Kastoria in Paths of Memory and belongs to a select group called the "Golden Descendants". As a primary damage dealer, he uses his skills and summons the spirit of memory during battle to deal with his opponents.
The key mechanics of the character are contained in absorbing health from allies, which allows you to activate a superpower and additionally increases the damage dealt. At the same time, the girl is not limited to just destroying enemies, offering boosts for squad and a small restoration of their HP.
Taking into the health consumption of partners, it is important to take care of the team assembly and the presence of a pumped representative of Abundance. In addition, the selection of equipment will play a significant role, since the heroine requires an integrated approach taking into the interaction with the spirit of memory. The guide to Kastoria includes all the above-mentioned features and allows you to implement it to the maximum.
Rating | S+ position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
[Type] element | Quantum Damage Type |
Path | Memory |
when added to the game | April 9, 2025 (patch 3.2) |
How to get a character | Event Jump Banner: Character |
Gender | Female |
home planet | Amphoreus, "Eternal Land" |
Role in the squad | Primary DPS character |
Role in the game | Golden Descendant, "Servant of Death" |
Signature light cone | "May the farewell be beautiful" |
Voice actresses |
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The Heroine's Story
Kastoria is one of the chosen ones by the prophecy of Amphoreus along with the rest of the "Golden Descendants". Her main goal is to find the core of the flame of "death" in order to save the planet. She is also known as the daughter of the River of Souls, which must accompany the deceased to the other world.
Usually, the girl tries to keep her distance when communicating with other people, since her touch can cause immediate death.
How to get a character
You can knock out the girl in a special banner "Event Jump: Character" 3.2 versions. Event period: from 9 by 30 April 2025 years.
If you don't want to miss the Kastoria rerun, follow the updates in timetable banners.
Features
All basic stats of the character can be found in the table.
Level of | Basic Attack | Basic protection | Basic Health | Speed | Taunt |
1 | 71 | 66 | 221 | 95 | 100 |
20 | 139 | 128 | 432 | 95 | 100 |
30 | 203 | 188 | 632 | 95 | 100 |
40 | 267 | 247 | 832 | 95 | 100 |
50 | 331 | 306 | 1031 | 95 | 100 |
60 | 395 | 366 | 1231 | 95 | 100 |
70 | 459 | 425 | 1430 | 95 | 100 |
80 | 523 | 485 | 1629 | 95 | 100 |
How Kastoria's skills work in HSR
The heroine belongs to the Path of Memory, therefore, her main mechanic is to summon and use the spirit of memory - Wings of Death. The creature is both the main source of damage and buffs for allies, while Kastoria is focused on periodic skill use and promoting the action of the spirit of memory by activating the super ability.
An equally significant and at the same time controversial element is health consumption of squad . This not only provides DPS boosts, but is also one of the ways to restore the ultimate, including HP regeneration for allies. In other words, when playing as a unit, you will have to constantly maintain a balance between the decrease in health and the need to activate the super ability.
Active skills
The skills used by the character include:
- technique - gives a special state that does not allow enemies to approach. In addition, at the beginning of the battle, the spirit of memory immediately appears;
- Basic attack - small quantum damage to one target;
- Normal Skill - Drains HP of allies and deals quantum damage to multiple targets;
- Enhanced Skill - Spends a little more HP on allies and performs a t attack with the Spirit of Memory;
- Superpower - Summons the spirit of memory and advances its actions by 100%. Creates a space that reduces the penetration of all types of enemy resistance.
Below is a detailed description of Kastoria's skills, which will allow you to get more information about how they work.
Technique "Cry of Despair, Harbinger of Death" || Strengthening
After using the technique, enters the "Death Veil" state for 20 seconds. While this state is active, enemies cannot approach. In addition, attacking during the "Death Veil" will force nearby enemies to engage in combat and summon the memory spirit Deathwing.
The dragon will appear with HP equal to 50% from the maximum charge of "New Bloom". After entering the battle, it is spent 40% current HP of all allies, the effect of the spirit of memory is advanced by 100% and the territory "Otherworld" is created. After entering the battle and before calling the Wings of Death, the character receives a charge of "New Bloom", in an amount equal to 30% from maximum charge.
Basic Attack "Farewell Ripples on the Sea of Death" || Single Strike
Deals quantum damage to one enemy equal to 25-50% from max. HP.
Skill "Silence of the Gloomy Moth's Touch" || Explosive Strike
Absorbs 30% of all allies' current health. Deals quantum damage equal to 25-50% from your max HP to one enemy, as well as quantum damage equal to 15-30% from max HP, to adjacent targets. If health is insufficient, it will be reduced to 1 unit. If there are Death Wings on the battlefield, the skill is replaced by "Bone Claw, Embrace of the Fallen Dragon".
Enhanced Skill "Bone Claw, Fallen Dragon's Embrace || t Strike
Absorbs 40% of allies' current health, except for Deathwings. The heroine and the spirit of memory then launch a t attack on all enemy targets, dealing quantum damage equal to 15-30% и 25-50% from Kastoria's max health. If the current health is not enough, using the ability will reduce it to 1 unit.
Superpower "Howl of Doom, Ringing of Resurrection" || Summon
Summons the Deathwing Dragon and advances its effect forward by 100%. At the same time, it creates an "Otherworld" area that reduces all enemy resistance by 10-20%If the talent buff is active, the effect is also transferred to Death Wings.
The Spirit of Memory has 165 base speed and health equal to 100% of the maximum charge of Renewed Bloom. After Deathwing Dragon takes 3 actions or completely depletes its health, it will disappear and dispel the area.
ive skills
One ive has a direct impact on Kastoria's damage in battle, and the second is her unique resurrection feature, which affects the entire .
Talent "Void Flowing Through the Palms" || Enhancement
The maximum charge of "New Bloom" is based on the levels of all characters in battle. For every unit of HP lost by allies, 1 unit of "New Bloom" charge is given. When their number reaches the maximum value, the super ability can be used.
When partners lose health, the damage dealt by the heroine and the spirit of memory increases by 10-20%. The effect stacks up to 3 times and lasts for 3 turns. If the dragon is on the battlefield, no charges are given. Instead, for every HP point lost by allies, the spirit of memory restores the same amount of HP to itself.
Unique Talent "Moon Cocoon Defense" || Enhancement
After receiving Kastoria on the , the following effect is activated: in battle, when allies receive fatal damage, they enter the "Moon Cocoon" state. The death of units is postponed for 1 turn, during which you can also perform an action. If the heroes do not receive treatment or a shield before the start of the next turn, they die permanently.
The effect only occurs once per battle. Additionally, it can be activated if Kastoria is added to the squad as a character.
Talents and skills of the spirit of memory
The summoned creature's skills include:
- normal skill - minor damage to all enemies;
- enhanced skill - increased multiple damage to all targets (use does not end the turn);
- Talent 1 - the spirit of memory, when the health of allies decreases to the min. threshold, begins to take damage;
- Talent 2 - Increases damage dealt by all squad ;
- Talent 3 - Allows you to deal additional damage to one enemy and restore some HP to allies before the creature disappears.
Skill: "Curtain-Breaking Claws" || Explosive Strike
Deals Quantum Damage to all enemies equal to 20-40% from max HP of Kastoria.
Skill "Breath of Darkness" || Explosive Strike
The dragon consumes 25% of your max HP and deals quantum damage to all enemies equal to 12-24% from Kastoria's max HP. If HP is insufficient, it will drop to 1. Using this skill does not end the turn.
When reactivating the skill, the damage multiplier increases to 14-28%/17-34%. The effect lasts as long as the spirit of memory is on the battlefield. When HP is less than or equal to 25%, using this ability will reduce health to 1 unit, after which the talent "Wings that Destroy Ruins" will be triggered.
Talent "Silhouette Hidden by the Moon Cocoon" ||
When the dragon is on the battlefield, it acts as a reserve for allies. If characters take damage, their health can drop to a maximum of 1 unit. After this, the spirit of memory takes damage in their place in the amount of 500% of the original damage until it disappears.
Talent "A cry that swept across the lands" ||
When Death Wings is summoned, all allies' damage is increased by 10% for 3 turns.
Ruin-Breaking Wings Talent || Rebound
When the spirit of memory disappears, it deals 6 times quantum damage equal to 20-40% from Kastoria's max HP, one random enemy target. At the same time, restores HP equal to 3-6% from max. heroines + 400-800 units, to all allies.
The order of leveling abilities
Memory Spirit Skill = Memory Spirit Talent > Super Ability = Talent > Skill > Basic Attack
The Memory Spirit skill is the main source of damage, and its talent is one of the key buffs for the team in the form of increased DPS. The girl's superpower and talent are no less significant skills that contain additional enhancements.
In turn, the heroine's skill allows her to deal damage with a t attack with Death Wings or restore energy. The basic attack is almost never used. For this reason, it remains at a low/minimum value in order to conserve materials.
Tracks
Crete. chance +2,7% (lvl.1) | Quantum. damage +3,2% (A2) | Crete. chance +2,7% (A3) | |
"A Restrained Dark Current" (A2): If the Spirit of Memory is not on the battlefield, 100% of the healing received by allies is converted into a charge of Renewing Bloom. If the unit is on the battlefield, the healing is converted into HP for it. The HP converted in this way cannot exceed 12% of the maximum charge of Renewing Bloom. The accumulated recovery is reset after the unit takes an action. | Crete. damage +5,3% (A3) | Crete. chance +4% (A4) | |
"Inverted Torch" (A4): If Kastoria's HP is 50% or more during battle, her Speed is increased by 40%. When the Spirit of Memory uses the skill "Scorching Darkness Breath", dealing fatal damage to enemies or causing them to become unable to lose HP, her Speed is increased by 100% for 1 turn. | Quantum. damage +4,8% (A5) | Crete. chance +4% (A5) | |
"Where the West Wind Awaits" (A6): Each time the Spirit of Memory uses the skill "Breath of Darkness", the damage dealt is increased by 30%. The effect stacks up to 6 times and lasts until the end of the current turn. | Crete. damage +8% (A6) | Quantum. damage +6,4% (lvl.75) | Crete. chance +5,3% (lvl.80) |
Upgrading all traces with characteristics will provide the following final increase:
- crit chance +18,7%;
- quantum damage +14,4%;
- Critical damage +13,3%.
Eidolons
E1 |
If the enemy's HP is less than or equal to 80%/50% of their Max HP, the damage dealt by the unit's enhanced skill and the Spirit of Memory's abilities will be 120%/140% of the original damage. |
E2 | After summoning Death Wings, 2 levels of the Burning Will status are granted. A maximum of 2 stacks can be accumulated, which can be used to reduce the health consumption of the Spirit of Memory when activating the Breath of Darkness skill and advance Kastoria's action by 100%. The next use of the enhanced skill will restore 30% of the max charge of New Bloom. |
E3 |
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E4 | While the unit is on the battlefield, healing received by allies is increased by 20%. |
E5 |
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E6 | When Kastoria or Deathwings deal damage, Quantum Resistance Penetration is increased by 20%. Additionally, when attacking, the Spirit of Memory ignores enemy vulnerabilities and reduces their durability. The number of bounces of the Wings of Ruin talent is increased by 3. |
The best eidolons of Kastoria are first, second и sixth:
- E1 Increases damage from character abilities and the spirit of memory. Depending on how low the enemy's HP is (80%, 50% or lower), the girl's enhanced skill and all of Death Wing's attack skills will deal more damage.
- E2 Provides more survivability for the Spirit of Memory and allows Kastoria to immediately perform an action after using a dragon skill, while making it easier to build up a charge of Renewal of Bloom due to the additional recovery.
- E6 Develops the combat potential of the character and the creature by increasing the damage dealt to enemies with quantum resistance and increasing the number of hits that are triggered after the disappearance of the spirit of memory. Moreover, the dragon now ignores any vulnerabilities.
If you are a F2P player but want to get copies of the unit, it is recommended to stop at the second eidolon.
How to play as Kastoria
Kastoria's rotation is built around constantly summoning the spirit of memory and then using it to destroy enemies. At the same time, the character is also able to inflict damage with a normal or enhanced skill. However, this skill reduces the health of allies, which may require more involvement in the battle.
No less important is the process of restoring the superpower, due to which the dragon Wings of Death appears: special stacks of the charge "New Bloom" are required. But while the spirit of memory is in the arena, energy is not given. That is, it will not be possible to activate the ultimate immediately after the assistant disappears, and you will have to spend time on this.
Since the girl consumes the HP of her teammates, her skill is not the only relevant way of regeneration, especially in difficult battles. An additional and more "safe" option is the healing received by the squad (the first trace). However, for this it is important to ensure that the team has a healer who can heal often and consistently.
Taking into the above features, adhere to the following recommendations in rotation:
- Before the start, use the technique so that the spirit of memory of Death Wings immediately appears at the beginning. Thanks to this, the buff from the second assistant talent will also automatically work in the form of increasing the damage of allies for 3 turns.
- While the spirit of memory is active, alternate abilities with Kastoria. However, before using the heroine's skill, pay attention to the current health of your partners and the moves of enemies, especially elite ones.
- When the spirit of memory goes down 3 times or uses up HP, it will disappear. This also unlocks the character's superpower, as well as the ability to restore energy with a skill, loss or regeneration of health.
- The ultimate activates when ready to summon Deathwings again. To speed up the process, active healing from a healer (ideally ive as well) and/or an action progression mechanic is required. In the latter case, make sure it does not become critical to the team's survivability.
- We should also note a special talent that allows you to avoid the death of allies. This is a kind of second "chance" if for some reason you failed to keep track of the group's health. However, the ive only works once per battle, which is why it is better not to waste it in vain and strive to preserve HP as much as possible.
Let's highlight the moment with the use of the dragon's skill:
- Enhanced Memory Spirit Skill (E) reduces health, but does not count as a move. Therefore, you can not use up the stock completely, leaving about 25% (3 clicks; or less if HP is not full), and then complete the action with a normal skill (Q).
- If there is no need for a powerful attack (for example, when there are several small enemies on the field), the maximum number of presses of the Death Wings skill for complete exhaustion is done on the last turn before it disappears, when the 3 circles under the unit icon are empty.
There is also an option not to keep the dragon in the arena for a long time, but to spend it right away all health skill to deal high damage to a large target in one go. However, it is important to keep in mind that in this case you will have to do without it for several turns.
Thus, the spirit of memory can be controlled in different ways: to make an instant explosion through the full consumption of HP or to try to the dragon on the battlefield. Let's take a closer look at both styles of play.
HP drain for instant explosion | for Deathwings in the arena |
Suitable for a hyper-carry build, where the girl is the only damage dealer. | Not a bad option if there is another DPS character in the team. |
Received healing is always converted to Ultimate Restoration only. | The explosive attack is triggered less frequently, reducing damage to single targets. |
Maximum damage to one enemy thanks to talent and third trace. | It's easier to clear out waves of smaller enemies, like in Pure Fiction. |
If the squad lacks healing, the Deathwings may be absent from the fight for a long time. | Not available in auto-battle and is harder to adjust to rotation with Sunday. |
The boost from the superpower does not work on a permanent basis. | The reduction of all types of enemy resistance from the ult works more consistently. |
Which Path to Choose for ing the Universe
The Main Path is Memory, since the blessings in this case are aimed at strengthening the summoned creature, the main source of the character's damage. Additional Path - Destruction, as it is related to the mechanics of health consumption and restoration. In addition, the blessings of Hunting, Harmony, Propagation, and Erudition are suitable for composing equations.
Basic equations:
Most of the damage is dealt by the Flower of Annihilation from the "Elegy Priest". Considering that the HP of the party constantly changes due to the unit's skills, the effect will activate stably.
Additional equations:
Among weighed curiosities it is necessary to choose those that best combine with the heroine's features. For example, they increase key characteristics during combat, are associated with the spirit of memory or loss/regeneration of health. In this regard, the following are optimal:
Alternatively, Death of Altruism will also work well if you're playing with Mideem (Destruction: Imaginary)In cases where there are no problems with survival, "Overfeeding" can be abandoned.
All about character leveling
What resources and in what quantities are needed to achieve maximum development.
Elevation materials
Leveling up to level 80 will require the following components:
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 | |||
VERDICT | Credits ×888 000 Traveler's Guide ×290 |
An ominous omen ×15 Echo of crying ×15 Endless sorrow ×15 |
Dim moonlight ×65 |
Skills Improvement Materials
Everything you need to enhance your skills:
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
VERDICT | Credits ×2 221 500 | An ominous omen ×33 Echo of crying ×48 Endless sorrow ×30 |
Seed of Thought ×12 Sprout of Awareness ×54 Bud of Consciousness ×102 |
Feathers of the Soul ×9 Imprint of Fate ×6 |
The order of opening traces
Hidden skills can be improved using the following materials:
Next | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
VERDICT | Credits ×778 500 | An ominous omen ×8 Echo of crying ×8 Endless sorrow ×28 |
Seed of Thought ×6 Sprout of Awareness ×15 Bud of Consciousness ×37 |
Feathers of the Soul ×3 Fate's imprint ×2 |
In total, to fully upgrade Kastoria, including elevation, skills and traces, you need to collect:
- loans (×3 888 000);
- traveler's guide (×290);
- ominous omen (×56), echo of crying (×71), endless sorrow (×73);
- seed of thought (×18), sprout of awareness (×69), bud of consciousness (×139);
- dim moonlight (×65);
- soul feathers (×12);
- imprint of fate (×8).
Advantages and disadvantages
Having studied the gameplay features of the unit and its summoned creature, we can draw conclusions about the “pros” and “cons”:
Advantages | Disadvantages |
Decent area and single target DPS allows the heroine to be used to complete a variety of content. | Damage and energy depend on the health of the squad : HP decreases => damage increases and the ult is charged. |
Relatively simple build in of selecting characteristics: it is enough to focus on HP and critical values. | Doesn't work well without an Abundance character who can provide consistent healing, including ive healing off-turn. |
Does not consume skill points when using a skill, allowing characters to apply buffs more often. | A small number of synergies with other units that would allow the girl to fully realize herself in the group. |
Plays as a hyper-carry or with other damage dealers if they play from HP and are able to manipulate health. | The limited selection of light cones in the Path of Memory makes the character somewhat dependent on his signature weapon. |
The damage increases for the Spirit of Memory combined with the from the s make it a powerful unit. | Limited energy generation options. Also, the ult does not charge when the Spirit of Memory is active. |
Has a unique ive talent that delays the death of allies if the heroine is on the player's . | Not very comfortable for auto-battle due to constant HP consumption, as well as the mechanics of the Spirit of Memory skill. When auto-playing, Death Wings always completely spend their health. |
Offers buffs: by reducing the penetration of all types of resistance, it allows you to deal more damage to enemies if they have a vulnerability to the elements of heroes in the group, and increases overall damage. |
Best Kastoria Builds in Honkai: Star Rail
In combat, the character acts as the main damage dealer, whose skills depend on HP, which makes the indicator key when selecting equipment. It is equally important in the Kastoria build to acquire combat stats in the form of critical damage / critical chance and a bonus to the quantum type, since dealing damage together with the spirit of memory is the main task.
If we talk about speed, it is not considered a priority, at least because the heroine during the battle already accelerates it after or uses the mechanics of advancement from s. In addition set "Rhapsodist Singing Elegies" is the most optimal set of relics where speed is not needed.
Energy recovery, in turn, is also not required. The scale is filled with stacks, which are given for reducing the health of the squad. In addition, the superpower is charged from the healing received by allies, provided that the first trace is unlocked.
Recommended Specs
Upper parameters:
Head | HP (constant) |
Arms | Attack Power (Permanent) |
Body | Crit. Damage > Crit. Chance/HP |
Legs | HP |
planar sphere | HP > Quantum Damage |
Connecting rope | HP |
Sub-stats:
Crit. Damage and Crit. Chance > HP(%) > Status Resistance and Defense
Optimal values of characteristics when reaching the maximum level of a unit:
- HP (health) - from 7-000 units.
- speed - up to 95 units (in battle with an active second track - about 133 units and 125 units with set "Rhapsodist Singing Elegies").
- Crit. chance - about 48-68% (before the fight with "Rhapsode"); 80-100% (during the fight with "Rhapsode"). In other cases, just strive to have the mark closer to 80% before the fight.
- Critical damage - from 160-200%
- protection - from 700 units.
Light Cone Rating
Weapons for Kastoria require HP, critical values, and other bonuses that allow for more damage. While the signal is undoubtedly the preferred option, there are several alternatives.
light cone | Effect | Comment |
---|---|---|
⭐⭐⭐⭐⭐ HP: 58-1270 ATK: 24-529 DEF: 18-397 |
Increases HP by 30-60%. When a character or their memory spirit loses health during a turn, the wearer gains the "Death Flower" status, which allows them to ignore 30-50% target's defense when dealing damage. The status lasts for 2 turns. When the spirit of memory disappears, the character's action moves forward by 12-24%. This effect can work only 1 time, а number triggered dumped, when the wearer uses the superpower. | Signature Cone of Kastoria is the perfect weapon that fully matches the mechanics of the heroine. The increase in health combined with ignoring defense significantly increases the final damage, and the ive effect is easy to activate. At the same time, the action is advanced when the spirit of memory disappears, which will allow you to quickly accumulate energy for the next ult. |
⭐⭐⭐⭐ HP 48-1058 ATK 24-529 DEF 9-198 |
Increases crit. chance for 12-20%. If the character's memory spirit is on the battlefield, the damage they deal is increased by 24-36%. | A pretty good replacement from the Battle if for some reason you can't get the signature. It has a fairly high base health value for an epic weapon, and also has an increase in crit chance and overall DPS. All this makes "More sweat, less tears" a universal option. |
⭐⭐⭐⭐⭐ HP 57-1270 ATK 21-476 DEF 21-463 ⭐⭐⭐⭐ HP 48-1058 ATK 19-423 DEF 15-330 |
Increases HP by Increases energy recovery rate by 8-16%. Using a character's superpower increases their outgoing healing by 12-24%. |
Path of Abundance cones are considered solely due to their high base health. Kastoria's ive effect does not activate, but provided that the weapon is not used by anyone and there are no alternatives, it is suitable as a first-time equipment. !These are just example weapons. Any option with a base HP of 1000 or more will do in this case.! |
⭐⭐⭐⭐ HP 38-847 ATK 22-476 DEF 18-397 |
Increases crit. damage per 12-24%When a character's memory spirit uses a skill on an ally, the damage dealt increases by 8-16% for 3 moves. | Can be equipped if there is nothing from the above. Cone even at H5 is inferior to the previous options due to low base HP and the fact that the heroine does not receive a damage bonus. Here only critical damage is offered, which becomes noticeable only at the last levels of imposition. |
⭐⭐⭐ HP 29-635 ATK 19-423 DEF 12-265 |
At the start of the Spirit of Memory's turn, the character and creature each gain 1 level of the "Reverence for Memory" status. Each level of the status increases the damage dealt by 8-12% and stacks up to 4 times. When the Spirit of Memory disappears, the "Reverence for Memory" status disappears. | Option for beginners. The weapon increases the damage of the heroine and the summoned creature, which will allow you to get a 36% increase at max. imposition, since you will only be able to accumulate 3 stacks. |
What relics and decorations are needed
Relics, like weapons, should have ive effects that will enhance her combat capabilities and the spirit of memory respectively.
cave relics
Name | Effects | Comment |
---|---|---|
2 parts: Increases quantum damage by 10%. 4 parts: Decreases speed by 8%. If the speed before the battle is lower than 110 or 95, the critical chance increases by 20% or 32%. This effect also applies to the spirit of memory. |
Optimal set: buffs quantum damage and crit chance, simplifying the balance of characteristics and increasing the final DPS. In addition, the increase to crits also affects Deathwings. To get the max. increase, it is important that no more than 7-8 units of speed fall out in the sub-stats. However, the indicator should be low only to battle, which means that during the process its increase will not affect the gain. | |
The Genius of the Diamond Stars × × |
2 parts: Increases quantum damage by 10%. 2 parts: Increases max. HP by 12%. 2 parts: Increases critical chance by 8%. |
Combining relics as a temporary option until a proper full set is collected. Combining two quantum sets is also possible, but will be worse than the additional HP or . |
2 parts: Increases max. HP by 12%. 4 parts: When the wearer is hit or when an ally depletes their HP, Critical Chance increases by 8% for 2 turns. The effect can stack up to 2 times. |
A good option that increases the heroine's health and crit chance. The increase in k/sh is not as significant when compared to "Rhapsode", and in addition, this increase is not given to the dragon, which makes the set much less relevant. However, you can easily implement the ive and get all the stacks, since the unit constantly consumes the HP of allies, including its own when using an enhanced skill, and the health bonus will be beneficial in any case. | |
2 parts: Increases quantum damage by 10%. 4 parts: When dealing damage, the character ignores 10% of the enemy's defense. If the target has a vulnerability to the quantum element, an additional 10% of defense is ignored. |
A set that increases Kastoria's personal damage by ignoring mob defense. Moreover, the effect is further enhanced when combined with Signature Cone. But note that the buffs do not apply to the Spirit of Memory, which is why the set is usually used as a temporary measure until you can collect Rhapsode. |
planar decorations
Name | Effects | Comment |
---|---|---|
2 parts: Increases HP by 12%. If the character's HP is 5 or more, the critical damage of the wearer and their Memory Spirit increases by 000%. | The best choice among decorations due to the increase in health and critical damage of both the heroine and the summoned creature. In addition, Kastoria easily fulfills the main requirement, since she almost always uses HP in her main characteristics. | |
2 parts: Increases crit. damage per |
A good alternative with increased critical damage for Kastoria. Most of the time she will be able to get an additional boost, however, due to the fact that the ult does not regenerate while the spirit of memory is active, there is a possibility of a scenario in which the ive will not work fully for several turns. | |
2 parts: Increases crit. chance for |
The set gives a critical chance, and also increases the damage of the skill and normal attack. Since the girl deals the most damage with the skill, she will be able to partially realize the effect. To do this, you will need to collect 70% k/sh, which becomes easier with "Rhapsode". | |
2 parts: Increases HP by 12%. When the character's speed is 120 or higher, the attack power of all allies increases by 8%. | The heroine values any health boosts, so she can wear this set at the initial stages of leveling up, despite the fact that she is not a . Partially, the second part of the effect can be beneficial if at least some allies have abilities that scale with attack power. | |
2 parts: Increases Crit. Chance by 4%. Defeating enemies increases Crit. Damage by 4%. The bonus can stack up to 10 times per battle. | The kit is specialized for content where you need to fight constantly updated waves of enemies ("Pure fiction"). For this reason, it is used not as a main option, but as an additional one, if there are pre-assembled and suitable fragments. |
Squad Guide for Kastoria in HSR
In the team, Kastoria takes the role of the main damage dealer, but at the same time she can be placed with other DPS characters if they scale from HP and consume/restore health, as this will allow you to get more stacks.
The most important thing is to take care of the presence of a with frequent and stable healing due to the fact that the heroine constantly consumes HP. For the same reason The Path of Preservation is not consideredThe rest of the should ideally offer general buffs, including for the Spirit of Memory.
Which characters are suitable?
s (Harmony, Oblivion and Memory) that are great for the heroine:
Character | Damage Path and Type | Features |
---|---|---|
A with a large HP pool and area damage. Like Kastoria, it affects the penetration of all types of resistance, and in addition increases the overall DPS. It is a universal character thanks to buffs that directly affect the damage of all allies, regardless of their scales. It will show itself especially well if the first eidolon is unlocked. | ||
A budget partner who advances the action, allowing the heroine to use more skills to restore energy or generate dragon health. In addition, he independently deals damage and helps to inflict true damage. Another advantage will be the presence of his own spirit of memory, whose health Kastoria can consume to accumulate stacks. | ||
for units with summoned creatures. Will advance the action of the heroine and her spirit of memory, allowing her to go first to use the enhanced skill. In addition, increases crits and incoming damage to enemies. However, it is important to activate the Resurrection ult when Death Wings is active, so as not to lose the increase in crit value, and try to use his skill before the explosive attack with the full expenditure of the dragon's HP. | ||
A powerful representative of Harmony with useful bonuses in the form of increased damage, efficiency and penetration effect, as well as penetration of all types of resistance. At the same time, it increases the speed of all allies, but since this enhancement is activated during combat, it will not affect the work of the Elegy-Singing Rhapsode set. | ||
A sought-after in most teams due to her versatile buffs. While her kit includes an attack power boost, which Kastoria doesn't need, she can offer alternative buffs. In particular, the Golovian singer increases crit damage, overall DPS, and boosts the entire party's actions by 100%. | ||
Fits quite well into hyper-carry lineups, giving nice buffs to his main damage dealer: increases overall damage, critical damage and increases the action by 50%. At the same time, he significantly saves skill points due to their restoration with the ultimate or the creation of additional skill points for the fact of being on the battlefield. | ||
A standard Harmony Legendary character who is similar to Sparkle in many ways. The main differences are that Armor is much more demanding of action points and cannot generate them, which requires a more careful approach to combat. However, in exchange for this, it allows the selected ally to immediately perform an action. | ||
A comfortable debuffer character who reduces enemy defense with his super ability, which also works well with the ive effect bonus from Kastoria's signature cone. In addition to this, he can remove one buff from an enemy and deal damage to enemies with ice vulnerability. |
Suitable healers that can keep the team alive:
Character | Damage Path and Type | Features |
---|---|---|
A great choice for HP groups, as the priestess healer has a nice list of bonuses for such squads. In particular, she significantly increases the max health of the team, and also steadily and constantly heals (which is useful for the Death Servant, as it actually speeds up the accumulation of her ultimate quite well). | ||
Despite being an Epic rarity, the Bartender is a great choice for Kastoria, providing active healing at any stage of the fight. First of all, he is extremely useful due to the "Dead Drunk" status, which is applied to all enemies and allows allies to heal from attacks on these targets. For this reason, he shows better performance in modes where there are several enemies and they rarely change (for example, "Hall of Oblivion"). | ||
One of the best healers for units that consume health. Creates an area that allows you to restore HP with any attacks, and instantly heals an ally if their stats drop to half or lower. At the same time, it additionally removes one buff from all enemies. Unlike Gallagher, Locha does not rely on enemies and their speed, which makes him more effective in Pure Fiction. | ||
Provides consistent and frequent healing from both active skills and ively outside of your turn, keeping your team's health high. At the same time, you can remove debuffs from allies, apply a debuff, and deal fire damage with a bonus attack. | ||
A good healer who effectively maintains health. Although her ultimate is useless for Kastoria, since she does not require energy regeneration or attack power, this skill is useful for the rest of the squad to use ultimates more often. | ||
Provides stable regeneration for the entire party and resurrects once per battle. At the same time, it scales from HP and has a trace that additionally increases the health of an ally if overhealing occurs. | ||
Like Bail, it relies on HP, allowing Kastoria to consume more health points. At the same time, it provides excellent healing, including periodic recovery. However, if Lynx is placed with Midei or Blade, it is worth keeping in mind that her skill will increase their chances of being attacked. |
Damage dealers with whom the heroine can effectively play in the same lineup:
Character | Damage Path and Type | Features |
---|---|---|
An additional DPS character that relies on HP and spends his health to deal increased damage. In addition, for each HP point spent, he gains charges to recover a little and go into a strengthened state. All this will help Kastoria charge his super ability faster. As she herself, in turn, will allow him to accumulate charges. However, it is important to note that such a tandem is extremely vulnerable, which may require using two Abundance heroes at once. |
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A hero who also depends on health and at the same time spends/restores HP. And he also needs to constantly take damage to accumulate charges. These stacks allow you to perform a bonus attack and thus inflict even more damage. |
Examples of the best teams
The tables below show the best units with Kastoria of different rarities, including epic and free units for F2P players and newbies.
Hero 1 | Hero 2 | Hero 3 | Hero 4 | Features |
---|---|---|---|---|
Kastoria's squad with the best s. Tribby, Resurrection, and Pathfinder of Memory offer the most useful bonuses, while Hyacinna provides consistent healing, thereby charging the Death Servant's ultimate. If you use Resurrection, try to always activate his ultimate when Death Wings are on the battlefield so that the Spirit of Memory gets a boost to critical damage. | ||||
If you don't have Tribby, a combination of Sunday and GG Memory as will work. This may take more cycles to complete than the previous one, but is still quite effective. Locha and Gallagher are both great healers and are interchangeable. | ||||
An option with alternative s: Ruan Mei, who increases damage, speed and affects vulnerability penetration, and Pela, who can lower the defense of all enemies. At the same time, Linsha is not much inferior to the healers from the squads above and will be able to maintain the health of allies. In place of Pela, you can put GG Memory or Resurrection, if you want to focus more on strengthening the Wings of Death. | ||||
Midey and Blade synergize quite well with Kastoria due to the fact that they constantly consume and restore their health. Thanks to this, the heroine gets additional regen for the super ability, which allows you to summon the spirit of memory. Considering that the build becomes more vulnerable, you can use two healers to compensate for the high percentage of HP consumption. | ||||
Free squad with ice-based secondary DPS: Pela deals low damage but lowers all enemy defenses, while Gerta is more focused on clearing out groups of enemies. Pathfinder spreads buffs, promotes the actions of Kastoria and her Spirit of Memory. Gallagher focuses on healing. | ||||
A team with standard and event characters. Armor/Sparkle/Robin are not considered the best s for Kastoria, but still have useful bonuses. Welt acts as a secondary damage dealer and simultaneously slows down enemies, which additionally protects the squad from deadly enemy attacks. If more buffs are needed, Tribby is put in his place. Baylu heals well and resurrects once. | ||||
Hyper-carry build with two characters. The second position s, despite having an attack power boost, also offer other buffs, which is why they can be useful to the heroine. For example, Hanya increases overall damage and speed, restores skill points, and Yukun increases crit. damage and crit. chance. Lynx maintains the health of allies. Natasha is also suitable for the beginning. |
Which to choose: Tribby, Sunday or Memory Trailblazer
Kastoria has several characters that are best suited for her: Tribby, Sunday, and Memory. However, the question may arise: which of them is the best fit?
First, let's look at the heroes individually:
- Tribby (Harmony: Quantum). Convenient because her skills depend on HP, so she has a lot of health that can be spent. At the same time, she offers universal buffs that directly increase damage. She herself does good damage and benefits from damage dealers who deal damage to multiple targets.
- Sunday (Harmony: Imaginary). A strong for units with memory spirits, as it advances actions and significantly strengthens both. However, despite the beneficial bonuses, it has a number of "nuances": energy restoration is not needed by Kastoria, as is the superpower in general of little use if the Death Wings are not on the battlefield.
- Pioneer (Memory: Ice). A free alternative to Resurrection, which at the same time has its own advantages: summons a spirit of memory with its own separate health pool, allows for additional true damage, does not require special ability synchronization.
Thus, the following priority is built according to ease of use: Tribby > Pioneer of Memory ≥ SundayHowever, this does not mean that, being the last on the list, the character shows himself poorly in a squad with Kastoria.
Sunday is a powerful and is on par with Pathfinder in of effectiveness. His biggest problem is that he is more demanding when activating his ultimate, as well as the skill that makes the Spirit of Memory disappear faster.
Is it worth knocking out Kastoria?
Kastoria is the main damage dealer, playing from the summoning of the spirit of memory. She is quite strong, but at the same time difficult to implement character. Consuming health of allies coupled with the mechanics of the skill of the summoned creature require constant involvement in the battle and careful consideration of actions.
However, a special approach to battle is not the only aspect that must be faced. In particular, the girl has a small selection of s and suitable equipment. The signature cone remains the most relevant choice, which actually has no alternatives. All this makes the heroine not the most comfortable option, especially in the presence of other pumped attacking units.
However, the above-mentioned "minuses" can be compensated for if you take into all the nuances of rotation, select the right equipment and team. In this case, she will become a truly powerful combat unit and will be able to easily close the endgame content available in the game. In addition, the heroine's build itself is quite simple - for high damage numbers, only crits and HP are needed.
Thus, Kastoria is worth knocking out if you are ready to invest in the character, delve into its mechanics and actively use them in battle. At the same time, it is impossible not to highlight the unique talent, which, for having a girl on the , allows you to "postpone" the death of allies. Although this effect only works once per battle, it can become a useful function, giving additional survivability in any composition.
Which is better: signal or E1
signature cone "May the farewell be beautiful" is more preferable than the first eidolon. The weapon increases health, from which the character's skills are scaled, allows you to ignore enemy defense, positively affecting DPS, and also advances the action after the disappearance of the spirit of memory, thanks to which it will be faster to summon it again.
Additionally, the signal is one of the few options available, making it a really good buy. E1 is not worth the investment unless you are aiming for E2. Eidolon only affects the damage dealt by Deathwings and the heroine if the enemy HP is reduced to a certain value. Although the damage increase is high, it does not compare to the benefits that the cone offers.
We hope our article helped you put together the best build for Kastoria and figure out how to play her in Honkai: Star Rail. In comments leave any questions related to the character so that the author or other players can help. In the special section, see other builds.
How much better or worse will e1 Sunday be than gg memory in the team: e1n1 Kastoria, Sunday/gg, e2n1 Jiaoqiu and Hyacin
It's better not to change Sunday to GG here, but to remove Jiaoqiu, his debuffs have a use, but here they are not so strong, especially considering that some of them simply do not work on the wings of death
And who else can be added to the squad from Kastoria, Pathfinder of Memory and Hyacin? I have Anax,
Sparkle, Armor, Moon Eater and Blade. Out of 4⭐, I have all the characters. I'm still thinking about knocking out Sunday (or is Tribby better..?)
Tribby is better, the only one that comes to mind is Pela, but she wasn't voiced
hmm...okay, you've convinced me, I need some hyacinth
who can replace tribe in a team with kastoria led gg and hyacinth? I have ruan with boothill
Sunday or nobody, the rest are noticeably worse
And who is more important for Kastoria, Tribby or Giacina? I just have the opportunity to knock out only one, with the condition that I constantly lose, if I take Giacina from the guarantor now, then I will not be able to knock out Tribby later
take hyacinth, it will be more profitable. tribby can be replaced with gg memory / sunday / ruan