Detailed guide to Hertha artifacts and bundles of planar ornaments. What situations and commands best reveal the heroine, what exactly are her weaknesses.
Herta is a playable 4β character who wields an ice damage element and adheres to virtual universe. Possessing the highest mental abilities, she is unnecessarily callous in with people around her, sends puppets in her place and is able to instantly lose interest in anything.
Rating | S-position in dash list |
Rarity | ββββ |
[Type] element | Ice Damage |
Path | Erudition |
when added to the game | April 26, 2023 (patch 1.0) |
How to get a character | Banners: Star Jump, Starting Jump, Event Jump: Character, and Event Jump: Light Cone |
Gender | Female |
Home region | Unknown (possibly Blue) |
Role in the squad | Secondary damage, main damage, area damage |
Role in the game | The owner of the Hertha space station and creator virtual universe |
signature light cone | "The Birth of the Self" |
Voice actors |
|
Biography of Herta in Honkai: Star Rail
Hertha in Wayswhose secrets she is so curious about.
The scientist is so smart that she even loses interest in world discoveries and abandons them halfway. Gert sees no point in wasting time and energy on people, and therefore, most often, only one of the articulated puppets of a miniature girl appears in front of everyone, leading dialogues and deeds instead of the real one. According to the genius, the appearance of the doll reminds her of her childhood, and therefore one can only guess about the true age of Gert.
How to get Hertha in Honkai: Star Rail
Herta is given out for the first time as a reward for completing a mission "virtual universe: Primary test. 1 to 4 eidolons available for free, if you take part in that mode with the generation of levels and completely complete Worlds 2, 4, 6 and 7 on the first difficulty.
Additionally, Gert can be knocked out with a small probability from all types of banners: in the initial "Starting Jump", the basic "Star Jump", in the event "Event Jump: Character" and "Event Jump: Light Cone".
In a separate article, they spoke in more detail about gacha system and banner schedule in Honkai: Star Rail.
Features
Raising the level of Herta numerically increases her basic parameters of health, attack and defense. Indicators such as speed or taunt do not change with increasing lvl, but these characteristics can be affected light cones and skills of some heroes. Detailed information about the values ββis provided in the plate.
Level of | Base HP | Basic Attack | Basic protection | base speed | Basic taunt |
1 | 129 | 79 | 54 | 100 | 75 |
10 | 187 | 114 | 78 | 100 | 75 |
20 | 304 | 186 | 126 | 100 | 75 |
30 | 369 | 225 | 153 | 100 | 75 |
40 | 486 | 297 | 202 | 100 | 75 |
50 | 602 | 368 | 251 | 100 | 75 |
60 | 719 | 439 | 299 | 100 | 75 |
70 | 835 | 510 | 348 | 100 | 75 |
80 | 952 | 582 | 396 | 100 | 75 |
Basic skills
Herta's skills deal instant AoE damage and effectively break the shields of enemies vulnerable to the ice element. Through talent with fulfillment bonus attacks the heroine is able to act as a secondary dd, and not just the main one. Next, weβll take a closer look at how Gertβs abilities work, and at the same time weβll analyze how you can optimally pump them.
Active skills
- Technics "It can still be optimizedΒ» (gain)
Using a technique before a further battle will increase attack power by 40%. The effect extends for the first 3 turns of Hertha in combat.
- Basic AttackWhat are you staring at? (single attack)
Hits a single enemy with frost damage equal to 50-125% of the heroine's own attack power.
- Skill "One time offerΒ» (area attack)
All enemy targets on the field receive ice damage equal to 50-130% of Herta's attack power. The damage is increased by an additional 20% if the opponent's HP is greater than or equal to 50% health.
- Superpower"I added some magicΒ» (area attack)
Energy: 110
Blasts all enemies with frost damage equal to 120-240% of total attack power.
ive skills
- talent"Let me tryΒ» (area attack)
If an ally's attack brings the enemy's health below or exactly to 50%, Gert produces bonus attack, inflicting ice damage equal to 25-47,5% of personal attack power to absolutely all targets.
The order of leveling abilities
In order to balance the overall damage of Herta, it is recommended to pump the skill and talent first. One ability will strengthen the heroine if the HP of opponents is less than 50%, and the second will help when the amount of opponents' health is above half. The leveling order may change slightly if the heroine acts as the main damage instead of the secondary one. One ability will strengthen the heroine if the HP of the opponents is less than 50%, and the second, when the number of opponents' health is higher, will decently increase the overall damage of the scientist.
The other couple of abilities are less of a priority, but still important to upgrade if you want to maximize Gert's damage output. Among all skills superpower has the most damage, but it is more useful for protracted fights and against bosses. Basic Attack will deal the least amount of damage, but with a high character leveling, it can lower the HP of enemies below half and provoke a talent proc, since it has an increase in damage with the first eidolon of Herta. At the same time, the skill will not spend points for moves and save them for the future or for allies.
Tracks
Herta's footprints provide a nice boost to her top-priority stats: Ice Damage and Crit Chance. Moreover, special ive talents are gradually unlocked that increase the damage inflicted by the character and reveal it even more. Bonus among all will be increased survivability.
Efficiency: Activating a skill increases damage against enemies with high HP by 25%. | Glaciation: The damage of the ultimate is increased by 20% if it hits targets with the Freeze status. | Baby Doll: Chance to avoid control effects is increased by 35%. |
Defense +5%. | Critical Chance +4%. | Ice Damage Bonus +4,8%. |
Ice Damage Bonus +3,2%. | Defense +10%. | Defense +7,5%. |
Critical Chance +2,7%. | Ice Damage Bonus +4,8%. |
The final increase in parameters will be:
Ice Damage Bonus | + 14,4 % |
Critical Chance | + 6,7 % |
DEF | + 22,5 % |
Eidolons [Constellations]
All eidolons of Herta:
number | Name | <font><font>Materials</font></font> |
1 | I kick the recumbent | In case the enemy's health is less than or equal to 50%, Gert deals additional frost damage with a basic attack equal to 40% of her total attack power. |
2 | Always in pursuit of victory | For the first 5 instances of the talent, the critical chance is increased by 3% each time, for a total of a maximum of 15% |
3 | That's the kind of girl I am | Raises a skill by 2 lvl, maximum - 15. Raises basic attack by 1 lvl, maximum - 10. |
4 | If you hit, then hit in the face | When the talent is triggered, the damage dealt is increased by 10%. |
5 | Swear loudly or be silent | Increases superpower by 2 lvls, max lvl 15. Increases talent by 2 lvls, max lvl 15. |
6 | Never betray me | If the ultimate ability is used, then the attack power is increased by 25%, but only for 1 turn. |
The best constellations of Herta: E2, E4 ΠΈ E6.
- Feature of the second eidolon: Full stacks of the buff can increase critical hit chance by 15%. Traces of the character also increase the critical chance, and all this together will allow you to invest more in other characteristics when placing relics or make the hero's damage even higher.
- Feature of the fourth eidolon: a constellation that is the peak of Herta's power. The character's talent can often work on several enemies, and an additional increase in damage caused by him will allow him to finish off stronger opponents and generally strengthen the hero.
- Feature of the sixth eidolon: not the best, but with each use of the ult will increase the power of Gert's attack on the next turn. All her abilities are dependent on this parameter, which will increase the total damage dealt by the hero. With a high amount of energy and the ability to use the super ability more often, the constellation will help Gert act as the main damage if necessary, or her damage as a sub damage, since it will also affect the talent.
Advantages and disadvantages of Hertha
After studying the basic mechanics and skills of Herta, you can see her "pluses" and "cons".
Advantages | Disadvantages |
The first 3 constellations of the hero are easy to get - although the last one may be difficult, but at least they can all be obtained as you progress through the content. Half of the eidolons will allow you to get a boost in Gert's damage. | With an increase in the level of Mastery, Gert is forced out by the rest of the representatives of the Path of Erudite, among which there are two free 4β characters, although she is able to synergize with the same standard 5β Himeko. |
It is able to significantly save time and help with quick clearing of content with groups of monsters, among which there is a daily farm of dungeons, levels Oblivion Hall. | Gert, unlike some heroes, does not know how to freeze enemies with abilities, therefore she is a damage-dealing character, and not a ing one for the team. This is also a negative point, since she needs the help of stronger damage dealers or (de-)bufferers. |
Gerta's tracks mainly improve almost the most important stats of the character, while she is the second free hero with ice damage and, unlike March 7 can act as a damage dealer. | Weak against bosses, which is not only a minus of the class, but also of Gert herself because of her abilities, tied to the percentage of the opponent's health. |
Pumping Hertha
Let's consider all the necessary resources for the maximum leveling of Herta, containing materials for increasing talents, traces and ascension.
Elevation materials
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 |
As a result, the following amount of materials is needed to raise Gert to level 80:
- Credits - Γ246,400. The resource is obtained from ing the test of the Chashelist in the Big Mine on Yarilo-6, it is a reward for daily errands and missions.
- Extinguished Core - Γ12. The material is mined at Yarilo-6 in the Sewage age, Zaklepkograd and in Lofu Xianzhou for battles with Spawns of ice, fire, thunder and wind. Other Loot Locations: Worlds virtual universe, errands, and the Pom-Pom store.
- Shimmering Core - Γ13. All methods of obtaining as for the Fallen, but from and above the 2nd level of Equilibrium.
- Wriggling Core - Γ12. Similar farming methods, but from and above 4 levels of Equilibrium.
- Snow Horn - Γ50. A rare material is found among the rewards of the Stagnant Shadow challenge on Yarilo-6 in the Corridor of Disappearing Echoes.
The materials discussed above, in addition to credits, can additionally be exchanged and / or developed from resources of lower rarity in the Universal Synthesis Machine.
Skill Leveling Materials
To enhance Gert's abilities, it is necessary to prepare additional materials. The exact amount of all resources is displayed in the table.
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Not yet mentioned resources for pumping will be:
- Keys to inspiration, knowledge and wisdom - issued as a reward for testing the crimson sepal in Zaklepkograd on Yarilo-6. From lower rarities, it is possible to obtain higher ones using the Universal Synthesis Machine.
- Tracks of Destiny - issued for clearing the levels of the Virtual Universe, at the same time in the Honor of the Nameless and bought in the Pom-Pom store, and also provided as a reward for temporary events.
- Destroyerβs Final Road - mined from Echoes of war, located on the second floor of the Zone at the location of the Hertha Space Station.
The sequence of pumping traces
The plate shows the total amount of all materials for pumping Herta's traces in order of improvement.
Skill / Stat | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Best builds for Herta in Honkai: Star Rail
Gert follows the class Path of Erudite, so her role is to deal damage in an area, which is why her stats that increase it are important. When choosing light cones it is important to pay attention to characteristics such as Attack Power ΠΈ crits (damage and chance), don't forget about ice damage. Depending on the chosen role of the hero in the team, it is worth focusing on different stats, but in general, the assembly is the same. It is worth noting that most often Hertha is chosen as a secondary dd.
Recommended characteristic values
Characteristics to look for in relics for Herta:
Relic | Main characteristic |
Head | HP (permanent) |
Arms | Attack Power (constant) |
Body | Crete. damage, crit chance hits |
Legs | Attack power (or speed) |
planar sphere | Bonus ice. damage |
Connecting rope | Attack power (or penetration effect) |
In advanced settings, note the following:
- Crete. damage, crit chance hit.
- Attack power and basic attack.
- Speed.
- Energy recovery.
- Breakthrough effect.
Important stats start with attack power, since all of Herta's abilities are scaled from this parameter. Do not forget about the sufficient ratio critical damage ΠΈ a chance critical hit - 1:2. Approximately 50-60 chance for 100-120 damage is a good amount, after which you can already fully focus on crit. damage. Herta in particular can afford it, as she has the standard crit chance bonus. hits in the traces and the constellation E2, accessible to absolutely everyone. According to the element of the scientist, it is necessary to increase it ice damage.
thanks energy recovery the character will be able to use the superpower more often, but Gert's ultimate requires a small amount of energy. Speed will not become superfluous, especially if you decide to collect the heroine as the main DD, but you should not try to intentionally unscrew this parameter in artifacts. Penetration effect will be effective in opponents that are vulnerable to this element, but for the same reason, the characteristic is not required.
Ultimate Light Cone [Weapon]
The essential criterion is to choose light cone of the Path of Erudition for Herta, because otherwise the ive effect of the cannon will not be activated, and the weapon will become a kind of stub that gives the hero only the main stats of health, defense and attack power.
When deciding whether to use a weapon, look at the following parameters:
- Damage % increased.
- Increased attack power.
- Increase bonus attacks.
- Crete. damage and crit chance. hits.
Separately, we will focus on the fact that Hertha's signature is "The Birth of the SelfΒ».
Name | Description | Recommendation |
---|---|---|
βββββ HP: 52-1164 ATK 26-582 DEF 18-396 |
Attack Power is steadily ively increased by 9-15%, which stacks up to 5 times for each enemy in the arena. If anyone breaks through a vulnerability on an enemy, then the damage dealt by the equipped character is increased by 1 turn for 30-50%. | Not a bad option, in modes like Pure Fiction, not inferior to weapons "Before dawn". Suitable in battle against numerous groups of enemies, but already in 3 instead of 5 opponents, Gert's damage will decrease. Her talent is triggered when the enemy's HP drops, which often happens with a broken vulnerability. The cone will increase Herta's attack power, which she needs, allowing her to focus more on crits. The weapon is suitable for use in the farm. |
βοΈβοΈβοΈβοΈβοΈ HP 48-1058 ATK 26-582 DEF 21-463 |
Increases the wearer's critical damage by 36-60%, and his damage dealt with his skill and ultimate by 18-30%. When an equipped character uses a skill or superpower, they gain a special status. sleeping body. Effect sleeping body is instantly absorbed after a bonus attack is applied, but its damage is increased by 48-80%. | An almost perfect choice of weapon for Gerta, enhancing all her skills. Each use of the skill will give a noticeable increase to subsequent bonus attacks, even if they occur outside of the character's turn. This is important because Gertha's talent only triggers when her opponents' HP is reduced to half or less. The cone will ively increase crit. damage, while upgrading Gerta increases the crit chance. hits, which will allow you to invest more in attack power. |
βββββ HP 43-953 ATK 26-582 DEF 24-529 |
Crete. chance increases by 16-28%. If critical the damage of the weapon card carrier exceeds 120%, the damage of his bonus attack increases by 16-28% for every additional 20%. This effect can stack up to 4 times. Additional Bonus - At the start of battle or after landing a hit for 2 turns, allows a super or bonus attack to be ignored 16-28% enemy defense. |
A decent light cone that, relative to five-star alternatives, requires more conditions to fully reveal. It is easier for Gerta than others to gain more crit. damage, since among its traces there is a little crit. chance. However, outside of modes like Virtual Universe it will be difficult to achieve 200% crit. damage to fully enhance bonus hits. In certain situations, the heroine can use a basic attack instead of a skill, so sometimes she can even activate an additional weapon bonus during the battle. |
βββββ HP 48-1058 ATK 24-529 DEF 18-396 |
Attack power is increased by 8-12%. After performing a strike, the attack power is additionally increased by 4-8% for each enemy attacked. This effect can stack up to 5 times and lasts until the wearer's next turn. If the strike was made on 3 or more targets, the owner's speed will increase by additional 8-16% for 1 turn. |
When fully applied, it is one of the ideal and most stable equipment options for Hertha, whose strength is especially revealed against a large number of enemies, as in Pure fiction. The cone will greatly increase the heroine's attack power and allow her to make new moves faster. |
βββββ HP 48-1058 ATK 26-582 DEF 21-463 |
Crete. The owner's damage increases by 36-60%. When the owner uses a superpower, the damage it deals increases by 0,36-0,60% for each unit from max. owner's energy. This effect can stack up to max. 180 units energy. | It will fit well with Hertha if she occupies the role of a secondary damage dealer. It will provide good bonuses to the character: it will increase combat characteristics and increase damage from superpowers, which will be useful during high-level content (against bosses surrounded by less powerful minions). |
ββββ HP: 38-846 ATK: 21-476 DEF: 18-396 |
All damage dealt by the wearer is increased by 12-24%. Attack power is increased by 4-8% for each defeated opponent. The bonus stacks up to 3 times. | The effect of percentage increase in damage is the strongest and, at the same time, it works on all sources of damage from the character, whether it be a bonus attack or super ability. Upgrading a weapon's Overlay level is free, making it even better. The attack bonus makes the cannon a good option when farming. |
ββββ HP 43-952 ATK: 21-476 DEF 15-330 |
The owner's attack power increases by 16-24%. If, after the owner's attack, at least 2 targets have a corresponding vulnerability, crit. The owner's damage increases by 20-40% for 2 turns. | On an ongoing basis, it gives a good increase in attack power, and when the requirements of the second part of the ive effect are met, it significantly increases crit. damage for 2 turns. When playing with weapons, you will have to monitor the weaknesses of your opponents and update the effects of the cone with a skill blow every few actions. If all conditions are met, it is a strong alternative, but if it is impossible to activate a ive skill, its effectiveness drops significantly. |
ββββ HP: 38-846 ATK 24-529 DEF 15-330 |
At the start of combat, damage dealt by the wearer is increased by 0,2-0,4% for every unit energy up to 160 units. The increase to the total damage of Herta will be 22-44%. |
The cost of using Gert's superpower is quite low compared to other representatives of the Path of Erudition, which is why the bonus is not fully disclosed. However, the overall damage increase is a strong buff. From level 1 of Imposition and above, the weapon becomes no worse "The Importance of Breakfast" |
ββββ HP 43-952 ATK: 21-476 DEF 15-330 |
The damage of all of the wearer's bonus attacks is ively increased by 24-48%. Bonus attacks damage 24-48% more when the enemy's current health is 50% or lower. | Herta's signature weapon, focused on enhancing her bonus attacks, which are her forte. The condition that the enemy's HP is less than or equal to 50% is ideally combined with the character's talent, which has a similar trigger condition. |
ββββ HP 38-846 ATK 21-476 DEF 18-396 |
Increases the total attack power of the equipped hero by 16-32%. After defeating an opponent, critical damage is increased by 24-48% for 3 moves. | Gert needs an increase in attack power, since all her skills depend on this characteristic. The weapon will increase crit. damage that other cones of similar rarity cannot give. However, there is another free variant called "Breakfast Importance" with an increase in all damage and an available Overlay buff, when this gun is only knocked out with banners. |
ββββ HP: 38-846 ATK: 21-476 DEF 18-396 |
At the very beginning of the battle, the owner regenerates 20-32 units of energy, and the damage of his ultimate is increased by 32-64%. | The light cone will suit Gert for lack of better options or when playing from a superpower. The weapon will allow you to use your ult more often and increase its damage, but it will not give any other increases to the characteristics. |
βββ HP 33-740 ATK: 16-370 DEF: 12-264 |
Superpower damage is increased by 28-56%. | The best option among 3β weapons. While Gert isn't played from her ultimate alone, it's fairly easy to get the maximum degree of Light Cone Overlay. At the initial stage of the game, the effect of the gun will significantly increase the character's superpower. |
βββ HP 33-740 ATK 16-370 DEF 12-264 |
Attack power is increased by 24-48% for 2 turns after using a superpower. | The light gun bonus is similar to Herta's last constellation, but is more of a nice increase in attack power, for which you still need to use a super ability, even if it has a small cost. The choice is not bad, but almost any other light cone will show itself stronger. |
βββ HP 33-740 ATK: 16-370 DEF 12-264 |
regenerates 8-12 units energy of the owner after using the skill once per turn. | Allows you to use Gert's superpower more often. This is where all the pluses end, since the character is not so picky about energy recovery to choose weapons with this effect. |
Best Relics [artifacts]
In artifacts for Hertha, you should first of all pay attention to several stats:
- Attack Power;
- ice damage;
- chance of a critical hit;
- critical damage.
Other parameters, such as the penetration effect, speed and energy recovery are not so priority. There is no point in them if the character does not have a normal amount of attack power or does not have an acceptable crit ratio.
Cave relics [main artifacts]
Name | Effects | Recommendation |
---|---|---|
2 parts: Ice damage increases by 10%. 4 parts: Critical Damage is increased by 25% for 2 turns after using an Ultimate. |
Best set for Herta due to ice damage bonus. A full set will increase crit for a couple of turns. damage with the activation of the ult, which will also enhance the characterβs bonus attacks. This is an even bigger plus, as Gert's ultimate cooldown is pretty quick, allowing you to keep the surplus going. With set selection, it's easier to focus on crit chance. hit and attack power. | |
2 parts: Increases damage dealt to enemies with Debuffs by 12%. 4 parts: Increases crit. 4% chance. Crete. The owner's damage dealt to enemies with at least 2/3 debuffs increases by 8%/12% respectively. After the owner applies a Debuff to an enemy, the above effects are increased by 100% for 1 turn. |
Not a bad set, for which you need to select a debuffer for your team. If the ive conditions are met, it increases the character's overall damage by a percentage, significantly strengthening Hertha in any position. Also, a full set gives increases in crits, allowing you to focus on finding other characteristics in artifacts. | |
2 parts: gives +12% attack power. 4 parts: adds +6% to speed and +10% to basic attack. |
The second priority set for Herta due to the increase in attack power, also the basic one, which is a mandatory characteristic for the character. Additionally, the set will increase the speed, which can sometimes play a key role and will not become superfluous. The set will not increase Gert's ice damage, but with it there will be no problems with attack power, it remains only to get crits. | |
2 parts: Ice damage increases by 10%. 2 parts: Gives +12% attack power. 2 parts: Increases the penetration effect by 16%. 2 parts: Increases damage dealt to enemies with Debuffs by 12%. |
Until the full sets are farmed, you can temporarily put 2 parts from the sets on a character - especially if their secondary stats have been successfully upgraded and have strong parameters. | |
2 parts: Increases bonus attack damage by 20%. 4 parts: When the wearer deals damage with a bonus attack, their attack power is increased by 6%. This effect can stack up to 8 times and lasts for 3 turns. The effect is removed the next time you use a bonus attack. |
A specific set to increase damage from bonus attacks. It will show its best side when farming resources, when in each round the effect of the talent βLet me tryβ is triggered for Gerta. In other circumstances, the kit will have to be replaced with the alternatives suggested above. | |
2 parts: Increases attack power by 12%. 4 parts: Increases crit. 6% chance. After the owner performs a bonus attack, the damage of his superpower increases by 30%. This effect lasts for 1 turn. |
Due to the peculiarities of activating Gertaβs bonus attacks, when choosing this set, it is recommended to combine it with the βFrozen Salsottoβ decoration set and use it against a large number of enemies. The kit will enhance the heroineβs superpower and help her gain a critical chance. | |
2 parts: Enhances penetration effect by 16%. 4 parts: Increases the penetration effect by an additional 16%. When breaking through an enemy's vulnerability, restores 3 points. energy. |
The set will only be able to show itself against enemies that are vulnerable to the ice element type. In the initial stage of the game, while there are no alternative full sets of relics, you can choose this set. |
Planar Ornaments [Additional Artifacts]
Name | Effects | Recommendation |
---|---|---|
2 parts: Critical hit chance is increased by 8%. If the chance of crit. hits at least 50%, then 15% is added to the damage of the ultimate and bonus attacks. | The highest priority set of planar artifacts, giving an increase to the chance of a critical hit. For compliance with the condition, most of Herta's damage will ively increase. Depending on the parameters of the relics, the priority of the set may decrease. | |
2 parts: When allies make a bonus attack, the owner gains 1 lvl. βMeritβ status, which stacks up to 5 times. Every level The βMeritβ status increases the damage dealt by the bonus attack of the wearer of the planar set by 5%. Upon reaching level 5. Crete. The owner's damage is increased by an additional 25%. | A situational set of decorations, as it is at its strongest when combined with characters in the group like Himeko, as well as in modes like Pure Fiction. If the conditions are met and the bonus is quickly activated, the set will turn out to be quite strong with several waves of enemies. | |
2 parts: increases crit. 8% chance. If crit. the owner's chance is 70% (or higher), the damage of his basic attack and skill is increased by 20%. | As is the case with other characters playing from the Path of Erudition, Gerta is a heroine whose priority skills are superpowers and bonus attacks. This set of planar jewelry will only be acceptable during boss battles, where the girl will not be able to effectively use the βLet me tryβ talent. |
|
2 parts: The owner's attack power is increased by 12%. If at the beginning of the battle there is at least one ally walking the same Path as the owner, crit. The owner's chance increases by 12%. | A boost to attack power and critical chance would be suitable for the owner of a space station in squads with other heroes of the Path of Erudition, for example, in conjunction with Himeko. If a girl plays exclusively with representatives of another class, more universal options should be considered. | |
2 parts: Increases attack power by 12%. Upon reaching speed up to 120 units, increases attack power by another + 12%. | Herta needs attack power, but this parameter makes no sense without a sufficient ratio of crits. Moreover, the set bonus requires haste, which is not always easy to get if you do not sacrifice other stats. You can choose a set if the rest of the parameters are enough, as a result of which you will increase the overall damage of Gert. | |
2 parts: Crete The owner's chance increases by 4%. Defeating an enemy increases crit. damage to the owner by 4%. This effect can stack up to 10 times. | Set for +40% crit. damage, which will be fully revealed in battles with several waves of enemies. Due to the specific nature of the bonus hit activation, Gertha often closes combat content that is suitable for the Planar Jewelry mechanics. Suitable for achieving high stat values ββduring Sepal farming and battles "Pure Fiction", however, in normal battles it will be much weaker than the alternative sets above. | |
2 parts: Critical damage is increased by 16%. If the parameter crit. damage is not lower than 120%, then at the beginning of the battle the chance of crit. hit is increased by 60% until the end of the wearer's first attack. | The set will allow you to inflict one-time strong massive damage, but after Gert will sag in damage. It is recommended for equipment, especially if the condition for strengthening the set is met. Critical damage requires large indicators, while crit chance. hits can be dispensed with when a certain amount is reached. |
Detachments for Hertha
In the team, Gerta is usually found as a secondary damage dealer, in addition, sometimes she is collected as the main one. Because of this, allies of the Path of the Hunt will approach her against bosses / elite opponents or Destruction, while for farming - Erudite. Since Gert deals damage, a Replenishment character with healing or Preserve with shields is needed in a squad with her for survival. Heroes of the Oblivion or Harmony class will be a great addition to buff allied heroes or weaken enemies. Being a sub dd, Herta can a squad with everyone Heroes of Honkai: Star Rail depending on the requirements and specific situations, but some go especially well with it.
Best characters
Character | Path | Damage type | Features |
---|---|---|---|
First available 5β hero, deals damage both in the area and on a single enemy. Out of combat, he is able to the team and restore the health of allies. | |||
The character will provoke opponents to attack him, thus absorbing damage and protecting the team. Like Gert, the hero is played from bonus attacks, which is useful not only in general, but can also be used when choosing the Path in the worlds of the Virtual Universe. | |||
A damage dealer that deals decent damage to multiple targets and provides additional survivability due to the βTauntβ debuff. Focuses on constantly performing a counterattack using talent and ultimate when receiving incoming damage. | |||
Ice damage dealer with high damage to one and several targets. Can go into a special state in which it receives enhancements: increased crit. chance and attack power, forward action and "explosive" skill. | |||
A fire damage dealer that inflicts vulnerability to its element. Plays from the penetration effect and requires using a skill as each action. | |||
The hero can deal high damage on single targets, which makes for a good synergy with Gert to activate her talent. The damage of the ultimate spreads to nearby enemies, which will increase the chance of the heroine's ability to trigger. The character himself becomes stronger from the loss of his own health. | |||
It can act as both a main and a secondary damage dealer, ing with his own DPS a more powerful representative of the damage-dealing Path. The main characteristic of the girl is the penetration effect, therefore, it is extremely easy to assemble. | |||
The fire and ice elements do not conflict with each other and are able to overlap at the same time, therefore Hook, together with Gert, is able to strongly sell several targets at the same time. The character is played with the Burning debuff, which ively removes the health of enemies. | |||
Attacks with ice damage in the area, and with a certain chance can inflict freezing and lower defense (E2). He is not demanding when it comes to using skills, so he plays equally well in the positions of main and sub-DD. | |||
When Zele does not have enough damage to finish off the opponent, Gert will come to the rescue with a talent proc when the target's health drops below half. The hero has high speed and breaks through monsters vulnerable to the quantum element. | |||
Gerta, as a free character, will be able to provide worthy to Ratio, whose skills are aimed at dealing damage to single opponents. However, it is important to select a team in such a way that the scientist himself does not lack in weakening effects on enemies. Otherwise, his overall contribution will sag: bonus attacks are the main source of damage for Veritas, and playing exclusively from hits with skills and superpowers is not his rotation. | |||
Boothill works great against single targets, but in situations where you need to defeat multiple opponents, it becomes less effective. In order to make the squad with him more flexible, you can install a secondary damage dealer of the Path of Erudition. In particular, Hertha is useful for breaking through Ice Weakness. | |||
Combines well with Hertha not only being a strong representative of the Way of the Hunt, but also coinciding with her in element. Will break through shields vulnerable to ice damage and is strong on single targets. | |||
DPS hero specializing in bonus attacks. Receives huge advantages in combination with heroes who also know how to carry out bonus attacks. In addition, he can exist as an independent damage dealer, occupying a leading position in a squad. | |||
The Arbiter General excels at dealing with dense enemies, relying on the bonus attack contained in the talent, skill, and super ability. Synergizes well with heroes that can deal additional damage, allowing you to gain charge "Winged Beast" for Ultimate. | |||
Available from the very start, a strong damage dealer against single and large enemies, against several opponents in need of a hero like Herta, who has AoE damage or another element | |||
It breaks through shields that are weak to the physical element, accelerates and has the Sword Stance ability, which, under certain conditions, increases the character's damage. Deals massive damage to one target. | |||
Being a hero of the Path of Erudite, he is able to deal not only typical area damage, but also one enemy with the help of the Lightning Master. Will make a good team, acting as the main damageer. | |||
Both Gerts are great together. In particular, her legendary form deals high area damage with her enhanced skill and ultimate, but needs another Path of Erudite character due to her mechanics. She also benefits from units that can attack frequently, as this allows her to get more energy and gain stacks "Interpretations" that further increase DPS. | |||
Ninja from the Galactic Rangers faction plays from penetration and specializes in depleting tenacity. At the same time, she deals massive damage to all enemies on the battlefield on a stable basis with the help of the enhanced basic attack gained from the ultimate ability. If she or her allies penetrate the weakness of enemies, she accumulates charges that further increase damage. | |||
A secondary DPS character who prefers to fight against groups of enemies: the number of opponents on the battlefield directly determines the rate of accumulation of charge levels, which allow you to perform bonus attacks. As a skill, assigns an allied character as a βDebt Collector,β which additionally increases his speed by 30 units. When Debt Collector makes an attack, it deals quantum damage equal to Jasper's attack power to each enemy it hits. At the same time, the Debt Collector spends 2% of its max. NR. | |||
It copes well with large groups of enemies due to damage across the entire battle area, moreover, it restores energy for each hit on an enemy. During the battle, it accumulates levels of Apotheosis, each of which increases the Knight's critical chance. | |||
The standard fire damage in the area represents the strongest link with Gert against waves of monsters for fast farming. The talent bonus attacks of the characters are so good together that they can launch each other in turn and destroy opponents even without auto-combat. | |||
Powerful in the early stages of the game DPS on several enemies and, at the same time, is able to impose the Shock status. Like Gert, she has an ultimate with high AoE damage. | |||
The first free hero that can deal with enemies vulnerable to the quantum element. It can be greedy for action points, which is not a critical problem for Herta with her ively triggered damage. | |||
A versatile that is an excellent for the team in the form of increasing damage for characters, advancing the moves of allies and removing debuffs from them. | |||
Thanks to the third trace, the messenger gains additional energy when allies hit enemies. Considering that the superpower is an important skill for both strengthening the squad and for dealing damage, the heroine plays best with Erudite characters. For this reason, Gerta is optimally suited to act as a secondary damage dealer in a squad with Tribby. | |||
A representative of Harmony of the highest tier, whose skills are aimed at increasing outgoing damage, crit. damage and attack power. When used, the superpower advances the action of all allies forward. The "Improvised Decoration" trail increases crit. bonus attack damage, which makes Zaryanka the best for characters who play with this mechanic. | |||
The main advantage of Sparkle is not only the increase in crit. damage, as well as total outgoing damage. The βklutzβ in the mask directly affects the increase in the number of skill points used during battle, and also contributes to their accelerated recovery. | |||
A character that provides an increase in all damage dealt, speed and penetration efficiency. Perfect for squads with two damage dealers, which goes well with Hertha, who often acts as a sub-deader. | |||
F2P buffer based on the βbreakthrough effectβ characteristic. He has a low consumption of skill points, which is why he is a good fit for any team as a secondary source of damage. In battle, it is focused on increasing damage against enemies with a broken vulnerability, and therefore requires that the elements in the team match the weaknesses of the monsters. | |||
It will make a powerful for the team, increasing the overall attack power of everyone in it thanks to the talent, and at the same time increase the speed with the activation of the ultimate skill. It breaks through shields well and does decent damage. | |||
Roaring String status will increase attack, critical damage and crit chance when using a skill and superpower. Can deal good damage to one enemy, breaking through an imaginary weakness. | |||
with a unique action point recovery mechanic. Using the ability marks the enemy with Nosh status, which increases the damage dealt and generates a skill point for every 2 hits. Using the ultimate, it gives a squad member a bonus to attack power and speed. | |||
Wonderful 4β that applies buffs to allies. Increases their attack power, regenerates their energy to use their superpowers, and inflicts electrical damage from normal attacks. | |||
A versatile hero of the Path of Nothingness who has a wide variety of debuffs. However, its key feature is the ability to create a vulnerability in the enemy to a random element of one of the allies. | |||
Being a debuffer, it has sufficient damage against several enemies, and also has an imaginary element. Postpones the moves of opponents and "hangs" the Conclusion status on them. | |||
A powerful representative of the Nothingness, whose skills are aimed at applying the βHot Ashβ weakening (considered the DoT status βBurningβ, which causes periodic damage of the fire type). Enemies affected by Burning Ash take increased damage. The superpower, in turn, inflicts a high level of damage and also imposes a third-party debuff that increases the damage taken by opponents from ultimate DPS-type skills. | |||
Not having a particularly high own damage, reduces the defense of the selected enemy targets and removes buffs from them. Possesses an ice element, like Herta. | |||
A good wind-type debuffer. The talent inflicts periodic damage, the technique imposes the Blind status on enemies and delays their moves. | |||
Acting as a tank for a squad, several skills can impose shields on all allies. Upon receiving the first finishing blow, it is restored. Abilities have a chance to inflict the Freeze debuff. | |||
Places shields and during the battle, renews them after activating a superpower, as well as performing a bonus attack. Virtually no demands on skill points. In addition to providing protective functions, it helps the squad with damage. The ideal squad for a character is the cooperation of several heroes who can perform a bonus attack. In other teams he is just as good, but takes bonus shots a little less often. | |||
Acts as a tank: absorbs and transfers part of the damage dealt to allies. At the same time, it can heal when the second trace is opened, and increase crit with a skill. chance and HP. | |||
It will draw the attention of opponents to itself, while providing the team with shields. Has the mechanics of the Will of Magma, in particular, thanks to which it deals fire damage to several enemies. | |||
Places strong shields on allied targets and has a chance to Freeze. Counterattacks the enemy if he has dealt damage to the character protected by her. With the pumping of traces, it is able to remove the debuff from an ally. | |||
An event healer capable of restoring health with skill and talent. At the same time, it has a special mechanic, thanks to which it heals when one of the allies makes an attack during the Magic Circle. | |||
A healer who also applies buffs. With skill and talent, heals one or more squad , restores energy with superpowers and increases attack power. At the same time, it can remove weakening from allies. | |||
A with a variety of functions: heals, deals area damage and applies a weakening that increases damage from penetration. During combat, summons an assistant, which is a bonus attack. Due to this creature, it additionally heals, deals damage outside of the turn and removes debuffs. | |||
A powerful healer that restores the HP of several allied heroes with all skills at the same time. Resurrects the first fallen character from the squad, except perhaps once. | |||
A free from the mission, which can not only heal the entire team, but also the selected allied hero. The latter, however, extends over a couple of moves. With the improvement of a certain trace, it can remove a debuff from an ally with the use of a skill. Inflicts Weakness on opponents using a technique. | |||
An epic healer, not inferior to the legendary representatives of the Path of Abundance. Applies positive effects to ive healing, removes negative statuses from a squad with an ultimate ability, and provides strong mass and solo healing. | |||
A unique representative of the healer class, whose healing depends on the negative status βDead Drunkβ imposed on enemies. When allies attack opponents with this status, a certain number of health units are restored. |
Top Teams
With the above characters, you can make a variety of units with Hertha:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
The basis will be Jing Yuan or a character of Destruction, capable of inflicting damage both in the area and single. On the third slot, place a hero that buffs allies, and on the fourth slot, place a healing or shielding hero. Gert in this case will deal secondary damage. | ||||
A farmable team led by Gerta and Himeko. Tribby will increase the penetration of all resistance types and overall damage, and will also deal damage to the area. Locha will restore health and perform an area strike with her ult, simultaneously removing 1 buff from enemies. | ||||
The basis of the squad is Gerta with bonus attacks and Topaz, which enhances this mechanic. They can handle waves of regular enemies on their own; the other two team slots are situational. We suggest placing Clara, Himeko or Yunli in third place, who also have the mechanics bonus attacks. Put Linsha/Gallagher last for healing or other , maybe even a (de-)buffer. | ||||
A team with a representative of the Path of the Hunt, which will put the main damage into one enemy, due to which it activates bonus attack Gerts in the area. They will be ed by a character that buffs allies (Harmony). For the last slot, choose a healing hero or a tank, for example, a fire Pathfinder or Linsha. | ||||
As a debuffer, you can use the Silver Wolf to create an ice or quantum vulnerability on the enemy. At the same time, any representative of the quantum element will fit into the slot of the second DPS character (other elements also work, but then the chance to get the desired weakness becomes lower). | ||||
A squad option with free characters that have different elements. Dan Heng will defeat large enemies or instantly destroy fragile targets, GG will increase the damage of the entire squad. Serval or Misha will deal area damage and apply massive negative statuses. Gerta will finish off the monsters, Natasha will heal the squad. | ||||
Another budget team, in which the physical Pathfinder will be the main damage dealer. Asta will speed up the squad and buff allies while Gert will be able to attack multiple targets. March 7 will save the lives of allies. | ||||
With a similar squad with balanced hero roles, you can go through the Freeze virtual universe along the path of memory. In the usual exploration of the world of mono-cryo, the team does not make much sense, so it is worth replacing half of the characters with other elements. For example, put the fiery Pathfinder instead of the Cheetah, and Natasha in the place of Pela. | ||||
An example of a team in which Hertha will be the main dd. Pair her with heroes of the Path of Nothingness or Harmony to buff her or debuff enemies for even more damage. Don't forget one hero of Abundance or Preservation for survivability. | ||||
A squad of three characters with massive and at the same time periodic damage. Add a second character with area skills to Gerta, which will become the main damage dealer. Third, choose the hero of Destruction with universal damage or the Path of Oblivion to impose negative statuses on enemies. The last slot will be occupied by a character who helps the team survive. | ||||
A team that is suitable for the age of "Pure Fiction" and other activities where it is necessary to fight groups of opponents. Himeko bonus attacks every time she accumulates 3 levels of "Charge", before that she deals damage with a skill and super ability. The legendary or epic Gerta will perfectly complement the squad due to stable mass damage. At the same time, both the first and second heroines help to accumulate Aventurine lvl. "Blind Betting". Robin, Tribby or Asta distribute mass boosts to attacking stats. |
In a separate guide you can find best squad builds in Honkai Star Rail.
How to play Hertha
Herta's skills are focused on area hitting enemies as she is a hero Paths of Erudite. The style of play for her varies slightly depending on the specific purpose for which she is in the team. Most often, she stands in the team as a secondary damage dealer, but in some cases she can act independently if there is good in the squad.
Gerta's token is her talent, thanks to which an AoE attack is carried out if a monster with a health value of less than 50% has previously been damaged. Keep an eye on your opponents' HP and weaknesses to create perfect combos in turn-based combat. The scientist is best revealed against several waves of opponents or those with ice vulnerability.
Rotation
It is not necessary to adhere to each subsequent point, since it all depends on the situation, or, for example, the use of Herta's vehicles is not always the highest priority in the squad with a limited number of units for them. In general, to maximize the disclosure of the character, follow a few tips:
- Before the start of the battle, use the effect of the skill "It can still be optimizedto increase Herta's attack power for the first three turns. This will allow you to quickly destroy the waves of opponents, but do not forget about the techniques of other characters in the team.
- If the first move goes to Gert, use her skill "One time offer, because when the HP of the enemies is above half, it will deal additional damage.
- If the role of the scientist is secondary, then, depending on the remaining number of points, either use a skill, or use a normal attack that deals ice damage.
- Herta is still useful due to ive procs. bonus attacks.
- Keep an eye on the percentage of health of monsters in order to properly distribute abilities and thereby self-activate Gert's talent "Let me try"With bonus attack after the attacks of the allies. If necessary, remove the shields of enemies vulnerable to it with ice damage.
- As soon as the energy for the superpower is accumulated "I added some magicΒ» apply it. Using the ult at the right time can not only deal damage, but also save the team in order to bring down the enemyβs vulnerability and cancel the cast of his ability. As another option, the ultimate can destroy, for example, exploding opponents when there are no points left for action or all the heroes have already managed to walk.
Conclusion on the character
Hertha representing Path of Erudite, is endowed with high AoE damage and is most often played as a secondary damage dealer. The only problem is that the hero has weaknesses against large single opponents, except for the very initial boss. The character is especially good against certain enemies due to the talent being tied to the health of the enemies. Herta is able to reduce the time for farming materials, while being underestimated in oblivion hall with numerous waves of enemies.
The scientist is not just a free character with the first eidolons available, but also the only one that deals full ice damage in an area. Although in general dash list she is in first place from the end, in a separate list for farming her position is much better. Herta is able to unexpectedly show up on her good side in different situations, with a competent selection of teams, a choice of artifacts and a gun.
We hope our guide helped you put together the best Hertha build in HSR. IN comments ask any questions about the character so that the author or other players can help. Read builds.
Achievements with Hertha
For playing with Hertha you can get 1 achievement:
- Four and a half pirouettes - Activate Gertha's talent after an ally's attack and make her spin 5 times. Reward: star jade Γ5.
Questions and answers about Hertha
How to get Gerta in Honkai: Star Rai?
Herta is given as a reward for completing the "Virtual Universe: Primary Test" mission. Eidolons are available for free if you complete Worlds 2, 4 and 6 of the first difficulty in the Virtual Universe.
What are the main skills of Herta?
Herta's skills are aimed at inflicting ice damage on several opponents. She can also perform bonus attacks, allowing her to act as a secondary damage dealer.
What active skills does Herta have?
Technique βIt can still be optimizedβ, Basic attack βWhat are you staring at?β , Skill "One Time Offer", Superpower "I added a touch of magic."
What is the order of leveling Herta's abilities?
Skill = Talent > Superpower > Normal Attack.
What are the best eidolons for Herta?
Herta's best eidolons are E2, E4 and E6.
How many resources do you need to upgrade Herta?
Credits Γ246,400; extinct core Γ12; flickering core Γ13; wriggling core Γ12; snow horn - Γ50.
What is Hertha's signature cone?
Signa Herta - The birth of oneself.
What is the best light cone for Hertha?
Until dawn, Night on the Milky Way, The birth of oneself, The importance of breakfast, Today is also a peaceful day.
What are the best relics for Hertha?
Cave Relics: Glacial Forest Hunter, Wild Wheat Shooter, Falling Meteor Thief. Planar Ornaments: Frozen Salsotto, Celestial Differentiator, Space Sealing Station.
What are the best characters for Herta?
Pioneer (Physical, Imaginary, Fire), Clara, Yunli, Jingliu, Arlan, Xueyi, Hook, Misha, Seele, Dr. Ratio, Yanqing, Topaz, Dan Heng, Sushan, Great Hertha, Rappa, Jing Yuan, Argenti, Himeko, Serval, Qingque, Tribby, Armor, Sparkle, Ruan Mei, Asta, Yukun, Hanya, Tingyun, Silver Wolf, Welt, Pela, Sampo, Cheetah, Aventurine, Fu Xuan, March 7, Locha, Hoho, Bailu, Natasha, Lynx, Gallagher.
Hello! And would it be appropriate?
set "Lost in knowledge scientist np mini-Gertu?
If you use her skills, then it will be, but the artifacts listed in the guide will be better in the same Pure Fiction.
how strong will the p5 origin card be? or would it be better to put the continuous calculations cone on it?
Hello. At first, it might be better to have p5 Origin, but Continuous Calculations can also be brought up to p5 due to the free method of obtaining, and at such values, Continuous Calculations will be more profitable in battles against a large number of enemies.
Well, I'll be a homeless person.
(Gerta - lvl 50, Qingque and Lynx - 40, Hook - 30.)
Where is the team with jasper?
the new planars of the Duran (Durat) dynasty of wolves will not suit her?
Haven't you added a new cone from the virtual store yet?
I wonder how much better/worse it is than the old options
In pure fiction, it should stack really well, in theory
Hello. Yes, we are still in the process of adding information. Here A separate article along the cone of interest. The strength of the weapon is still not comparable to Himeko's Night on the Milky Way or Jing Yuan's cone, but it will be more advantageous than Stop a Moment. Among the four-star ones, for example, βThe Day the Universe Fallsβ, βToday Is Also a Peaceful Dayβ, βThe Importance of Breakfastβ will be slightly weaker than the cone from the virtual store, but this is if you compare all of them at E5, and it will take quite a long time to collect copies of βUninterrupted Computingβ.
Signa of the General is on the General, and Signa of Himeko is on Himeko.) But 28 of Gertaβs bonds are lying around idle, so Iβm thinking of collecting Calculations for her. If 4* is the best, then Iβll probably do it.)
Thanks for the detailed answer.)
On full awakening, yes. Good luck with your leveling :)
Good afternoon, Iβm a newbie (rank 47), tell me, arenβt 2/2 artifacts for bonus attack and freeze damage better than 4 parts of the freeze set?
Jasper will come out and be stronger with her
approximately how much ksh and ku do you need??
Hello. The average good number is indicated in the article in the βrecommended characteristics valuesβ, but it all depends on the artifacts dropped. The more, the better, but you must not forget about the critical chance.
Same thing twice)
Thank you, the error has been corrected.
How do you understand how many times it should spin and what does it depend on?
it spins if the enemy has less than 50% HP, for it to spin 5 times you need 5 opponents with HP >50%
Top character for Pure Fiction in the C dash?
Take a closer look: you are talking about a GENERAL tier of characters.
We scroll down, get to the AoE players, look for Hertha - suddenly, S+ tier.
So everything is set correctly, there are no errors.
Hertha after the release of the new regime: Couldnβt accept defeat? And where did this lead you? Back to me again.
In the description of planar decoration Star Arena typo - Gerta follows the Path of Erudition, the description says - Joy.
Hello. Thank you for your attention, corrected)
This is how Hertha is put up because of βkuru-kuruβ.
Who is better to put Tingyun or Armor?
Tell me, which cone is better to choose between the Importance of tomorrow and the Rest of geniuses, if there are both?
Hello! If the Overlay levels are the same, then we recommend choosing "The Importance of Breakfast", since the light cone effect will increase the overall damage of the character, the more you can improve weapons in the Hall of Oblivion store.
Links to Bayla lead to Zele (
Thank you very much for your attention, we'll fix it)
Thank you very much for the guide β€οΈ looking forward to the guide for baby Hook
You're welcome. A guide to Hook will appear soon)