Blade in HSR - an experienced swordsman whose rotation is based on burning your own health in favor of dealing increased damage. Capable of occupying the position of the main DPS representative, and the mechanics of bonus attacks contribute to playing as a secondary damage dealer. The main thing is to choose a suitable team that will allow the warrior to fully realize the features invested in the skills: attractive options will be an experienced healer and Harmony, who can advance actions/apply mass bonuses.
When using the skill, the character enters an enhanced state, increasing their combat effectiveness. The basic attack is improved to the level of "Sword Palisade", which allows you to inflict bоgreater damage to enemy targets. Talents, in turn, are aimed at ing the hunter's survivability, which allows the man to feel more comfortable within the framework of endgame content.
Rating | A-position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
Element [Damage Type] | Windmill 🌪️ |
Path | Destruction |
when added to the game | July 19, 2023 [patch 1.2] |
How to get a character | Invite Stars feature in Event Jump |
Gender | Male |
Home region | Home planet unknown, but lived for a long time Lofu Xianzhou |
Role in the squad | Primary DPS character |
Role in the game | Member of the organization "Stellaron Hunters" |
Signature Light Cone | Light Cone Path of Destruction "Inaccessible Side" |
Voice actors |
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Hero's story
Blade (real name: Insigne) is a member of the organization "Stellaron Hunters", suffering from immortality. He swore allegiance to the "Slave of Fate" Elio in exchange for the leader's promise that the young man would one day free his protégé from the cursed Mara. Currently, only Kafka is able to hold back the progression of this terrifying affliction, keeping her colleague constantly conscious with the "Whisper of the Spirit."
In the early years of his life, together with "Transcendental Quintet" along with Dan Feng, whose sins Dan Heng pays for in his incarnation as the Moon Eater. It is he whom the swordsman sincerely wishes to take revenge on.
How to get a character
As an early Legendary Hero, the unit has a personal "Jump" and is also included in the list of characters participating in the "Star Invitation" system.
Event Jump: Inviting the Stars
Since version 3.2, time-limited banners have new rule: When losing 50/50, you can randomly get one character from a list of your own. It can include both the usual standard heroes and former limited ones. Stellaron Hunter is among the latter.
Event Jump: Restless Soul
Event "Restless Soul" — personal limited "Jump" of an experienced swordsman, struck by Mara. Due to the fact that the character is included in the list of units of the mechanic "Invitation of the Stars", there are no plans to rerun him.
We recommend adding the article to your “Bookmarks” banner scheduleto track changes in the system.
Features
Upgrading gives an increase to such characteristics as health, attack power and defense.
Level of | Base HP | Basic Attack | Basic protection | base speed | Basic taunt |
1 | 184 | 73 | 66 | 97 | 125 |
10 | 267 | 107 | 95 | 97 | 125 |
20 | 360 | 144 | 128 | 97 | 125 |
30 | 526 | 210 | 188 | 97 | 125 |
40 | 693 | 277 | 247 | 97 | 125 |
50 | 859 | 343 | 306 | 97 | 125 |
60 | 1025 | 410 | 366 | 97 | 125 |
70 | 1191 | 476 | 425 | 97 | 125 |
80 | 1358 | 543 | 485 | 97 | 125 |
Speed and basic taunt are constant indicators that do not change with leveling up the hero.
How Blade's Skills Work
The swordsman's skills allow him to take one of two possible roles:
- The main DPS representatives - from enhanced basic attack and super ability;
- Secondary power - mainly from bonus attacks.
In many ways, the Stellaron Hunter is similar to Arlan (Destruction: Electric), since the damage of both increases proportionally to the health spent. However, the overall relevance of each varies due to the buffs invested in the skill-sel. Including the former warrior from Lofu Xianzhou.
Active skills
Technique "Wind of Karma" || Explosion
Immediately attacks the enemy and after the start of the battle, consumes 20% of HP. Additionally, deals wind damage to all enemies equal to 40% of max HP. If the current HP indicator for using the technique is insufficient (below 20%), then using the technique lowers the value to 1 unit of health.
Basic Attack "Splinter Sword" || Single Attack
Deals wind damage to a target enemy equal to 50-130% of Blade's attack power.
Skill "Hellscape" || Strengthening
Consumes 30% of the character's HP and applies the "Hellscape" buff to them. While under the "Hellscape" status, they can no longer use the skill. Instead, the hero's damage is increased by 12-54%, and their basic attack "Splinter Sword" is transformed into "Sword Palisade" for the next 3 turns.
Enhanced Basic Attack "Sword Palisade" || Explosion
Consumes 10% of Max HP and deals Wind Damage equal to 20-52% of Attack Power to the target enemy. plus 50-130% of max health. Additionally deals wind damage to nearby targets equal to 8-20,8% of attack power. plus 20-52% of max health.
If the current health indicator is not enough to use a basic attack (below 10%), then using b/a lowers the value to 1 unit.
Superpower "Death Sentence" || Explosion
Sets current HP to 50% and deals wind damage equal to 24-48% of attack power to the target enemy. plus 60-120% of max health plus 60-120% of the amount of HP lost in this battle. Additionally deals wind damage to nearby targets equal to 9,6-19,2% of attack power plus 24-48% of max health plus 24-48% of the total HP lost in this battle.
The amount of health lost in the current battle cannot exceed 90% of max HP. Using the ultimate ability resets and starts calculating the amount of health lost in this battle anew.
ive skills
Talent "Gift of Shuhu" || Area attack
Every time the character takes a hit or loses health, he gains 1 charge level (max. 5). When he reaches max. charge level, he immediately performs bonus attack, which deals wind damage equal to 22-55% of attack power. plus 55-137,5% of max HP. Then restores health by 25% of max value.
The order of leveling abilities
Skill/Basic Attack ≥ Superpower ≥ Talent
All skills are equally important for a character, therefore, pumping up his skills should take place in uniform key.
Tracks
The total bonus to characteristics when the tree is fully upgraded will be:
Crete. chance | + 12 % |
Max. HP | + 28 % |
Resist. effects | + 10 % |
endless life: If the current HP is less than or equal to 50% of the max value, the healing received is increased by 20%. | Endless deaths: Using the basic attack "Sword Palisade" on an enemy with a breached vulnerability will restore HP equal to 5% of its max value plus 100. | Storm of Destruction: Using this talent increases the damage of the bonus attack by 20%. |
Crete. the chance is increased by 2,7%. | Max. HP increases by 6%. | Resist. effects are increased by 6%. |
Max. HP increases by 4%. | Crete. the chance is increased by 4%. | Crete. the chance is increased by 5,3%. |
Resist. effects are increased by 4%. | Max. HP increases by 6%. | Max. HP increases by 8%. |
Additionally, a 4% increase in health is possible at character level 1.
Eidolons
All consts:
1 | Cuts in Hell burn harder | Using the super ability deals additional damage to the selected enemy equal to 150% of the amount of HP lost by the swordsman in the current battle. |
2 | A thousand regrets for one broken dream | When a unit is under the Hellscape status, its Critical Chance is increased by 15%. |
3 | Cold Shadow of a Tempered Blade | Superpower level is increased by 2. Max level is 15. Talent level is increased by 2. Max level is 15. |
4 | Rejected by death, cursed by life | When the hero's HP drops below 50%, his max HP increases by 20%. The effect can stack up to 2 times. |
5 | Death at the sight of ten Lords | Skill level increases by 2. Max level is 15. Basic attack level is increased by 1. Max level is 10. |
6 | Rebirth into an insensitive shell | Max charge levels are reduced to 4. Bonus attack damage is further increased by 50% of max HP. |
Blade's best eidolons include:
- E1 directly affects the increase in damage from the ultimate ability.
- E2 Gives a noticeable increase to the critical chance under the status "Hellscape", under the influence of which the warrior is on a permanent basis.
- E4 increases the character's survivability, which is especially important if the squad does not have healers suitable for the hero, who spend a minimum number of skill points during combat.
How to play as Blade in HSR
The peculiarity of the swordsman's game is the constant control of the "Hellscape" status, and the main difficulty in mastering it is the mechanics of losing health for the sake of delivering crushing blows. At the initial stages of studying the hero, even his personal predisposition to self-healing may not save him from accidental death. In order to avoid unpleasant incidents, it is important to understand how to act during the battle.
Keep the following tips in mind when building a Blade rotation:
- Before the battle, use the techniques of the Harmony, Abundance and/or Nothingness characters to apply positive effects to the party and/or spread negative statuses to the enemies. Afterwards, if the enemies are vulnerable to wind-type damage, use the hero's skill - "wind of karma».
- When it's Blade's turn, activate the skill "Hell landscape”, thereby increasing the character’s damage, and also converting the basic attack “Splinter Sword” into “Palisade of Swords” for 3 turns. Apply "Palisade of swords».
- Keep track of active positive statuses on the hero by updating buffs from characters in a timely manner.
- Act in the same way with representatives of the Path of Nothingness: watch for active negative statuses on enemies, using the main skills of your s in a timely manner.
- After accumulating enough energy, use the ultimate "The death sentence».
- Be attentive to the character's HP and replenish the "bank" in time.
All about character leveling
Let's consider what is needed for full pumping and elevation.
Elevation materials
Level of | Material [1] | Material [2] | Material [3] |
---|---|---|---|
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 |
In total, you will need the following amount of resources:
- Credits ×308 000.
- Sprouts of Immortality ×15, Ethereal Flower of Immortality ×15, Branch of Immortal Glory ×15 — consumables that can be obtained after killing some opponents in the territory of Luofu Xianzhou, as well as in the Worlds of the Virtual Universe. Additionally can be purchased in the in-game "Pom-Pom Store" for unquenchable ash or exchange it at the Universal Fusion Machine.
- Ashes of the Ascended ×65 is a consumable that can be obtained by farming the Stagnant Shadow: Celestial Form activity.
Skills Improvement Materials
Emboldening Salvo | Material [1] | Material [2] | Material [3] | Material [4] |
---|---|---|---|---|
The following are added to the general list of resources for enhancing abilities:
- Credits ×2 197 500.
- Sprouts of Immortality ×33, Ethereal Flower of Immortality ×46, Branch of Immortal Glory ×28;
- Shattered Blade ×12, Lifeless Blade ×53, All-Destructive Blade ×101 - reward for completing the activity "Sepal (crimson): Bud of Destruction».
- Repentance of the Eternal False Body ×9 - reward for successful completion "Echoes of War: Seed of Immortality";
- Imprint of Fate ×6 - reward for successfully completing some temporary events, gaining points in the Virtual Universe, raising levels "Pom-Pom Store".
The order of pumping traces
Skill // Stat | Material [1] | Material [2] | Material [3] | Material [4] |
---|---|---|---|---|
List of resources for learning hidden skills and characteristics in the "Traces" tab:
- Credits ×802 500.
- Sprouts of Immortality ×8, Ethereal Flower of Immortality ×10, Branch of Immortal Glory ×30.
- Shattered Blade ×6, Lifeless Blade ×16, All-Destructive Blade ×38.
- Repentance of the Eternal False Body ×3.
- Imprint of Fate ×2.
Advantages and disadvantages
After getting acquainted with the principle of work of skills, traces and eidolons, you can draw conclusions about the "pros" and "cons" of the Destruction hero:
Advantages | Disadvantages |
High survivability coupled with personal talents that allow you to restore health without resorting to constant help from healers make the unit a hero who can comfortably farm most of the activities in the game. | Does not restore skill points after using a basic attack infused with Hellscape, therefore, will conflict with other DPS characters who also need skill points. actions for effective combat. Blade is the backbone of the group and he won't share that position with anyone else. |
Specializes in dealing damage to single targets and an area, which puts the character in the position of the main DPS hero, who can "close" the damage needs of the squad. | We depend on representatives of the Path of Abundance or the Path of Conservation during the age of high-level content. Due to the fact that he constantly loses HP, he can miss a fatal blow before self-healing from a superpower or bonus attack. |
Easy to build, as it only needs one stat - HP. Crit. Damage and Crit. Chance are important, but in a less sought-after way. | Among other things, he has a need for characters of the Path of Harmony, who can provide increases in indicators that directly affect his damage. |
Best Blade Builds in Honkai: Star Rail
Blade's build in XSR focuses on developing stats such as: HP (the basis), Crete. damage и Crete. chance (additional) These are the stats that can affect the character's final numbers when he uses a basic attack imbued with a positive effect from a skill, a super ability, and/or a bonus attack.
Recommended Specs
The main characteristics that are recommended to look for in artifacts:
Relic | Main characteristic |
Head | HP (constant) |
Arms | Attack power (constant) |
Body | Crete. chance or crit. damage |
Legs | Speed (priority) or HP (temporary option) |
planar sphere | Wind damage (priority) or HP (temporary option) |
Connecting rope | HP |
Additional features include:
- health in %;
- Crete. damage/crit. chance;
- speed.
Due to the fact that the increase in HP is gained by pumping up traces, as well as the main characteristics in artifacts, in the process of pumping up relics, you can focus on searching for such minor stats as Crete. damage и Crete. chance. The ratio of these indicators is 2:1, that is, for example, for 50% of the KS, a 100% increase in the KU is required.
The optimal totals that are recommended to have on the character:
- health — from 6 units and above;
- speed — from 120 units and above;
- Crete. chance — from 70% and above;
- Crete. damage — from 150% and above.
Light Cone Rating
When choosing a weapon, it is important to focus on light cones. Paths of Destruction, since only they will offer the character an active additional effect. Other directions will not work, since they will only give increases to the main characteristics - attack power, defense, health.
Name | Description | Recommendation |
---|---|---|
⭐⭐⭐⭐⭐ HP 57-1270 ATK 26-582 DEF 15-330 |
Increases crit. chance and max. Owner's HP 18-30%. When the wearer is attacked or consumes their own health, their damage is increased by 24-40%. The effect is removed after the owner uses an attack. | A signature that covers the main "gaps" of the character. Provides noticeable increases to such important characteristics as critical chance and HP. Thus, you can focus on a set of other characteristics (for example, critical damage). The additional effect of the weapon is almost permanent due to the fact that the character, using his active skills, consumes health. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 |
The enemy is more likely to attack a hero equipped with a weapon. The owner's critical damage is increased by 36-60%, and after activating the superpower, he acquires 1 level of the Fire Dance status. The effect lasts 2 turns and can stack up to 2 times. Each level of the Fire Dance status allows the wearer's bonus attacks to hit 36-60% more damage. | By increasing the chance of being attacked, the swordsman will not only be able to gain ive skill charges more often, but will also accumulate energy for the super ability faster. This effect combines well with the best options for his equipment. Additionally, the cone will enhance the bonus attack, which will be useful in the DD position. |
⭐⭐⭐⭐ HP 48-1058 ATK 21-476 DEF 12-264 |
Maximum health is increased by 12-24%. When the owner loses or restores HP, his critical damage increases by 18-36% for 2 turns. This effect can only occur once per turn. | A great F2P option that works best with the Stellaron Hunter mechanics. Considering that the hero's gameplay is based on constantly decreasing and restoring health, he is able to implement the ive effect and gain an increase in critical damage without any effort. In addition, the abilities scale both from HP and from Strength, which makes increasing the health stat profitable. |
⭐⭐⭐⭐ HP 48-1058 ATK 21-476 DEF 12-264 |
Increases damage dealt by the wearer by 20-40%. Additionally increases the damage dealt by the wearer against enemies whose current HP is greater than or equal to the wearer's current health by 20-40%. | An ideal epic variant that beats some legendary cards. Provides a damage buff in two variations:
|
⭐⭐⭐⭐ HP 48-1058 ATK 22-476 DEF 12-264 |
When the owner's HP lost in one attack exceeds 25% of his max. HP or when the HP absorbed by him exceeds 25% of his max. HP, he immediately recovers 15% of his HP while the damage he deals is increased by 25-50% for 2 turns. This effect can only trigger 1 time in 3 turns. | A good epic option with a convenient ive activation. To receive the damage bonus, the owner must lose at least a quarter of HP instantly - using the hero's skill costs 30% of health. In addition, the cooldown of the Hellscape buff is 3 turns, as is the cooldown of the Cone skill. For these reasons, you only need to monitor the remaining health so that at the time of using the skill, the hero has more than 25% of the scale. |
⭐⭐⭐⭐ HP 43-952 ATK 22-476 DEF 15-331 |
The penetration effect is increased by 28-56%. When the owner uses a superpower, his crit. chance increases by 15-30% for 2 moves. | A replacement that positively affects crit. chance. To get a significant increase to the parameter, you need to use the ultimate skill as often as possible. The cone also increases the penetration effect, which affects the additional damage from the destruction of the enemy's wind vulnerability. |
⭐⭐⭐ HP 38-846 ATK 16-370 DEF 9-198 |
Base attack and wearer skill damage increased by 20-40%. | A surefire option that can be upgraded to Overlay lvl 5 early in the game. The base attack is the unit's main source of damage after using Hellscape. Thanks to this light cone, it will deal increased damage by 40% (at R5) with this skill. |
⭐⭐⭐ HP 38-846 ATK 16-370 DEF 9-198 |
If the owner's current HP is lower than 80%, then its crit. chance increases by 12-24%. | A light cone that can be called useful due to the increase in crit chance. Can be equipped in the absence of a more suitable alternative. Especially if you are unlucky enough to find relics with good crit chance. |
What relics and decorations are needed
When choosing relics, it is recommended to focus on finding such a basic characteristic as HP. As additional, in turn, are wind damage, Crete. damage и Crete. chance.
cave relics
Name | Effects | Recommendation |
---|---|---|
2 parts: increases max. HP by 12%. 2 parts: Increases damage dealt to enemies with Debuffs by 12%. |
The best 2x2 combo where the Swordsman gets the most useful effects from the two strongest sets, but will require at least one debuff to play with the gear. | |
2 parts: increases max. HP by 12%. 4 parts: increases crit. owner's chance by 8% for 2 turns when he is attacked or consumes HP. The effect stacks up to 2 times. When stacked, the number of turns for the effect does not increase. |
The perfect set for Blade, which provides an increase to HP and crit chance. Allows you to focus on finding other stats (such as crit damage), which generally simplifies the character build. | |
2 parts: Increases damage dealt to enemies with Debuffs by 12%. 4 parts: Increases crit. 4% chance. Crete. The owner's damage dealt to enemies with at least 2/3 debuffs increases by 8%/12% respectively. After the owner applies a Debuff to an enemy, the above effects are increased by 100% for 1 turn. |
An alternative set that will strengthen the character by increasing all damage dealt. However, a full set requires a certain number of debuffs on targets, and a double bonus is the ability to independently apply negative effects. For this reason, the set is inferior in convenience to the option above, but is a good replacement. | |
2 parts: Increases wind damage by 10%. 2 parts: increases max. HP by 12%. |
A 2x2 set that can be equipped from parts of available sets, if there are no complete sets with well-pumped stats. |
planar decorations
Name | Effects | Recommendation |
---|---|---|
2 parts: increases crit. 8% chance. If crit. the owner's chance is greater than or equal to 70%, the damage of his basic attack and skill is increased by 20%. | An ideal set of planar jewelry that will increase his basic attack damage in addition to the increase in KS. The only thing is that it is important to raise the overall crit rate to 70% (or higher). | |
2 parts: increases crit. 8% chance. If crit. the owner's chance is greater than or equal to 50%, the damage of his super ability and bonus attack is increased by 15%. | An excellent option, which in of efficiency is able to compare with the Starry Arena. Growth is focused on super damage amplification and bonus attack, however again it is important to hit a fixed percentage of crit. chance is 50% or higher. | |
2 parts: increases max. HP on |
A good option to replace the two sets discussed above, which will give an increase in health - the characteristic from which Blade mainly “plays”. | |
2 parts: Owner's Critical Chance increases by 4%. Defeating an enemy increases the owner's Critical Damage by 4%. This effect can stack up to 10 times. | Quite strong planar decorations to increase critical damage up to +40%. The low position is due to the situation - the set is revealed only in the mode "Pure fiction". For this reason, the equipment can be kept as a replacement, and for the main equipment it is worth taking a closer look at the sets above. |
Blade Squad Guide in XSR
In the team, Blade plays the role of the group's backbone. Given the hunter's special abilities, healer characters are important to him. Harmony heroes are also important, as they will provide a significant boost to the immortal swordsman's stats.
Which characters are suitable?
Allies in the battle with the spawn of Stellaron can be:
Character | Path | Damage type | Features |
---|---|---|---|
In Spectral Transmigration, Jingliu does not spend skill points but consumes HP from allies, which creates a good synergy with Stellaron Hunter. He will ively receive buffs from health loss and will be able to bonus attack more often. | |||
A DPS hero who specializes in bonus attacks. Receives huge advantages in combination with heroes who also know how to perform bonus attacks. In addition, he can exist as an independent damage dealer, occupying the main position in the squad. In the case of a combination with a swordsman, he acts as an additional DPS character. | |||
A representative of the Path of Erudition, who, like the above-mentioned AoE characters, is capable of providing additional damage . | |||
The best representative of the Path of Harmony: moves the action of the selected character forward by 100%, gives a noticeable increase to the damage dealt and critical damage, which is the main indicator of the swordsman's build. | |||
Gives a bonus to the damage dealt. The ultimate ability additionally restores energy, which simplifies the set of super skills. | |||
An epic healer, not inferior to the legendary representatives of the Path of Abundance. Applies positive effects to ive healing, removes negative statuses with the ultimate ability from the squad, provides strong mass and solo healing. In addition, increases the chance of heroes of the Path of Destruction/Preservation to be attacked. | |||
A free character that can take the position of an additional DPS hero. Technique restores health, which can be useful during the age of activities such as virtual universe. | |||
Great even for those characters that don't have summon mechanics (i.e. spirit of memory): Increases allies' critical damage, advances the action, and deals additional true-type damage. | |||
The Arbiter General excels at dealing with dense enemies, relying on the bonus attack that comes with his talent, skill, and ultimate. He synergizes best with heroes that can deal additional damage, allowing him to charge up. "Winged Beast" for Ultimate. | |||
A secondary damage dealer who, using a skill, applies the positive effect “Mentor” to the selected ally. It does good damage, and may well occupy the role of the main combat unit in a squad. In addition, it further strengthens itself, advancing the action and increasing outgoing damage. With the acquisition of eidolons, it gains mechanics related to performing bonus attacks. | |||
A secondary DPS character who prefers to fight against groups of enemies: the number of opponents on the battlefield directly determines the rate of accumulation of charge levels, which allow you to perform bonus attacks. As a skill, assigns an allied character as a “Debt Collector,” which additionally increases his speed by 30 units. When Debt Collector makes an attack, it deals quantum damage equal to Jasper's attack power to each enemy it hits. At the same time, the Debt Collector spends 2% of its max. NR. | |||
A free representative of the Path of Erudition, which is suitable for farming units. Bonus attacks when enemies' HP drops to 50% or below. During the age of high-level content (be it the Virtual Universe or the Hall of Oblivion), he is weaker than other heroes, but can still act as a good with proper build-up. | |||
The epic “analogue” of Jing Yuan, “playing” from the ultimate ability and skill. These abilities not only deal good damage, but also impose the “Shock” status, which, in turn, is a source of periodic damage. | |||
The heroine uses her allies' health and her own to increase damage and restore energy. Thanks to this, she shows herself well in combination with Blade, who, in turn, will also benefit from the additional HP drain. | |||
A representative of Harmony of the highest tier, whose skills are aimed at increasing outgoing damage, crit. damage and attack power. When used, the superpower advances the action of all allies forward. The "Improvised Decoration" trail increases crit. bonus attack damage, which makes Zaryanka the best for characters who play with this mechanic. | |||
Universal character: combines well not only with heroes who summon independent combat creatures to the battle arena, but also with other representatives of damage-dealing Paths. Increases crit. chance and crit. damage, advances the action by 100%, is a that is undemanding to skill points, restores energy, and also comprehensively increases outgoing damage. | |||
A that increases all damage dealt, speed and penetration efficiency. Considering that Blade scales with both attack power and HP, Ruan Mei will become a universal source of buffs for him. | |||
The main advantage of Sparkle is not only the increase in crit. damage, as well as total outgoing damage. The “klutz” in the mask directly affects the increase in the number of skill points used during battle, and also contributes to their accelerated recovery. | |||
A great for modes where you have to fight against a crowd of enemies. She provides buffs that affect all allies and at the same time deals damage in an area. Best combined with those who damage multiple targets, so that the ultimate is restored faster. | |||
The skill increases the attack power of active characters, and the ultimate ability gives a significant increase in crit. hit and crit. damage. | |||
A unique character whose abilities are aimed at restoring action points. Opens up access to the creation of powerful squads, where the position of the main DPS hero is occupied by two representatives of damage-dealing Paths. In addition, it provides increases in attack speed and power. | |||
Effectively penetrates imaginary vulnerability, and also delays the actions of enemies by imposing the negative status Conclusion. | |||
A powerful representative of the Nothingness, whose skills are aimed at applying the “Hot Ash” weakening (considered the DoT status “Burning”, which causes periodic damage of the fire type). Enemies affected by Burning Ash take increased damage. The superpower, in turn, inflicts a high level of damage and also imposes a third-party debuff that increases the damage taken by opponents from ultimate DPS-type skills. | |||
A handy character who has in his arsenal various weakenings for speed, defense and attack, which he "hangs" on enemies. The main feature of the heroine is the ability to create a weakness in opponents to the element of one of the allies. | |||
The skill imposes a negative effect on opponents, due to which allies subsequently deal increased damage. Additionally, it s the negative status "Bleeding" on enemies, if necessary, it can ensure the correct operation of the light cone "Woof! Walk Time!». | |||
Similarly, Luka imposes statuses on opponents that increase the damage incoming to them. In addition, it spreads the negative effect “Burning”, which s the unit with periodic damage. | |||
Reduces the defense of enemies, and also removes various power-ups from them, which is especially useful for ing high-level floors. virtual universe. | |||
The epic counterpart of Welt, which blinds enemies and thereby delays their actions. Effectively breaks through wind vulnerabilities. | |||
A bis healer who can with additional AoE damage. Restores health well and stably, and also increases HP. The best choice in cooperation with a swordsman. | |||
A powerful healer who is capable of resurrecting a fallen ally once (if there is a sixth eidolon, twice). The only reason he loses to other characters is that he doesn't know how to remove debuffs. | |||
One of the most comfortable healers for Blade, as he provides the group with ive health regeneration. He can occupy two positions in the squad at once - a healer and an additional DPS hero that breaks through an imaginary vulnerability. | |||
Healer and buffer rolled into one. With skill and talent, heals one or more squad , and with superpowers, restores energy and increases attack power. At the same time, it can remove weakening from allies. | |||
A with a variety of functions: heals, deals area damage and applies a weakening that increases damage from penetration. During combat, summons an assistant, which is a bonus attack. Due to this creature, it additionally heals, deals damage outside of the turn and removes debuffs. | |||
A healer who is great in builds with two damage dealers, and is also effective in battles with crowds of enemies. The character's healing works from dealing damage to enemies with the negative status "Dead Drunk" and can increase depending on the number of opponents hit. | |||
A free healer who can quickly restore health and remove a negative effect if necessary (it is important to pump up traces). |
Examples of the best teams
With the considered characters, you can make the following units:
Character [1] | Character [2] | Character [3] | Character [4] | Features |
---|---|---|---|---|
Armor or Sparkle offer additional increases to crit damage and outgoing damage, and also advance the action. Silver Wolf spreads negative effects, and also provokes the appearance of new vulnerabilities in enemies. Hoho acts as a healer-buffer, capable of restoring the energy of allies. Replaceable with Hyacinth as a more popular sustain option in HP roleplaying. | ||||
Yukun and Tingyun are interchangeable characters: the former is useful due to increases in crit chance and crit damage, the latter - due to powerful energy recovery after using the super ability, as well as an increase in outgoing damage. Pela lowers the defense of enemies by using "Suppression Zone". Healing Locha and Gallagher works in a similar way and is a pretty convenient type of healing for a wind swordsman. | ||||
Blade and Jingliu/Kastoria are the core of the group. Since the girls do not spend skill points and consume HP of allies, they can effectively play together with the warrior and strengthen him. Ruan Mei increases the damage dealt, speed and efficiency of penetration of all allies, Tribby increases damage to enemies. Hyacin takes the position of a healer. | ||||
Armor and Yukun provide powerful increases to the hyper-carry's main stats. Locha helps the swordsman in dealing damage, ively and actively heals the squad, and removes various negative effects from allies. | ||||
Feixiao or Topaz act as the main combat unit, and the swordsman is their . Any representative of the Path of Abundance can take the position of healer, but the best options in this case are Lynx or Lingsha. Hanya is the personal of the main DD: she will increase speed, give an increase in attack power, and additionally affect the restoration of HP. Tribby, who will strengthen all allies, is also a great option instead. |
Is it worth knocking out the hero?
Blade is a representative of the Path of Destruction, who takes the position of the main DPS character or secondary. The immortal swordsman's abilities are focused on inflicting wind-type damage, during their use he spends his health, which forces the player to assemble a squad based on this feature.
Overall, he is a great damage dealer, especially in HP groups, as he is able to cover most of the content, including the later floors. Hyacinth (Memory: Windy), which is an encore for damage dealers who burn their own health.
As a result, it can be a good purchase for the , but the overall relevance drops if there are already such characters as Kastoria (Memory: Quantum).
Achievements with character
There are 2 achievements associated with Blade:
- Unfulfilled wish - Don't interfere. Restore the hero's HP to 2% or higher when it is below 30% 5 times in one battle.
- Go ahead, Bladick - Use the swordsman in the fight against Kafka and get the Submission status.
We hope our guide helped you put together the best build for Blade in Honkai: Star Rail. IN comments Ask questions related to the article material so that the author or other s can help.
Please tell me, will March 7 be a good time to hunt for him?
Please tell me, is it possible to install a blade with aventurine?
No, Blade is not played in teams with shielders, because he needs to take damage and a healer is desirable for the team, because Blade spends his HP
And yet, you put Fu Xuan here with him in the squad
Fu Xuan is considered exclusively in one example of a squad and exclusively in the role of an alternative sustain, especially now that the heroine has replenished the pool of easy heroes that can fall when losing 50/50. Fu Xuan is not a shielder, she simply reduces the damage taken, redirecting it to herself, for this reason in some situations and variations she can be useful. Especially for beginners.
Aventurine, like any other shield, does not allow Blade to fully implement his own mechanics, while Fu Xuan allows this.
When publishing builds, we are, one way or another, forced to consider different options for constructing squads.
And won't the new planars for HP and crit damage be better than the star arena?
Will a pack from Blade, Sparkle, Tribby, Fu Xuan be normal?
Did Blade get his self-healing ability from Elio? 🤔
that's the point, no, it's because he accidentally got infected from the flesh of the emanation of abundance whose name was Shuhu
But what is better, the Arlan P5 signal or the new event P5?
blade, sparkle, silver wolf, hoho. is it possible to replace silver wolf with someone?
ruan mei/robin
What would be better on Blade, away from fire r5 or Arlan's signal r1?
Hello, Locha squad, Blade, Tinyun, Iskra ok?
Will Yunli's signature fit Blade???
Relatively. Increased aggro and crit damage will be very useful, under certain conditions you can even activate the second part of the ive. But the cone has a relatively small HP stat. Depending on what you have, there may be cheaper alternatives
Will Blade fit the Yunli Cone?
Normal squad? Blade, Moon Eater, Robin and Locha
I use this pack: Blade, Ruan, Armor and Locha. I have Blade e6, and it requires a constant full bar of HP, so Locha remains the best option for it, but in Hoho there is the plus of an attack buff, pouring energy, but the constant control of HP scares me, I haven’t tried playing Blade with such a sustain, but experience with Baylu I didn't like it at all. My pack closes a mirror in a small number of cycles (I closed the current mirror in two cycles, and there are no enemies with wind vulnerability there at all).
My advice for planar decorations: salsotto and only salsotto. Despite the fact that the arena buffs basic attacks and at e0 there is a need for this, with salsotto it will do more damage in total than with the arena. Minmaxers have already compared this a long time ago.
Blade has a signa? Can you please tell me what his stats are, I have an e2 and a jinlu signa, I can't get him up to speed, he hits hard, but is noticeably worse than other bonus attackers
Signa. Stats 67/223, signature rails and salcotto, sphere for wind, rope for HP, legs also for HP, jacket well done.
Please tell me what is better: The Secret Oath or Something Irreplaceable?
Secret oath if p5, if not, then you can put something irreplaceable.
What do you think of the Blade/Armor/Robin/Fu Xuan team?
Will it drag, or will the damage from the Blade not be enough?
As a mainer of Blade, I will say that in the virtual game his damage in the team Armor + Blade + Fu Xuan + anyone who is enough for one, is enough for the eyes.
When Roy and the Tinies closed, through Abundance this trio and Baylu (or any other healer with high HP) smashed everything.
So don’t worry, he’ll hit a lot, and if he has enough for Zaryanka, he’ll hit even more :)
And in ordinary battles, in boss fights, there is rarely a lack of pre-magazine. But its survival is felt...