В Genshin impact Anemo Archon Venti is a versatile that plays through the reaction Disperse. With his skills, the hero can control the battlefield, not only throwing enemies into the air, but also pulling opponents together with a strong ult.
Venti has an Anemo element, which makes him best suited for elemental damage and reaction based teams, so he won't do well in teams with Geo, Dendro, or other Anemo characters. Additionally, Archon's elemental blast will lift enemies quite high into the air, so his allies should be able to reach them with their skills.
Rating | A-position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
when added to the game | September 28, 2020 (patch 1.0) |
How to get a character | Prayer "Poems from a wine goblet" |
Element | Anemo🌪️ |
Weapon | Bow |
Gender of the character | Male |
To which group does | Archons |
constellation name | God of Songs |
Home region | Mondstadt |
Venti's birthday | 16 June |
Zodiac sign | Gemini |
Venti's age | Over 2600 years |
Venti's growth | 160-165 see |
Venti's special dish | Anemo solyanka |
Voice actors |
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History (biography)
Venti is an Anemo Archon from Mondstadt who lives under the guise of a simple bard. The hero is cheerful and free-spirited, loves music and poetry, and often enjoys a drink. But despite his mischievous nature, he is very wise and often helps the Traveler with advice. Keeping his true identity a secret, Venti continues to watch over Mondstadt and protect it from harm.
Once upon a time, Venti was just a small wind elemental. However, after the events that happened in Monshdstad long ago, when he received the powers of the Anemo Archon, he changed his appearance, taking the form of his old friend, also a bard from the city of freedom.
How to get Venty in Genshin Impact
Anemo Archon can only be obtained from the event banner for prayers. The next rerun will be held from April 15 to May 5, 2025 years in patch 5.5.
For the schedule of the release of new characters and reruns, follow timetable banners.
Characteristics: what increases with elevation
When ascending, the hero's parameter increases energy recovery. In addition, it improves performance HP, force attacks и of protection. More precise values are shown in the table.
Level of | Base HP | Basic Attack | Basic protection | Energy recovery |
1 | 820 | 20 | 53 | 0% |
20 | 2127 | 53 | 135 | 0% |
40 | 4234 | 106 | 269 | 0% |
50 | 5446 | 136 | 346 | 8% |
60 | 6832 | 171 | 434 | 16% |
70 | 8058 | 201 | 512 | 16% |
80 | 9292 | 232 | 590 | 24% |
90 | 10531 | 263 | 669 | 32; |
Abilities
Despite being an archer, Venti's primary damage output comes not from his regular attacks, but from his skills. Archon's Elemental Skill can launch enemies into the air, as well as create an air current that is useful for exploring the world. His Elemental Burst pulls enemies into a group, absorbs other elements, and deals constant damage of the corresponding element.
Basic skills (active skills)
Divine Accuracy
Source of damage: Attack Power.
Normal attack: Deals up to six bow strikes.
Charged Attack: goes into aiming mode and charges the Anemo element in the arrow. A fully charged shot deals Anemo damage.
Plunging Attack: Creates a hail of arrows that deal area damage upon landing.
heavenly poetry
Source of damage: Attack Power.
Quick Press Undo: 6 seconds
Long press rollback: 15 seconds
Creates a wind zone with different features.
Quick press: Deals Anemo damage to an area and throws enemies into the air.
Long press: Creates a stronger wind flow that attacks the area and throws enemies into the air. It also lifts Venti into the air. The flow remains active for a certain time after the skill is used.
Great Ode to the Wind
Source of damage: Attack Power.
Duration: 8 seconds
Rollback: 15 seconds
Power consumption: 60.
Creates an Eye of the Storm that deals constant Anemo damage and pulls enemies together. Also activates elemental absorption.
Elemental Absorption: Eye of the Storm is able to absorb Hydro, Pyro, Cryo or Electro element and deal additional damage to them in addition to Anemo. Eye of the Storm can absorb only one element per activation of the ultimate.
ive skills
wind rider
The loss of stamina during the flight of squad is reduced by 20%. The effect is not compatible with similar ones.
Embrace the wind
When pressed for a long time, the elemental skill creates a wind current for 20 seconds.
eye of the storm
Upon completion of the Great Ode to the Wind, Venti gains 15 energy. If at the same time the element was absorbed, then the of the squad who own the corresponding element will receive the same amount of energy.
The order of leveling talents
Elemental Burst (Q) > Elemental Skill (E) > Normal Attacks (optional)
Venti's primary role in squads is as a , with his primary utility coming from his Elemental Burst and Elemental Skill:
- Ulta и elemental skill should be raised evenly to level 6. Next, you need to focus on the explosion of elements, after which you need to pump up the skill.
- Normal attacks he doesn't need to pump them, they can be left at level 1.
Constellations
Name | <font><font>Materials</font></font> |
1. Crushing Storm | Aimed Shots contain 33 additional arrows with XNUMX% damage from the main charge. |
2. Breeze of memories | Enemies hit by Celestial Poetry lose 12% Anemo and Physical Resistance for 10 seconds. The same effect is applied to everyone who was thrown into the air by an elemental skill. |
3. Ode to a Thousand Winds | Lv. Great Ode to the Wind +3 (Max 15) |
4. Wind of Freedom | After picking up elemental particles and orbs, Anemo damage is increased by 25% for 10 seconds. |
5. Heavenly Harmony | Lv. Celestial Poetry +3 (Max 15) |
6. Storm of Defiance | Enemies lose 20% Anemo Resistance when hit by Great Ode to the Wind. When an element is absorbed by the ult, the resistance to the corresponding element also decreases. |
The best constellations of Venti are - С2 и С6.
- Second constellation Reduces the physical and Anemo resistance of enemies hit or lifted into the air by an elemental skill, increasing the overall damage dealt by Venti.
- sixth constellation After activating the ult, it lowers the enemies' Anemo resistance, as well as their resistance to the element that was absorbed by the elemental explosion. This will increase not only Venti's damage, but also the main damage dealer or sub-DD in the team.
How to play Venti
Venti is a character who only enters the battlefield to reset his skills and go back to his pocket. Thanks to his skills, he helps other characters not only with a tightening, but also by spreading the elemental status for easier reaction calls. Venti's abilities assume the presence of heroes in the squad whose element can be inflated, so he is not suitable for characters through physical and Geo damage.
Additionally, when playing as Anemo Archon, try to control where you release the Elemental Blast. To check the location or enemy where the Ultimate will go, use one auto attack as Mondstadt Bard. Its direction will determine the future trajectory of the Elemental Blast.
Rotation
The rotation of the game for Venti is very simple, which is why even beginners can handle it:
- Use s to inflict elemental status on opponents and increase your main damage.
- Switch to Archon and use his Elemental Burst to pull enemies into a group.
- Switch to the main damage dealer and deal damage to immobilized opponents.
- After that, return to Venti and activate his elemental skill to collect energy.
- Repeat from 1 point as the ult of the characters rolls back.
Advantages and disadvantages
Even though it may seem that over time Venty has become less competitive compared to other s, he is still one of the most comfortable heroes. He is able to debuff enemies with a set emerald shadow, pull them together, significantly simplifying and accelerating the age of combat trials. His ive talent for restoring energy in many teams can significantly facilitate the assembly of characters and make the game more comfortable. Let's consider the pros and cons of the hero:
Advantages | Disadvantages |
Out-of-combat utility when researching Teyvat, specifically a ive that reduces stamina cost while flying by 20%. | Enemies hover high in the air (with the exception of large ones like Mitachurl), making it impossible for many characters to reach them. |
Activating a long press on an elemental skill makes it easier to move around in the world. | The screed from the ult does not work well on large opponents, and is also useless against bosses. |
Venti's ult has one of the most powerful couplers in the game, which not only controls the movement of enemies, but also deals decent damage. | Venti's Elemental Burst is not very good against enemies protected by elemental shields. |
The slight cooldown of the elemental skill allows Venty to be used as a battery in the team, as well as to often activate Dispel to increase damage. | |
Venti is very easy to assemble, so it is suitable even for beginners. |
Leveling
To level up Venti and his talents to the maximum level, you need to collect a lot of different resources and materials from Mondstadt.
Elevation
The following resources are required for ascension:
- Seki no Kami.
- Slime, secretions, slime concentrate - can be obtained by defeating slimes.
- Hurricane Seed - resource with Anemo hypostasis.
- Cecilia - a curiosity from Mondstadt.
- 420.000 hero experience.
Talents
To upgrade talents you will need the following resources:
- Teachings, instructions and philosophy about "Poetry" - books obtained from the underground forgotten canyon в Wednesday, Saturday and Sunday.
- Slime, secretions, slime concentrate - drops from slimes.
- Tail Boreas - material with Solvent of dreams.
- Crown of Insight - a rare resource for raising the level of talents to 10.
- 1.652.500 pestilence.
You can calculate the amount of missing materials using Genshin Impact Calculator.
Best Venti Builds
This character usually takes the role of a hero in the squad, who enters the field only to activate his skills and go back to the pocket. However, the build on Venti can differ depending on what is required from this character at a particular moment.
Recommended characteristic values
There are two different ways to build Venti: completely in Elemental Mastery and completely in Crits. In the first case, you need to find the MS stat for it in both the Hours, the Cup, and the Crown. You don't have to take Anemo damage and don't worry about the character's Crit. Chance and Crit. Damage. In the second case, he needs good stats. The strongest option, although the most difficult to farm, is a hybrid: Elemental Mastery in Hours, a Cup with Anemo damage, and a Crown for Crits at a ratio of 1:2 (for example, 60:120).
Build through Elemental Mastery
Elemental Mastery build is one of the most popular builds, as it does not require investing resources and time in balancing other stats. In this case, all artifacts should be taken for Elemental Mastery, including the cup and crown. This build will maximize damage from the Dispersion reaction. In secondary stats, look for energy restoration if possible.
Artifact | Main characteristic | Additional stats |
---|---|---|
HP (permanent) | Elemental Mastery Energy Recovery % |
|
Attack Power (Permanent) | Elemental Mastery Energy Recovery % |
|
Elemental Mastery | Energy Recovery % | |
Elemental Mastery | Energy Recovery % | |
Elemental Mastery | Energy Recovery % |
Optimal characteristic values:
- Elemental Mastery: about 600-1000 units
- Energy recovery: 180-200% if there is no second Anemo character in the team.
Build via crit. chance and crit. damage
The second build option for Venti requires good stats in artifacts. Elemental Mastery is also necessary here, but the priority should be given to crits and attack power. In addition, he needs energy regeneration.
Artifact | Main characteristic | Additional stats |
---|---|---|
HP (permanent) | Crete. damage / Crit Chance. hits Elemental Mastery Energy Recovery % Attack Power % |
|
Attack Power (Permanent) | Crete. damage / Crit Chance. hits Elemental Mastery Energy Recovery % Attack Power % |
|
Elemental Mastery / Attack Power | Crete. damage / Crit Chance. hits Elemental Mastery Energy Recovery % Attack Power % |
|
Bonus Anemo Damage % | Crete. damage / Crit Chance. hits Elemental Mastery Energy Recovery % Attack Power % |
|
Crete. damage / crit chance hits | Crete. damage / Crit Chance. hits Elemental Mastery Energy Recovery % Attack Power % |
Recommended characteristic values:
- ATK: about 1500-1800.
- Elemental Mastery: 200-300 units
- Energy recovery: 180-200% if there is no second Anemo character in the team.
- Crete. chance and crit. damage you should try to keep it in a ratio of 1:2 (at 60 crit chance there should be about 120 crit damage). Crete. there is no point in raising the chance above 70-75%.
Best weapon
The best weapon for Venti should have Elemental Mastery, Critical Chance/Critical Damage in the stats or Energy Regen, and the ability to buff the team. Any bow that meets these requirements looks good on this character. The most suitable weapon is Venti's signature, Elegy of Ruin.
Name | Description | Recommendations |
⭐️⭐️⭐️⭐️⭐️ Basic attack: 46 ~ 608 Energy recovery: 12% ~ 55,1% |
Elemental Mastery is increased by 60-120 units. For each successful use of an elemental skill or elemental blast that hits an enemy, the character will be given a Talisman of Memory (no more than once every 0,2 seconds). The effect is applied even if the character with a bow is inactive. When 4 Talismans are accumulated, they are spent, activating the Millennium Symphony: Farewell Hymn for all squad for 12 seconds. The elemental mastery of these heroes increases by 100-200 units, and the attack power is 20-40%. Talismans do not appear for 20 seconds after the effect is activated. This ive does not stack with other similar effects. | Venti's signature weapon, which gives him the ability to buff the squad's elemental mastery and attack power. It will perfectly suit all the mechanics of the character, but it is worth considering that for mono-elemental teams, the MS boost will not be useful. |
⭐️⭐️⭐️⭐️⭐️ Basic attack: 44 ~ 542 Crete. damage: 19,2% ~ 88,2% |
HP increases by 16%-32%. If there are enemies near a hero equipped with this bow, the damage is increased by 20%-40%, even if he is not on the battlefield. | An excellent bow for improving the damage of the character itself and the build through crits. Will give a lot of crit. damage and increase any damage. The main thing is to keep a distance from enemies so that the ive does not stop working. |
⭐️⭐️⭐️⭐️⭐️ Basic attack: 48 ~ 674 Crit chance. hits: 4,8 ~ 22,1% |
Increases critical damage by 20%-40%. On hit there is 60-100% chance to deal 125% physical damage to an area once every 4-2 seconds | Helps with stat balance. Due to the high base attack, it can be used in both crit and hybrid builds. |
⭐️⭐️⭐️⭐️ Basic attack: 42 ~ 510 Elemental Mastery: 36 ~ 165 |
Elemental Skill and Elemental Burst damage increased by 24-48%. | The best free bow. Suitable for any build and will increase both skills of the hero, as well as damage from blow-ups. |
⭐️⭐️⭐️⭐️ Basic attack: 44 ~ 565 Energy recovery: 6.7% ~ 30.6% |
The bow has three special ailments that increase damage dealt: Sunset - 6% ~ 12%; Fog - 10% ~ 20%; Zarya - 14% ~ 28%. The effect is switched after hitting an enemy with any attack, even if the equipped character is out of the battlefield. You can change the state once every 7 seconds. |
Will increase damage, but the ive ability takes time to activate. It is important not to forget to maintain stacks and activate the ult after at least two levels of the effect have been collected. |
⭐️⭐️⭐️⭐️ Basic attack: 44-565 Attack Power: 6,0-27,6% |
When an equipped character heals or receives treatment, he will be healed for 30 seconds. is endowed with the Mark of Unity. You can get up to 3 Marks in total. When an elemental skill or elemental explosion is activated, all Marks are consumed for 10 sec. the effect of Resistance is created: for each Mark spent, the attack power increases by 3-7%, and the damage bonus with all elements is by 7-13%. The Repulse effect can occur once every 15 sec. The character receives Marks of Unity even if he is not on the battlefield. | The weapon is suitable in builds where there is no emphasis on mastery of the elements and Scattering. |
⭐️⭐️⭐️⭐️ Basic attack: 42-510 Attack Power: 9-41,3% |
Damage after being healed is increased by 16-32% for 8 sec. The effect works even when the character is not on the battlefield. | An affordable alternative to a weapon with a higher attack power bias and a ive that is easier to activate. |
⭐️⭐️⭐️⭐️ Basic attack: 44 ~ 565 Energy recovery: 6,7 ~ 30,6% |
Elemental skill hit probability 40-80% instantly restores its own rollback. May occur no more than once a 30-16 seconds. | Allows you to use the elemental skill twice, which is useful in teams with two different elements and expensive ults. |
⭐️⭐️⭐️⭐️ Basic attack: 41 ~ 454 Energy recovery: 13,3 ~ 61,3% |
Critical attacks have 60-100% chance to create elemental particles that restore 6 units of energy occurs once every 12-6 seconds. | Provides the entire team with energy for ultimates. It is advisable to get at least 40% critical chance in artifacts to activate the ive ability. |
⭐️⭐️⭐️⭐️ Basic attack: 44 to 565. Attack Power: 6 ~ 27.6% |
Increases the damage of the equipped character by 2-4% per second if he is not on the battlefield. The maximum amount of damage dealt can reach 20-40%. If the character appears on the battlefield, the accumulated bonus will begin to decrease by 4-8% per second until it reaches 0%. | Suitable for crit build, but lack of crit. chance or crit. damage in the substat will make it difficult to pick up artifacts. |
⭐️⭐️⭐️⭐️ Basic attack: 42 ~ 510 Elemental Mastery: 36 ~ 165 |
Using an elemental skill inflicts an Anemone's Ancient Wish that increases attack power by 16% for 6 seconds. | Event weapon from update 1.4, weaker version of Stringless. Can be used in cases where the Stringless Bow is occupied by another character and there are no alternatives. |
Best Artifacts
The best artifacts on Venti are parts of the set emerald shadow, which allows you to cut the resistances to the elements of allies. However, if Venty is playing in a team with no reactions, you can consider other options for him, otherwise buffing the squad or buffing only his own damage.
Name | Effects | Recommendation |
---|---|---|
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Anemo damage bonus +15%. 4 parts: Dispel status damage is increased by 60%. For 10 sec. Reduces the enemy's elemental resistance by 40% when Dispel interacts with another element. |
The best set for Venti. Will increase Venty's own damage and the damage of the whole team by reducing the enemy's resistance to the corresponding element. |
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Elemental Mastery +80 points. 4 parts: After calling the elemental reaction, the character receives a buff for 8 seconds. For each hero of their element in the squad, they get 14% attack power, and for each owner of a different element - 50 elemental mastery points. The effect works no more than once every 1 seconds and can appear even if the owner of the set is not on the battlefield. |
Enhances elemental mastery and attack power. Can be used in any build, provided that the team has a second Anemo hero with the Viridescent Venerer set. |
⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: Elemental Explosion Damage +20%. 4 parts: Activating an elemental explosion increases the attack power of all party by 20% for 12 seconds. The effect does not stack. |
A way to buff a team for attack power. Useful in units without s and bonuses for this stat, but for elemental teams, Viridescent Venerer is more profitable. |
⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️ |
2 parts: Increases Elemental Mastery by 80. 4 parts: Calling an elemental reaction increases the elemental mastery of all party by 120. within 8 sec. |
A starter set that increases the elemental mastery of Venti and his allies. |
⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️ |
2 parts: Increases energy recovery rate by 20%. 4 parts: Using an elemental explosion restores 2. energy to the rest of the squad (but not to the selected character) every 2 sec. within 6 sec. The effect cannot stack. |
Alternative set for beginners. It is better to prefer it in situations where the squad has problems with the activation of ultimates on cooldown. |
Gilded Dreams ⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️⭐️⭐️ |
2 parts: +15% Anemo damage. 2 parts: +80 pts mastery of the elements. |
Detachments
Teams for Venti should mainly consist of Hydro, Cryo, Electro, and Pyro heroes. He has weak synergy with Geo and Dendro elements, but he can still play with s of these elements.
Best characters
For convenience, the best characters for Anemo Archon are divided by roles in the team.
damage dealers
Characters that deal damage on the field or from the pocket.
Character | Element | Weapon | Features |
---|---|---|---|
The best Pyro damage for Venti. Easily hits his ult and the enemies in it. | |||
Works on the same principle as Klee. | |||
Deals a lot of damage from pocket. She has an expensive ult, so Venti's ive talent for restoring energy to her allies will come in handy. | |||
The heroine needs a high-quality screed of enemies and a quick set of energy for the ultimate, with which Venti will help. | |||
Venty's ability to keep enemies on ult will come in handy for Ganyu, especially if she's playing without a shield. | |||
Increases crit. chance and deal damage to Cryo from pocket. | |||
Hydro damageer, which is important for a long screed of enemies in one place. | |||
Deals ive Hydro damage from pocket. | |||
Provides Hydro unit with status and buff. | |||
Electro damage that restores energy to allies. Together with Venti, the team has cooldown ultimates. | |||
Electro damage, attacking from the pocket. | |||
It can either play the role of the main damage dealer of the squad, or be used as a sub-DD for the sake of totems. |
Sapports
Shielders and healers who interact best with Venti.
Character | Element | Weapon | Features |
---|---|---|---|
Healer and buffer for attack power. | |||
Provides the team with a shield, can give Pyro a status to inflate and color Venty's ult. | |||
It will protect and heal the team, as well as increase the damage of Venty himself in the presence of C6. | |||
Will give a durable shield and cryo status with ult. | |||
Will give a lot of Hydro status with E-shki. | |||
Can wear a set infrastructure and increase Venti's Elemental Mastery. | |||
A great option for teams where allies have expensive ultimates. |
Top Teams
The squads in which Venti can reveal his potential are mainly built on the use of elemental reactions. But the hero's use is not limited to them: thanks to his other strengths, he can fit into compositions where almost all the heroes belong to the same element, there is a need to pump up energy or tighten up enemies.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Venti pulls enemies into a group, Bennet heals and increases attack power. Mona buffs allies and colors Venty's ultimate in Hydro, while Klee does the main damage. | ||||
Freeze team. Venti provides the squad with a coupler, Mona aggro enemies on herself and freezes with the help of the E-shki. Layla protects the squad, while Ganyu deals damage with charged shots. | ||||
Alternate unit from Freeze. Shen He buffs the damage of Ayaka or Rosaria, Venty pulls enemies together. Kokomi provides Hydro status and buff Millelite Persistence. | ||||
Reaction Squad Charged. Yae Miko acts as an active character, attacking the enemy on the field most of the time. Xingqiu or Ye Lan inflict ive damage, Venti reduces the resistance of enemies to both elements. As a healer, you can use any hero of Electro or Hydro elements. | ||||
Fry squad with Daehya. Dehya deals damage with her ult and elemental skill under Bennett's buff. Xiangling attacks from his pocket, and Venty helps with energy recovery through a ive ability. | ||||
Squad with an Anemo damage dealer and reactions Charged. The Wanderer receives buffs from Electro and Hydro elements and deals basic damage. Fischl ively damages, Kokomi heals the squad and inflicts Hydro status on enemies through a jellyfish. Venti pulls enemies together and closes Anemo Resonance. | ||||
Team with Electro damageer. Dendro from Bai Zhu does not interfere with Venty's inflating, since the status is rarely applied. Saino and Fischl attack enemies grouped together by Anemo Archon's ult. | ||||
Bennet and Xiangling form a Pyro Resonance that increases the attack power of the entire squad. Ayato plays the role of the main damage dealer, inflicting blows with increased damage to the Pyro status. Ulta Venti can be painted in both Pyro and Hydro. | ||||
Yanfei hits Hydro on enemies who are also hit by Xingqiu's or Ye Lan's ults. The team is stronger with Bennett, but Tom can also be used to close the Pyro Resonance. Venti provides a coupler. | ||||
Free squad. Amber and Xiangling damage Pyro, Barbara heals. Venti reduces the resistance of enemies to Pyro and pulls them into a group. |
Сonclusion
Venti is a handy 5⭐ that provides the squad with a powerful and handy coupler that gathers opponents together and noticeably speeds up the age of various game content. The character has an Anemo element, which opens the way for him to most of the units that play through elemental damage, and also makes him a comfortable buffer with a full set emerald shadow. Venti is easy to use and build, which makes it suitable even for newcomers to the game, and for experienced players it will be a nice addition to a variety of teams.
keep for updates best squad builds.
Add Chaska's signature to the guide, it fits perfectly on DD Venti
Venti needs a rework, not even a buff, or release a separate Venti and give it to everyone for free. But of course, that won't happen.
Genshin does not use the release of more than one form of a character at all, despite the partial presence of this in xsr or in x3, where it is the basis of everything.
Even 4* Sucrose, which came out on the same day, is better, healthier, more convenient.
The only use for Venti is against the hordes of enemies in the theater or on the 11th floor of the Abyss, although you can do without Venti, this is just a desperate attempt to use it so that it doesn't lie around like dead weight.
And against crowds, Kazuha is also great.
For me, Venti's ideal is a combination of Sucrose and Kazuha's skill sets, but then there wouldn't be the latter characters, although I think the loss of Sucrose as a playable character is not such a loss, although she is imba, of course, but in of lore...
I understand that Venti is the oldest character, and if he came out now, they would literally give him wings so that he could fly (not even like Harlequin),
and if he came out during Inazumu's time, or when Kazuha came out, he could use the skill to take off just like Kazuha.
And I'm not saying anything about the benefits of skills and the role.
Do you think the "Emblem of Sundered Fate" set won't be effective on him due to its energy restoration?
and what is better for Venti: collecting crits and strength or mastery???
Will the Ka Ming - Furin - Xian Yun - Venti squad work?
Is it possible to replace Yanfei with someone else in the squad with Xingqiu and Toma?
Are there any options to put him together with Kinich or Strannik? If there are
Recommend the units.
Kinich is a dendro, he doesn’t need anime fans at all, and the Wanderer demands Faruzan for himself, well, and the Djinn with the cons under Furina, that’s all.
Add info that it is in patch 5.5
Hello, added
I wish the Guide would be updated, more squads for Venti could be added, maybe with new characters. Banner coming soon
What is better for venti, skywing or stringless c3?
wing
Tell me the best squad for Ventik at the moment, there are some characters, and if necessary, I will unscrew new ones for him.
Please tell me what would be better for Venti, a stringless p3 or a favonic p5?
stringless
spasibki
Who can replace the Kli without losing much damage?
yan fei
Does Arle play with him? Or is Kazakh better for her?
Kazakh is better
Why isn't Neuvillette here if he plays perfectly with Venti?
Venti Guide:
1. Kazuha is one of the best heroes in the game.
2. Spin Kazuha.
3. In any unclear situation related to Venti, see point 1 and 2
What if we use the Wi-Fi factor?
*Comment removed by *
Another attempt to disguise swearing, especially in this vein, is to ban the .
Excuse me, but the comment under which these answers are located doesn't bother you? I mean the one with the name "guide to Venti". Or is this considered normal?
It does not contain swearing, threats or insults to the discussion participants.
hello! i have damage dealers hu tao mualani risli tignari and diluc what squad to make with them (the main thing is to have venti)
Hello! Venti can be used with any of them, but all the heroes you listed are main DD. So it's better to choose one and add s and sub DD.
It's a bad time of day, and Harlequin still manages to reach enemies in Venti's ult with his regular attacks?
Hi, I don't know, if you have Venti, check it yourself, if you don't, just forget about him and get Kazuha, who will be awesome under Arli
yes, it gets there without any problems. that's how I play
Venti seems to play well with Nevilett? The ult pulls enemies in, and Nevilett can easily hit them with a charged attack
Another question is whether it is worth saving up for Ayato or Shen He and where they can go considering that I will not change Venti and Ayaka