Arena in League of Legends – a temporary mode available as part of the “Battle Souls” event. The gameplay is a tournament bracket of teams of two Summoners with a mixture of Teamfight Tactics: players are offered various permanent power-ups, and money is given only every few rounds. The mode has a separate rank system and will not only allow you to have fun in short matches lasting 10-20 minutes, but also quickly raise your level and complete Battle tasks.
In the article we will tell you what are the best characters for the arena in the League of Legends, which augmentations are better to take for different roles, and also give some tips.
When will Arena in League of Legends be released?
The release date for the arena in League of Legends is July 20, along with the Battle Souls event and the metagame "Tournament of Souls". The mode is a replacement for the usual URF and will be in the game until the end of the event - until August 28 09:59 Moscow time. The mode was received very warmly, so we should expect it in the next updates with events.
Features of the Arena mode in League of Legends
As stated earlier, and as revealed by the mode's developer himself, the Arena in League of Legends is a mixture of Teamfight Tactics and regular League of Legends. This mode has a number of features.:
- in the arena no runes, you can't preselect summoner skills.
- Gold is not awarded for killing, but in certain rounds.
- Items have their stats changed.
- Items can only be purchased as a whole, parts cannot be purchased.
- Instead of runes there are augmentationslike in TFT.
- The rating system has been changed.
- in the arena there are "bosses".
- The battle area gradually narrows, as in battle royales.
- Different teams can choose the same character, but you cannot ban the same hero twice.
Arena ranks in League of Legends differ from the regular ELO system:
- Tree: 0-1399 RO.
- Bronze: 1400-2599 RO.
- Silver: 2600-3199 RO.
- Gold: 3200-3799 RO.
- Gladiator: 3800 +
It will not work to get any high rank from the start, you need to reach it. Points are awarded for 1st and 2nd place, points are taken away for 3rd and 4th. Matches in the arena also take place in a peculiar way: money and power-ups are given in specific rounds, you won’t be able to earn gold for killing:
- Round 1: 1000 gold.
- Round 2: normal augmentation.
- Round 3: 1000 gold.
- Round 4: 3000 gold.
- Round 5: enhanced augmentation.
- Round 6: 3000 gold.
Further, the bonus system is repeated from the fourth to the sixth points until one team becomes the winner.
Previously referred to as "bosses". On some rounds in the center of the map a character from the Fighting Souls line will appear, which will prevent teams from fighting by inflicting additional damage:
- Luxury – leads in a circle with a beam, if it hits the player, Lux ults.
- Sett - When he loses all health, he releases a charged shield (W) at the team of opponents of his killers.
- Naafiri - a pack of Naafiri walks in a circle, if any of the hounds finds a champion, all the animals will attack him.
- Pike - Occasionally casts an E and Roots the champion farthest from him.
- Samira - Deals damage to immobilized players, after 6 attacks, applies an ult that deals damage to everyone in the area.
These characters are already in the arena, but there are other heroes that will probably be added later:
- Gin - Shoots each champion in turn with an ult.
- Shako – scatters traps all over the map.
- viego - fights in the arena for some time, speaking for the first deceased champion.
- Evelinn Gives all players a disguise.
- Gwen - Sometimes uses Holy Mist to protect the player with the lowest HP.
You can read more other details that are not so important in the official developer diary.
Best Arena Bundles: Champion Builds
Due to the fast pace of the game and tons of augmentations, there are obvious leaders and outsiders in this mode. Below are the best arena characters in League of Legends.
Sett and mages
Sett and mages are in the top of the best arena combos in League of Legends. Setta must be collected in a Bruzer, the first subject taking on it Heart of steel. Next, the assembly goes to the tank with items for damage: titanic hydra, blade of the fallen king, dance of death. Augmentations are similar for damage and survivability.
As a magician, you need to take a character who is able to give a lot of stuns and damage: Brand, Lux, Zilean and others. These champions will act as a backline and deal damage from behind Sett, helping out with stuns from time to time.
Mordekaiser and Bruisers
This link is played from the subject "Botthol". Mordekaiser builds well into a very fat tank with a lot of damage: Riftmaker, Rabadon, Abyssal Staff, a couple of HP/resistance items and a few tank augmentations. Such a Muzzle is able to single-handedly kill two heroes if he accumulates enough health.
While Mordekaiser takes one enemy into his ult, the second Bruiser, due to the side breaker, deals increased damage to the remaining target. As the second pick, it is the Bruzer that is needed to deal damage and not die while the partner in the face of the Muzzle is in another dimension.
Heimerdinger/Shako and Bruiser Isolator with Control
This link has two branches:
- Shako in AP with a tank/bruzer. Shaco naturally throws traps and interferes with his clone, while the Bruiser with control brings enemies to traps and provokes clones. Almost any character with survivability and average damage will do here. Shako himself is one of the strongest heroes in the arena.
- Heimerdinger and isolation tank. Good for this pack Urgo, capable of "eating up" the enemy with a small amount of health, as well as throwing the enemy at the turrets. In addition, it performs well Tahm Kench: the character is able to save Heim and keep enemies at the turrets, keeping the magician away.
Yasuo and Yene
The Khasagi brothers are arguably the best arena champions in League of Legends. They have good ultimate synergy, high damage and survivability. Near the end of the game, Yasuo and Yone collect guardian angelswhich makes them even more powerful.
Both heroes are going, as usual, into crits and lifesteal, towards the end buying something for survivability: an angel or a dance of death. Among the augmentations, there are many buffs for these two: increased damage on the death of a partner, each crit. a hit (for Khasagi, each hit is a crit) gives more lifesteal and much more.
Hypercarry with immortality
The best arena combos in League of Legends are practically led by a combination of heroes with high damage and immortality. The following are only possible variations, in fact there are many more. The first hero main damage:
- Cale, which "" will allow to live to the peak of power (level 11-16 and Nashor's Tooth with Rabadon/Riftmaker). Deals massive damage and has an ult that will allow you to win even 1v2 fights.
- viego, which has high damage and adapts well to the enemy pick.
- Kindred, which also has an ultimate to save and high damage.
In the second slot go sthat inflict immortality:
- Zileangoing to full-AP. Gives immortality, does good damage by burning Liandri with Torment, and is also able to make “kamikaze” out of carry.
- Tarik - the character goes well with a huge number of heroes. Goes into a tank with a heal: heals his carry, gives invulnerability. Due to buffs and augmentations, the ult rolls back very quickly.
Of course, not all combinations are presented above, but only those that have shown themselves well in the community. IN comments you can write your picks in the arena.
Best Arena Mode Augments in LoL
If we talk about the best arena augmentations in the League of Legends, it is impossible to single out any specific ones. It all depends on the hero, build, and enemy pick, of course, but we'll highlight a few good options for each "role".
For Tanks / Bruisers
For tanks and Bruisers, it is worth taking augmentations for regeneration / stamina / amount of health:
- Perseverance - Gain 500% base HP regen. The bonus increases to 1000% when below XNUMX/XNUMX health.
- Virtuous Cycle - shields heal a little, and healing gives shields.
- Self sacrifice - When an ally has 30% health left, donate some of your HP to him.
- Harbinger of Dawn's Resolve - When health drops to 50%, restore 30% of your maximum health over 3 seconds.
- Active Regeneration - Restore (3% of max. HP + 60-180 of level) health to yourself for every 1000 units of distance traveled.
- Retribution - After the death of an ally, you begin to deal 30% more damage and vampirize 30% more.
- Cycle of Death - While healing, deal damage to the nearest enemy in the amount of 50% of the received health.
- Courage of the Colossus - after controlling the champion, you get a shield.
- Goliaf - Grow in size and gain 35% health and 15% adaptive strength.
- troublemaker - When you use a skill, you heal yourself for 2% of your maximum health.
For Mages/
The best arena augmentations in LoL for mages and s are as follows:
- frost ghost - Every 7 seconds, automatically stun enemies for 1 second.
- witch things - Gain 70 ability power.
- delayed death – The Escape summoner is replaced with Delayed Death. When activated, creates a Kindred ult in which no one can die.
- Myth-making - You can buy any number of mythical items.
- Incredible Evil – Get the Veigar stacking system: each hit with a skill grants +1 ability power.
- You will not get - When using the ult, become Invulnerable for 2 seconds.
- Absolute Reset - once per round, after using the Ultimate Skill, completely reset its cooldown.
For carry
For carries and hypercarries, the selection of the best buffs is as follows:
- Typhoon When you auto-attack, fire an additional projectile that deals 30% damage and inflicts on-hit effects.
- Agility – additional 50% attack speed.
- Executioner - Deal 15% more damage to enemies below 50% HP. Participating in kills resets the cooldown of basic skills.
- Warm-up - Run changes to Warm-up. Pressing it (every second) increases damage by 2% to 24%.
- Brute force - Gives 10% damage.
- Soul Siphon - Gain 20% Crit Chance, All Crits grant 35% lifesteal.
- critical situation - Gives 40% crit.
- Lightning strikes - Gain 3 attack power for every 0.1 attack speed.
- Brand - Basic attacks set the target on fire, dealing damage equal to 0.6% of their maximum health. It stacks endlessly.
- Reducing beam - Auto attacks reduce the size and damage of enemies by 15%.
- You will not get - become invulnerable in ult.
League of Legends Arena Tips
Next, we will give some small tips on how to take first place in the arena in the League of Legends.
Buy Drinks
There is always more money in the rounds than is needed for the item. Sometimes only 700 gold is given. Saving does not make sense, these funds are given specifically for elixirs. Don't forget to buy drinks to increase your health, ability power, or cooldown reduction.
Break the cure flowers
There are always flowers scattered on the cards that can be hit three times to restore health. It's always worth breaking hilki: if there is little health to heal, if there is a lot - in order to prevent opponents from recovering.
Tailor your assembly
When buying items or choosing augmentations, don't follow a pattern. First of all, look at the build of the team with the most health: it is they who represent the greatest danger. Take items against the best opponents: hillrez, resistance, penetration and so on.
We hope our article helped you learn about the best arena augmentations in LoL and find out who are the best characters for the arena. Write to comments their strongest assemblies and ligaments. You can also read the walkthrough guide Tournament of Souls in LoL.