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Banbu in Zenless Zone Zero: tier list of the best and how to open

A complete guide to companions: ways to get banboos, improving them, and the top best robotic bunnies.

Banbu in Zenless Zone Zero — companion creatures that occupy a special team slot and provide to the active squad of agents. Each of the robotic hares, in addition to a unique appearance, has a certain set of active and ive skills that can significantly affect the course of the battle. The little ones, like agents, amplifiers and drive discs, also have their own pumping system, requiring specific materials intended only for companions.

In this guide, we will tell you how to get and upgrade Banba in ZZZ, and also consider the abilities and characteristics of creatures. In addition, we will present a rating of hares based on their usefulness, versatility and ease of use.

Who are Banbu

Banbu are special robotic creatures resembling rabbits, designed to provide combat to agents during exploration. Zero Cavities and other combat challenges. Companions occupy a special fourth slot in the team, but, with the exception of some skills, are not under the player's control. Like the game characters themselves, they only exist in two rarities: S и A, and also have their own characteristics, level system and skills.

Banbu Skills

Every baby, no matter how rare, has a set of two skills called A и B. There is also a Banbu attack chain ability. C, but it is only available to some companions. Each category is responsible for a specific ability of the creature:

  • А — active skill. The hare is on the battlefield and deals ive damage of a certain type, indicated in the description.
  • B - additional ability. A ive skill that buffs the Banbu himself under certain conditions.
  • C - chain of attacks. Integrates into the chain of attacks of agents and deals massive damage of a certain type. Using this attack does not count towards the limit of activations per turn.

How to get Banbu in ZZZ

The only way to get banboos in Zenless Zone Zero from HoYoverse is through a permanent banner that is only for companion creatures. To make “spins” in it, you need unique items obtained in the process of completing game content.

How to open Banbu banner

A permanent banner is available to obtain banbu of all rarities and types Channel: Excellent Partner. Unlike other channels, special objects called bunbulets. The guarantor system is familiar, although it has several significant differences:

  • for every 10 perfect signal searches are guaranteed to get a bunny rank A;
  • for every 80 perfect signal searches are guaranteed to get a rank S;
  • You can choose any S-rank companion as a target, the guarantee for receiving it will always be 100%;
  • You can change the target at any time, the number of completed signal searches and the guarantor will be saved and transferred.

The banner, like the entire banbu system along with the Turbo workshop, will open on Level 16 Internota as part of the assignment "Chapter 1: Interlude" main storyline after completing training in the Zero Cavern.

How to get Banbulets

Banbulets cannot be purchased with polychromes, the local gacha currency. Items are issued only for completing game activities and events, can be sent as a gift through in-game mail, and can also be purchased in the store " of signals" behind en-nets, cashback, outstanding on the Banbu channel.

Upgrading Banbu

Banbu can be pumped and even elevated to enhance characteristics and improve skills. The companion pumping system is complemented by modification mechanics, selection of chips that replace equipment for robo-hares. Any interaction with levels and other settings of assistants is carried out only through Turbo tuning workshop, located on the sixth street of New Eridu.

Level up

To increase the level of companions you need banbu system widgets of varying rarity, special items used only for leveling up creatures. Widgets can be obtained for completing storylines, participating in game activities, and as a reward for completing the Zero Cave. As the level increases, the main characteristics improve.

Maximum level - 60. Upon reaching levels 10, 20, 30, 40 and 50, you must carry out System optimization and unlock new stages of pumping. For this purpose they are used electrolytes, another unique enhancement material. The main source of electrolytes is Zero Cavity testing.

Logical core update

If you receive a creature already in your collection on the Banbu Channel, you will receive it instead of another companion core. Cores are used to upgrade the Logical Core in the Upgrade menu. Each core significantly increases the A, B, and C skill values, and unlocks 1 new star in its overview menu. Each creature initially has 1 star, with a maximum of 5.

Marseille modification block

The “Marseille” modification block in ZZZ is a special consumable item of legendary rarity, which can be purchased in the “Banbucoins” section of the Signal Registry. You can purchase consumables for 1200 banbucoins, and their number is strictly limited.

The device is designed for a one-time update of the logical core of any partner. After use in the corresponding menu of the tuning workshop "Turbo" the purchased block is spent, permanently adding one new star to the selected robot hare.

Best Banbu in Zenless Zone Zero: Tier List

Due to the fact that each of the robo-companions has a unique set of active skills and conditions for activating the B-skill, all the hares can be divided into several groups, reflecting their combat potential and overall benefit for squads and individual agents:

  • S-Rank are the best companions, capable of delivering the highest damage in combat modes or providing significant to almost any squad of agents.
Banbu 1 Banbu 2
Nutcracker Red Mokkus
Robin Knighthood
  • A-rank - creatures that are easy to use or receive boosts, suitable for many squads or most agents.
Banbu 1 Banbu 2 Banbu 3
Rocketaboo Revolverb Rezonabu
Elektrobu Pingwibu Struggle
Stekerbu Majordomo
  • B-rank - good companions, distinguished by mechanics that are not the most convenient to use or are inferior in usefulness to babies with similar skills.
Banbu 1 Banbu 2 Banbu 3
Officer Cui Agent Gulliver Zlobnobu
to Beelzeb Magnitoba Akulabu
  • C-rank - bunnies suitable for playing at early levels or in the absence of worthy alternatives.
Banbu 1 Banbu 2 Banbu 3
Foreman Barobu Bumabu
Lucky beggar Applejack Amillion
Prospector sumobu I will rework it
Avocabu Packer crybaby

Banbu S rank

The creatures reviewed in this section are those that can provide the biggest boost to teams' power in combat modes or provide agents with useful buffs and skills. The availability and strength of the characters these Banbu are intended for also contributed to this high rating.

Robin

Rarity: 5⭐️

Skill Effects
Active shooter Fires a random combination of cards, the effect of the card depends on the suit:
  • Worms: huge physical damage.
  • Peaks: physical damage and stun accumulation.
  • Crowns: Ethereal damage and Ethereal Anomaly points.
Master of disguise Activates if there is at least 1 Mockingbird in the squad. When the character's specialization matches the required one, the active skill always fires a specific suit:
  • Attack: worms only, damage increased.
  • Intimidation: only peaks, accumulated stun increased.
  • Anomaly: only crowns, attribute anomaly accumulation increased.
The show is about to begin! Throws a grenade forward, dealing Ethereal damage and generating Ethereal Anomaly.

Robin is a signature partner for Vampire Hugo, since the additional ability is activated when they are present in the squad. In the absence of these heroes, you can take a small assistant to the ethereal squad to receive a bonus to damage and accumulation of the ethereal attribute.

Red Mokkus

Rarity: 5⭐️

Skills Effects
Active skill Speeds up on a motorcycle and brings the farthest enemy to the active ally, dealing physical damage.
Additional ability If the squad has 2 agents of the Sons of Calydon faction, then the damage of the active skill will increase by 36%. After defeating an enemy who received damage from the active skill, the cooldown of the ability will be reduced by 4 seconds.
Chain of attacks Crashes into an enemy on a motorcycle, dealing damage and accumulating physical anomaly.

The active ability of the assistant hare is extremely useful in dynamic battles with a large concentration of opponents, where there is a need to gather enemies into one group. In battle, it quickly and effectively accumulates physical anomaly on opponents, making it an indispensable companion for the agent of the Anomaly. Sons of Calydon They cover most squads very well, which is why the bunny becomes a frequent addition to the group.

Nutcracker

Rarity: 5⭐️

Nutcracker

Skill Effects
Active skill Every 22 seconds, Banbu gains 3 Camera Rolls. If Clicker has Camera Rolls and an agent launches a Dodge Counter, Quick Assist, or Extra Attack Assist, Clicker will consume 1 Camera Roll to take a photo and apply a damage-boosting buff to the agent for 10 seconds.
Additional ability If there are 2 or more Lyra Constellation agents in the squad: When Clicker buffs an agent, the agent immediately recovers 4% health.
Chain of attacks Flashes a powerful light into the enemy's eyes, dealing Ethereal damage and causing a powerful accumulation of Ethereal Attribute Anomaly.

The robo-hares acts as a buffer and , helping the squad with survivability. When the agent performs certain combat techniques, it gives a good buff to increase the damage dealt. At the same time, it does not particularly need cooperation with the "Lyra Constellation", since in this case it only helps with health restoration.

Knighthood

Rarity: 4⭐️, awarded for the event

Skill Effects
Active skill Summons 3 knight stars onto the battlefield, which restore energy to the character who touches them.
Additional ability When there is at least 1 agent in the squad, collecting a Knight's Star increases the character's attack power.
Chain of attacks Summons 3 Horses that deal Ethereal damage to enemies in an area.

A good that will suit many teams. Despite the fact that he deals etheric damage and can only accumulate anomaly of this attribute, the knight will be useful in squads of other types due to the increase in attack power and energy recovery.

The Knight and his logic cores can only be obtained through a game event. "The Secret of Arpeggio".

Banbu A rank

Companions of this rank will be useful in most teams for completing combat modes of the game. Their skills are easy to use and their effects are easy to implement.

Rezonabu

Rarity: 5⭐

Skill Effects
Active skill Summons a black hole that continuously attracts enemies. Enemies hit by the ability take ethereal damage and accumulate an attribute anomaly.
Additional ability When there are at least 2 agents of the ethereal attribute in the squad, increases the accumulation of anomalies during a chain of Banbu attacks.
Chain of attacks Throws a grenade at enemies, dealing ethereal damage and causing a powerful attribute anomaly to accumulate.

The best baby to Ethereal units that are currently in the meta. The additional ability can only be activated if Vivian in the character collection.

Revolverb

Rarity: 5⭐

Skill Effects
Active skill Fires a random shot:
  • Powerful Fireworks - Deals high physical damage and significantly accumulates attribute anomaly.
  • Regular fireworks - deals physical damage and accumulates an attribute anomaly.
  • Misfire - the shot does not fire.
Additional ability When there are at least 2 agents of the physical attribute in the squad, increases the accumulation of anomalies during a chain of Banbu attacks.
Chain of attacks Fires a series of shots at the target, dealing physical damage and generating a lot of attribute anomaly.

Despite useful skills for combat and agents, it has an extremely inconvenient to use random strike mechanic, which can either help out in a difficult situation or set you up. An excellent option for physical packs, ideal for a mouse Jane Doe.

Pingwibu

Rarity: 4⭐️

Skill Effects
Active skill Deals ice damage to an enemy in melee range, generating an attribute anomaly.
Additional ability When there are at least 2 ice attribute agents in the squad, increases the accumulation of ice anomaly during a chain of Banbu attacks.
Chain of attacks
Delivers a barrage of ice damage to an enemy, causing a powerful ice anomaly to build up.

An affordable companion to Ice-type agents, Hare stacks Ice Anomaly better than Shark and scales quickly, making him a good choice for most Ice carries: Ellen Jo.

Elektrobu

Rarity: 4⭐️

Skill Effects
Active skill Rams the enemy and continuously deals electrical damage to them and accumulates an attribute anomaly.
Additional ability When there are at least 2 Electric attribute agents in the squad, increases the accumulation of Electric Anomaly during a chain of Banbu attacks.
Chain of attacks Fires a series of electrical strikes at the target, dealing damage and significantly increasing the electrical anomaly buildup.

The baby is aimed at ing electric-type agents. Like all companions that interact with anomalies, it deals damage and s the team in accumulating the attribute. One of the best options for electric packs, it quickly accumulates anomaly and easily rises, which is why it is suitable Harumase and other electric DD.

Rocketaboo

Rarity: 5⭐️

Skill Effects
Active skill Fires a rocket at enemies that explodes when it hits the target. Creatures in the affected area receive fire damage and also accumulate a large amount of fire anomaly.
Additional ability When there are at least 2 agents of the fire attribute in the squad, increases the accumulation of fire anomaly during a chain of Banbu attacks.
Chain of attacks Fires a rocket at enemies that explodes when it hits the target. Creatures in a wide area of ​​effect receive fire damage and also accumulate a huge amount of fire anomaly.

Best for fire attribute agents, suitable for packs with Lighter and other heroes of this element. Deals huge area damage and also helps in accumulating the anomaly of the corresponding element.

Stekerbu

Rarity: 5⭐

Skill Effects
Active skill Fires an electromagnetic cannon at an enemy, causing electrical damage and generating an attribute anomaly.
Additional ability When there are at least 2 Electric attribute agents in the squad, increases the accumulation of attribute anomaly during a chain of Banbu attacks.
Chain of attacks Attacks enemies in a large area around itself, dealing high electrical damage and increasing the accumulated attribute anomaly value.

An excellent bunny for fire and ive of electric attribute squads. Useful both for independent damage and for helping to accumulate anomaly. Another good option for electric packs, of which there are quite a lot in the game.

Struggle

Rarity: 4⭐, awarded for the event

Skill Effects
Active skill Takes off into the air and enters the Airborne state. While in the air, Struggle will fire fire projectiles at enemies when they are hit with heavy attacks.
Additional ability If there are Assault or Anomaly heroes in the squad, Banbu enters the "Air Assault" state before engaging enemies. The first air attack from Banbu will deal 120% more fire damage.
Chain of attacks Jumps up and deals fire damage in an area.

An attacking baby that will suit teams with Attack and Anomaly agents. An extremely flexible helper hare that can be used in many squads regardless of the element. Perfect for the Fire Anomaly, especially for Bernice.

Majordomo

Rarity: 5⭐️

Skill Effects
Active skill Regenerates the energy of the active agent.
Additional ability When there are at least 2 agents from the Victoria Domestic Staff Agency faction in the squad, restores 20% more energy.
Chain of attacks
Attacks enemies with physical damage from a distance.

Has an active ability to restore energy, which plays an important role in battles. The additional ability is easier to activate due to the free agent Corinne Weeks, given to all players as a reward for pre-registration.

Although Victoria Agency compositions are not in such high demand right now, the energy restoration can be a nice bonus for most squads.

Banbu B rank

Companions belonging to this group have rather specific conditions for activating ives, or can be replaced by stronger versions of creatures.

Officer Cui

Rarity: 5⭐️

Skill Effects
Active skill Performs a two-step attack, continuously biting enemies in front of it and dealing physical damage.
Additional ability When there are 2 or more characters from the Special Group of the threat department in the squad: after using an active skill, there is a 50% chance of biting the enemy again, up to a maximum of three times in a row.
Chain of attacks Continuously bites enemies in front, causing them massive physical damage.

An attacking robotic hare of a physical type that acts as fire for squads with agents from Sobez. In a suitable pack, it increases its damage due to repeated use of the ability, but without activating an additional ability, it is much inferior in damage and application to other baby bamboo.

Agent Gulliver

Rarity: 5⭐️

Skills Effects
Active skill Fires a series of 3 piercing shots, dealing Electric Damage and applying Attribute Anomaly.
Additional ability When there are 2 or more Section 6 agents in a squad, when a chain of attacks or an active skill hits an enemy with the Shock effect, the damage is increased by 30%. If the target of the attack is an enemy without an Electric status, 60% more Electric Anomaly is accumulated.
Chain of attacks Fires a powerful penetrating shot, dealing electrical damage and causing a massive buildup of anomaly.

Is a signature assistant of "Section 6" and is dependent on the agents of this faction. Thanks to the additional ability, it effectively accumulates an electrical anomaly on targets, which can be used to create Chaos.

Akulabu

Rarity: 5⭐️

Skill Effects
Active skill Places a trap on the battlefield that, when activated, deals ice damage and accumulates an ice anomaly.
Additional ability When there are at least 2 agents of the ice attribute in the squad, increases the accumulation of anomalies when a trap is triggered.
Chain of attacks Leaves a trap on the field and jumps at enemies, causing significant ice damage and significantly increasing the accumulation of the anomaly attribute.

A legendary baby for Ice-attribute squads that helps with Ice Anomaly generation, which causes enemies to freeze. Unlike the less rare Pingweeb, it casts abilities more slowly, but deals more damage.

Zlobnobu

Rarity: 4⭐️, awarded for the event

Skill Effects
Active skill Deals fire damage to the enemy by releasing rockets and Molotov c**ktails. Attacks accumulate attribute anomaly.
Additional ability When there is at least 1 Anomaly agent in the squad, increases the damage of Banbu's chain of attacks by 20% and by another 15% if the enemy is a bioorganism.
Chain of attacks
Fires a rocket in front of him, dealing massive fire damage to enemies in a large area.

A more accessible epic version of Rocketaboo. Has similar mechanics and can help with attribute anomaly accumulation, dealing large area damage. Fire Banbu, which, due to too much competition in this element, cannot compete with Rocketaboo or Fighting.

to Beelzeb

Rarity: 4⭐️

Skill Effects
Active skill Deals continuous aether damage from the air, increasing the accumulation of the aether anomaly.
Additional ability When there are at least 2 agents of the ethereal attribute in the squad, increases the accumulation of the ethereal anomaly of the Banbu attack chain. The Synergy state lasts longer.
Chain of attacks Summons a laser, after which it enters a state of Synergy: when an active character makes an attack on a target, the laser deals additional ethereal damage and increases the accumulation of attribute anomalies. The condition lasts for some time or a limited number of attacks.

In addition to dealing damage to the corresponding element from the air with homing projectiles, it also increases the rate of accumulation of the etheric anomaly. The ive effect of the additional ability can be activated with Nicole Demara. It's worth paying attention if there is no Nutcracker, Resonaboo or Robin.

Magnitoba

Rarity: 4⭐

Skill Effects
Active skill Continuously pulls enemies towards you, causing them physical damage.
Additional ability When there is at least 1 agent with the Anomaly specialization in the squad, the damage of the active skill increases.

A good attacking baby with an unusual mechanic of attraction. On the one hand, it will allow you to control a crowd of enemies, and on the other hand, it will not give any bonuses to the team and accumulation of anomaly. Suitable for anomalists, physical packs, and also Pulchre, as it helps to generate Charge, which increases the effectiveness of the stun.

Banbu C rank

The hares of this group are only suitable for temporary use until stronger alternative companions are obtained. They have a small number of bonuses and are aimed mainly at inflicting damage on themselves.

Foreman

Rarity: 5⭐️

Skill Effects
Active skill Launches a drill in the direction of the enemy. When hit, performs a multi-stage attack that deals physical damage.
Additional ability When there are at least 2 agents from the Belobog Combine faction in the squad, chains of Banbu attacks deal more damage. Damage is further increased if the enemy is in Burning or Shocked.
Chain of attacks Launches a drill in the direction of the enemy. When hit, performs a multi-stage attack that deals enormous physical damage.

An attack-type robo-hare that deals massive physical damage to one enemy. Designed to Belobog Combine characters, and also requires the presence of fire or electric attribute agents in the team to extract maximum benefit from the ive. Due to its limited scope of application, it can only demonstrate usefulness in the initial stages.

Amillion

Rarity: 5⭐️

Skill Effects
Active skill Fires a machine gun at enemies, causing physical damage.
Additional ability When there are at least 2 agents from the “Cunning Hares” faction in the squad, the damage of the Banbu chain of attacks increases the more, the fewer opponents there are on the battlefield.
Chain of attacks Shoots at enemies with a machine gun, inflicting huge physical damage on them.

The additional ability is easy to activate due to the large number of free characters of the Sly Hares faction. However, its effects will only be most useful in boss fights or battles with elite opponents.

Barobu

Rarity: 4⭐️

Skill Effects
Active skill Releases etheric bubbles that restore energy to the active agent when touched.
Additional ability When there is at least 1 agent with the “” specialization in the squad, when you touch an ethereal bubble, the restoration of the agents’ energy in reserve increases.

The second assistant, who can restore energy to both the active character and the agents in reserve. However, compared to the Majordomo, it does not have the most convenient mechanics to use. In order to get energy units, you will have to move around the field behind the ether bubbles created by the companion.

Prospector

Rarity: 4⭐️

Skill Effects
Active skill Places a random buff on the active agent:
  1. HP recovery.
  2. Creating a shield.
  3. Increased energy recovery.
Additional ability When there is at least 1 agent of the specialty in the squad, the applied buffs increase significantly.

An excellent companion with a range of skills. Each of the buffs he offers can make any battle much easier. Having a character with the specialization in your team is also easy to implement even with the starting characters. His only drawback is the lack of any bonuses to the squad's damage.

Bumabu

Rarity: 4⭐️

Skill Effects
Active skill Hides on the battlefield, attracting enemies. If the Banboo is attacked while cloaked, or if the cloak time expires, an explosion will occur, dealing physical damage in an area.
Additional ability When there is at least 1 agent of the “Defense” specialty in the squad, puts a shield on the agents when they hit a target with a chain of banbu attacks. The strength of the shield depends on the number of enemies hit.
Chain of attacks Jumps onto an enemy, causing physical damage over a wide area.

Capable of distracting enemies for a short time, allowing agents to attack without obstacles. In addition to powerful physical attacks, it can cast shields, the strength of which depends on the number of targets hit by the blow. This skill will be especially useful in battles with many small opponents.

sumobu

Rarity: 4⭐️

Skill Effects
Active skill Jumps on the enemy and deals huge area damage. Has a high probability of interrupting the attacks of affected targets.
Additional ability When there is at least 1 agent of the Intimidation specialty in the squad, increases the accumulation of stun points from the active skill at a certain target stun rate.

The companion can interrupt enemy attacks, which will be a useful bonus, especially in battles with strong opponents and bosses.

I will rework it

Rarity: 4⭐️, awarded for the event

Skill Effects
Active skill Rams an enemy, dealing physical damage.
Additional ability If there is an "Assault" or "Anomaly" agent in the squad: each time the active skill is used, its damage increases, charges stack up to 4 times.

A mediocre companion with funny animations. He has no specialization for specific packs, and requires only a damage dealer in the squad: anomalist or "Assault". Suitable for budget builds that value additional physical damage or increasing the main damage of the squad.

Avocabu

Rarity: 4⭐️

Skill Effects
Active skill Fires fruit juice projectiles. If the attack misses the enemy, the projectile breaks and forms a puddle of juice on the field. When an active agent walks through a puddle, it restores HP. The number of activations is limited.
Additional ability When there is at least 1 agent with the specialization in the squad, the amount of HP restored when walking through a puddle of juice increases. The number of their operations increases.

The mechanics of ing through puddles of juice left on the field are significantly inferior to the skills of the Seeker. In active battles with a timer, Banbu, although he can insure the squad with healing, will negatively affect the time limit due to the random location of the healing points.

crybaby

Rarity: 4⭐️

Skill Effects
Active skill Throws a grenade at an enemy, dealing fire damage and generating an attribute anomaly.
Additional ability When there are at least 2 agents of the fire attribute in the squad, increases the accumulation of fire anomaly during a chain of Banbu attacks.
Chain of attacks
Throws a grenade at an enemy, dealing fire damage and causing a powerful fire anomaly to build up.

A slightly weaker alternative to Rocketab. s fire attribute commands, deals additional damage and allows the anomaly to accumulate faster.

Lucky beggar

Rarity: 4⭐️

Skill Effects
Active skill Deals physical damage to enemies from a distance.
Additional ability When there are at least 2 agents of a physical attribute in the squad, increases the accumulation of physical anomalies by 40% while performing an active skill.

Fire for physical attribute teams. Deals damage and accumulates anomaly a little. Significantly inferior to other babies aimed at damage, control and assistance in the accumulation of attribute anomaly.

Applejack

Rarity: 4⭐️

Skill Effects
Active skill Deals physical damage to an enemy from a distance.
Additional ability When there is at least 1 agent in the squad that deals piercing attacks, the damage from the Banbu's chain of attacks increases.
Chain of attacks
Banboo leaps at enemies and unleashes a series of strikes that deal great physical damage.

Intended only to deal physical damage to a specific target and does not help in the accumulation of the anomaly. In the early stages of ing, it will help any squad with ive damage, but as difficulty increases, it will become inferior to the robotic hares that occupy the highest positions in the ranking.

Packer

Rarity: 4⭐️

Skill Effects
Active skill Deals physical damage in melee combat.
Additional ability When there is at least 1 agent with the Assault specialization in the squad, the damage from the Banbu chain of attacks increases.
Chain of attacks
Deals high physical damage in melee combat.

Like Bullseye, it only aims to deal damage. The ive ability increases the damage of the companion himself, without increasing the rate at which the anomaly accumulates. Has little impact on the outcome of the battle even when fully upgraded.

We hope this guide helped you learn how to get and upgrade Banbu in Zenles Zone Ziro, as well as what the “Marseille” modification block is needed for. If you have any questions regarding mechanics or creature abilities, you can leave them in comments. Read other ZZZ guides in the relevant sections of our website: latest news.

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Minskiy
Minskiy
8 days ago

HOORAY!!! GREAT HOLIDAY! Now my soul is at peace...for now.

Minskiy
Minskiy
8 days ago
Answer  Minskiy

By the way, you forgot about the reprocessing

Minskiy
Minskiy
8 days ago
Answer  Minskiy

And Akulabu too by the way(

8 days ago
Answer  Minskiy

Thank you for your attention! Corrected.

Minskiy
Minskiy
8 days ago
Answer  vicky

thanks for your work!)

Minskiy
Minskiy
10 days ago

days without update 31

10 days ago
Answer  Minskiy

We haven't forgotten about the article, we just have more priority tasks at the moment. As soon as we have time, we'll definitely update and supplement it.

Minskiy
Minskiy
10 days ago
Answer  Sergio

wow, they finally answered me, it means my soul will calm down a little, and after the update it will rest. In short, I will wait, it really makes me happy. Thanks for the answer, I will stop writing comments... probably)

9 days ago
Answer  Minskiy

We try to update all articles as best we can, there are just a lot of them on gachas)

Minskiy
Minskiy
9 days ago
Answer  Sergio

Then really, forgive me, sometimes I go too far)

Minskiy
Minskiy
11 days ago

days without update 30

Minskiy
Minskiy
12 days ago

days without update 29

Minskiy
Minskiy
13 days ago

days without update 28

Minskiy
Minskiy
14 days ago

days without update 27

Minskiy
Minskiy
15 days ago

days without update 26

Minskiy
Minskiy
16 days ago

days without update 25

Pavel Rogachev
Pavel Rogachev
19 days ago

what is the easiest/fastest way to farm concentrated coolant (looks like a bottle of milk)? I already have a bunch of banbu, but they are not pumped due to lack of this resource

Minskiy
Minskiy
19 days ago

either zero cavern or buy in the store for chips to pump up banbu, there are no other ways. Oh well, you can also buy them in the store for cashback twists

Minskiy
Minskiy
23 days ago

I don't know how to ask for this article to be ed anymore

Minskiy
Minskiy
28 days ago

ok, tier list banbu died

Minskiy
Minskiy
1 month ago

Does anyone besides me this tier list?

Minskiy
Minskiy
1 month ago

Hello, can you at least add new bamboos to the tier list?

Minskiy
Minskiy
1 month ago

update your tier list!

Minskiy
Minskiy
1 month ago

It's probably time to update the tier list or add at least two new ones

Tanya
Tanya
1 month ago

Rezonabu and Velzebu's information has become irrelevant that they definitely need Zhu Yuan. Now there are more agents with the ether attribute. Astra Yao, Vivian will appear soon and they say that Yi Xuan also has ether.

Dmitriy
Dmitriy
1 month ago

"Significantly inferior to Startb"
Who is this? He is not on the list.

Valent1nka
Valent1nka
2 months ago

Is there a way to view my Banbu collection without going to Enzo? I can't find anywhere in the menu where to view the rabbits I already have.

Last edited 2 months ago by Valent1nka
2 months ago
Answer  Valent1nka

Except on HoYoLab, in the game - only in the store interface.

Vs_SONIC
Vs_SONIC
4 months ago

Can you recommend/suggest what is better to take 2 repeat rockettab or clicker? Team monopyro

Minskiy
Minskiy
3 months ago
Answer  Vs_SONIC

why do you need a clicker if it's a mono fire pack? Moreover, it can only be fully realized if you have Astra and Evelyn

Dimm
Dimm
7 months ago

penetrating blows - what does it mean?

Editor
7 months ago
Answer  Dimm

You can read about the type of attacks a character has in the descriptions of the hero's skills.
For example, Billy's normal attack is "Billy performs a piercing attack, dealing physical damage", assist is "Billy performs a piercing attack on enemies in front of him, dealing physical damage", or super is "Billy performs a powerful piercing attack on enemies in a large area, dealing massive physical damage".
Yablochkobu gets a boost from the presence of such characters in the squad.

pita
pita
9 months ago

why don't I have this banner in the game??

Editor
9 months ago
Answer  pita

Because he, like Banbu in general, appears on the 16th level of the Internet after completing training in the Zero Cave according to the story.

Oksana
Oksana
9 months ago

Hi! Explain what is "marseille modification block" and how to use it?

9 months ago
Answer  Oksana

Hello! Apparently, this is a material that can be used to replace the constu of any banbu once. The store does not specify the update periods, so it is likely that the modification block can only be used once per .

Nex
Nex
9 months ago

I still don’t understand what kind of modification it is and where it comes from…?

AnimA Delacroix
AnimA Delacroix
10 months ago

REVOLVER is not an electrical attribute, but a physical one. So the beshka requires two physicists. Correct it.
P.S. For Billy, the most popular theme is the big-eared one.

Valent1nka
Valent1nka
2 months ago

Damn, they all have big ears)))

Editor
10 months ago

Was in beta testing of the version, but was removed from the game at release. Perhaps they will add it later if they expand the ranks of the Banbu.

killob
killob
11 months ago

At what level is the banner unlocked?

Editor
11 months ago
Answer  killob

Banbu are unlocked at Internot level 16.

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