<iframe src="https://www.googletagmanager.com/ns.html?id=GTM-5HLLH5Q6" height="0" width="0" style="display:none;visibility:hidden">

What's wrong with GTA 5? Opinion of a real criminal

GTA 5 is considered one of the best underworld games. However, is it really that good? We share the opinion of Larry Lawton, a real robber.

Larry Lawton is a criminal who robbed jewelry stores in the United States. Now he has long embarked on the path of correction and leads an active media life. He tells the general public about what crime leads to, and warns young people against this slippery slope.

This year, Larry was shown a scene from GTA 5 in which the team is about to rob a jewelry store. The former criminal immediately found many inconsistencies with real life, quite rude. Let's take a closer look at each of them and get 10 tips for developers from a real robber.

Cars and driving

GTA 5 Cars and driving

The game does not prevent gamers from scorching and getting from point to point very quickly. In fact, this is a gross violation. Real criminals always drive quietly, because otherwise they risk attracting the attention of the police in advance. This rule applies not only to the way to the scene of the crime, but also to the method of escape. You need to leave for a safe place quickly, but not recklessly, so as not to draw additional attention to yourself.

Tip #1: If the game made the characters drive more carefully at such moments, then the scene would look much more realistic.

There is also a problem in the choice of vehicle. The player can come to work in a tuned expensive car. These cars are extremely conspicuous, eyewitnesses will easily them. Such transport will be difficult to hide.

Tip #2: The game should "punish" players for cars that are too visible, or simply prevent them from using them, in order to maintain the right level of realism.

In addition, it is extremely imprudent to drive to work in your own car. GTA heroes often do this. Since the car is ed in their name, it will be extremely easy to trace. The police will have all the information about the owner.

Tip #3: For realism, the game should encourage the selection of a rented car or a car bought with fake documents.

Imprints

GTA 5 imprints

When Michael studies the future crime scene and possible escape routes he doesn't use gloves. The character jumps on rooftops, uses ladders, touches doorknobs - and leaves his fingerprints everywhere. The police will definitely find these traces, no one will go unpunished. However, the heroes of the game get away with it, and this is extremely unrealistic.

Tip #4: Characters must use gloves not only in the act, but also in front of it. Only there they could protect themselves.

Team gathering

GTA 5 team building

The team for the robbery is chosen by Michael, like a product in a supermarket. He discusses their "professional" qualities, while knowing almost nothing about them as individuals. This is absolutely wrong. Most often, friends go into business, those who have known each other since childhood. Otherwise there will be no trust among group , and this is one of the key factors for a successful operation.

Tip #5: The game should show that the of the group are familiar to the main characters. It is best that they be old friends or comrades, grew up in the same area.

Prepare

GTA 5 preparation

At the crime scene, Michael makes many mistakes at once. He communicates with the staff (so they have a chance to recognize him at the time of the crime) and takes photos very conspicuously (and shooting in jewelry stores is most often officially prohibited). Because of this, the whole scene looks awkward and unrealistic. Besides, it results in almost nothing. The hero does not receive the information he needs.

Tip #6: In a robbery, preparation is one of the most important stages. It should take more time and be more thoughtful. Otherwise, the whole scene turns into a farce.

Dialogues

GTA 5 dialogues

The conversations between Michael and his newly assembled team are extremely unrealistic. They chat about nothing, utter some kind of oaths, explain the plan to them right on the go. Such an unprofessional approach can only spoil the matter. The group must meet several timesdiscuss the plan in detail so that they do not have to communicate with each other on the spot and correct it on the go.

Tip #7: The developers should have paid more attention to the dialogues. Now they are more like the communication of amateur amateurs. There would be nothing wrong with this if the police immediately caught such intruders, but this does not happen. For this reason, realism suffers again.

Rush

GTA 5 Rush

All the way before, during and after the robbery, the heroes are in a hurry. In fact, this is highly implausible. Everything should be planned gradually, sometimes for months. In addition, after getting to the crime scene, thieves know exactly how long the police will be driving here. Therefore, they do not need to fuss - they calmly take what they came for and leave. Haste can only spoil everything, because without control of the situation, many mistakes can be made.

Tip #8: Scenes should remain dynamic, but at the same time not be so chaotic. The whole atmosphere of the robbery is lost because of this.

Alarms

GTA 5 alarm

In GTA 5, alarms almost never work correctly the way they should. For some reason, the signaling on the jewelry showcases is disabled. In addition, employees always have a panic button in their pocket. One of these precautions must have worked, even though there was a hacker on the team.

Tip #9: Developers don't need to be afraid of signaling. They almost always work, and robbers know it. They either get better at preparation, find security loopholes, or work fast and rude.

Almost no loot

GTA 5 loot

The loot animation is very chaotic and unrealistic. Robbers break shop windows at random, taking literally a couple of items from each. In fact, the collection of prey can take even 10-15 minutes, and this is the longest and most difficult part of the operation. If the GTA heist happened in the real world, criminals would never break the big jackpot.

Tip #10: You can not leave the collection of booty outside the narrative. The player must understand why the character risks, why he stepped onto this path. Otherwise, the whole scene loses its meaning.

What did Larry praise?

Larry Lawton

However, not everything in GTA 5 is so bad. Larry Lawton praised the way the exit scene was planned and choreographed. Of course, the characters were driving very fast around the track, which is quite unrealistic, but their method of getting rid of the "tail" looked just fine. The criminals also did not forget to hide their vehicle, and this is also quite realistic.

What conclusion can be drawn from the current situation? GTA 5 is far from ideal in of building robbery scenes, and this is bad. This nuance negatively affects not only the atmosphere of the game, but also the perception of the players. Gamers may mistakenly think that committing crimes is easy and they can get away with impunity. In fact, even a small robbery is planned for months, and as a result, the criminals are still caught and punished. Larry Lawton warns - do not step into the path of crime if you do not want to go to jail for many years.

 

wotpack.cuevanamovies.net - games, news, guides, walkthroughs
Subscribe
Sign in with
Notify about
guest
0 comments
New
Old Top
Intertext Reviews
View all comments
Content
Click to open content
0
Leave a comment! Write what you think about the article.x
()
x
| Reply