Cyberpunk 2077 is a fresh project from CD Project RED, well known for its The Witcher series of games, in which the freedom of choice was quite large. And here is the video game about V's adventures in this regard, it still sured the Witcher.
The Wotpack editors in this article will talk about the most unusual build, codenamed "Phantom Thread". In it, V will use as the main weapon monostring, which may become dangerous melee weapon.
Information
Assembly "Phantom Thread” suggests a rather choppy pace of the game, since it becomes equally important as a stealth age when V trying not to get caught in front of enemies, and hand-to-hand combat when it did happen, but the quick elimination of one enemy will allow the gamer to run away and hide.
Itself monostring - melee weapon customizable to the player and the skills they have upgraded. The more of them are open, the stronger this cyber-implant becomes.
Attributes
The attributes required for this assembly are − Coolness and Strength, though a little intelligence wouldn't hurt.
The first parameter will directly increase the damage from the cyber-implant, and will also open access to powerful perks. The second, in addition to increasing health and stamina, helps enhance the effectsobtained from leveling Cold Blood.
And let for this assembly Intelligence takes far from the first place, but a pumped attribute will make it possible to purchase some good demons both from the general skill tree and from the quick hack.
In the end, your attributes should look something like this:
- composure: 20
- Force: 20
- Intelligence: 15
First, it is worth pouring points into composureto increase damage monostrings and get some good perks from the Stealth tree. Then - in Force и Intelligence for the same purposes.
Perks
In this section, we'll take a look at which perks you should purchase to get the best performance out of this build.
Coolness => Stealth
One of the most necessary for pumping branches. You need to play in stealth mode, because only then you can achieve a good increase in damage and the presence of frequent crits. This will allow you to quickly eliminate targets.
- crouching tiger. This perk increases your movement speed while sneaking by 20%. This helps save a lot of time in the stealth age of the game.
- Strike from the shadows. Increases the chance of a critical hit by a very decent value, provided that the enemy cannot see V. Required to purchase a perk. It reveals itself well along with another skill from this branch - Ninjutsu.
- Lethality. This perk raises damage against humans. There are quite a few of them in the game itself, so acquiring a skill will not be superfluous.
- Тень. Thanks to this skill, enemies need to spend more time to detect the player. The gamer, in turn, the perk will allow you to quickly go to cover. Great option for a stealth game.
- Ninjutsu. Melee damage is increased by 100%. In addition, critical strike becomes more frequent.
Calmness => Equanimity
In order of importance, this skill branch quite a bit inferior to Stealth. At the same time, the “Equanimity” buff, which the player receives in the course of various actions, allows him to become much more dangerous than before.
- Equanimity. This required-to-purchase perk gives you the ability to use a buff that lasts for 10 seconds. Activated when defeating an enemy. The "native" advantage of "Equanimity" is an increase in movement speed, but more serious advantages gradually appear.
The second level of the skill allows you to get a crit chance increase on a permanent basis.
- bloody mess. With a stack of Equanimity, V has increased melee damage. Although the increase will not be very noticeable, but it is necessary if you want to make the monostring even more dangerous.
- Predator. Attack speed increases by as much as 30% per stack of Equanimity. Stacks up to five times. After reaching 5 stacks, the player can count on swings that appear at a speed of 150%.
- Critical situation. The duration of the buff is increased. This will allow you to enjoy the benefits of this perk for a longer time.
- Steadfastness / Total equanimity. These perks increase the maximum number of stacks. Both are essential if you want to fully unlock the Serenity buff.
- Cold calculation. The skill gives a chance to get a stack of buff after dealing critical damage to the enemy. Pairs well with other perks.
- Strong nerves. The player enjoys the benefits of Equanimity for longer. The essence of the perk is simple: it does not allow all stacks to disappear at once. Instead, they disappear one by one.
- Ruthlessness. Ultimate ive perk. Increases the chance of a crit and the crit damage itself while the "Equanimity" buff is active. Allows for a staggering amount of damage.
Power => Street Fight
This skill tree allows you to increase damage and make a monostring more dangerous than before. It works both during an open battle and during a quiet single elimination of the enemy.
- Flurry of blows. This perk increases damage on consecutive hits. The main skill that you need to open when pumping this branch.
- stun. Activating this ive skill will allow you to stun enemies with monostring strikes. This can be very useful during combat as the stun will prevent enemies from attacking you. As they say: "The best defense is an attack!"
- Calculated Strikes. Stamina cost when attacking will be reduced by up to 50%. You can now wave your monostring in front of you almost non-stop.
- Good moment. This perk greatly increases damage against stunned enemies, so it should definitely be upgraded. Together with the “Stun” skill, opponents under the camp go to another world much faster.
- Fury. When you win, V will increase your blunt weapon damage by 100%. More deaths in a short time await all enemies.
- Inflexibility. It is similar to vampirism. This perk will allow you to restore health and stamina during an attack, which can save the player more than once in the future. This skill becomes especially important when V is ambushed. There, the player will either die or make a bloody mess, just to survive.
Strength => Annihilation
- big target. Body hit damage is increased. It is not always possible to hit the head, where the incoming damage will be initially high. Therefore, you need to play it safe and pump this perk so that the monostring can hurt the enemy very much.
- Murder speed. Increases movement speed, but only after the death of the enemy. A strong boost that will synergize with Serenity and Crouching Tiger.
- Skeet. The perk increases V's damage against moving targets. combat with a monostring will always be accompanied by maneuvers on the part of opponents, which will allow them to deal more damage.
Strength => Athletics
- Invulnerability. By increasing his health, V will be able to stand longer in battles against various enemies, both biological and mechanical.
- Steel and chrome. A great perk that increases damage from melee weapons. Works both in open combat and in stealth ing the game.
Equipment
In this section, we will look at what is necessary дto play with monostring. We should start with the weapons first as they are very important to this build. Then you can consider the rest of the items - clothes and cyber implants.
Weapon
As is already clear from the name of the build, V will operate with one weapon - monostring. Technically, it can be classified as cyber implants, but since it is weapons, we will talk about it in this section.
Immediately after activation, the monostring is not used - it es charging stage. When ready to attack, she will light up will become brighter, and then it will be possible strike.
This implant can be obtained two ways: buy from a reaper or find them in night city. Kabuki has legendary versionwhich is very easy to get.
How to find the legendary version of this implant - you can find out here.
Monostring, like any combat implant, if desired, you can modifyto fit you.
You can find out how to find an epic modification for this combat implant. here.
Apparel
As for her, ideally V should be worn clothes with two bonuses - for the chance of a critical hit or for critical damage. Additional armor will only be needed when playing on high difficulty levels, when the enemy deals more damage than V can recover.
Cyberimplants
For this build, the Wotpack editors offer several implants that will be extremely useful at any time in the game.
- Microvibration generator и High density bone marrow increase the "white" damage, which will allow you to quickly deal with enemies in close combat. The requirements for obtaining them seem simple, so they can be picked up right away.
- After the intellect upgrade Visual cortex stimulators и limbic system will be a great upgrade for this build because they will greatly increase the crit chance and critical damage. The player will automatically deal a critical hit while in stealth mode and with the Ninjutsu perk.
- Weakness detection и Threat Detector - great mods for this build. The first will increase the chance of a critical hit, and the second will show which enemies can see V.
- synaptic accelerator is another good body modification that slows down time when you enter combat. This will allow for a small amount to eliminate or severely injure the enemy.
What else is worth knowing
Most of the time when playing with this build will take getting used to rather strange monostring moveset. Believe me - at first the player will be surprised by rather strange hitboxes.
By waving a monostring in front of him, the player can hit into anything - even in what should not have been. Therefore, you need to build a plan and execute it step by step - then there is a high probability that each blow will hit where it is required.
Touching upon the issue of hacking, it is necessary to note the mandatory use of two demons - Quiet Hour и Request. The first will allow you to turn off all cameras by making yourself invisible for observers. The second one will help. locate enemies and devicesthat are connected to the same shared network.
Even if the enemy notices the player before his death, others will know about it, but they will not understand where the gamer himself is. This when planning a route can use. By forcing an enemy to go the wrong way or slipping between several at once, V will return to stealth mode quickly enough to eliminate everyone with one blow, who will encroach on his health.
And lastly, this build allows you to play both during stealth age and in open combat. It all depends on what comes first. If silence and secrecy are preferred, then attention is primarily paid to composure, and only then Strength. If the player likes to constantly fight, then you need to do the opposite.
The monostring is an unusual way of solving all problems. The main thing is to know how to act, and with our build it becomes possible.
Not strength, but the reaction is necessary for damage :/
The description of the build is complete nonsense. The monostring is a weapon of mass destruction. Breaks up crowds, and for stealth, take knives. Self-healing from hits + mass attacks.