bosses in Elden Ring — non-respawning opponents with increased strength. Conventionally, all bosses can be divided into main and secondary. The main ones are significantly connected to the main story, they are usually harder to kill, they leave behind key items and/or memories, for which Finger Reader Enya can give unique equipment or magic. Secondary bosses are not so difficult, they are often improved versions of regular mobs, but they also often drop useful curiosities. Many bosses in the game require an individual approach, and in severe cases even a change of build.
This guide will cover the bosses of Elden Ring, including the Shadow of the Erdtree expansion: we'll tell you where to find each important one, give general advice on battles, and present rewards.
How many bosses are there in Elden Ring and the Shadow of the Erdtree expansion?
If we consider every non-respawning enemy with a long health bar that covers the entire screen as a boss, excluding various strong phantoms, then the game has the following number of such enemies:
- The main game has 165 bosses.
- Shadow of the Erdtree DLC - 41 Bosses.
Among such a variety, bosses with memories are especially valuable. Fights with them are the most memorable and difficult:
- Main game - 15 bosses with memories.
- Shadow of the Erdtree DLC - 10 Bosses with Memories.
In the following, we will look at the most important bosses of the Elden Ring: Shadow of the Erdtree expansion and the main game.
Boss map in Elden Ring
For each region there is a map with the location of all the bosses. Read more about how to open and defeat them in the guides below / You can use the navigation through the content by clicking on the name of the boss or search by words using the F3 key.
Graveyard and the Weeping Peninsula
- Godric's soldier
- Demihuman leader
- Cerberus of the Cemetery of the Tree of Erd
- Beastman of Farum Azula
- Rock Troll
- Duelist, grave keeper
- Nerijus, the Bloody Finger
- patchwork
- Golem Guardian
- Black Knives Assassin
- Rebel Henrik
- Pumpkinhead Man
- night rider
- tree guardian
- Eghil, the winged dragon
- Boatman Tibia
- Anastasia, Devourer of the Extinguished
- Bloodhound Knight Darryvil
- Crucible Knight
- Bell Orb Hunter
- death bird
- Old Knight Isstvan
- Corrupted Tree Spirit
- Corrupted Tree Spirit
- Crucible Knight
- augmented offspring
- Margit, the Terrible Omen
- Godric the Hundred Hands
- Erd Tree Cemetery Cerberus / Fanged Imps
- Rune Bear
- night rider
- death bird
- Cemetery shadow
- Incarnation of the Tree of Erd
- Scaled Bastard
- Giant Miranda flower
- Ancient Hero of Zamora
- Bastard Leonin
Lake Liurnia
- Knight of Pure Rot
- Adan, Thief of Fire
- Cerberus of the Cemetery of the Tree of Erd
- Boatman Tibia
- night rider
- Professor Miriam
- Aristocrat of divine skin
- death bird
- augmented offspring
- Smarag, dragon of shining stones
- Crystalians
- funeral bird
- Crystalian
- Bell Orb Hunter
- Incarnation of the Tree of Erd
- Graveyard Shadow / Black Knives Assassin
- Vic, the Rotting Imprint
- night rider
- royal ghost
- Bols, Carian Knight
- Edgar the Avenger
- Incarnation of the Tree of Erd
- Spirit Snail
- Omen Slayer
- Dragons
- Crystalians
- scarlet wolf
- Alecto, Leader of the Black Knife
- Loretta, royal knight
- Adula, dragon of shining stones
- scarlet wolf
- Alabaster Overlord
- Magma Wyrm Makar
- Payed assassin
- Scarlet Wolf of Radagon
- Queen Rennala Full Moon
Altus Plateau
- Ancient Dragon Lanceax
- Bastard Warrior / Perfumer Tricia
- Godfroy the Hundred-Handed
- night rider
- Demihuman Queen
- Boatman Tibia
- Harris the Necromancer / Black Knives Assassin
- Cerberus of the Cemetery of the Tree of Erd
- Rock Troll
- Eleanor, Purple Bloodstained Finger
- Maley Marais, Keeper of the Shadow Castle
- Elemer of Thorns
- Riley Dormant
- Bloody Aristocrat
- worm-faced
- Apostle of Divine Skin
- Crystalians
- Black Knives Assassin
- Ancient Hero of Zamora
- Omen Slayer / Giant Miranda Flower
- Shooting Star Beast
- Tree Guardian x2
starry wastelands
- Magma Serpent
- Incarnations of the tree of Erd
- Erd Tree Cemetery Cerberus x2
- Pumpkinhead Madness x2
- Knights of the Great Jug x3
- Furious Duelist
- Rotting Exiques
- night rider
- funeral bird
- Commander O'Neill
- Millicent
- Knox Swordsman / Knox Priest
- Shooting Star Beast
- Pure Rot Knight x2
- Battle Mage Hugo
- Elder Dragon Greyall (?)
- Crystals x3
- Apostle of Divine Skin
- Putrid incarnation (?)
- Farum Azula Beastman x2
- night rider
- Greil, the winged dragon
- Kindred of the Ebon Blade
- Gurrank, Beast Priest
- Bastard Warrior / Crucible Knight
- Radan Beach Stars
- Putrid Tree Spirit
Volcano Gelmir
- augmented offspring
- Demihuman Queen Margo
- Corrupted Tree Spirit
- Kindred of rot
- Scarlet Wolf Champion
- Adult Shooting Star Beast
- worm-faced
- Prelate of Fire
- Magma Serpent
- Demihuman Queen Maggie
- Kidnapping Maiden
- Magma Serpent
- Divine Skin Aristocrat
- Ricard, blasphemous lord
- Knight Tanith
Leindell, capital of the kingdom
- Corrupted Tree Spirit
- Valiant Gargoyles
- Margit, the Terrible Omen
- death bird
- Onyx Overlord
- Ugly Rot Eater
- Dragon Guardian of the Tree
- Duelist, grave keeper
- Crucible Knight Ordovis / Crucible Knight
- Incarnation of the Tree of Erd
- Corrupted Tree Spirit
- Gargoyle
- Wargram Direwolf / Wandering Wizard Wilhelm
- Godfrey, First Lord of Elden / Hoara Lux
- Black Knives Assassin
- Morgott, king of omens
- Terrible Twins x2
If you still have questions about the location of the bosses or something else, then see interactive map of Elden Ring.
Giant's Peaks, Sacred Snowfield, Sacred Tree of Mikella
- night rider
- Kinsman of the Ebon Blade
- Ancient Hero of Zamora
- Ulcerated tree spirit
- Incarnation of the Tree of Erd
- Juno Hoslow, Knight of the Blood
- funeral bird
- Boatman Tibia
- Commander Niall
- Vic, Knight of the Round Table
- Chief Guardian of Arganti
- Borelis Chillmist
- Spirit Snail and Divine Skin Aristocrat
- Okina, Bloody Finger
- fire giant
- False Tear
- Putrid duelist, guardian of graves
- Night Rider (x2)
- Astel, Stars of Darkness
- Bloody Aristocrat
- Anastasia, Devourer of the Extinguished
- Great Serpent Theodorix
- Bastard Crusader
- Putrid Incarnation
- funeral bird
- Black Knife Killer
- Loretta, Knight of the Holy Tree
- Putrid Tree Spirit
- Putrid Tree Spirit
- The Millicent Sisters
- Putrid Incarnation
- Malenia, Blade of Michelle
Shadow Realm (Shadow of the Erdtree expansion)
The map features bosses, special enemies, and powerful NPC spirits.
- Logur Beast Claw
- Knight of Solitary Confinement
- Oven Giant
- Death Dragon
- Half-Human Swordsman Onze
- Ancient Dragon Man
- Magma Serpent
- Ancient Dragon Man
- Death Knight
- Ulcerated tree spirit
- Chieftain of the Bloodletters
- Oven Giant
- Moore
- Ulcerated tree spirit
- Fire Knight Quilain
- Sacred Dancing Lion
- Troll Knight
- Carian Knight Moonrithil
- Rellana, Knight of the Double Moon
- Troll Knight
- Black Knight Garyu
- Fire Knight Quilain
- Oven Giant
- Black Knight
- The Great Red Bear Ralva
- Dane Dry Leaf
- Death Dragon
- Black Knight Edred
- The Greatest Potter
- The Greatest Potter
- Labyrite, the Cursed Blade
- Oven Giant
- Night Swordswoman Anna
- Count Ymir, Mother of Fingers, and Night Swordswoman Yolana
- Dragon of the Toothed Mountain
- Dragon of the Toothed Mountain
- Ancient Dragon Senessax
- Bale the Terrible
- Queen of the Demi-Humans Marigga
- Death Dragon
- Dancer Ranaha
- Crusader Bastard (spirit)
- The Rotting Knight
- Thiolier
- Boatman Tibia
- funeral bird
- Hippopotamus
- Oven Giant
- Mourner
- Golden hippopotamus
- Needlewoman Leda or Rogovest
- Ulcerated tree spirit
- Ulcerated tree spirit
- Needlewoman Leda or Mister Ansbach
- Messmer the Impaler
- Fire Knight
- Commander Guy
- Mother of the Fingers Metir
- Embodiment of the Tree of Decay
- Tree Guardian
- Tree Guardian
- Shooting Star Beast
- Oven Giant
- Oven Giant
- Rakshasa
- Hippopotamus
- Hippopotamus
- Chief Inquisitor Yori
- Hand of Madness
- Midra, Lord of the Fiery Flame
- Red bear
- The Great Red Bear Rugali
- Death Knight
- Knight of the Devonian Furnace
- Hippopotamus
- Oven Giant
- Sacred Dancing Lion
- Romina, Saint of Flower Buds
- Sacred Beast Warrior (Lightning)
- Sacred Beast Warrior (Frost)
- Sacred Beast Warrior (Storm)
- Needlewoman Leda, Dane and allies
- Future consort Radan
All Elden Ring bosses
Below are powerful enemies from the base game, not including the expansion.
augmented offspring
Complexity: 9/10 in the tutorial, 3/10 on kill after level 60.
Awards: 3.200 runes, Ornate sword, Golden shield with emblem beast.
The first opponent that the Extinguished will have to fight. You will have to meet the augmented offspring almost immediately after the start of the game, leaving the starting location. A creature with many limbs, several swords and a shield. The main danger lies in the speed of attacks and circular strikes. Difficult to defeat due to the lack of healing flasks, however, to progress further in the story, the boss does not need to be killed: the game is designed to defeat, which will send the Extinguished One to the next location. You will be able to meet the same enemy later: by returning to the same location using a teleport, or in Thunder Veil Castle, moving to Godric the Hundred Hands.
However, the boss can be defeated at the very beginning. A detailed strategy is described in a separate guide.
Margit, the Terrible Omen
Complexity: 7 / 10.
Awards: 12.000 or 9.000 if you summon a phantom, Bag of talismans.
The very first story boss to defeat. Waiting for the Extinguished One on the way to Thunder Veil Castle. The enemy blocks the only way to Castle, so it can't be byed. Immediately activate the lost grace, which is located on the way to Margit, on the left in the tunnel.
Margit attacks with magic and melee attacks. Its main danger lies in combinations of melee attacks, as well as magic spells (especially the jump with a hammer and the use of a blade at close range).
A detailed strategy for killing the boss is described in a separate guide, but it is also worth mentioning a few tricks that apply to the boss:
- Use the help of a phantom located next to the entrance. It will distract Margit for a while and allow him to deal a lot of damage.
- Don't try to land too many hits in one go, the boss will react to this and punish the Extinguished One.
The boss has 100 HP, is especially susceptible to bleeding (from the samurai's katana), in the battle with him you can call spirits or friendly phantom.
Margit the Dire Omen in Elden Ring: where to find and how to defeat the boss.
Godric the Hundred Hands
Complexity: 8 / 10.
Awards: 20.000 runes or 15.000 if you summon a spirit, Memories of Storuk.
The first owner of the shard Elden ringswho is also the ruler Storm Veil Castle. Godric has a huge number of hands on all sides, symbolizing its eternal rule: no one has yet managed to overthrow the ruler.
The boss hides from the rest of the demigods and is a miserable ruler of his small piece of land, but sincerely wants to appear strong and invincible. From a conversation with NPC sorcerer, in the church nearby, you will be able to find out that Godric ordered his soldiers to open a hunt for the Extinguished, kill them and bring the remains to the throne. The hands of the Extinguished Ones soon became the hands of Godric.
Scarlet Wolf of Radagon
Complexity: 4,5 / 10.
Awards: 14.000 runes, Memory Stone.
Huge redhead wolf radagon - almost complete copy Seth, the Great Wolf from Dark Souls, which will greatly facilitate the battle for fans of the series. You can find the boss in Rai Lukaria Academies, in the debate class. To get there, you need to find Glintstone key to remove the barrier.
Scarlet Wolf Radagon is far from the most difficult opponent in the game: his attacks mainly consist of dashes and jumps. Dodging them can be difficult, so use a shield.
Elden Ring: Scarlet Wolf of Radagon - where to find and how to defeat [tactics].
Queen Rennala Full Moon
Complexity: 7 / 10.
Reward: 40.000 runes, Greater Rune of the Neverborn.
Queen Rennala Full Moon - another story boss in Rai Lukaria Academies. Odolev Scarlet Volga Radagon, go through the left door of the room and go outside. Run along the edge of the cliff and jump over to the bridge by running along the thin beam. Go through the door and take the elevator up.
The queen settled in a huge library and surrounded herself with many minions. The girl herself soars in magic sphereprotecting yourself from attacks. Periodically, you will have to destroy the magicians who create a barrier for their mistress.
Renalla - a magician, which means that he uses many spells, among which there are also calls phantoms (lone wolves, trolls, dragon or knight), be careful, as all these creatures deal a lot of damage. The queen herself is susceptible to physical damage and bleeding
Elden Ring: Queen of Rennal Full Moon - where to find and how to defeat [tactics].
Godfrey, First Lord of Elden
Complexity: 3,5 / 10.
Awards: 80.000 runes, Memories of Hoare Lux.
Ancestor Godric the Hundred Hands, which, unlike the descendant, is really great and made the Extinguished suffer. A majestic golden ghost who wields a huge but extremely slow axe. Relatively easy boss, as his attacks are extremely slow and easy to predict. Behind ranged class you just need to keep your distance and bombard the enemy with spells, and when the boss makes a dash, just dodge. Like class melee, dodge by going behind your back and strike. The only dangerous attack Godfrey's stomp, which deals damage in an area.
With any attempt to move away and heal, the Extinguished One will immediately become a desirable target for attack: the lord of Elden will immediately rush into battle.
Elden Ring: Godfrey, First Lord of Elden and Hoar Lux - where to find and how to defeat.
Morgott, the Terrible Omen
Complexity: 7,5/10 (It is recommended to fight at level 80-90).
Reward: 120.000 runes, Greater Rune of Morgott.
The boss being the true version Margit, the Terrible Omen. In addition to appearance, enemies have common attacks: throwing a dagger, for example. Morgott has more health, hits harder, but the arena for battle is much wider. Before the battle, be sure to summon Melina's phantom, as the boss is really difficult. As soon as you notice that the NPC is almost dead, summon spirits from the ashes to continue distracting Morgott.
This boss, like Morgith, uses melee attacks and ranged spells, making it much more difficult to heal and regenerate mana. If you need to heal, then run as far as the arena allows, and only then drink the potion.
Margit the Dire Omen in Elden Ring: where to find and how to defeat the boss.
fire giant
Complexity: 9/10 when fighting fair, 3/10 when using a bug.
Awards: 180.000 runes, Flashback of the Fire Giant.
One of the bosses featured in the trailers. Queen Marika put a curse on the giant, and now he is forced to fall at the hands of the Fallen. One of the hardest bosses in the game if you fight it fair. Huge amount of health, two phases and incredibly high damage per hit.
It is best to attack the giant on the left leg. The second phase will be marked by a cut-scene, in which it will be shown that the giant's leg has been cut off and now he cannot move. Do not rejoice in advance, now the boss will roll around the arena, but, nevertheless, this phase is much easier than the first.
Despite the fact that the boss is immobilized, play carefully and watch his skills: in the second phase, the fire giant releases fire orbs.
Elden Ring: Molten Giant - where to find and how to defeat [tactics].
Two of divine skin
Complexity: 8/10 (recommended to fight after level 100).
Reward: 170.000 runes, Miner's Blacksmith's Bell Orb (4), Ashes of War: Black Firestorm.
You can find a duet from divine skin in Crushed Farum Azul, at the stake dragon temple. This boss is extremely hard to miss. Extinguished will get here immediately after the dialogue with the woman in Forge of the Giantsusing grace after killing fire giant. The Divine Skin Two is a mandatory boss to progress through the story. They appear at the same time and fight at the same time. One of this pair could already be found separately - Aristocrat of Divine Skin.
When one of the bosses dies, it will respawn after a while, however, his death will still cause damage on the overall health bar, so attack the one who is easier (enemies with a large model are easier to hit). When playing as a mage, the strategy is simple - use Azura's Brilliant Staff, Brilliant Stone Comet Shard and summon some spirits. There are pillars in the arena that can be used as cover, which will greatly help in stalemate situations when the Extinguished One almost died. An achievement is also given for killing the boss. Two of the divine skin.
A detailed guide on where to find and how to defeat Two of the Divine Skin in Elden Ring.
Beast Priest and Maliket Blackblade
Complexity: 6,5 / 10.
Awards: 220.000 runes, Memory of the Ebon Blade.
It should be said right away that one boss has two stages at once with two guises: Priest Beast in the first phase and Maliketh the Black Blade in the second phase.
The extinguished one enters a huge arena with a large number of pillars that can serve as cover. In the first phase Священник will try to get close enough to land a few hits or throw blades. Once the first half of health Priest Beast is lost, a cutscene will begin and he will be reborn into a new appearance.
Now it is not a wrapped creature, but a majestic beast with a blade, whose attacks are fast and devastating. Basically attacks. black blade are aimed at close combat and there is almost no time between them. Sometimes the boss will deal long blows, allowing you to attack him in return. It is important to note that some strokes Maliketa through the columns, so stay away from the wall.
After killing the boss, a cut-scene will start again, showing the colossal changes in the world of Elden, and the Extinguished will be sent to Leindell, Ash Capital. You can find the boss in Around the Great Bridge.
Elden Ring: Maliketh the Black Blade, Priest Beast - where to find and how to defeat [tactics].
Godfrey, First Lord of Elden (second battle)
Complexity: 6 / 10.
This time, Godfrey appears not in the guise of a slow and harmless spirit, but in his real guise. A powerful and strong man, making high jumps and dexterous blows with his ax. Between strikes, Godfrey performs area attacks, bringing down flames to the ground or kicking. Defeating him is not so difficult, but Godfrey's "death" is followed by the second phase - a separate boss.
Elden Ring: Godfrey, First Lord of Elden and Hoar Lux - where to find and how to defeat.
Hoara Lux, warrior
Complexity: 8 / 10.
First Lord of Elden, Godfrey, reborn again. Now in the form of a sinister bloody warrior - Hoara, Lux. Now Hoara does not just strike with an ax, but really wants to kill the Extinguished One by engaging in close combat. Lux strikes, and between them tries to catch his opponent, lifting him into the air and making attacks: inflicts one blow, or soars into the air and hits the Extinguished One on the ground. In addition, now the Warrior's area of effect attacks are many times stronger and faster.
Boss combos often consist of a lot of melee attacks that are extremely difficult to block, so you should just run away.
Elden Ring: Godfrey, First Lord of Elden and Hoar Lux - where to find and how to defeat.
Radagon of the golden order
Complexity: 8,5 / 10.
The greatest warrior with long golden curls reflecting his status. radagon left his home and came at the head of a golden host, when he met in battle Queen Renalla. Later, the young man repented of his deeds and became the husband of the queen, however, the exile of Godfrey, the first ruler of Elden, had an extremely negative impact on the life of Radagon.
Extinguished meets Radagon crucified, but the fallen enemy before our eyes regains its former greatness, arming itself with its hammer. The arena is an empty area, which greatly complicates the fight.
radagon predominantly uses simple melee attacks, however his special skills: martial stomp, magical spears and blades are the most dangerous that can be. Death is the only thing that will allow Radagon to redeem himself, but the young man does not want this and killing the boss turns the battle into second stage.
Elden Ring: Radagon of the Golden Order and the Beast of Elden - where to find and how to defeat.
Beast of Elden - final boss
Complexity: 10 / 10.
Awards: 500.000 runes, Memories of Elden.
radagon fell, but his rebirth was not long in coming. The young man reincarnated into a majestic and huge creature with many limbs. The entire arena was flooded with water and the Extinguished One will face the final battle.
Beast of Elden has a huge number of magic attacks, many of which deal area damage. Another difficulty will be the arena: now the Beast can freely swim around it, taking the distance for a long-range attack.
Rock Troll
Complexity: 4 / 10.
Awards: 1.800 rune, Roar Medallion.
Rock Troll, as the name implies, lives in the dungeons of the Graveyard, or rather in the tunnels. This is a huge creature, whose task is to protect the tunnels from unwanted visitors. This hulking hulk attacks extremely quickly and fights well with his stone club.
The difficulty will be the skin of the troll: it partially blocks damage, so it is worth killing the enemy with rare but strong blows, and not a hail of weak attacks.
Stonedigger Troll in Elden Ring - where to find and how to defeat
Bloodhound Knight Darryvil
Complexity: 4 / 10.
Awards: 1.900 rune, Tracker's Fang.
Bloodhound Knight Darryvil - an optional boss that can be found in Prison of the Lonely Bloodhound. This knight guards all the slopes of the Penitentiary, protecting from intrusion. The creature is armed with a long katana, attacks extremely quickly and deftly, striking both from afar and close. Keeping his distance will be difficult - in just a few dashes, Darryvil will be close to the Extinguished One and strike again.
To make the fight easier, you can summon Blade if you talk to him beforehand in the ruins of the misty forest.
A man with a katana guards lands of Stormhill, to kill the boss you will need to go to the central part of this region, having previously encountered hordes of small but unpleasant opponents. Climb to the top of the cliffs and activate blue circle in the center.
It is not easy to dodge when fighting the guardian, so arm yourself shieldso as not to lose health once again. In addition, the opponent strikes with bleeding, which greatly complicates the fight
Bloodhound Knight Darryvil in Elden Ring - where to find and how to defeat.
Godric's soldier
Complexity: 2 / 10.
Godric's soldier - weak guardian boss protecting Outskirts Hero Graves. Even though the enemy is indeed considered a boss, this is the last boss to be feared in Elden Ring. Soldier is a kind of tutorial for a novice player in the soulslike genre. Since the boss was created to teach mechanics (including long-range weapons), it is impossible to summon phantoms in battle with him.
Godric's soldier in Elden Ring - where to find and how to defeat.
Pumpkinhead Man
Complexity: 3 / 10.
Awards: 1.100 runes
A hidden boss whose main difficulty lies in the location. Head east Zamogilya, as well as east of the Lake. The main landmark is a huge poisonous flower that protects the entrance to the dungeon, where Pumpkinhead Man.
Pumpkinhead's attacks are extremely primitive, easy to dodge, and too slow. Even the lowest-level Extinguished can kill him, but the reward for such a simple opponent is small.
Pumpkinhead Madness in Elden Ring: where to find and how to defeat the boss?
Tree Guardian
Complexity: 6/10 when fighting fair and 2/10 when using a bug.
Awards: 3.200 runes, Golden halberd.
The Majestic Rider in Golden Armor is the very first boss, not counting incremental offspringwho will meet on the way to Tree Erd. After exiting the starting location, after walking past the NPC, look down to the plain: there is a slowly patrolling area sentinel. The boss himself is somewhat reminiscent of Gebu Masataku Oniwa of Sekiro: Shadows Die Twice, which will make the battle easier for fans of FromSoftware games.
This is obviously not the kind of boss that needs to be attacked right away. If you still want to fight him, you should first reach the gate and get horseand even better get spirits. The Tree Guardian has high movement speed, sweeping attacks, and multiple area of effect attacks. The fight with this boss will be especially difficult for melee characters.
The battle arena is large, but filled with various objects that pose a danger to the Extinguished: pillars, stones, trees. sentinel attacks freely through these objects, but the Extinguished calmly rests against them, which can cause instant death at the hands of the boss.
In the first phase, the horseman attacks mainly with a spear, without touching his opponent, while in the second phase, the boss goes on the offensive: he attacks with a shield, falls on the Extinguished One and uses mainly area damage.
If you want to defeat the boss, but you don’t have the patience for many attempts, you can also use the trick, which is described in detail in a separate guide.
Tree Guardian in Elden Ring: where to find and how to defeat [two ways].
Beastman of Farum Azula
Complexity: 2 / 10.
Awards: 1.000 runes, Fire Dragon Talisman.
Another starting boss, which you can meet after ten minutes of the game. Head down the path to the castle and Margitbut moving towards Gates, turn into the cave, next to which there is a camp of soldiers. Upon entering Forest Cave activate lost grace.
The boss will be an easy opponent even for beginners: high speed and attacks of the same type, readable combinations and long intervals between them. At Beastman of Farum Azula only 4 skills, none of which will be fatal for the Extinguished. The main rule is don't interrupt a long combo, just wait for the Beastman to finish attacking and take some time to rest.
Beastman from Farum Azula in Elden Ring: where to find and how to defeat.
Eghil, the Winged Dragon
Complexity: 6/10 when fighting above level 50.
Awards: 5.000 runes, dragon heart.
Eghil, the winged dragon - One of several dragon bosses. It is not necessary to kill the enemy, it is extremely difficult to detect him by accident. The mythical creature is located east of the temple and Tree Guard, in the West Eghill lakes.
The dragon has a variety of attacks: positional, dashing, tail slams, fire eruption (both on the ground and in flight), ground slam, and flight over the arena. The battlefield is really huge, but the boss is no less. It is better to fight this opponent on horseback: this way you will be able to quickly change position to attack and evade Eghil's blows.
The boss has a number of combinations after which he needs to catch his breath: at this time, try to land a blow to the head. WITH winged dragon it is most convenient to fight for the ranged class.
Eghill, the Winged Dragon in Elden Ring: where to find and how to defeat.
Demihuman leader
Complexity: 4 / 10.
Awards: 900 runes, Tailor's tools, Sewing needle.
A vile creature that lives in coastal caves of Zamogilje. The secondary boss is not particularly difficult. Beastman of Farum Azula, not counting the even more unpleasant appearance. To find this enemy, turn off the main road leading to the gate and head west. The cave is located near Temple of Elle. On the way to the leader, as you might guess, there are many demihumans waiting for the Extinguished One, protecting their ruler.
Attack pool summoning spells already appeared in the inventory, then use them, this will allow you to remove up to half of the boss's health.
Demihuman leader in Elden Ring - where to find and how to defeat.
Radan, Scourge of the Stars
Complexity: 8 / 10.
Reward: 70.000 runes, Memory of Starscourge.
You can find Radan in Redmayne Castle (in the south of the Calid region). Initially, the boss will attack the Extinguished One with ranged attacks (bow and arrows). The closer Radan moves towards the hero, the more aggressive his blows become. Unlike many bosses in this game, Radan has three phase.
The pool of the last phases of the fight is huge: Radan uses a large number of melee attacks, alternating with ranged ones. In addition, the transition to the next phase will be marked by a huge explosion.
Radan, the Bane of Stars in Elden Ring - where to find and how to defeat.
Loretta, Knight of the Holy Tree
Complexity: 6 / 10.
Awards: 200.000 runes, Loretta's Mastery, Loretta's War Sickle.
This boss is essential for unlocking the next boss - Mistresses of the Malenia shard.
The main goal is to get to the location "Tree of Saint Michella”, and this will require the use of Rold's Big Elevator, which, by standard, sends the Extinguished One to the lands of the giants. However, if you have two pieces in your inventory medallion of the holy tree, a completely different location will be opened.
Loretta, in turn, is extremely difficult to miss, as she blocks the path to Malenia and is in the most visible place. After the fall of Loretta, a ladder will open, allowing you to go down.
Malenia, Blade of Mikella
Complexity: 9 / 10.
Malenia considered one of the hardest bosses in the game. According to community statistics, the best class to kill Blade of Mikella is a pumped samurai. The arena for the battle becomes a huge cave, with a small reservoir in the center. In the boss battle, you can summon spirits to make the battle easier for yourself. Malenia's attacks are lightning fast and devastating, impossible to interrupt and extremely difficult to dodge. The girl performs many combinations of dozens of strikes, after which she jumps a long distance.
Given the incredible complexity and swiftness of the boss, you should not rejoice after the victory: Malenia has a second phase in which the girl is reborn.
Malenia, Goddess of Rot
Awards: 480.000 runes, Remembrance of the goddess Rot.
Second fight with the previous boss. Malenia falls to her knees, but is immediately reborn into a huge luminous creature with wings behind her back. Malenia now uses not only melee attacks, but also flies, sometimes using magic (for example, soars into the air and falls down, applying red rot all over the area around).
Elden Ring: Malenia, Mikella's Blade - how to win and where to find [guide].
Astel, Voidborn
Complexity: 6 / 10.
Awards: 80.000 runes, Memories of the Abyss-Born.
A huge meteoritic star that terrifies all Extinct. Astel - something located in a vast arena that is flooded with water. Above the arena you can see the cosmos, which gave birth to Astel. The creature itself is a reborn star with a terrifying jaw and many limbs. Astel somewhat reminiscent of a spider, but additionally has wings.
born of the abyss attacks first from afar, spewing a beam of cosmic energy. When the Extinguished One approaches the boss, it will leap into the air and attack with its tail. Get ready right away Astel mobile for its size: the creature can be embodied in a star and move, or simply fly into the air. However, its size is also a weakness: the enemy can be attacked from the dead zones while being safe, but do not overdo it, otherwise the boss will grab the Extinguished One with his jaw.
Legend is not too strong and does not have a particularly different phase or respawn point.
Elden Ring: Astel the Voidborn - where to find and how to defeat [tactics].
Spirit of the Great Ancestor
Complexity: 5 / 10.
Reward: 13.000 runes, Memories of the Great Ancestor.
A majestic spirit, dressed in the form of a giant deer. Once in The eternal City, by Tears and go to Forest of Ancestors. There, in one of the temples, you will be able to find the body of a deer, which is the activator of the fight with the boss. First you need to light a fire at six obelisks in the area, after which the corpse will begin to glow, allowing you to interact with it.
The battle arena is located in a gloomy green cave, there is not a single object on the battlefield to hide behind. The deer, as befits a spirit, can fly. With this huge boss, you should be as careful as possible: he makes dashes like a real deer, jumps, causing damage under him. As a spirit, he uses magical attacks: he flies up, spews out streams of magical energy.
Elden Ring: Spirit of the Ancestor - where to find and how to defeat [tactics].
False Tear
Complexity: 2 / 10.
Reward: 10.000 rune, Larva's Tear, Mask of the Silver Tear.
One of the most unusual bosses in the game, located in Eternal City, Nokron. You can only get to the False Tear after killing General Radan. Move east from the starting location until you see fragments of rocks floating in the air. There are 4 bosses in the location, the first of which is - False Tearwhich cannot be missed. A huge arch with fog cuts off the Extinguished One from the boss.
The main feature of the boss is mimicry: the Extinguished One will have to fight with a complete copy of himself, both externally and in of statistics. The whole battle directly depends on the build of the character and pumped characteristics. The boss does not have particularly complex scripts, since it copies the Extinguished One, which is why the fight will be easy.
Dragon Soldier of Noxtella
Complexity: 4,5 / 10.
Awards: 12.000 runes, Ice Thunder Spear.
Arriving at the marked point Rivers Ansel, get down on the elevator and make your way through the ants. After leaving the square with a huge enemy, run left to the place with lost grace. This is a sign that the gate to the boss is nearby.
Dragon Soldier of Noxtella - a huge creature that is a cross between a dragon, a man and an amphibian. The battle area is huge, but filled with various objects: be careful not to run into them and die. The creature itself moves mainly on its knees, striking with its paws, but sometimes it rises to its full height. Beware of magic attacks with electricity and metal lightning.
Elden Ring: Dragon Soldier of Noxtella - where is it, where to go next and how to win.
Dragonlord Placidusax
Complexity: 6 / 10.
Awards: 280.000 runes, Memories of the Dragon Lord.
Huge two-headed dragon Dragonlord Placidusax. The boss is located in the arena, removed from the rest of the world, so the enemy still needs to be reached. From grace"Vicinities of the Great Bridge» Go back to the elevator and go down. Run past the temple, at the exit from it, go straight to the edge. Look around the place where to jump, on that side there are floating islands-rocks, along which you will need to get to the flying fragment of the wall. One of the arcs (marked with messages from the players) is available for interaction. Lie down there, after which a cutscene will begin and the Extinguished One will be in the lair Lords.
The dragon has many magic attacks, among which there are lightning strikes on the area. The Overlord also spits out flames, dealing massive damage. If attack Placidusaxa too hard, one of its heads will fall to the ground, after which the Extinguished One will be able to make a critical attack. In general, despite the huge damage, the boss very often becomes ive, allowing himself to be attacked unhindered.
Elden Ring: Dragonlord Placidusax - where to find and how to defeat [tactics].
Aristocrat of divine skin
Complexity: 5,5 / 10.
Awards: 50.000 runes, Divine Skin Stitcher, Noble Presence.
To find the boss, you will need to go to the distant Vulcan Manor (there you can also find call of spirits). Get inside and go to the corridor with many doors: you need the first room on the right, use the roll to the right corner of the room to open secret age. Go to the new part of the location, past the magma wyrm, the main goal is to get to the elevator, which will take you up and lead to the back side of the bridge. Now run up to a huge arch with gargoyles around the edges. The boss is behind the wall.
To say more about Aristocrat looks extremely disgusting: a huge mass of fat, with a cap on the head and chest. The creature has a tail and a huge saber, with which he plans to cut the body of the Extinguished One. Aristocrat uses magic, so be careful. Also, do not underestimate the boss because of its appearance: although the creature is plump and large, it is still very mobile: periodically the boss soars up using magic, sometimes jumps, after which it starts to roll on its side. The boss cannot be called difficult, but constant rolls and magic procasts can make you suffer.
Shard Master Mog / Mog Lord of Blood
Complexity: 8 / 10.
Reward: 420.000 runes, Memories of the Lords of the Blood.
An extremely difficult boss that allows you to unlock the achievement "Shard Master Mog". The Lord of Blood is stationed at Mausoleum of the Mogvin dynasty, in the Mogvin Palace. There is only one way to get there: through the portal to Lands of the Giants. The screenshot shows this location, which will lead the Extinguished One to the boss. On the way to the gates that hide the boss, the Extinguished One is waiting for a huge amount of various evil spirits: pieces of flesh, weak dead (with which the whole area is teeming) and many other opponents.
After entering the Blood Lord's Mog arena, a cut-scene will immediately begin, showing the appearance of the Shard Master. The creature emerges from its hiding place: a huge ball of flesh. From there, blood is poured out, creating a boss.
Could an extremely strong opponent, for which it is worth preparing. The enemy uses magic with explosive damage, regularly summons blood to help him, inflicts bleeding on the Extinguished One, and besides, he knows how to heal himself. Don't forget to use flasks of healingOtherwise, death will overtake very quickly.
Mog Lord of Blood in Elden Ring: how to get into the Mogvin palace and kill the boss.
Elemer of Thorns
Complexity: 8 / 10.
Reward: 24.000 runes, Sword of executioner Marais, Paveza with iron spikes.
To find the boss, go to Twilight Castle. Find the bridge-corridor and head towards it. The desired corridor is filled with a large number of stone statues, and at the end is a veil of fog that hides Elemer. Arena for battle - a small hall for feasts and meals, at the end of which rises Elemer of Thorns.
Elemer - a tall knight with a shield and a huge sword. The boss is entwined with spikes and attacks mainly in close combat, sometimes using the magic of spikes. The main difficulties are caused by high damage, sweeping and fast attacks, as well as sharp magic tricks. However, defeating him won't give you an incredible amount of runes, but will reward you with some nice gear.
brave gargoyles
Complexity: 6,5 / 10.
The boss consists of two opponents at once: two giant stone gargoyles. After the health drops to half, a second enemy will appear. Gargoyles use many melee attacks, poisonous gas, and many long-range shockwaves. In addition, opponents can fly to change their position and strike again. The two bosses are not connected in any way, so it's worth killing one gargoyle first and then switching to the other.
You can find an arena for battle not far from majestic ancestor. Exit the temple with the body of a deer, turn right and follow along the cliff to the landmark in the form of a clearing with jellyfish. Near the creatures there is a descent that allows you to get to the arena with gargoyles.
Dragon Lich Fortisax
Complexity: 7 / 10.
Reward: 90.000 runes, Memories of the Lich Dragon, Entire Rune of the Prince of Death (if you approach Fia after the battle).
Dragon Lich Fortisax located near gargoyles. After defeating the stone opponents, activate grace and go straight to the sarcophagus in the location "Lower Deep Root". Climb inside, after which the Extinguished One will move to the location with the boss. In front of the boss arena, you have to defeat five phantoms, after which the Extinguished One will meet Fiyu, the same girl who loves to cuddle and constantly asks for it. Several conditions must first be met:
- Talk to Fiey in the castle, in one of the options you will be able to get a dagger and a task in which you need to find the owner of this weapon.
- When in Fortresses of the Round Table Dee will appear, him the dagger
- Defeat Maliketa
- Having reached the location, hug Fia, talk to the end and the rune of death. Carry on a dialogue until the girl says goodbye.
- Activate grace and rewind time.
- Interact with the sleeping Fia, after which the battle will begin.
A huge dragon will regularly move towards the Extinguished One, using magic and cutting through the air with lightning. It is worth being wary of the moments when Fortisax stands on his hind legs, this portends a magical attack. In addition, sometimes the dragon flies up and crashes to the ground.
Adan, Thief of Fire
Complexity: 4 / 10.
Reward: 3.800 runes, Flame of the Fallen God.
The pot-bellied man, although he looks extremely harmless, can still cause a number of difficulties. Go to "Shore of Lake Liurnia” and look for a circular area with a luminous circle in the center.
The boss is extremely easy to defeat, he uses fire magic and melee weapons, he has little resistance and health, and his attacks Adana They have an extremely short range, making them extremely easy to dodge. Each time the Fire Thief attacks with magic, it opens up an opportunity to land multiple hits.
Shooting Star Beast
Complexity: 6/10 (at the level of 60-70).
Awards: Miner's Grim Forging Bell Orb (1), Gravity Stone Piece x10, Gloom Smithing Stone (6), Blacksmithing Stone (7) x5.
Shooting Star Beast located in Sellia's Crystal Tunnel, in the region Calydus. At the very beginning of the underground tunnels, climb up the path on the right and drop down to the roof of the wooden building in the center of the room. Go inside and follow to the very end of the cave.
The boss looks like a bull with crystal armor over the skin. The creature uses a combination of gravity magic, physical attacks, and many strikes of various distances. The battle arena is a small circular cave, which will cause the Fallen to constantly dodge, regardless of class. After the Beast's health drops below 25%, the creature will only use gravity attacks.
Shooting Star Beast in Elden Ring: where to find and how to defeat [tactics].
Mog, Omen
Complexity: 8/10 (recommended to fight after level 100).
Reward: Bloodflame Claws, 100.000 runes
Before you fight the boss, you have to go through a long and thorny path. Initially go to Leindell, capital of the Kingdom, for grace Eastern bastion of the capital. From the fire, follow the open door that leads to the edge, then turn left and follow the rooftops. The detailed path to the boss is attached in the video below. Ultimately, one must reach the catacombs with grace underground ditch. From it you need to turn right and go down, then find the desired pipe and go along it. Ultimately, the Extinguished One will fall into the hole in the pipe, dropping down. At the end of the path, there is an elevator waiting to take you down.
End point - abandoned depths, after which you just need to run straight to the arena with the boss.
Mog, Omenessentially a duplicate Mog, Lord of Blood. Considered one of the hardest bosses in the game, this boss has a huge amount of health with high resistance to almost all types of attacks (both melee and magic deal him reduced damage). A huge plus is the small pool of attacks and movements of the Mog. His melee attacks are very slow, but you need to dodge them only at the very last moment so as not to take damage. The boss fight is much easier if you play with build for magic. In addition, it is highly recommended to use spirits in this battle.
The Mog has area attacks, so when using the spirit, position yourself opposite to it to attack the boss from two sides. The basic battle strategy is extremely simple: any time the Mog starts casting his spell (usually accompanied by red particles around the enemy), immediately run away. In any other situation, like when he hits with melee attacks, just dodge and deal damage. Killing Mog also grants the achievement "Mog, Omen».
Magma Wyrm Makar
Complexity: 5 / 10.
Awards: 24.000 rune, Magma Serpent Scaled Sword, Dragonheart.
Magma Wyrm Makar located in Village sheltered by a gorge, in the region Lake Liurnia. This boss, most likely, will not be missed: as part of the plot, you will have to look for two pieces of the medallion in order to get into Capital city. One of the possible ways is through the lair Magma Serpent Makar. The second one is through the Iron Maiden in the Paradise Academy, which is connected with Patchwork's quest. The boss himself hid in a cave, which still needs to be reached through hordes of enemies and tunnels, but the path is linear and intuitive. Serpent Makar cannot fly like all other normal dragons, so he only crawls and spews flames with magma. One of the most common melee attacks is a sword slam on the ground, after which the boss pulls the weapon back. Another popular enemy attack is the flame from the mouth. At this time, you can go under his head, or approach from the side and deal a significant amount of damage to the boss. Use column in the center arenas to hide and heal. In addition, it can be used for exhaustion: bring the boss to the column, hit and run around the column. Repeat as much as needed.
Elden Ring: Magma Serpent Makar - where to find and how to defeat [tactics].
Ricard, Lord of Blasphemy / Serpent-Eater of the Gods
Complexity: 5/10 (when using the snake hunter weapons found in the arena when entering).
Reward: Blasphemer's Memory, 130.000 runes.
Ricard located on grace with the appropriate name Ricard, Blasphemous Lord in the region Volcano Manor. There are two ways to get to it. For the first one, you will need to kill the Divine Skin Aristocrat, then follow the age nearby and find a teleport to Ricard. The second one will require the Extinguished One to complete three quests from Mrs. Vulkanovo Manor. Ultimately, you will need to approach her and collect the reward for the request, after which the woman will offer to meet with Lord.
It should be said right away that the battle consists of two phases. Be sure to use "snake hunter”, which is located to the left of the entrance to the arena. Weapons can be safely picked up, since this zone is not yet considered an arena for battle. In the first phase, the Extinguished One will meet God Eater Serpent. A lightning snake that deftly moves around the arena, trying to bite its opponent. Sometimes the snake sprays venom that deals area damage. The main strategy of the first phase is to use the received weapon. He has three attack types, each of which is useful in different situations. Often, it is worth luring the snake, forcing it to strike, and then carry out a heavy attack. Ultimately, the snake will die. There will be a few seconds to change"snake hunter» on your weapon, so take advantage of this time.
Ricard will pull out his huge flesh sword from the snake's mouth, after which the second phase will begin. Rickard is essentially the same snake, just uses a sword, looks different, and occasionally uses lava attacks. The first hit on the boss will probably stun him and allow him to land another heavy attack. The most difficult part of the battle comes at the moment when the Lord fills the arena with lava and summons many skulls. The boss also throws the serpent's head forward, making a circle attack, which allows you to follow up with a couple of blows. Killing allows you to get the achievement "Shard owner Rickard».
Elden Ring: Rikard, Lord Blasphemous - how to win and where to find.
Bastard Leonin
Complexity: 4 / 10.
Reward: Two-hander with a hybrid blade, 3.800 runes.
Bastard Leonin formerly also ranked among the servants Morne Castle and he, like the rest, raised a rebellion, wanting to get the main value of all possessions - Morne's sword. The creature resembles a mutated mixture of human and cat, and its head is covered with a reddish mane. Despite the fact that he does not know how to fight at all, the boss wields a large two-handed sword.
It will be possible to find the Bastard himself on weeping peninsula, in the same Castle Morne. You can get to the boss shortly after the start of the game. Having appeared in the fortress, turn right and move along the coast until you reach the bridge, from which you need to go straight, to the very south of the peninsula, where the castle is located. The boss is no longer a Morn, so his lair is set a little further from the main location. Go to the edge of the castle, where you can see a kind of gazebo, where you can jump down. Get down to the very bottom: several towers with a bridge between them will be a landmark. From there you can see a very small castle with fog in the center.
The boss himself is extremely primitive both in of his attacks, and in strength, and even in of the number of health points. The beast has only 2 health points, vulnerable to fire and magic, and has poor resistance to all weapon effects (poison, bleeding, red rot, frostbite, sleep).
During the battle with him, you can call or play co-op. Leonin's attacks are not very original and there are very few of them:
- Beats - ordinary blows with a sword, or paws. The creature attempts to maul the Extinguished One or makes a sweeping attack with its weapon.
- Roar - The boss places a buff on himself, uttering a scream and going berserk. Bastard Leonin's attack power is increased for a short time. The effect is accompanied by a red gleam in the creature's eyes.
- Bounce - if Leonin is located far from his opponent, he prepares for several seconds and makes a jump with a sword, lunging and striking diagonally, after which he flies past and becomes in a combat stance.
- Bounce - the creature jumps into the air and falls on the Extinguished One, trying to crush it with its body, or inflict damage with the sword.
Commander Niall
Complexity: 5 / 10.
Reward: Veteran's Prosthesis, 90.000 runes.
Commander Niall protects Sol Castle in the very north lands of the Giants. Killing this boss, in addition to the main rewards, also gives access to a piece of the sacred medallion of the holy tree, which will be useful for moving forward and meeting new bosses. For killing the commander, an achievement is also issued, which is also important.
Once in the right place and approaching the castle, you will need to find a lift to get to the boss. After leaving the "elevator", turn left and go up the stairs: there will be an arena with a boss in front of you.
Commander Niall - a tall and strongly built knight with a strong leg, dressed in heavy armor and armed with a halberd, which also serves as a battle standard. Another notable feature of the boss is that he is accompanied by two ghostly dust knights. It is recommended to deal with them first, otherwise these comrades will greatly interfere in a one-on-one battle. One of them is armed with two swords and focuses on dexterity, while the second is equipped with a sword and shield, sometimes emitting magical whirlwinds.
In combat with Niall, you can summon ghostly phantom и play in co-op. The boss itself has good resistance to all effects (bleeding, poison, frostbite, red rot) and weak resistance to physical damage.
Boss attacks deal a significant amount of damage:
- The Circuit - The commander begins to rotate the halberd around himself, creating a frosty whirlwind, he does these movements for a while, increasing the power of the wind, after which he charges his leg with electricity and makes a powerful dash towards the Extinguished One. During the landing, the boss tries to stab his opponent with his foot and deals additional electricity damage.
- Electric lunge Niall, standing still, charges his leg with electricity and lunges forward, striking down with it.
- Frost Whirl Offensive - the boss, as in the usual variation of the whirlwind, stands still for a while and creates a frosty tornado by rotating the halberd. During this time, the damage from the vortex es through the Extinguished One if you stand too close. After casting the spell, the boss moves towards his opponent with lightning speed, swiping the charged halberd along the ground. At the end of the attack, the boss swings his weapon and tries to deliver a crushing blow.
- Hitting the ground - In between long combos and casting spells, Niall can hit the ground with his halberd to deal damage with a whirlwind.
- Lunge “The commander simply lunges forward, striking with the halberd in front of him.
- Normal kick - the boss strikes the weapon diagonally, after which he takes it on his shoulder and makes a blow in the other direction. A combo often consists of three of these attacks.
Omen Slayer
Complexity: 4,5 / 10.
Reward: 4.900 runes, Knot Talisman.
Omen Slayer is a boss that lives in the Albino Village in Lake Lyurnia. In addition, it can sometimes be found in Grote Perfumer и Volcano Manor.
Approaching a huge mountain, you will probably have to meet several dogs protecting the boss, it is better to deal with at least one or two in advance. Just below the coffins, where the Omenslayer himself stands, there will be a platform with two dogs. They are easy to kill if you don't engage in a boss fight. After entering the cave, go to the very end, to the cliff, enclosed by a dilapidated wooden fence. To the right, under the tree, is the Killer.
Before entering the battle, it is worth saying that the boss with its pool of attacks resembles Demon Capra of Dark Souls. In addition, he is extremely active in battle and can attack over and over again without taking a break, but despite this, any of his attacks (except for special ones, such as a jump) can be easily knocked down with a weapon that knocks down the opponent's balance.
- Shock - the boss swings and hits one of the cleavers at his opponent. Most often, this strike is part of a long combo of many such attacks. It's best to just knock him down with a return blow.
- Bounce Omenslayer readies and lunges at the Extinguished One, bringing forward two of his cleavers. After dealing damage, the boss continues to jump further. This attack cannot be countered and, most often, he repeats it three or four times.
- Fire breath – the enemy spews fires of flame from his mouth, setting fire to the area in front of him. Damage is dealt both from the skill itself and from the fire, which for some time after the attack keeps on the landscape.
Alecto, Leader of the Black Knife
Complexity: 7 / 10.
Awards: Black Knife of Tychaeus, 80.000 rune
As the leader of the Black Knives, she is a surprisingly agile and aggressive opponent, able to close distance with ease. Considering her weapon's ability to slowly deplete the Extinct's health, this won't be an easy fight.
You can find this girl in Prison of the Leader, northwest of Villages of the Albinavrics and a little south of a huge tree. Grace is nearby Moonlight Altar (you can get there only through the quest chain of the witch Rennie).
Phantoms and spirits cannot be used in the battle with this boss, which will greatly complicate the battle. Some attacks are common to all Black Knife Assassins or are similar to the skills of the Ebon Blade of Maliket. The battle with Alecto is clearly not easy, but it will be easier if you have a heavy weapon in your inventory to bring down the balance, or spells that create a shock wave. The boss has weak durability and, having high stamina, it is possible to carry out a series of blows that Alecto will not be able to answer. In addition, this opponent sometimes goes on the defensive: the more you press on Alecto, the more often she will use a whirlwind.
- top blow – Alecto jumps high into the air and falls down with a powerful knife blow from above. The standard version of the punch that she often uses.
- Charged Overhead Punch Alecto brings his knife close to his body, filling it with dark flames before jumping up to the sky and performing a standard overhead strike. On impact, her knife explodes with vortex energy, dealing massive damage and additional damage from the wither effect.
- Knife in the back - the girl takes her left hand back, and then makes a lightning lunge forward, trying to capture her opponent. If the first part of the attack is successful, then she continues to stab in the back, dealing massive damage.
- Blade of death - the boss quickly fills his blade with dark energy and strikes, releasing a dark fire projectile directly in front of him, in a straight line. The projectile deals damage and inflicts a debilitating effect, which gradually reduces the maximum amount of health.
- The Circuit – charges the blade, then dashes towards the Extinguished One, stabbing the knife into the ground and creating a whirlwind of knives, similar to Maliket.
- Change of position – Alecto shifts position, dashing to the side, then charges forward to deliver a fast and powerful strike.
- Rotation – The leader of the Black Knife turns around, spinning, and then stabs with a knife, followed by two more short attacks.
- Kick with – the opponent plunges his knife into the ground, turning around him and performing a sweeping kick, followed by another wide knife cut.
Black Knives Assassin in Elden Ring - where to find and how to defeat [tactics].
All bosses of Shadow of the Erdtree
There are 41 bosses in the Shadow of the Erdtree expansion, if by "boss" we mean the enemy with the HP bar at the bottom of the screen. The enemies in the expansion are more aggressive and disproportionately stronger than the main game, but the disparity in power can be evened out by collecting Ashes of the Glorious Spirit, modifying the attack and defense of the character and spirits, respectively.
Sacred Dancing Lion
Difficulty: 7/10. Rewards: 120000 Runes, Memory of the Dancing Lion, Head of the Sacred Beast.
Resides at the top of Belurat, a settlement near the tower, and is the final boss of this location. An optional enemy. Reachable from the "Front Side of the Stage" grace, specially installed in front of the arena where the battle will take place.
The boss is difficult to fight because of the camera's inappropriate behavior. Here are some of his weaknesses:
- Most vulnerable to red rot (293 points).
- Lowest resistance to piercing damage and fire (0%).
The lion is very mobile, constantly jumping and flying around the arena, breaking the distance, so in close combat you will often have to run after him. In order not to play catch-up, we offer a build on samurai of the storm winds: Ashes of War "Storm Blade" summons storm projectiles at mid-range, increasing the hit rate. Furthermore, the fast swing animation of this Ash's blade allows chop faster with heavy weaponsand do it in close combat, because the blade's hitbox is active at the moment of swing. "Storm Blade" works with daggers, katanas and two-handed swords, but not with giant blades.
An alternative way to increase attack accuracy is to build on faith and physical prayers "Streams of Parasites" or "Sticky Claws".
The second option of an effective weapon on faith is Spear of the Impaler. Using a strong attack (Shift + LMB) throws a spear at the enemy, and piercing and fire damage types are the lion's weakness.
A few words about defense. The boss has 2 phases: in the first, he attacks physically, and in the second, he will alternately activate lightning, storm and frost attacks. Equip the Thunder Dragon Talisman (+22% lightning resistance) and Frostbite Pills to cure frost
Rellana, Knight of the Double Moon
Difficulty: 7/10. Rewards: 240000 Runes, Memory of the Double Moon Knight, Rellana Set.
Rellana is a side boss and the main enemy in Ensis Castle. To reach her, from the "Foreground of the Castle" grace, go to the farmstead and go all the way through it, reaching the Moon Plaza, where the boss will be waiting. Boss vulnerabilities:
- Most vulnerable to poison and red rot (296 points).
- The worst resistance to piercing damage and lightning (0%).
Rellana has long chains of moves that she often modifies. A build with a huge shield and a spear/rapier is great against many DLC bosses. Thanks to the high block boost, the Green Copper Large Shield and the Stone Shield with Imprints reduce the stamina cost of blocking, which allows you to effectively block long combos. This approach even works in phase 2. Together with the huge shield, the Rapier with Ant Spikes is combined, which applies Red Rot, against which Rellana has less resistance. Another feature of the rapier and spear is that you can stab them without letting go of the shield.
In the first phase, the boss attacks mostly physically, and in the second, he lights his swords with magic and fire, casting destructive magic. The most powerful spell is "Two Moons of Rellana": the boss summons two moons that fall to the floor and cause 2 shockwaves, after which he himself collapses with a shockwave on the arena. The move can be avoided with a shield, roll, and also jump.
We'll go into more detail in a separate guide on where to find and how to win. Rellana, Knight of the Double Moon.
Messmer the Impaler
Difficulty: 8/10. Rewards: 400000 runes, Memory of the Impaler, Messmer's Torch, Messmer's Set.
A mandatory boss of the expansion, living in the Haven of Shadows. To get to him, go to the castle through the main southern gate, defeat the Golden Hippopotamus, get to the Sample Storage, go up to the upper levels of the tower, to the bridge guarded by the red knight. Next, defeat the knight, cross the bridge and open the age to a separate tower of the castle, where Messmer is waiting.
Despite the difficulty, the boss is one of the fairest in the add-on. Information on vulnerabilities:
- Resistance to all status effects in phase 1 is 434, in the second phase resistance to frostbite is weakened to 316 points. It is not difficult to poison Messmer or bleed him during combat.
- In the first phase, he is most vulnerable to slashing damage (0% resistance).
- In the second phase, vulnerable to slashing and holy types of damage (0%).
The boss is divided into 2 phases: in the first, he attacks with fire and long combos with a spear, in the second, he summons huge snakes and becomes even more mobile. We suggest trying out a build with a heavy shield and poisoned weapons. In most cases, the fight will be long, which is not good for Messmer if he is poisoned.
It's hard to time your window for damage in a fight. The longest windows open up after his diving, earth-shattering strikes: when he simply slams his spear into the ground and when he then summons a palisade of spearheads. Learn to dodge the palisade of spearheads, which will open up the opportunity to pour in multiple hits. Also, learn Messmer's finishing moves so you can counter from a block (Shift + LMB after ing a hit on the shield). For example, after a floor-slicing thrust with a delay, Messmer never continues the combo, which allows you to safely counter from a block. Another example: the maximum Messmer can do is 3 thrusts with his spear, which means after the third strike you can safely counter from a block.
In the second phase, the giant snake also takes damage. Hit it when it falls to the ground for a second after one of its attacks. Messmer's ultimate with summoning many snakes at once is best avoided by breaking the distance: roll away from the center of damage.
For more tips on builds and tactics, check out the article dedicated to To Mesmer the Impaler.
Commander Guy
Difficulty: 9/10. Rewards: 230000 Runes, Memory of the Boar Rider.
This optional boss can be found in a field north of the Shadow Haven. To get there, repeat the following route:
- Enter the Sunken Cathedral Ward of Shadow Haven through the eastern age.
- Run across the flooded rooftops to the church. Enter the church through the hole in the roof.
- From the church there is a road to additional sections of the Specimen Repository.
- In the storage room, go through the hole in the wall to the elevator leading to the very top, under the roof of the tower.
- Walk along the beams to the opposite side of the tower, go down the elevators to the room leading to the field with Guy.
The boss is mobile and has unclear hitboxes, is very aggressive and constantly presses the player. Dodging his endless sweeping blows and AoE magic is extremely difficult. His vulnerabilities:
- The lowest resistance is to poison and blood rot (425).
- Vulnerable to Holy (-20%).
Make a build with a heavy shield and a rapier/spear. The weapon can be enchanted with holiness if you have a lot of faith, or poisoned. Take the Talisman of the Great Shield to strengthen the block (+10) and the Great Shield with the Dragon Crest for physical resistance. Guy's magic is gravity-based, consists of magical + physical damage types, so it is better to defend against physical damage only.
In the arena, try to tank Guy's charge, keeping an eye on his stamina. Attack only with your shield raised, which is possible with a spear or rapier. Heavy rapiers can also be used to stab from a defensive stance. Use the windows between his lunges to heal first, and only then to attack.
The boss has 2 phases, in the second he summons powerful gravity magic. The gravity sphere in the second phase is the most dangerous attack: it restricts the ability to move, pulling you to the center and exploding, so try to break the distance with the epicenter and not attack the boss at this moment.
More tips on build, guard tactics, moveset and stats can be found in the guide on To Commander Gaius.
The Rotting Knight
Difficulty: 6/10. Rewards: 220000 runes, Memory of the Rotting.
The side boss is the final enemy of the Rift in the Stone Sarcophagus location. Get to the rift from the Azure Coast by jumping into the hole in the middle of the southwestern peninsula. To get to the boss arena, get to the grace "Rift Depths" around which the beasts sleep, then jump down from the peak of the sarcophagus. There is an NPC in the place where you need to jump from.
A few words about its characteristics and vulnerabilities:
- One can quickly poison with red rot. Has immunity to all other status effects.
- Vulnerable to holy (-20% resistance), has no resistance to fire and lightning (0%). Resists magic (20%).
- Good resistance to cutting and piercing damage (40%), vulnerable to crushing (0%).
- Causes physical damage and frostbite.
- Can't parry.
- Balance - 100. Vulnerable to critical hits.
- You can summon phantoms and familiars from the dust.
The parameter responsible for frostbite resistance is survivability. The best heavy armor with a high survivability value is the Radan set (old). Next, craft frostbite pills that remove the frostbite strip and take them in battle. Equip an amulet to increase survivability - Amulet of Strong Horn +2 or lower rarity.
As a weapon, take holy crushing or shrouded red rot. The ant-spiked rapier seems to be the best option: although it deals piercing damage, it easily poisons with red rot. The latter is very helpful, since the boss is mobile and likes to break the distance, so the chances of hitting him in close combat are relatively less than compared to other bosses. As for shields, against DLC bosses we recommend using large shields with high strengthening the block.
In the first phase, attack him from the block, keeping an eye on his stamina and trying not to lose too much distance with him. The main thing is to quickly inflict him with red rot, so that he takes damage even when he is jumping around the arena out of reach. In the second phase, the Rotten Knight summons freezing blue flames. Although the boss's frostbite magic seems dangerous, in reality it is easy to avoid, jumping (F) at the right moments.
Midra, Lord of the Fiery Flame
Difficulty: 7/10. Rewards: 410000 runes, Memory of the Lord of the Raging Flame.
The final boss in Midra's Estate. To reach the estate, open Forest of the Abyss and head first west and then south. The room with Midra is the last accessible room of the estate.
The most important vulnerabilities and features of Midra:
- Vulnerable to bleeding and frostbite (433 points).
- Zero resistance to cutting damage.
- Balance - 80. He is easily thrown off balance.
- Deals madness damage in addition to physical piercing attacks.
Make more Clarifying Pills to reduce the madness bar. The parameter responsible for resistance to attacks of madness is concentration: Get the best concentration armor, like the Solitude set, and equip the highest rarity Amulet of the Enlightening Horn you have. We suggest using 1 of 2 builds against Midra that rely on sorcery:
- [Aggressive] Samurai Rivers of Blood + Stone Shield with Imprints and an empty skill slot. Slash with your katana skill, dealing thousands of blood damage, but also defend with a heavy shield with high block boost.
- [Safe] Heavy Blooded Piercing Sword + Stone Shield with Imprints. Pierce Midra without lowering the shield: although the damage will be slightly less, it will still be significant.
In the first phase, Midra is an old man crawling around the arena, but he is dangerous with his grabs, so just run at him and stab/slash him non-stop until he transforms.
The second phase is more serious, but with our blood build you will be able to bleed Midre 4 times in a row, quickly dealing 7k+ damage. Keep an eye on the madness bar, healing with Clarifying Pills, and keep an eye on your stamina so that you have enough for defense. We advise you to never break distance with the boss, as he will start to shower the arena with madness magic. It is much more effective to stick to him and circle around.
Midra will start the third phase with a huge explosion of madness: the boss takes off and dives, incinerating the arena. You need to quickly run away from the epicenter and roll at the moment of the explosion to survive it. From now on, follow the same instructions as before: do not break the distance (Midra's magic is even stronger in phase 3), stab/chop him in series of 4 hits, circle around and try to go behind his back.
It is important to learn to dodge only the piercing and unblockable blow, and block the rest of the attacks with a heavy shield.
Mother of the Fingers Metir
Difficulty: 7/10. Rewards: 420000 Runes, Memory of the Mother of Fingers.
The Mother of Fingers Metir resides beneath the Cathedral of Manus Metir, and is accessible at the end of Ymir's quest. Complete the mentioned quest in full, which will result in you meeting the boss.
Mother of Fingers Metir attacks with magic and physical damage, is very easy to bleed (443) and has the weakest resistance to slashing damage (0%). It is harder to poison or freeze, but not too much (726 points). As with the other bosses of the expansion, a pair of rapiers with poison/bleed/red rot/frostbite and a huge shield with high block boost make the boss trivial.
Stand in block and stab the boss, applying status effects and monitoring your stamina. Problems can only arise at the moment when the Mother of Fingers summons enchanted hands in the second phase of the battle: they hit the back and knock down the block, which can play a cruel joke and expose the character to the boss's attack. Get rid of the minions as quickly as possible and you will survive the battle without problems.
A full walkthrough from start to finish, as well as more detailed tips on the fight with the Mother of Fingers Metir, were presented in Ymir's Quest Guide.
Romina, Saint of Flower Buds
Difficulty: 5/10. Rewards: 380000 Runes, Memory of the Saint of Flower Buds.
Romina is a mandatory boss in the expansion. She resides in the Temple of Flower Buds, located in the west of the Ruins of Rauch's Abode. Defeating this boss opens access to the Enir-Ilim location.
Information about Romina's weaknesses and properties:
- The worst resistance is to freezing (322 points) and bleeding (443). Immune to all other statuses.
- No fire resistance (0%).
- Weaker resistance to piercing and crushing types of physical damage (20%) than to cutting types (40%).
Romina attacks with red rot and physical damage. The parameter responsible for resistance to red rot is Immunity: take the best armor that combines physical defense and this parameter, and also put on the Amulet of the Protective Horn of the highest rarity.
As a weapon, we recommend any crushing or piercing, possibly with a freeze sharpening, if you have pumped Wisdom. Ashes of War "Icy Mist" will help freeze Romina even faster. In the second hand, take a shield with the highest block reinforcement of those available.
The boss rushes around the arena, so you will have to run to him constantly. Try to always stay to the side of the centipede, on the left side, next to Romina's body itself, in order to successfully deliver blows without missing. When she takes off and dives from above, it is better to learn to dodge the dive, since the epicenter can fall on the character's back and the shield will not save.
In the second phase, she will start spraying Red Rot with special zeal, which is saved by Protective Pills: make more of them before the trip. Romina in phase 2 also has an area attack in a small radius, performing which she takes off and hits the area with red rot, causing damage. The attack is difficult to dodge, so it is better to methodically break the distance at this moment. The arena will also start spraying butterflies, which it is better not to stand next to, because they can detonate with red rot. Otherwise, try to get close to Romina, stand to the left of her body and strike in this position.
Embodiment of the Tree of Decay
Difficulty: 6/10. Rewards: 260000 Runes, Memory of the Shadow Sunflower, Great Rune of Mikella.
A secret boss of the expansion, located at the roots of the Tree of Decay. To reach this place, repeat the route starting from the flooded church district in the Haven of Shadows:
- Go across the flooded rooftops on the right side of the church district. Jump over the flying buttress onto the church roof, jump into the building through the gap in the roof.
- Go through the church corridor and kill all the Messmer knights along the way. In the corridor where the knights roam, there is a southwestern age to the base of the castle wall: head there.
- Follow the wall, climb the ladder and drain the water in the area using the lever.
- Return to the church, go down to the 1st floor. In the main hall, where explosive mobs constantly climb out of the floor, there is a statue of Marika. Facing it, look to the right and turn into the corridor, which leads to a double door, behind which is an elevator. Go down.
- At the bottom, go across the rope bridge, then past the statue of Marika, into the room with the grace "Sanctuary of the Worshippers of the Tree", the age in which leads to the Embodiment of the Tree of Decay.
The boss's key vulnerability is fire (-40% resistance). Enchant your weapon with fire or use fiery prayers. In this playthrough, I used the Impaler's Spear, which is convenient to throw into the sunflower monster's basket, as well as a heavy shield. The Incarnation of the Tree of Decay causes bleeding with thorns, so use armor with high vitality and the Amulet of Strong Horn. Prepare Bleeding Pills to knock down this status.
The boss takes several times more damage if you hit the sunflower, so aim for it.
In the first phase, he casts a thorn from the ground, which is easily avoided by jumping (F). It is best to protect yourself from his projectiles with a shield.
The boss has a grab attack where he raises his head (flower) up and slams it down on the player, which you have to dodge. When you deplete his HP bar for the first time, walk up and perform a critical attack. The boss will respawn one more time, so you have to defeat 3 incarnations.
In the second phase, he will start using a triple ram: we recommend defending with a shield with high block boost. In the third phase, he will start using his ultimate - a light explosion: it is difficult to dodge it in time, so raise your shield and break the distance, especially since the boss can make 3 explosions in a row. Otherwise, continue to target his sunflower with long-range or melee attacks.
Future consort Radan (Radan, consort of Michela)
Difficulty: 10/10. Rewards: 500000 runes, Remembrance of God and Lord.
The final boss of the DLC and probably the toughest enemy in the game if you don't know how to trivialize him. Lives at the top of Enir-Ilim, reachable from the grace "Outer Stairs of the Divine Gate".
Important vulnerabilities of the boss that will be exploited in the build:
- In the first phase he is vulnerable to red rot (326 points), in the second phase the resistance increases (733). It is still quite easy to poison Radan with red rot.
- The worst resistance to piercing damage (20%).
This data forms the basis of a build based on 4 components:
- Light Rapier. We especially recommend the Ant-Spiked Rapier for its ability to accumulate Red Rot. If you don't have one, take any light rapier and sharpen it for poison.
- The heaviest shield in the game is the Heavy Copper Large Shield. At +10 it has a block boost of 90. Alternatively, it is Stone shield with prints.
- Heavy armor loadout and talismans to enhance block, defense, endurance. Rolling will be needed very rarely.
- Build with an emphasis on vitality, strength, durability and agility (see build screenshot).
This results in a heavy build with a rapier that can be used to stab without lowering the shield and take out all of the boss's long combos.
In the first phase, enter the arena, raise your shield and stab the boss, keeping an eye on your own stamina. Attack Radan precisely during his attack periods, healing as needed in the windows between his combos. There is nothing else to do: do not break the distance and stab him more often so that he gets poisoned by red rot faster. Radan will not be able to knock down all the stamina of any of his combos, since the high shield block boost will not allow this.
In the second phase, despite the addition of a holy effect to his attacks, you need to do the same: stab him with a raised shield and replenish for stamina, lowering it at safe moments. There are only 2 moments that require an individual approach:
- Mikella's Grab. If he successfully does it 2 times, you lose the battle. The grab can only be dodged.
- Radan's space dive, which he will perform towards the end of the battle. You must either roll to the timing of his landing to avoid taking catastrophic damage, or you can try to throw off his aim by jumping in place (F) while he is in the sky.
A detailed analysis of the build, including routes to all the main elements of equipment, as well as tactical subtleties of combat, are discussed in the guide to To the future Consort Radan.
Bale the Terrible
Difficulty: 8/10. Rewards: 490000 runes, Heart of Bale.
The dragon that lives at the top Dragon Pit.
Bale is a normal dragon, not an ancient one, so all anti-dragon weapons work against him, but we recommend not to use melee at all, but redistribute the characteristics in favor of the armored monk build with the prayers "Parasite Streams" and "Sticky Spears", as well as a heavy shield. These prayers shoot homing projectiles, which makes them much easier to deal damage, since Bale is very mobile, constantly flies and never stays close to the player.
The most important aspect of success with this build is keeping your distance: try to keep a medium distance so that the projectiles reach the dragon's head. Otherwise, you shouldn't have any problems: dodge the dragon's grab attacks, tank its magic with your shield, and cast prayers at the dragon's head.
Details of the build and battle tactics are presented in a separate Bale the Terrible guide.
Death Knight
Difficulty: 5/10. Rewards: 110000 Runes, Crimson Amber Medallion +3, Death Knight's Twin Axes (in the Mist Rift Catacombs); 130000 Runes, Azure Amber Medallion +3, Death Knight's Long Axe (in the Scorpion River Catacombs).
The Death Knight resides in two locations:
Not immune to Holy (0%) and weaker to Piercing damage (20%). Can be poisoned by Poison and Red Rot, frozen; cannot be bled. Uses physical and lightning attacks, so equip a Lightning Resistance Talisman. If you're having trouble, take a large shield with high Block Boost and pump up Fortitude: let the huge shield absorb all attacks. Hide behind the columns in the arenas from the lightning he throws. When the Death Knight attacks close, circle around him and try to perform a critical strike in the back.
How to defeat the Death Knight and what techniques he has are discussed in ing the Catacombs of the Misty Rift.
Golden hippopotamus
Difficulty: 7/10. Rewards: 200000 Runes, Crucible Knight Attribute: Thorns, Tree of Decay Shard ×2.
The golden hippopotamus boss resides in the first hall of the Shadow Haven, accessible from the southern entrance to the fortress.
The boss is vulnerable to slashing damage (-10%), fire and lightning damage types (resistance -20%). Attacks with holy, so a heavy shield with high block boost and resistance to this type of damage will help. Next, use Ashes of War with increased damage according to balance, like “Giant Hunt”: two or three Ashes are enough to stun the boss and cause significant damage.
The arena is small, so try to stay in the center and avoid getting into the corner, as the camera will not let you survive. The main source of problems is the attack-grab with the mouth, the hitbox of which is not intuitive: when the hippo goes to ram, run at him and dodge to the side at the moment of .
Death Dragon
Difficulty: 3/10. Rewards: 100000-120000 Runes, Dragon Dark Forge Stone ×1, Dragon Heart ×1.
A unique DLC species of dragon. Lives in three locations:
- A body of water west of the Abandoned Village of the Weak.
- In the cemetery, which is south of the grace of the "Azure Coast" at the location of the same name.
- Shadow Altus, south of Murtagh Ruins, where the dragon fights Messmer's guards.
The dragon is the worst protected from crushing damage (10%) and vulnerable to holy (-10%). There are no special features in its moveset compared to other dragons: run to the feet and deal damage, get closer and maneuver on the Flow when the boss tries to break the distance.
The boss fight south of Murtagh Ruins is quite a challenge, as Messmer's knights constantly jump into the fray and try to hit either the dragon or the player. We recommend waiting until the dragon has dealt with the guards, or helping him do so.
Dragon of the Toothed Mountain
Difficulty: 3/10. Rewards: 90000-120000 Runes, Dragonscale Flesh ×1, Dragon Heart ×1.
A special kind of dragon that lives on the Tooth Mountain. They can cast lightning magic. You will encounter three of these dragons on the mountain in the following places:
- A fork in the road with a small lake at the exit from the Dragon Pit, which you need to to get to the Toothed Mountain.
- Following the grace of "Foot of the Toothed Mountain" is a wasteland where two dragons fight.
Unremarkable dragons that have been encountered many times before. They have the worst resistance to piercing damage (10%). Stay underfoot and deal damage. Use Torrent to quickly close in when the boss breaks distance.
Ancient Dragon Senessax
Difficulty: 5/10. Rewards: 200000 Runes, Dark Dragon Forge Stone ×1, Dragon Forge Stone ×1.
You will meet this dragon on the way to the top of Tooth Mountain. He lives in a spacious cave, accessible after ing the battlefield with two fighting dragons of Tooth Mountain and after the gorge with rolling boulders.
Use the tank monk build explained in the Bale guide. Use the prayer "Sticky Spears" to deal significant damage to the boss (5k+), but do it while staying near his hind legs. You should always maintain this positioning, since the area near the hind legs is the safest, because most of the boss's attacks will not reach there.
More details on the battle with Senessax are given in the guide to Tooth Mountain.
Chief Inquisitor Yori
Difficulty: 5/10. Rewards: 260000 Runes, Jagged Staff.
The final boss of the Twilight Catacombs, the completion of which unlocks Forest of the AbyssThe dungeon is accessible by dispelling the illusionary wall in the sewers in the Shadow Haven, going down the waterfall using the coffin, and heading southwest.
Yori spams a huge number of holy arc projectiles: run away from them or tank with a heavy shield. The boss himself is weak, but he constantly teleports away from the player and summons minions, among which the fat inquisitor is the most problematic. Be sure to kill the fat inquisitor if he blocks the path to the boss, and go around the small ones if they are far from the boss. The key to the fight is to quickly close in on the boss after he teleports and deal as much damage as possible. Critical to the back works, so use this option. Use the environment to your advantage: some tombstones can hide from Yori's magic arcs.
Labyrinth, the Cursed Blade
Difficulty: 4/10. Rewards: 100000 Runes; Mira, the Cursed Blade.
An upgraded version of the regular cursed blades found throughout the DLC. The final boss of the Bonny Prison mini-dungeon, accessible by reaching Bonny Village via the ramp in Murtagh Ruins and crossing the southern rope bridge.
The special feature of the fight is the boss's ability to plunge the entire arena into darkness, making him invisible and ungraspable. Use the "Starlight" charm or a belt-mounted lantern to dispel the darkness. A heavy shield with high block boost and a rapier/spear will save you from long combos.
Chieftain of the Bloodletters
Difficulty: 2/10. Rewards: 80000 Runes; Ashes of a Bloodletter Sorcerer.
A slightly stronger version of the Bloodletter troll that casts blood magic. Lives in the Rivermouth Cave, north of the Ellac River Cave grace.
The boss is not difficult, extremely vulnerable to cutting damage (-20%), but can cast AoE blood magic. Equip armor and a Strong Horn Amulet to increase survivability to better resist bleeding. Knock down the status bar with Bleeding Pills.
The Great Red Bears Ralva and Rugali
Difficulty: 4/10. Rewards: 180000 runes, Ralva's Pelt; 210000 runes, Rugali's Roar.
Two bosses identical in mechanics. Live in different places of the Kingdom of Shadows:
- Shadow Altus, east of Messmer's Guard Camp and northeast of the Road Cross grace.
- Rauch's Refuge, the region's far northern forest.
Both bears are weak to slashing (-10%) and fire (-20%) damage. A large shield with high block buff is a universal weapon against the expansion's bosses. Both bears can be easily poisoned, frozen, but are most easily put to sleep (227 points). Enchant your weapons with fire or use fiery prayers to deal high damage. Try to stay close to the boss for most of the fight, but beware of his roar, when he rears up and emits a powerful sound wave in a small radius around himself. Both bears use their roar about halfway through the fight.
Tree Guardian
Difficulty: 3/10. Rewards: 120000 runes, Marika's Blessing ×2.
Two regular Guardians of the Tree, which were encountered in large numbers in the main game. Both bosses guard the area hidden behind Messmer's castle - View of the Tree of Decay: we tell you how to get there, in the walkthrough Ymir's quest.
Guardians of the Tree have weak resistance to poison and red rot (316), which is recommended to use in combat against them. They can also be put to sleep (316 points). Use various sorcerer's shivs and poisonous Ashes of War in combination with heavy armor and a shield to successfully counter the boss. Try not to use enchantments and battle prayers, so that the boss does not reflect them with "Golden Retribution".
funeral bird
Difficulty: 6/10. Rewards: 230000 Runes, Ashes of War: Call of the Death Flame.
A stronger version of the Funeral Birds encountered in the main game. Lives in Dragon Pit.
To quickly end the fight, use a blunt weapon with a holy sharpening, since the bird has a serious weakness to these types of damage (-40%). We recommend using Ashes of War: Holy Blade, which, when pumped for Faith, is capable of inflicting 5 thousand damage to the head. The ability of the Holy Blade to hit with projectiles at a distance also increases the accuracy of attacks on the head, which is the bird's weak point.
Please note that there are small stone birds living in the arena with the Funeral Bird, which can enter the battle if you are near them. We recommend that you deal with at least the closest mobs before the battle with the boss and conduct the battle in an area cleared of them.
An effective build with a description of the routes to the most important pieces of equipment, rewards and more tactical tips are presented in the guide to Funeral bird.
Shooting Star Beast
Difficulty: 4/10. Rewards: 170000 runes, Gravity Projectile.
A side boss identical to the others encountered in the main game. Lives in a crater near the "Hill of Stone Fingers" blessing, in the "Overlook of the Tree of Decay" location hidden behind the Haven of Shadows.
The boss is immune to bleeding, freezing, sleep, madness and death, but can be poisoned by poison and red rot (534 points). It has equal resistance to all types of damage (40%). It takes additional damage if you hit the white fur head or the back of the body near the tail.
Almost all of the Beast of the Falling Star's moves can be defended with a shield, except for one grab, when it wriggles, taps its onyx horns several times and grabs the player in them. Familiarize yourself with the preparation phase of the grab and be ready to dodge. A pumped heavy shield successfully saves from summoning gravity stones from the ground, triple ram or a jump with collapse.
Queen of the Demi-Humans Marigga
Difficulty: 1/10. Rewards: 100000 runes, Sword of Dancing Stars.
The queen of the demi-humans living on the Azure Coast. From the Azure Coast Grace, follow the graveyard to the west and turn right - to the east, into a narrow gorge that will lead to the boss's habitat. The boss is easy to bleed, poison and freeze. Marigga is also vulnerable to fire (-20%) and slashing damage (-10%). She attacks with spells, so equip the Magic Dragon Talisman. On the beach, in addition to Marigga, there are many demi-humans that she can summon to help: first deal with them and then take on the boss.
Half-Human Swordsman Onze
Difficulty: 4/10. Rewards: 80000 Runes, Demi-Human Swordsman Yosh.
Prisoner of Belurath Prison, the entrance to which is located west of the Abandoned Village of the Weak. The boss's sword inflicts frostbite, so take armor and talismans to increase survivability, craft and equip Frostbite Pills to knock down the status bar. The boss is vulnerable to fire (-20%) and cutting damage (-20%), has extremely low balance, so it is easy to knock him off balance with a two-handed weapon.
Onze is capable of performing long combinations of attacks and retreating after the combo. The best tactic of the battle is not to let the boss make even one attack, run to him from the entrance to the arena and suppress him with your own attacks, not paying attention to his feints. The boss's attacks are easily interrupted, so a counterattack from the block (Shift + LMB after ing a hit on the shield) is extremely effective.
Ancient Dragon Man
Difficulty: 3/10. Rewards: 130000 Runes, Great Dragon Hunter Katana.
A boss living in the Dragon Pit, a dungeon that unlocks access to Tooth Mountain and Haro's Secret Tomb.
Vulnerable to all types of damage (-5%), all his two-handed katana moves can be interrupted by your own regular attacks (LMB) even with such a weak weapon as a rapier. Do not wait for the boss to take the initiative, but show it yourself and press him with a series of blows, because he will not be able to counterattack anyway. When he summons the dragon's mouth, go behind him and perform a critical hit: the animation for summoning the dragon is long, so there will be enough time. The boss can cause bleeding, so enhance the character's "survivability" attribute with appropriate armor and a Strong Horn Amulet, and knock down the bleeding bar with Bleeding Pills.
Additional tips on how to fight the Ancient Dragon Man are collected in the walkthrough Dragon Pit.
Dancer Ranaha
Difficulty: 4/10. Rewards: 80000 Runes, Ranaha's Dancing Sword, Dancer's Set.
She is buried in the Nameless Southern Mausoleum, built on a lonely island off the Côte d'Azur. To get to the island, go to the coastal tree standing by the sea cliff and you will see the entrance to an underground cave, through which you can reach the island and the mausoleum.
If you have problems fighting against all the mausoleum spirits:
- Use a build for durability, based on a heavy shield, as well as rapiers or spears that can stab without lowering defense. This build significantly simplifies absolutely all bosses of the expansion, including Radan.
- [Alternative #1] Use the Holy Relic Sword +10 skill called "Gold Wave". The skill can easily knock down the boss, making the fight trivial. The Holy Relic Sword is exchanged with Enya for the Memory of Elden, which is obtained by defeating the Elden Beast.
- [Alternative #2] Take any large hammer + Ashes of War: Savage Strikes, hold down the special attack button (Shift + RMB) and press on the boss. The long hitbox of a two-handed weapon and endless swinging in front of you will not allow the boss to approach and will quickly wear down his health.
Count Ymir, Mother of Fingers
Difficulty: 2/10. Rewards: High Priest Set, Ymir's Bell Sphere, Mother's Staff.
A boss you fight after defeating Mother of Fingers Metir and returning to the Cathedral of Manus Metir. An extremely easy opponent if you are aggressive and press him with series of attacks, since most of his actions are stopped by regular LMB attacks. If you are ive, his magic can cause significant damage, so do not give him a break and interrupt his spells with your own series. The worst resistance to piercing (5%) and cutting (9%) types of damage.
The fight with Count Ymir in the form of the Mother of Fingers is part of the storyline for search for the Ruins of the Abode of the Fingers of Riya, Deo and Miir.
Rakshasa
Difficulty: 5/10. Rewards: 90000 runes, Rakshasa Great Katana, Rakshasa Armor Set.
Spirit buried in the Nameless East Mausoleum. From the Lower Ascetic River Blessing, go back a bit into the gorge (north), turn right, jump to the other side of the gorge and go down the rocky steps from there to the lower level, to the river, then go east and you will find the mausoleum.
Against the spirits of the mausoleums, we recommend using the signature build of the entire add-on, based on pumping up stamina, strength and agility, a combination of a heavy shield and a rapier. With its help, all of Rakshasa's attacks are easily blocked and the fight becomes trivial. Note that the boss's attacks can be parried, and critical ones in the back also work.
An alternative build is a heavy two-handed weapon with Ashes of War: Savage Strikes. Enter the arena, hold Shift + RMB, and watch the boss's health bar drain.
Red bear
Difficulty: 5/10. Rewards: 80000 Runes, Red Bear Claw, Iron Rivet Set.
A spirit buried in the Nameless Northern Mausoleum. From the "Ancient Ruins Rest" grace, follow the narrow lowland past the huge golems and look to the left for spirit springs. At the northern foot of the hill where the Northern Mausoleum is built, there are springs that you can jump up.
The boss can be parried and critically hit from behind. His most dangerous attack is summoning a roaring bear that deals damage with a sonic wave in an area: if you are close, try to move behind the boss to get out of the sound wave's range, but if you are at medium range, quickly break it by running or spamming a roll.
Knight of Solitary Confinement
Difficulty: 7/10. Rewards: 70000 runes, Two-handed sword of Solitude, Set of Solitude.
A spirit buried in the Nameless West Mausoleum in the Plain of Tombstones. This mausoleum is the easiest to reach, located west of the Charred Ruins.
Since the Knight of the Lonely Prison is very easy to reach at the beginning of the expansion, many players encounter him in an unleveled state and often die. We recommend first strengthening yourself with the Fragments of the Tree of Decay and only then visiting the boss. In battle, try not to break the distance, since the knight can deliver storm strikes at medium range, which are best dodged strictly to the side. He also has a multi-shot crossbow, the arrows of which can only be avoided by running to the side.
Either way, this boss won't be able to counter the DLC's signature build of a heavy shield with high block boost (Face Shield, Green Copper Large Shield, Stone Shield with Imprints) and a rapier: Tears of the larva, equip the offered weapon, stand in a blind block and stab the poor boss with it.
Black Knight Edred
Difficulty: 4/10. Rewards: 80000 runes, Ashes of War: Gift of the Furnace: Wings.
A stronger version of the regular Black Knight Messmer. Lives in the Fort of Rebuke, in a room on the 2nd floor. The fort can be accessed via two routes:
- Entering Shadow Altus through Castle Ensis and heading south.
- Coming from the south and using the spiritual spring at the foot of the plateau, just below Fort Rebuke.
The boss has the worst resistance to piercing physical damage (0%). It is also very easy to poison him with poison and red rot, put him to sleep (303 points). The situation is slightly worse for the player with freezing and bleeding (416 points): it will take about 4 hits of the Rivers of Blood to cause the status.
In battle, he uses the moveset of a regular black knight, but he can perform a diving attack using wings, which is easy enough to dodge to the side. The compact arena where the battle takes place causes more problems, but if desired, the boss can be lured outside. All black knights are especially vulnerable to lightning (-40% resistance), so use Lightning Grease, sharpening or prayers for this element.
Black Knight Garyu
Difficulty: 4/10. Rewards: 80000 runes, Large Black Steel Shield.
A stronger version of the black knight with a hammer. Commands the Fort in the foggy rift, which can only be reached by going around Ensis Castle to the north and jumping off the cliff.
Identical to Knight Edred in stats: -40% Lightning Resistance, 0% Piercing Resistance, weak Poison and Sleep Resistance (303), slightly stronger Bleeding and Freezing Resistance (416). Performs a regular Black Knight's moveset with a hammer, but has a special frog tongue pull skill that needs to be dodged to the side. In close combat, we recommend dodging forward and to the side from most hammer and shield moves, trying to roll behind the boss.
Mourner
Difficulty: 6/10. Rewards: 160000 runes, Mask of the Weeper.
The final boss in the Weeper's Prison, located in Haro's Secret Tomb.
A boss with a unique mechanic: after receiving a certain amount of damage, it disappears, temporarily spawning many doubles. The fewer doubles are killed during this phase, the faster the special death status hanging over the character's head will fill. Thus, quickly kill all the doubles with mass attacks or spells: the Holy Relic Sword skill "Gold Wave" is perfect for this task.
Sometimes during the phase of the doubles it is possible to hit the real Weeper, then the doubles disappear and do not apply the death status, and the boss remains in the arena alone. In total, you will need to survive 2-3 summons of doubles, the main thing is to quickly deal with them so that the death status does not accumulate.
We hope that this guide helped you find the missing bosses in Elden Ring and defeat them. If you have any questions about the routes to the bosses, battle tactics or other aspects of the game, then ask them in comments. Read more guides in Elden Ring section.
Are you sure you finished the game? Malenia 9/10? seriously?
The boss ratings given in the guide are not the author's opinion, but the average of the players' ratings.
Is the concept of "subjective opinion" familiar? Well, take a look.
I would like to see an analysis of all bosses, even small ones (such as Cerberus in the grave)
Cerberus was definitely written separately: https://wotpack.cuevanamovies.net/cerber-dreva-pogrebenija-v-elden-ring-gde-najti-i-kak-pobedit/
Good day! I help the community with the search for unmarked bosses. In Lake Liurnia, under the boss "8", a cave with another boss is missing. From the number 8 you need to move south and there, under the rock, there will be a cave with the previously promised boss
When will there be a list of all the bosses of the summit of giants?
when will they add maps of all bosses and mini-bosses near the river siofra / farum azula and the top of the giants?
you can get to the Mogwin altar not only through the portal from the top of the giants, but also through the Varen storyline
A lot of bosses are missing/unnamed. There are many more of them in the game.
Yes, we are gradually supplementing the article, there are too many of them to collect and paint them all at once. Difficult bosses are also written separately
Krasava
There is also a boss (Reclusive Trader's Shack in the Starry Wastes) boss comes at night
I got the bad link though.
I was looking for how to get to boss rodagon
And here I’m looking at purely biographies on bosses
And advertising on the floor of the site my respect
Here, briefly on the bosses, in more detail, we gradually analyze each in a separate guide and add links here. Otherwise, the article would be infinitely long.
And the size of advertising does not depend on us, Google automatically selects it for you depending on your interests.
Oh yes, there is also a gideon ofnir in front of godfrey, also a mandatory boss, as it closes access to godfrey. Although I don’t know how he will behave if you don’t talk to him at all
Godskin duo was forgotten in farum azul - this is a mandatory boss that closes the age to Maliket. Apparently the trauma from the battle with him erased him from memory, I understand.
Thanks for the tip! Yes, there are a lot of bosses in the game, we try to gradually reveal other topics, then we return to supplement.
Lake Liurnia - missed the "crystal coastal cave", it is located south of the grace of the "picturesque island". Ps Immediately after the cave there will be a "wolf shack" where the quest NPC sits.
Thank you for the information! We continue to collect data, gradually supplement the article 🙂
thanks for the work you've done!
Thanks for the kind words! Follow the rest of our guides, we always have up-to-date guides
Why does the giant have 9/10 in a fair fight? His attacks are very easy to dodge.
I ed him on the 4th try, just stood at his feet and bled, killed in 3-4 minutes, this is a fair battle and the difficulty is a maximum of 5/10. After all, everyone has weapons with bleeding available, and since they have reached the giant, the mechanics already know and can safely dodge.
PS (Well, what am I doing wrong?)
The difficulty of the giant is based on community ratings and the percentage of deaths on this boss. Almost everyone has an available weapon with bleeding, but not every build will have such a weapon
If it’s about fiery, then this is a cringe and not a boss)) I accidentally hacked from the first tray, in general, a zero
What's with the giant bug?
A bug that causes him to get stuck and lose most of his health. A little later, we will definitely write in detail about this trick, follow the articles
not quite a bug, more like a vulnerability, in the upper right corner of the arena there is a small pile of stones, if you lure a giant there, and jump into the lower part of the arena from this rock yourself - the giant will try to attack the player in a jump, jump off the cliff and lose half of his health, this thing must be repeated twice (in the second phase it may be longer, he hits with long-range attacks), this is how you can defeat him without hitting him once))
Thanks for the addition! In the location with the boss, there is a certain place where the boss falls and dies. Soon we will tell you in detail how to kill him 🙂
Do you know how to defeat Milena
perhaps you meant Malenia?
https://wotpack.cuevanamovies.net/elden-ring-malenija-klinok-mikelly-kak-pobedit-i-gde-najti-gajd/