"Chorus of Balance" Septimius the Great "Echoes of War: A Tribute to the Politeness of Mortal Dreams". The enemy is protected by a unique vulnerability scale, and the battle itself lasts over three phases - you will need to carefully prepare for the battle so that it does not drag on.
This guide will tell you how to defeat the Great Septimius' "Chorus of Balance" in HSR. Let's analyze all the features of the enemy, consider the attacks of each phase, suitable commands, as well as optimal tactics for fighting the boss.
How to unlock Echoes of War: A Tribute to the Courtesy of Mortal Dreams
Complete the following requirements to unlock the Chorus of Balance by Septimius the Great:
- get 40 Mastery level;
- complete the chain of missions for the Development of Penaconia "And on the eighth day".
Upon completion of the story quest in the territory Grand Theater of Penaconia There will be an additional activity level “Echoes of War”, where you can re-fight the boss to obtain advanced upgrade materials.
Discussed in detail in a separate guide how to defeat the idea of the past, present and eternal with examples of the most effective units.
Where is the "Chorus of Balance" Great Septimius Dominic
According to established tradition, the entrance to the Echoes of War dungeon is always located in the story battle area. Complete the last quest in the chain and return to Bolshoi Theaterto defeat a mechanical monster at any difficulty level.
Chorus of Balance's vulnerabilities and resistances
The battle with the “Chorus of Balance” Septimius the Great in the KhSR takes place in 3 phases, in which a difficult opponent changes not only in appearance, but completely rebuilds the style of battle and attack. During the first two stages, on the field together with the boss there are creatures controlled by him, necessary for an enhanced attack. In the final part of the battle, Dominic charges a powerful blow over the course of 7 turns, and also receives ×9 levels of durability.
Vulnerabilities, resistance to effects and durability of the Great Septimius Dominic:
1 | 2 |
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Vulnerabilities | Phase 1-2: Phase 3: All types of elements. |
Resistances | All control effects are 100%. |
Resistance | Phase 1-2 - ×3 durability. Phase 3 - ×9 durability. One boss vulnerability scale (×1) - 180 durability points. For example, Dr. Ratio's superpower removes 90 points. |
Summoned Echoes of Old Dreams share a health bar with the boss - all damage in the area damages the main opponent. The creatures are on the field during the first two phases of the battle, have 90 points of durability and are weak to fire, electric and imaginary types of damage.
Who to take into the squad to defeat the Great Septimius
Squads to defeat the Chorus of Balance must consist of heroes whose elements the boss has a weakness to. Create your own group using the examples below.
Top Teams
Character 1 | Character 2 | Character 3 | Character 4 | How to use |
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Strategy: play on the penetration effect.
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Strategy: Hyper-carry Moon Eater.
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Strategy: DoT squad from Acheron.
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Strategy: bonus attack.
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Strategy: “rebound”.
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Budget detachments
Builds of more accessible characters for F2P players:
Character 1 | Character 2 | Character 3 | Character 4 | How to use |
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Strategy: F2P squad with Dr. Ratio.
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Strategy: powerful AoE and solo attacks.
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Strategy: two healers.
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Units for the Penaconia plot
In the final battle of the story campaign, in the mission The Imaginary Pioneer. The hero performs well in battle with monsters and strengthens the DPS of teams, so you can form a variety of squads around him:
Character 1 | Character 2 | Character 3 | Character 4 | How to use |
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Boss attacks
Before killing the Great Septimius in Echoes of War, it is worth taking a closer look at the skills of the mechanical monster in order to prepare for the battle, formulate tactics and choose the right team.
The first phase
The peculiarity of the enemy is in several levels of durability, which must be removed to remove the monster from a combat-ready state. The first phase is characterized by targeted attacks on one of the allied characters and several attacks on the group:
- Grazioso — low imaginary damage to one of the characters.
- masterful - a group attack that damages all heroes in the squad.
- Vaneggiando — plays a melody that has a high chance of putting the character into the “Another Dream” state. A hero with this status cannot perform actions, but restores health at the beginning of each turn. Getting hit will bring the hero out of the state of inaction.
- Accelerating — enters a charge stance before using an enhanced skill "Volteggiando".
- Volteggiando - Orders combat-ready echoes of old dreams to deal damage to one target. If all singers are in a broken vulnerable state, the enhanced skill will not be applied. After this action, allies of the Chorus of Balance regain their Fortitude.
- Like in a long dream - a ive ability that links the health bars of the Chorus of Balance and the singers. Breaking the vulnerability of summoned monsters further delays their actions, and after destroying the boss's stamina, a general shield is applied to the squad.
- Affilitto (Echoes of Old Dreams) - causes minor damage with an imaginary element and delays the action.
The second phase
During the Septimius phase, Dominic may enter a state of protected vulnerability. The transition to the second part of the battle is accompanied by the imposition of buffs on the group, receiving a small shield and a strong area attack. Summoned units, in turn, have their health and elemental shield fully restored:
- Allargando — receives a powerful shield and protects resistance from penetration. Also increases damage dealt and reduces damage received.
- tempestoso - an enhanced skill that replaces “Volteggiando” from the first half of the battle. The hits of the singers and Septimius Dominic spread to the entire group and cause increased damage.
During the phase, you can also expect repetition of the attacks of Grazioso, Maestoso, Vaneggiando and Accelerando,
The third phase
At the end of the battle, the boss sequentially goes through 7 stages of charging an enhanced skill and has 9 bars of vulnerability. During his actions, the opponent does not inflict any damage, however, upon completion of charging the ability, a powerful attack is launched that ignores 100% of the defense of all characters:
- The work of creation —
- In the beginning was the word — accumulates charges for a powerful ability over 7 turns "In the beginning there was a thing". Takes action after every move character. The condition is interrupted by breaking through durability.
- In the beginning there was a thing — carries out a powerful blow that ignores the heroes’ defense.
Tactics on how to defeat the Chorus of Balance Great Septimius in Honkai: Star Rail
Both in the story and in the Tribute to the Courtesy of Mortal Dreams challenge, the boss is an extremely difficult opponent. The mechanical monster has three health bars, increased base speed, covers itself with a shield and carries out strong attacks. In this section we will look at the optimal tactics for successfully completing the test.
As part of the Conquest missions, there will be two encounters with the Great Septimius: a battle in one phase, interrupted by the arrival of help from reality, and a full-fledged battle as the final battle for the future of Penaconia. Follow these tips when participating in battle:
- Focus on destroying the elemental shield. Each destroyed boss scale provides the squad with a shield that blocks enemy damage. Team up with fire, electric, and imaginary elemental companions to effectively break down durability.
- Form a balanced squad of damage dealers targeting one target and one area. It is important to destroy the durability of not only the main opponent, but also the summoned creatures, as this will allow you to avoid enhanced attacks.
- Keep your healer's ultimate charged and use it after the most dangerous attacks of the Great Septimius Dominic, before a wave of actions from the rest of your opponents. Try to use basic attacks from s more often if they fit into vulnerabilities.
- Keep track of your turn queue and reserve action points for the turns of characters with high penetration and AoE abilities. In the first and second parts of the battle, be sure to focus on area damage.
- In the final phase, give preference to characters with a skill like "Bounce" while charging a dangerous skill with the boss. While Vulnerable, alternate between Skills and Basic Strikes to accumulate Skill Points before the next In the Beginning was the Word charge cycle.
- Keep an eye on the energy build-up of your Long Range Ring auxiliary ability and use it based on your team's needs. If characters are focused on piercing damage, use it at a time when all opponents are deprived of durability bars. Otherwise, use your skill to remove enemies from a combat-ready state.
- Prepare for the nerf to Another Dream by bringing defensive s into your group with the ability to remove status or increase resistance to effects: Aventurine.
Achievements for Great Septimius Dominic
As part of the battle with the Choir of Balance, you can unlock 2 achievements.
Everyday life without God
Requirement: Break all echoes of old dreams before Great Septimius, Chorus of Balance uses the Volteggiando or Tempestoso skill.
Reward: star jade ×5.
Destroy the elemental shields of all singers after the Accelerando ability starts charging, so that summoned units are unable to carry out a targeted strike on their allies. Take a hero with area attacks and a suitable element to your team for this purpose.
And then Monday came
Condition: Gain enough shield to completely block damage dealt by the skill In the Beginning Was the Enemy's Business Sunday, The fruit of philosophy.
Reward: star jade ×5.
To complete the achievement, you need to wait until the third phase, where the Great Septimius Dominic transforms into Sunday, Fruit of Philosophy. The monster will have 9 levels of vulnerability, breaking through which you can accumulate a common shield. To open the achievement it is important avoid health decline: About 19 defense units will be required, and shields are also taken into .
Awards
For completing “Echoes of War: A Tribute to the Politeness of Mortal Dreams,” the HSR provides the following rewards:
- 150 Experience;
- the lost echo of the unity of desires - advanced material for leveling up the talents of some characters;
- relics of the “Burning Duke” set 4⭐ from the 1st difficulty level, 5⭐ from the 3rd level;
- relics of the “Watchmaker of Sleepy Machinations” set 4⭐ from the 1st difficulty level, 5⭐ from the 3rd level;
- shining light for purchasing items in the store "Hall of Oblivion";
- Light Cones (random reward, drop rate is random): "The show begins";
- loans.
We hope our article helped you understand how to defeat Great Septimius in Honkai: Star Rail in the “Echoes of War: Tribute to the Courtesy of Mortal Dreams” challenge. If anything is unclear, ask questions at comments, we will definitely answer or the players will try to help. Read other useful articles on HSR in the relevant sections of our website: builds.
My God, it turns out that if you wait until all the characters in the squad die, you can turn on the easy mode and the boss will be level 66. At least in the quest "And on the eighth day he set out on his journey" it is so.
I was so mad that I couldn't get through it. As soon as my main damage dealer died in the second phase, I immediately pressed "Retreat". Couldn't they have made this button next to the retreat button? Who knew.
At least I didn't have to level up characters in vain. Well, it's not my fault that my only sustainers are Cheetah and Lynx, and they don't fit the vulnerabilities.
ed on the first try with the fake MC, Himeko, Bailu and Cheetah (pumped up to the limit on tracks and epic cones within the 3rd level of Mastery), in about 30-40 minutes. In the middle of the second phase, Himeko died, but was resurrected by Bailu.
Even taking into three mini-bosses and small white devils, Sashka turned out to be far from as much of a pain in the ass as Aventurine, since Cheetah took on most of the single attacks and thus accumulated his ult, and Himeka's bonuses saved the day.
I suggest adding to the plot option: Kafka, gg, velt and bailu (not others, it worked with her, although maybe locha, but I don't have him), who had the same problems as me, I tried to it 10 times, but in vain, and only with this team I managed to defeat the enemy, how angry I am, even if Sunday still turns out to be a game, purely on principle I will not knock it out, this devil really got on my nerves
Is it possible to replace Ruan-Mei in 1 pack?
I took all the characters from all the packs for random, changed them here and there and eventually ed. For those who are interested, I took Boothill, Locha, Guy and Gallagher...
I ed about 10 times because I couldn’t find a strong pack right away.
I went with Mn.GG (which was given to me for testing), Acheron, Guinaifei (I think so?) and Lynx.
Overall, it took me 1 hour, if you count all the attempts. Well, if you pick strong heroes, pump them up, then... it's even easy. The main thing is not to forget to heal or put a shield on time. :3
Will it be possible to replace zhuan mei in the pack with pl, zhuan mei, imaginary gg, locha??
I couldn’t get through this nasty boss for a long time, I tried different commands and only barely reached half of the second phase. In the end, she freaked out and placed Guinafen, Serval, Bailu and Imaginary GG, Gui and Serval knocked down his stamina well and the soul in his body barely got past the boss. In the last phase, he managed to attack once and shoot Gui and Serval, I thought it was all over, but surprisingly not, thanks to the train and the attacks of GG and Bailu, it was very easy to get through the third phase.
New disgusting boss, yay...
I ed this thanks to gg/general/aventurine/Natasha
Imaginary GG, PL, Ruan and Locha. ed normally. Difficulties only 2 phase caused. 3 was surprisingly very easy. Mostly his small teammates got in the way. They infuriated him even more. If you compare with Ava, this is a purely standard enemy. Those 3 mini bosses were more infuriating. The main thing is to keep an eye on the HP of the s. Without them, he spends 2 hours fiddling around you will, and most likely you will lose it.
Moon Eater, Serval, the imaginary GG and Natasha - I pumped up the characters as much as possible, but I continue to collapse at the end of the 2nd phase, this is tough (I don’t know what to do with this miracle anymore
Please tell me, for the plot, who is better to take in the DD chapters: Ratio e0 with rivers p1 (in principle, there is an opportunity to buy more overlays or e0 cruise, it remains to pump up 1-2 levels of all traces) or Xuei e6 with the fall of Eon p1 (the cone is pumped in, but Do you need the art itself from scratch)?
(while the maximum level of characters and cones is 70, I don’t raise the balance, so the Persians are without the last ives)
The rest of the team: imaginary gg e0, serval e6 and Gallagher e1.
Acheron, Guinaifen, Bailu and GG, on the 3rd phase Acheron fell, but heroically finished off, the main thing is to pump up all the tracks and cones + restore everyone’s energy before the start of the battle, good luck with this horror guys :)
Tima from Himeko/Welt/Mnim gg/ Natasha is not working. Himeko and Welt fly away in the second phase
Why did they put an imaginary gg into the plot boss? It’s not needed as much as possible, because it doesn’t fit in packs. There are no Persians who play from breaking through at the moment. Well, if for the sake of convention, then it would be possible not to make the boss so fat, given that this is the main plot. Even the same Aventurine could be ed calmly with 1st hill, but nothing will save you on this miracle. This is also taking into the fact that from my squad there are 3 people with the necessary elements, but it’s still impossible to get through, they die in the first phase
I agree. If you don't have something supernaturally cool and pumped up, then don't expect a normal age. I killed the same Fantilija on one (one!) March 7 with shitty stats. And here, everyone will just fly off in the second phase from the first powerful poke. Thanks, Hoyovers!
I closed the 1st phase with the team Swan / Sampo / Cheetah / Bailu (I don’t recommend this team to anyone on this boss, I just forgot to change it), and the 2nd and 3rd phases were easily closed with the team Welt / GG / Ruan Mei / Bailu (instead Bailu can be taken by any upgraded healer, and if there is a upgraded Xuei, then you can take her too)
There were more variations with the imaginary GG, it’s not possible to complete the plot at all
Hello! We heard you and other commentators, we will soon work on a possible addition. With:
In the second phase, I spent about 40 minutes until I lost my entire health bar. The boss's shield is almost impossible to penetrate.
Acheron / GG / Cheetah / Bailu.
I couldn't get through without shields and healing.
Yes! The train does not completely penetrate the shield and this infuriates, because in the next move it restores the shield and everyone flies off
This boss is so annoying. There are no suitable Persians at all to close this misunderstanding. pour in so many resources to close the plot boss, it's a thrill
how do you form squads without a pioneer if honkai forces you to put him in a squad
The Pathfinder is only needed when completing the story. Then you can farm resources from the boss with any command
It’s only because of the plot that it forces him to be shoved. No matter what.
I find it more difficult to have his three henchmen in front of the boss himself than he is...
It was the same.
after the boss’s adventure, it’s somehow quite simple. Considering that everyone has at least a ratio and a new year.
I can’t figure out what location this theater is in, if I can have a screenshot of the location.
The location and the boss will be added to the game with the release of update 2.2, that is, on May 8.