Detailed guide to Bay Dou Genshin impact: Recommendations for choosing weapons, artifacts, and squad . The main advantages and disadvantages of the character, analysis of talents and constellations. What Beidou needs to level up.
Beidou is the Captain of the Southern Cross Fleet from Li Yue. The inhabitants of the Geo region are aware of numerous feats, of which the battle with the monster named Hai Shan is most often mentioned. She is a responsible leader who you can always rely on and a good friend.
The difficulties experienced do not prevent her from being open, freedom-loving and cheerful, and also from liking to drink. In the game, Beidou is a 4⭐ character with electro Eye of God and possessor two-handed sword.
Rating | A-position in dash list |
Rarity | ⭐⭐⭐⭐ |
when added to the game | 28 September 2020 |
How to get a character | Standard Prayer |
Element | Electro⚡️ |
Weapon | Two-handed sword |
Gender of the character | Female |
To which group does | South Cross |
constellation name | Dragon of the Seas |
Home region | Li Yue |
Birthday | February 14 |
Zodiac sign | Aquarius |
Age | 25-27 years |
Growth | 170-175 see |
special dish | Fried slices of meat |
Voice actors |
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How to get Beidou in Genshin Impact
Beidou is a 4⭐ character that can be knocked out of the standard and weapon banner at any time with a random probability. From time to time, the chance of it falling out in the event banner increases. The last time the captain of the Southern Cross appeared in such a prayer was in patch 3.4. To open the constellations, you need to get copies of this character.
In addition, Beidou can be bought at star shine в February и August.
Follow the schedule of reruns and the release of new characters in timetable banners.
Characteristics: what increases with elevation
The main characteristic of Beidou, which grows when ascending, is Electro damage bonus. In addition to it, HP indicators are also growing, of protection. More accurate stats can be found in the table below.
Level of | Base HP | Basic Attack | Basic protection | Bonus Electro Damage |
---|---|---|---|---|
1 | 1094 | 18 | 54 | 0% |
20 | 3628 | 62 | 180 | 0% |
40 | 6015 | 103 | 298 | 6% |
50 | 7694 | 132 | 382 | 12% |
60 | 9178 | 158 | 456 | 12% |
70 | 10662 | 183 | 529 | 18% |
80 | 12146 | 209 | 603 | 24% |
90 | 13050 | 225 | 648 | 24% |
Abilities
In battle, Beidou uses a two-handed sword, which, with the help of elemental skill Deals strong Electro damage and absorbs incoming damage from opponents, creating a shield and counterattacking. elemental explosion gives Beidou the ability to be a good sub-DD that attacks Electro's enemies with pocket lightning, making her more useful in triggering elemental reactions. On C0, the heroine is more of a single-target damage dealer, but with a second or more constellations, she is extremely effective when used against crowds of opponents.
Next, we will analyze in more detail all the Bay Dou skills, and also tell you in what order they need to be pumped.
Basic skills (active skills)
- Waves (normal, charged, falling attack)
Performs up to five hits with a normal attack.
Charged Attack: Performs a series of strikes followed by a strong sword attack. Constantly drains stamina during combos.
Falling Attack: Falls rapidly to the ground, attacking all enemies in its path. After landing, inflicts P. area damage.
- Summon Wave (Elemental Skill)
Cooldown: 7.5 sec.
Quick Press: Swings the sword, attacking Electro in front of him.
Long Press: Raises the sword as a shield and absorbs damage based on her HP. After the interruption of the skill or the full accumulation of damage, attacks the opponents of Electro. The damage of the charged skill depends on the number of hits absorbed - the maximum bonus is given two strokes or use of a counterattack within a minimum time after an enemy attack. Sword Shield applies the Electro effect to Beidou.
- Stormbreaker (Elemental Blast)
Duration: 15 sec.
Cooldown: 20 sec.
Energy consumption: 80.
The skill creates a Thunder Shield around Beidou, which persists when switching characters.
Thunder Shield: when hit with normal and charged attacks on enemies, launches a chain lightning that jumps from one enemy to another and deals Electro damage. No more than one lightning can be launched per second. Thunder Shield increases resistance to interrupt attacks and reduces damage taken.
The order of pumping
Beidou is a sub-DD whose main source of damage is elemental explosion, which must be pumped first. The elemental skill is also capable of dealing good damage and absorbing incoming damage, so it should be raised to at least level 6 after the ult. The heroine does not use normal attacks, so there is no need to them. Accordingly, Beidou's talent leveling is as follows: Elemental Burst > Elemental Skill > Normal Attacks (if desired).
ive skills
Talent | When does it open | What gives |
---|---|---|
Wave Breaker | Base | Reduces the active character's stamina consumption while swimming by 20%. |
Retribution | 2nd Ascension Phase | A perfect counterattack with Summon Wave gives the maximum damage bonus. |
Thunder and lightning | 4nd Ascension Phase | Within 10 sec. After a perfect parry with Summon Wave, Beidou gains the following effects:
|
Constellations
Best Beidou constellations - С1, С2 и С6.
- The first constellation grants the ability to create a shield when activating Beidou's elemental blast, which absorbs incoming damage based on her health. This constant will increase the overall survivability of the squad - Beidou will not become a full-fledged shielder, but it will protect against a couple of hits or reduce incoming damage.
- The second constellation allows lightning from the ult to jump to two additional opponents. Thanks to him, Beidou will be able to quickly cope with a crowd of opponents.
- The sixth constellation reduces the resistance of enemies to Electro damage during the elemental explosion. This const is especially useful if there is a second Electro DPS in the squad, as it will increase its damage, and not just Bay Dou herself.
number | Name | <font><font>Materials</font></font> |
---|---|---|
1 | Predator of the seas | When using an elemental explosion, creates a shield that for 15 sec. absorbs damage equal to 16% of max. HP Beidou |
2 | Sea storm | Skill Chain Lightning Stormbreaker can jump onto two additional enemies. |
3 | storm call | Increases the skill level of Summon Wave by 3. Max. Lvl: 15 |
4 | deafening revenge | Within 10 sec. After taking damage, Beidou's normal attacks take an additional 20% Electro damage. |
5 | Scarlet sails on the horizon | Increases the skill level of Stormbreaker by 3. Max. Lvl: 15 |
6 | The death of vice | For the duration of Stormbreaker, the Electro resistance of surrounding enemies is reduced by 15%. |
Advantages and disadvantages
Beidou is a good character for the role of Electro sub-dp, dealing a lot of damage, but has its own advantages and disadvantages. Let's consider them in more detail.
Advantages |
Disadvantages |
It is a handy pocket damage dealer that deals a lot of Electro damage. | Beidou's Elemental Burst is very expensive, so to permanently activate it, you will have to collect energy recovery or put a second Electro in the squad as a battery. |
With constellations, he gets convenient functions - he creates a shield that reduces incoming damage, and also lowers resistance to Electro in enemies. | Bay Dou's ult does not work on characters whose attacks are not normal and charged (for example, hits Raiden after activating the elemental explosion). She only synergizes most effectively with those who only attack with her hand most of the time, otherwise she will lose most of her personal damage. |
Able to absorb quite a lot of damage with a long press of the skill, which increases the survivability of the squad. | It is very demanding on the presence of constellations in order to bring more benefits to the squad, since the full potential of the character is revealed only with the presence of consts. |
Possesses an Electro element, which opens her way to most squads through reactions, especially with Dendro and Hydro elements. | Assembling a Beidou is very difficult, since it is necessary to balance several characteristics in artifacts at once - it needs to immediately restore energy, and attack power, and crit. damage/crit. chance, and a small amount of elemental mastery. |
A ive skill that reduces the cost of stamina while swimming, useful when exploring new territories in order to get to hard-to-reach places. | Beidou needs time to charge the skill to the maximum, which is sometimes disadvantageous when you need to instantly deal a lot of damage. |
Leveling
Next, we will take a closer look at what materials and resources are needed to upgrade Beidou to the maximum level, as well as increase the levels of her talents.
Elevation
To raise a Beidou, you will need the following materials:
- Shards, fragments, pieces and gems Raiden.
- Seal of the Treasure Thieves, Silver Crow, Golden Crow is a resource obtained from treasure thieves.
- Lightning prism - material from Electro hypostasis.
- midnight jade – a curiosity from Li Yue.
- 420 000 hero experience.
Talents
Resources needed to upgrade Beidou talents:
- Teachings, directions and philosophy about "Gold" - talent books that can be knocked out in the dungeon Taishanfu в Wednesday, Saturday and Sunday.
- Seal of the Treasure Thieves, Silver Crow, Golden Crow is a resource obtained from treasure thieves.
- Dwalin's Sigh is a material that can randomly drop from the weekly boss Horror Storm.
- Crown of Insight - a rare resource for upgrading talents to level 10.
- 1 654 000 pestilence.
Best Beidou Builds in Genshin Impact
Beidou is a secondary damage dealer whose main purpose is to deal damage and inflict Electro status for subsequent reactions. This means that this character needs not only energy recovery.
If the heroine plays in squads through reactions, mainly with mastery of the elements. But it’s not worth gaining this stat much and looking for it in the main characteristics of artifacts, a small amount from substats will suffice.
HP is only useful to increase the absorption of the long press of the elemental skill and the strength of the shield. For Beidou, the ability to defend a squad is only a nice bonus, and not the main purpose, so gaining HP through equipment and weapons is not necessary.
Recommended characteristic values
Even though Beidou needs to deal as much damage as possible, energy recovery is one of the most important stats to look for in hours and additional stats. If this characteristic is sufficient (for example, if Beidou has a sword for energy recovery), the watch can also be taken for attack power. In the goblet, you need to take the Electro damage bonus, and in the crown - Crete. chance or crit. damage depends on a situation.
For maximum efficiency, you should look for the following characteristics in artifacts:
Artifact | Main characteristic | Additional stats |
---|---|---|
HP (permanent) | Crete. damage Crit chance. hits Attack Power % / Energy Recovery % Elemental Mastery |
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Attack Power (Permanent) | Crete. damage Crit chance. hits Attack Power % / Energy Recovery % Elemental Mastery |
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Attack Power %/Energy Recovery% | Crete. damage Crit chance. hits Attack Power % / Energy Recovery % Elemental Mastery |
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Bonus Electro Damage % | Crete. damage Crit chance. hits Attack Power % / Energy Recovery % Elemental Mastery |
|
Crete. damage / Crit Chance. hits | Crete. damage Crit chance. hits Attack Power % / Energy Recovery % Elemental Mastery |
Optimal characteristic values:
- ATKA: Approximately 1500 and above.
- Energy recovery: it is worth keeping approximately within the framework of 180-220 units. depending on the presence of a second Electro in the squad, with which they can work as mutual batteries.
- Crete. chance and crit. damage it is recommended to collect in a ratio of 1: 2, where 60 crit. chance s for 120 crit. damage and more.
- Elemental Mastery: about 80-150 units when playing through reactions, especially in the Dendro squad. However, you should not be zealous with a set of this characteristic, since Beidou herself rarely closes the reaction.
Best weapon
Weapons on Beidou should cover her need for important stats and help balance her stats. Swords for attack power or crits are best suited for her. The best option would be a weapon with energy restoration in the characteristics, as this will make it possible to focus on increasing damage in artifacts and ult on cooldown.
Name | Description | Recommendation |
---|---|---|
⭐️⭐️⭐️⭐️⭐️ Basic attack: 46 ~ 608 Attack Power: 10,8% ~ 49,6% |
Increases attack power by 20%~40%. When hitting a target with less than 30% HP, increase the attack power of all party by 40%~80% for 12 seconds. | The best weapon for Beidou. Increases her own damage and buffs the team. In artifacts, you need to look for the maximum number of crits and energy recovery in order to press the ult on the rollback. |
⭐️⭐️⭐️⭐️⭐️ Basic attack: 48 ~ 674 Restore energy: 8% ~ 36,8% |
Increases damage dealt by 8%~16%. Activating an elemental explosion and being hit by normal or charged attacks launches a blade that deals 80%~160% damage to all enemies in its path. Lasts 20 seconds. or 8 intangible blades. | A high base attack, a ive to increase damage and restore energy will help in a comfortable game and inflicting high damage. It is better to take the watch for attack power, and dial an additional indicator from the substats of artifacts, since energy recovery is already in the sword’s characteristic. |
⭐️⭐️⭐️⭐️ Basic attack: 42 ~ 510 Crit chance. hits: 6% ~ 27,6% |
While the character is in combat, every 4 sec. Increases their damage dealt by 6%~10% and their damage taken by 3%~1,8%. Can stack up to 5 times, does not reset on character change, loses 1 stack when damaged. | Since Beidou plays out of pocket and has a counterattack on E-shke, he does not take damage, so he will be able to constantly maintain the weapon buff. However, for the full-fledged work of the sword, it is necessary to put Beidou on 1 slot in the team and wait for some time, gaining stacks before the start of the battle. |
⭐️⭐️⭐️⭐️ Basic attack: 44 ~ 565 Crit chance. hits: 4% ~ 18,4% |
Increases attack power by 16-32% for 15 sec. after receiving the Pyro effect. This effect can occur once every 12 sec. After receiving the effects of Hydro, Cryo, Electro or Dendro, the elemental damage bonus for 15 sec. increases by 12-24%. Can occur once every 12 sec. | Thanks to Beidou's ability to apply elemental status to herself, she can easily activate the weapon's ive ability. In its case, the bonus will be an increase in elemental damage. If the heroine is playing with Kazuha or a Geo character in the set archaic stone, then the increase from weapons is not so valuable, since Beidou’s Electro damage goes as an elevation stat and she does not need a large number of buffs for this stat. |
⭐️⭐️⭐️⭐️⭐️ Basic attack: 46-608 Attack Power: 10,8%-49,6% |
Increases shield strength by 20%-40%. On hit, increases attack power by 4%-8% within 8 sec. The effect can stack up to 5 times and occur every 0.3 seconds. In addition, while protected by a shield, the attack power bonus of this effect is increased by 100%. | Gives a lot of attack damage, which is useful with hours of energy regeneration and no attack damage buffer in the team. With C1, Beidou gains a shield, allowing the weapon to reach its full potential. |
⭐⭐⭐⭐ Basic attack: 42-510 Attack Power: 9%-41,3% |
The elemental explosion damage of the character equipped with this weapon is increased by 0,12%-0,24%for each unit amount max. energy of each member of the squad. Damage bonus cannot exceed 40%-80%. | On teams with expensive ults and an attack power buffer, this weapon rises to the top 1 on awakenings. But even without awakenings, this sword is one of the best on Beidou, as it gives a damage affix in the ult. |
⭐⭐⭐⭐ Basic attack: 44-565 Energy recovery: 6.7%-30.6% |
Increases attack power by 12%/15%/18%/21%/24%. But that is not all! ing the Melusines in the village of Merousi, whom you helped, fills you with power! Depending on their number, the attack power can additionally increase by a maximum of 12%/15%/18%/21%/24%. | The best free option on full awakenings. The sword does not provide affixes, but it increases energy recovery, and due to the high base attack power and additional substat it allows you to create a good balance of stats. With this sword, the clock can be set to both attack and restore energy, depending on the substats in the artifacts. |
⭐️⭐️⭐️⭐️ Basic attack: 42-510 Attack Power: 9%-41,4% |
Attack power after being healed is increased by 24-48% for 8 sec. The effect works even when the character is not on the battlefield. | A crafted two-handed weapon is suitable in assemblies where energy restoration is collected through artifacts. The ive effect should be activated before the ult by healing from the healer in order to launch an explosion of elements under the buff. |
⭐️⭐️⭐️⭐️ Basic Attack 44 ~ 565 Energy recovery 6,7% ~ 30,6% |
The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 60 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. | A good option for teams with Dendro heroes when you need to buff the main damage dealer with elemental mastery. This weapon will allow Bay Dou not only to deal damage, but also to buff the main damage. |
⭐⭐⭐⭐ Basic attack: 42 ~ 510 Restore energy: 10% ~ 45,9% |
Increases elemental skill damage by 6-12%. When Eshka hits an enemy, the character loses 3 energy, but recovers 3-5 energy every 2 seconds. for the next 6 sec. The effect occurs once every 10 sec. | The most versatile crafting option for Beidou that works in any team. It will help with the restoration of energy and increase the damage from the elemental skill. |
Basic attack: 41 ~ 454 Restore energy: 13,3% ~ 61,3% |
Critical attacks have a 60-100% chance to create elemental particles that restore 6 energy. The effect works every 12-6 seconds. | Pretty weak damage variant due to low base attack but it makes up for it with a huge amount of energy regen. If Beidou - the only Electro hero in the team, it is better to choose this particular sword, as it will solve all possible problems with energy. |
⭐️⭐️⭐️⭐️ Basic attack: 44 ~ 565 Restore energy: 6,7% ~ 30,6% |
Elemental skill hits have a 40%~80% chance to restore their own cooldown. May occur once every 30~16 seconds. | A weaker alternative to Favonius' Greatsword. It will give less energy recovery, and instead of additional energy spheres, it will roll back the elemental skill. However, the base attack of the weapon is higher, so more pure damage will come out with this sword. |
Best Artifacts
Artifacts for Beidou, like weapons, must be selected based on her needs in stats. To achieve maximum effectiveness, the heroine is recommended not only to collect a full set, but also carefully select the characteristics in the substats. The best options would be sets for energy recovery, a bonus to damage from an ult, as well as for strengthening reactions and electro damage.
Name | Description | Recommendation |
---|---|---|
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Energy recovery +20% 4 parts: Increases elemental explosion damage by an amount equal to 25% of the amount of energy regeneration. The effect can be increased to a maximum of 75%. |
The best choice for bei dou. It is advisable to aim for a full set, as it enhances the main source of Beidou damage. - an explosion of elements, and also facilitates the collection of energy for activation on a rollback. |
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Increases elemental explosion damage by 20%. 4 parts: Activating an elemental explosion increases the attack power of all party by 20% for 12 seconds. |
Will increase the damage of Beidou's ult and increase the attack power of allies. A good option in the absence of attack power buffers in the team. |
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Electrical resistance +40%. 4 parts: Increases damage against enemies affected by Electro by 35%. |
Simultaneously increases damage from all skills when the condition is met. The set will only trigger in-game from the Charged or Stimulated reactions, as only Hydro and Dendro status can be on the enemy at the same time along with Electro for the set effect to activate. |
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Electro Damage +15%. 4 parts: Increases the damage of the Overload, Charged, Superconductor, and Vegetation reactions by 40%. Aggravate reaction damage is increased by 20%. Activating any of these reactions reduces the cooldown of an elemental skill by 1 second. The effect triggers every 0,8 seconds. |
The second part of the effect from 4 pieces (E-shki cooldown reduction) will not work from the pocket, therefore, from the full set, Beidou will only receive an increase in elemental reactions. It is advisable to look for energy restoration in the stats of artifacts in order to provide an ult on rollback. |
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Elemental Mastery +80 points. 4 parts: After calling the elemental reaction, the character receives a buff for 8 seconds. For each hero of their element in the squad, they get 14% attack power, and for each owner of a different element - 50 elemental mastery points. The effect works no more than once every 1 seconds and can appear even if the owner of the set is not on the battlefield. |
Beidou doesn't need Elemental Mastery in large numbers, as she doesn't often close reactions, but still this stat will benefit her. Also, the set will close the problems with attack power, allowing you to concentrate on restoring energy in substats. |
Shimenawa's Reminiscence ⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Electro Damage +15%. 2 parts: Attack Power +18%. |
Good 2+2 effects with clock or weapon energy regeneration to make up for the low amount of attack. |
Emblem of Severed Fate ⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Electro Damage +15%. 2 parts: Energy recovery +20% |
Suitable for the first time. It will make it easier to set the ult and increase its damage. |
Detachments
Beidou is a handy character who can various teams as a sub-dd. Since she specializes in pocket damage, Beidou units should contain a main damage dealer and s. When picking up allies, keep in mind that the heroine's ult is only triggered by normal and charged attacks, so it does not work with those whose damage is considered elemental explosion damage or elemental skills (for example, Nile).
Best characters
We will analyze in detail the heroes who perform well in Beidou teams.
damage dealers
Characters that will deal the main damage in the group:
Character | Element | Weapon | Recommendation |
---|---|---|---|
Main main dd. Beidou will not only close the Electro Resonance when played with it, but will also boost Saino's damage output with C6 by lowering the Electro Resistance of the enemies. | |||
The best Electro partner for Beidou. It also deals damage from the pocket and will help in pumping energy to activate the ult. | |||
Can play as a second sub-dd and main damage dealer. It has an expensive ult, so it is suitable for Beidou with Akuomaru's weapon. | |||
Beidou's ultimate mechanic allows her to be activated through charged attacks, so Tignari plays well with her on Stimulation teams. | |||
Dendro damageer. Has a long stance that matches well with Bay Dou's ultimate. | |||
Driver and pocket damage dealer. He plays well through Stimulation, and due to the Electro element he receives a buff to reduce the interval of the E-shki. | |||
Hydro sub-dd. The ult reduces damage taken and heals when it expires. If Bay Dou has C1, in the same team with him and Bay Dou, you can play without a healer or shield. | |||
Hydro main-DD, able to deal damage with normal attacks and ults. | |||
If Beidou has C1 and plays carefully, a team with Furina can do without a healer, giving a slot for an additional damage dealer or buffer. The shield and counterattacks will reduce incoming damage, and Hydro Archon will heal if necessary by changing pneumus. | |||
Beidou's ult is triggered by the hits of a charged attack, so it works with Nevillet's skills. The shield from C1 will improve resistance to interruption, which will make the game more comfortable. | |||
Will increase damage due to Omen and aggro enemies on himself, increasing the survivability of the team. | |||
One of the few Pyro damage dealers that plays well with Electro due to the shooting mechanic. | |||
Anemo damage dealer. Thanks to Beidou, not only will he be able to block the Dispel reaction, but also a buff from the Electro Element. | |||
Phys. damage dealer with cryo element. Bay Dou will provide a reaction to the Superconductor, increasing Eola's damage. |
Sapports
Heroes needed to strengthen the squad, such as distributing shields or healing:
Character | Element | Weapon | Recommendation |
---|---|---|---|
Increases Electro damage, providing a significant increase in damage, and also groups enemies. | |||
Will increase the skill of the elements, on C6 it will also increase the damage through the ult. Can play as a driver. | |||
Beidou with constellations does not need a shield, but Lan Yan can serve as a good driver for her elemental burst. |
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Will provide the team with a shield and cut off the resistance of enemies to the Electro element. | |||
Will heal and buff on attack power. Thanks to the mechanics of Bay Dou's ult, the buff will not disappear even after Bennet's field disappears or the heroine herself goes into her pocket. | |||
Will heal the unit and increase reaction damage for the active character. | |||
In addition to healing, it will give a lot of Hydro status for the Charged reaction. Can wearMillelite durabilityto buff attack power. | |||
Restores energy to the active character, which is useful for Beidou and her expensive ultimate. | |||
Occupies two roles at the same time: healer and debuffer. |
Top Teams
Some examples of Beidou units based on the above characters:
Character 1 | Character 2 | Character 3 | Character 4 | Recommendation |
---|---|---|---|---|
Team with Electro and Dendro resonances. Bay Dou and Fischl deal ive damage and pump energy to each other. Yao Yao/Bai Zhu heal and buff Dendro damage. In this unit on Beidou, the sword works well Forest Regalia. | ||||
Detachment from Vegetation and Stimulation. Dendro , who also needs to be a healer or shielder, performs the Budding reaction along with Hydro sub-dd. Saino detonates the Dendro Core. Beidou helps in gaining energy and defends against strong blows with counterattacks. | ||||
Yae Miko is the main damage dealer. Kokomi attacks with constant Hydro damage due to the jellyfish, helping to create a reaction Charged, but it can be replaced with Shilonen. Kazuha buffs the damage of both elements, and his ult is best inflated into Hydro to get more elemental skill. Beidou damages from the pocket. | ||||
Command from reaction Dispel and Charge with epic heroes. Replacing Sucrose with another Anemo hero or Xingqiu with Ye Lan is undesirable, as either the damage of the team due to the loss of blows or its survivability will suffer from this. | ||||
Team from Overload with Eimiya. Due to the fact that Eimiya moves back while shooting and does not need close range with enemies, repulsion of opponents will not worsen the comfort of the game. Pyro Resonance will increase the attack power of the entire squad, and Electro will make it easier to activate elemental explosions. | ||||
Team with Pyro Resonance from Overdrive. Venti is indispensable in this team, since only his ult can hold enemies, preventing them from scattering. Pyro damage catalyst attacks enemies under the protection of a and Bei Doe lightning. | ||||
Team with physical Electro elemental damage dealer. Beidou helps with the creation of the Superconductor reaction, and with C1, it makes it easier to play thanks to the presence of a shield. In 3rd place, you can put almost any buffer or sub-dd, and between Dory or Kuki, Dory is preferable due to the mechanics of energy recovery during healing. | ||||
Team with Electro damageer. Beidou helps to attack, Dendro character provides Stimulation reaction to increase damage. On slot 4, you can take any shield or healer, but preferably Electro or Dendro of the elements. | ||||
A team with Geo Resonance that works like a revolver. Zhongli/Shilonen protects the team and cuts down enemy resistance, Albedo deals damage from the pocket and buffs elemental mastery. Beidou and Hydro damager attack. | ||||
Beidou is badly needed in this squad Favonia's two-handed sword, since she is the only Electro elemental hero in the squad and may experience problems with ult activation. Wanderer/Heizo attacks on the field, and the character on the 4th slot adds Hydro status for reactions and heals. | ||||
Team with Hydro and Electro resonance. Thanks to the shield from Beidou, Furina's healing when switching from Arche to Usia (she should be in Pneuma state most of the time) and Nevilleth's self-healing, this squad doesn't really need a healer. If you still have problems with survivability, it is advisable to put it in slot 4 Cookies. | ||||
Free squad. Lisa and Beidou help each other with activating ultimates, Collei deals ive damage and provides Dendro status for Stimulation and Vegetation reactions. Barbara heals and adds Hydro. |
How to play Beidou
Bay Dou, being a sub-dd, enters the battlefield only to burn out his skills and go back into his pocket. Despite this, her elemental skill remains very useful and is able not only to pump up energy for the ult, but also to deal good damage. Try to perform the perfect counterattack by releasing the held E-shka immediately after the enemy attacks in order to fulfill the Beidou ive condition and speed up the accumulation of stacks.
After application elemental explosion switch to the main damage dealer and attack with normal or charged attacks to trigger the ult. The ability is very useful when fighting against crowds of opponents, however, it partially loses its effectiveness against bosses. Despite the large range of the ult (for example, Yanfei can easily cause Overload while standing away from enemies), chain lightning only jumps between enemies located close to each other.
Also take into the fact that Beidou's ultimate has a snapshot mechanic, that is, it "re" the character's characteristics when the skill is activated and retains them throughout the duration. This means that you first need to distribute all the buffs and only after that, before switching to the main damage dealer, activate the Bay Dou ult under all the boosts.
Rotation
The Bay Dou rotation is quite simple, like many other sub-dds:
- Use the abilities of s to accumulate energy, distribute shields and the necessary buffs. If the team has Electro allies, then catch Electro Energy Orbs with Beidou to fill up the ult faster.
- Switch to Beidou and activate her elemental blast.
- Switch to the main damage dealer and attack with it from the hand while the Bay Dou ult and buffs from the s are in effect. If the enemy is about to make a painful blow during the battle, switch to Beidou and counterattack.
- Repeat from the first point, periodically using the Beidou skill to restore energy and additional damage.
Сonclusion
Beidou is a great 4⭐ character who will successfully take the position of sub-dps in squads through reactions with the Electro element. Despite the simplicity of her mechanic, she is able to bring a lot of benefits to the team and deal good damage. However, Beidou is quite difficult to build as it requires a careful balance of stats and a set of energy recovery without loss of damage, so it can be difficult to unlock the heroine's full potential at early levels.
keep for updates best squad builds.
Will Varesa and Beidou work?
Hello! Bei Doe plays poorly against Varesa, as her ultimate only triggers when using normal and charged attacks. Varesa mainly hits with plunge attacks, so Bei Doe's ability is poorly implemented (rarely hits enemies).
Who can be placed fourth after Beidou, Xingqiu, Shilongen?
Sucrose? Also Yanfei, and the rest of the guys from normal attacks
thanks 🙂
Hello, Beidou, Ning Guan, Setos, Keya, is this a normal squad? I'm currently at rank 15, I think I won't change it until I find the right character for the squads you've put together, thanks in advance!
Hello! At your rank you can play as anyone, the main thing is to have fun :) and then, after about rank 35, you can start worrying about teams. By that time there will be more characters) If I were you, I would replace someone with a healer or shielder, purely for greater survivability, but this is not critical, in the world you can heal with food when completing quests)
It would be nice to write how many energy particles the E-cell generates (and in principle on all the others, I think it will be useful, it will be possible to compare and choose the best battery) (if I missed this, then I apologize)
Hello. I think you need to update the overload command and add Chevreuse. I myself play with teams against overloads and BeiDou is quite convenient in them as a pocket electric applicator. Even if she has less damage than Fischl or Yae, but in a team with Chevreuse and pyro DD, I give preference to her, for the Shield (on c2) the stager resists, and the electro from the pocket is not tied to the field (From the totems of Yae and the crow Fischl enemies quickly fly away or appear on the other side of the room).
I play: Harlequin BayDou Chevreuse XiangLing or Harlequin BayDou Chevreuse YaeMiko/Fischl.
I agree. Because the enemies fly apart — Fishli's rooster is hard to control on cooldown (I don't want to break the rotation because of this), and with Arle at the head of the team it's much preferable to just put the pedal to the metal and hit until all the buffs run out. Because I don't have Beidou — I knocked out Raiden and put her in a golden troupe (don't ask), but at least the duration of the E-shka is longer there and she is always on the main damage dealer, which is why Chevreuse's buffs hang absolutely the entire duration of Raiden's E-shka. I plan to go a little further and make a team of Harlequin Beidou (c6 + Wolf's Bane) Chevreuse and Raiden.
Beidou's resistance cut doesn't work with Raiden as the main DD, but I'll leave her as a sub, the E-type will be strengthened, everything will work synchronously not only for Arle with the increase in pyro damage from Chevreuse, but the electro characters will also be happy and connected to dealing damage.
The blessed lord of the waters is not suitable for her?
As I understand it, the swimming ive does not work under Fontaine water?
Hello. Has the guide been updated recently?
There is no Supreme Overlord Magic Sword in the top. Does it make sense to rate him?
Hello! The guide was updated recently, but they forgot to include this particular sword 🙁 thanks for reminding us and adding it!
Beacon of the Reed Sea please bring in too
Furina is not a hydro archon... she is a double - the human part of Focalors. I just wanted to remind you.
This is difficult. For those who have not yet completed the story, these are spoilers, they have already complained in other articles. And those who have completed the story often want to...remind.
Moreover, many articles were supplemented BEFORE this became known.
So, don't you realize that this is a plot spoiler? Showed your meager knowledge? Satisfied?
Did you know that if Beidou approaches a burning enemy and the enemy attacks, she will begin to parry
(This has been tested in my experience!!!!)
To do this you need to make a combustion reaction
You can also add a Magic Super Sword to the fluff - there are stats for attack power and recovery
Hmm... but 6 const works from your pocket, right? Like, can it be used to reduce resists from the pocket or not?
Hello! I think that the Raincutter might fit into the list of good weapons on Beidou. If you play from “Charged”, then this is a good option. On the 4th awakening, damage increases by 32%, which is quite a lot. Beidou's own skills will begin to deal much more damage.
How will the new Verdict weapon look on it? (dd)
Although I’m not a mimaxer, so if you need a huge number, then the question is not for me, but if you judge it logically, then great! A lot of attack power, crit chance (so necessary for her) and skill element damage from crystals (which are very easy to get, the main thing is to put the geo of the character).
Why are there no artifacts in case she is the main DD? Then a thunderous roar of rage?
Hello, I have a question
Can Beidou be made in DD? If yes, then advise me to play through what kind of reactions. Thank you in advance
What kind
Dendro, charged. If you are a subtle connoisseur (or a pervert), then you can put it into physical education :).
Will it be normal for Beidou dd with wolfsbane through overload? (Overload - because there is Chevreuse and it cuts resists well...)
What kind of stimulation should I give her? There is Akuomaru, Raincutter P5, Flower in Armor. Approximately how many ms does she need?
The team will be Lisa/Beidou/Bai Zhu/Collei
Hello, is Bayda suitable for Nevilette as a sap-dd and reactor? Does her ive for the buff to the charged one work only on herself or what? Right now I'm trying to play as a squad
Nevilette S0 (dd) / Xingqiu S3 (for elemental resonance + wears a ceremonial dress) / Beidou S1 (for electro reaction + resistance to interruption + buff on charges (???)) / Lynette S2 (buff on attack power (like ) from a ive + ult that wears aggro + emerald)
What if you use it as the main DD? Artifacts with the same stats? My put together is crap, but I play for her and walk around with ceremony. Is it possible to form such a squad: Kazuha/Beidou/Bennett/Diona?
I use a pack of Fischl (c6) + Beidou (c6) + Nahida (c1) + Kokomi (sometimes I change to Yao Yao). A very strong squad (damage + survivability), the strongest with BeiDou, especially Nahida under the pirate’s ult, tears apart everything that moves and does not move, single target or multi-target. Too bad I didn't see it here.
Yes, I also tried this group. True, I have smaller constellations. Nahida C0, Fischl C5, Bay Dou C3. It still turns out cool. If there is no Nahida, you can take any anime character in the emerald shadow to cut and inflate the resists. It also works out well. Damn it, even just a trio of Kokomi/Fischl/Beidou already do very cool damage. I also have Kokomi with an inazuma craft ball that gives affixes.
And Beidou is like a DD in this pack? Or is she a sap under Fischlya?
She is both. And he damages with his ult and pumps up energy with Fischle. They will not spill water or steam in any way. They are very cool and convenient to play together. I have a captain’s 2+2 hodgepodge for 18% attack and 15% electrical damage. Rainslasher in hands. Ultimate on CD. By the way, yesterday the actual abyss 11-3 where there were 2 hydro bubbles, which really hurt the damage, it was possible to disassemble only with a pack of Fischl/Beidou/Yao Yao/Tignari. With the rest, I either flew away from these balls (they demolish anyone in 2 hits) or I didn’t have enough time. With the voiced pack - easy ed, still 30 seconds left.
Hu Tao+Zhongli+Elan+Bennett (suddenly) unwind them
What do you think is more effective: this hodgepodge or a full set of roar of rage? Did you do this on purpose or because there is no full set? 🤔
All other things being equal, a full roar set will be cooler because it will add reaction damage. But Beidou’s ult produces lightning bolts much faster than the cooldown of the status application, so you need to look more towards the elemental damage of the ult. If you haven’t understood what we’re talking about yet, Beidou is not at all the best carrier of the roar set. There is no need to farm it with a special for it - the emblem will be stronger. The electro set is very unprofitable for farming. Plus I also have Keqing and all the best pieces go to her.
THIS guide frankly “Fu”, spelling mistakes, no emblem set is offered, but it stands on the top 1 set of the roar of rage, 4 pieces of which are weaker 2 + 2 electro bonus 15% + 80 ms, Baida is already a multi-target hero, without c2 her lightning covers up to 3 enemies, and not as it is said one, c2 makes it possible to cover 5 enemies with one lightning, not a word about the fact that c6 cuts all electro resists, which is extremely useful for taser units in which reaction damage additionally hits, I personally have this + - 7-8 thousand damage per second on one target in the presence of 2 or more enemies (I don’t have c6), strange unusable units, there’s not even a classic hackneyed taser with Sucrose, I’m generally silent about the absence of Kokomi and Ayato taser, I hope this guide will be changed for the better, good luck, but for now 1 out of 5, to be honest…
Yes, we it that this guide is outdated and with jambs, it is in plans for a complete rework from scratch. For the last couple of months we have been updating old characters, but we haven’t gotten around to Beidou yet
Hu Tao + Beidou + Xiangling + Noelle (no other shields), ok? Or is the Beidou a MANDATORY battery?
Does the command suit her?
Beidou, Xingqiu, Bennet, Zhongli?