 classes in the game, each of which has 6 subclasses and can specialize in two types of weapons. In the future, the weapon used can be changed, but the level of proficiency with the item is not transferred, so it is important to immediately decide who you will play for.

In this guide, we will talk about the features of each direction of development, analyze subclasses and play styles, and also present a rating that allows you to understand which class to choose in Night Crows.

Overview of classes in Night Crows

In total the game features 4 class, which are determined by the main weapon choice and playstyle, in addition, each of them has 6 subclasses. Narrow specializations differ from each other in skills and appearance. The choice of class in Night Crows is mainly influenced by weapons and talents, on which the role in the battle will depend.

If you make the wrong choice, don’t worry too much—you’ll be able to change classes in the future. However, it is recommended to make a final decision before obtaining a profession.

Warrior

Warrior is a damage dealer class that focuses on dealing maximum damage and has 2 ways to play. Main Weapon: spear or two-handed sword. The spear provides a more intense and heavier fighting style, attracting many enemies nearby and controlling the crowd while dealing damage along the way. The sword will allow you to partially tank and crush single targets with massive blows. The warrior has the following subclasses:

  • Avanhard – deals damage to the target and stuns, increases movement speed and resistance to numbness.
  • Gen. – deals additional damage to a stunned target, deals damage to a target with increased accuracy, stunning it.
  • Great General – increases maximum health and regeneration, becomes immortal.
  • Spearman – fetters, causing damage, reduces the target’s movement speed.
  • Piercer – increases attack range, ignores damage reduction and increases damage.
  • Sin Piercer – causing damage to targets, pulls them together. During a normal attack, it deals additional damage in the area of ​​effect.

Swordsman

When playing as the Swordsman class, you can choose between two swords and a bundle of sword and shield. The second option is an ideal kit for tanks who can absorb damage to protect themselves and their allies. The vast majority of skills are tied to this role. When choosing a double sword, you will have to play more aggressively, removing buffs from enemies and draining their health, which is extremely useful in PvE. The following subclasses are available to choose from:

  • Dimacher – removes enhancement effects, increases own damage.
  • Executioner – imposes a “Curse”, reducing regeneration, increasing movement speed, and reducing the enemy’s defense.
  • Mad executioner – imposes the “Higher Curse” debuff, prohibiting regeneration, with a double hit, reduces the positive effects of the enemy, and when receiving an attack, the restoration of HP removes weakenings.
  • Soldier – provokes the target, focusing it on itself, increases the block.
  • Knight – provokes, knows how to attract the enemy.
  • royal knight – creates a shield proportional to max HP, when health drops, the damage taken is reduced.

Hunter

The Hunter is considered a flexible class with using a bow or daggers. This is the top class in Night Crows for those who like to play carefully and avoid direct collisions. The bow is a choice exclusively for ranged combat and applying debuffs. The Dagger is the direction for assassins who prefer to deal critical damage and destroy enemies with the help of weakens. There are 6 subclasses:

  • Rogue – applies “Poison”, reducing crit resistance and movement speed.
  • Assassin – imposes the “Stealth” effect on itself, and upon exiting it increases the critical rate. chance and damage. Poisons on .
  • Shadow Assassin – shackles opponents, imposes the “Silence” effect on them, prohibiting the use of skills, and when defeating the target, goes into stealth.
  • Archer – reduces evasion in ranged combat, deals more damage when hit.
  • Sniper – when hit, repels the target, eliminates the enemy’s resistance and increases its own damage at a distance.
  • Phantom Sniper – imposes the “Blindness” effect, blocking visibility, reduces its own reload time and increases the speed of casts.

Witch

The Sorcerer is a ranged class that can use staff or wand. A habitual mage who attacks enemies from afar with elemental spells, and is also capable of healing himself and allies. The staff is suitable for dealing damage, including AoE, while the wand focuses on the role of . The sorcerer's subclasses are as follows:

  • Scientist – restores HP for yourself or a group member, calls your partner to your location.
  • Cleric – heals, increases the resistance of yourself or your partner, and is regenerated when receiving damage.
  • Holy Cleric – heals, increases resistance to debuffs, increases damage and chance of maximization.
  • Professor – imposes a debuff, reducing the enemy’s damage, increasing its own casting speed and damage from them.
  • Mage – stuns enemies, deals AoE damage, and when an attack hits an enemy 5 times, an additional hit es through. damage
  • Archmage – freezes the target, deals AoE damage, increases the escalation of damage from skills.

Which class to choose in Night Crows

The choice of class should be based on a number of game aspects:

  • Preferred play style.
  • Favorite weapon.
  • Desired role.
  • Fellow classes, if any.

If we abstract from the points described above, it will help to make a choice class rating in Night Crows.

Tier list of classes

The class rating is based on a generalized ratio of pros and cons; for each gamer, the advantages and disadvantages may differ.

Rank Class Subclass Description
SS Warrior A spear Large attack range, which allows you to feel good in PvP, a strong class against melee. May seem a little slow.
SS Warrior Two-handed sword Excellent close combat, good in PVP, especially in the early game, but very slow to farm.
S Swordsman Two swords After leveling up, it becomes strong in both PVP and PVE, but in the early game the class is weak.
S Hunter Daggers Strong in PVE, after leveling up he can easily deal with bosses. At early levels he doesn't do well in PVP.
A Swordsman One handed sword A great addition to PVP and guild battles. A good tank for a team, but very slow to level up.
A Hunter Bow Good at high levels, performs well in PVP and farming, but is extremely vulnerable.
B Witch Magic wand After leveling up, he becomes an indispensable in the team during trips to dungeons. Required for guilds. In the early stages he farms very slowly.
B Witch Staff Good in dungeons, but very weak in both PVP and PVE.

We hope that our class guide helped you find out which class to choose in Night Crows and understand the features of each of them. If you have any questions, ask them at commentswe will definitely answer.

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