Acheron in Paths of Nothingness. Despite belonging to the debuff class, her main goal is to destroy enemies with the help of the ult, for which you need to collect charges of "Cleaved Dream". At the same time, the levels of "Crimson Knot" are also necessary, directly affecting the damage of the super ability.
Considering that stacks are given for debuffs, and one of the traces requires additional representatives of the Void, it is important to form a build in a certain way so that the heroine remains effective within the battle. In addition, depending on whether she relies on herself or allies, the speed value and partly the playstyle changes accordingly.
Gameplay and mechanical features allow the unit to be used as a base for a squad in any game mode. High damage in combination with a universal superpower that ignores any type of vulnerability significantly expands the range of the character's application and makes it quite popular in the damager position.
Rating | S+ position in dash list |
Rarity | ⭐⭐⭐⭐⭐ |
Element [type] | Electric damage type |
Path | Nihility |
when added to the game | March 27, 2024 (update 2.1) |
How to get a character | Banner "Event Jump: Character" |
Gender | Female |
Home region | Unknown |
Role in the squad | Primary DPS character |
Role in the game | Galaxy Ranger |
Signature light cone | "Along the receding shore" |
Voice actresses |
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Hero's story
The girl first appears in the Penakonia storyline as part of a quest "There's a knock on the door at the crack of dawn" and introduces himself as a traveling Galaxy Ranger, whose real name still remains a secret. When first meeting the Pathfinder, she says the following phrase: “Let me borrow this name. But you know my essence, you my deeds. So, I am Acheron».
Armed with a blade, she travels alone through the vastness of space in order to discover traces left by the past and pave her own path. The mysterious stranger reveals almost no information about herself. It is only known that thunderstorms often raged in the place where the swordswoman came from. According to the only remaining memories after waking up, faint peals of thunder continued to be heard on the sea horizon around her, and the bloody rain was almost over.
How to get a character
To drop Acheron, you must spend Star Jades or Special Star es in the Event Jump: Words of Old. Banner period: April 9 - April 30, 2025.
To stay up to date with the next rerun of Acheron and other limited heroes, keep an eye on banner schedule.
Features
The main stats that increase with leveling include health (HP), attack power, and defense. Speed and taunt remain constant — they are only affected by external sources, such as equipment or buffs. The specific values for each stat are presented in the table.
Level of | Base HP | Basic Attack | Basic protection | base speed | Basic taunt |
1 | 153 | 95 | 59 | 101 | 100 |
20 | 299 | 185 | 115 | 101 | 100 |
20+ | 360 | 223 | 139 | 101 | 100 |
30 | 436 | 270 | 169 | 101 | 100 |
30+ | 498 | 308 | 193 | 101 | 100 |
40 | 574 | 356 | 222 | 101 | 100 |
40+ | 635 | 394 | 246 | 101 | 100 |
50 | 712 | 441 | 276 | 101 | 100 |
50+ | 773 | 479 | 299 | 101 | 100 |
60 | 850 | 527 | 329 | 101 | 100 |
60+ | 911 | 565 | 353 | 101 | 100 |
70 | 988 | 613 | 383 | 101 | 100 |
70+ | 1 049 | 651 | 406 | 101 | 100 |
80 | 1 125 | 698 | 436 | 101 | 100 |
How skills work
The heroine's abilities are aimed at inflicting electrical damage on one or more targets. Despite belonging to the Path of Nothingness, the Galactic Ranger is a classic main DD, around which the team is built. The key feature of the unit is its superpower - it does not require energy recovery and is activated by receiving a special charge "A Severed Dream".
Exactly the ultimate is where the main force is concentrated, as it deals massive damage, annihilating all life on the battlefield. The only "nuance" is the need for Path of Nothingness characters to accumulate additional points and trigger a trace that increases DPS. In addition to receiving points, it also simultaneously imposes status levels on enemies "Crimson Knot" — the more of them, the higher the damage from the ultimate.
Active skills
Abilities that directly affect mobs include:
- Technique - Allows you to instantly destroy regular enemies without entering into combat and inflict additional damage at the beginning of a wave.
- Basic Strike - Deals minor damage to one enemy.
- Emboldening Salvo - Receives special stacks and charges, and deals damage to multiple targets.
- Superpower - Removes accumulated stacks and deals multiple damage first to one enemy, then to all monsters on the battlefield.
Below we will examine skills and the leveling sequence in detail. In addition, we will consider traces and eidolons, highlighting those that are worth paying primary attention to when opening additional copies of the character.
Technique "Four-Phase Ascension" || Group Strike, Strengthening
Immediately attacks the enemy and at the beginning of each wave receives a Four-Phase Ascension, which deals electrical damage equal to 200% on the strength of the attack, and reduces their resistance, regardless of the types of vulnerability. When penetrated, it imposes the Shock status.
Four Phase Ascension: After using the super ability, 1 unit of "Severed Dream" charge is granted and 1 level of "Crimson Knot" status is applied.
If the target of the technique is a normal enemy with "Red Karma", it will be immediately destroyed without engaging in combat. If the attack misses the enemy, the technique points are not consumed.
The vehicle attacks the enemy and at the beginning of each wave receives Four Phase Ascension — deals electrical damage that ignores vulnerability types and reduces the targets' durability. Also, at the beginning of the wave, 1 unit of "Cut Dream" charge is given and 1 level of "Crimson Knot" status is applied after using the super ability.
When a strike hits enemies with the Red Karma mark (in virtual universe or open world), they die instantly, and the character does not enter into battle.
“Red Karma” is automatically applied to ordinary enemies, that is, it does not apply to elite monsters, bosses and piggy banks. Vehicle points are not spent if you miss the target.
Basic Attack "Three-Way Wiltcross" || Single Strike
Deals electrical damage to the enemy equal to 50-100% from attack power.
The basic attack deals minor damage to one enemy target. Does not provide any stacks or charges and is mainly used to restore skill points. However, it is worth considering that Acheron is the main damage dealer, she wants to use the skill every turn, which is why the normal attack is almost never used.
Octo Thunder Flash Skill || Explosive Strike
Gain 1 stack of Sundered Dream. Applies 1 stack of Crimson Knot to the target enemy, dealing Electric Damage equal to 80-160% on the attack power, and also attacks adjacent targets with electrical damage equal to 30-60% from attack power.
Grants 1 point of Sundered Dream and applies 1 stack of Crimson Knot to the enemy that is targeted by the skill. This enemy and nearby monsters receive electricity damage. The skill is one of the main ways to independently gain points and stacks during combat.
Superpower "Crossed Dream, Scarlet Tears" || Group Strike
The cost of the ultimate is 9 units of "Cleaved Dream" charge.
Consecutively uses Rain Blade 3 times and Stygian Rebirth 1 time, dealing up to Shock Damage 223,2-372% from attack strength to one enemy and to 180-300% from the attack power to all enemies on the battlefield. Crimson Knots are not applied while using the Super ability.
"Rain Blade": Deals electrical damage equal to the target enemy 14,4-24% of attack power. Then 3 levels of Crimson Knot status are removed from him. After the stacks are removed, all targets are dealt electrical damage equal to 9-15% from attack power. For each stack dropped, the damage multiplier of this attack is further increased to max. 36-60%.
"Stygian Revival": Deals electrical damage to all enemies equal to 72-120% from the attack power, and removes all remaining stacks.
After using the super ability, he takes out his blade and makes 3 strikes that deal electric damage and remove 3 stacks of Crimson Knot. In addition, the damage increases depending on the number of levels removed - the more stacks on the enemy, the higher the DPS. After making 3 strikes, he performs Stygian Rebirth, dealing massive damage and removing the remaining Crimson Knots from all enemies.
ive skills
ive skills contain талант, which allows you to activate a super ability by accumulating special charges, and also provides additional stacks if allies apply debuffs.
Talent "Raindrops on Crimson Petals" || Gain
When the Sundered Dream reaches 9 charges, the ultimate can be activated. Hits made during the ultimate ignore all types of vulnerabilities, reducing the durability of enemies and all types of their resistance by 10-20%.
Whenever a squad member applies a debuff to enemy targets, 1 stack of Sundered Dream and 1 stack of Crimson Knot are granted. This effect can only occur once per skill used. If the debuff is applied to multiple enemies, the target with the most stacks will receive Crimson Knot.
While Acheron is on the battlefield and after an enemy leaves the arena or dies, all of his levels are transferred similarly to the monster that has the most Crimson Nodes.
When the "Sundered Dream" points reach the maximum value of 9 units, the ultimate ability can be used. During the action of the ultimate, the durability of enemies is reduced, regardless of their vulnerability types, and resistance to all elements is reduced.
Whenever any character on the team inflicts a debuff on enemies, 1 point of Sundered Dream and 1 stack of Crimson Knot are granted.
Crimson Knot is not a debuff, while enemy resistance reduction is a debuff that gives points/stacks and is taken into when using the set "Discoverer of Dead Waters".
The order of leveling abilities
Superpower > Skill = Talent > Basic Attack
When upgrading Acheron's skills, it is first recommended to focus on superpower, as this is the girl's main source of damage. In turn, skill Deals additional damage to multiple targets and allows you to gain points/stacks, so it is used quite often.
Although the level talent only affects the percentage of reduction in enemy resistance, it is also a noticeable increase in DPS when using a superpower. Basic Strike It is pumped last, because it has small scales, damages only one target and does not give points/stacks.
Tracks
Attack Power +4% (lvl.1) | |||
"Red They" (A2): At the start of combat, gain 5 Sundered Dream stacks and apply 5 stacks of Crimson Knot to one random enemy. When Sundered Dream reaches max, each point above the limit grants 1 stack of Four-Phase Ascension, which can stack up to 3 times. | Crete. damage +5,3% (A2) | Attack Power +4% (A3) | Electric Damage +3,2 (A3) |
"Abyss" (A4): If there are 1 or 2 Path of Nothingness characters in the team, the damage of Acheron's basic attack, skill and superpower is increased by 115% or 160% of the initial damage, respectively. | Attack Power +6% (A4) | Crete. damage +8% (A5) | Attack Power +6% (A5) |
"Thunder Core" (A6): When the Super Rain Blade hits enemy targets with the Crimson Knot status, the damage dealt is increased by 30%. This buff can stack up to 3 times and lasts for 3 turns. It also deals an additional 6 hits when Stygian Rebirth is triggered. Each hit deals Electric Damage equal to 25% of the attack power of one target and is considered a Super Ability. | Electric Damage +4,8 (A6) | Crete. damage +10,7% (lvl.75) | |
Attack Power +8% (lvl.80) |
Buff from the trail "Abyss" is the common multiplier (1,15×-1,6×) that is multiplied by final damage value. For example, if the base damage of a superpower is 521%, then with 2 allies of the Path of Nonexistence it increases to 833%. In order to get the maximum bonus from the trace "Thunder Core", before using a superpower on an enemy there must be from 7 stacks.
The overall increase in characteristics after leveling up all traces to the maximum level:
- Attack power - 28%.
- Crete. damage - 24%.
- Electrical damage - 8%.
Eidolons
Description of all const:
E1 | Increases crit. 18% chance when dealing damage to enemies who are under debuffs. |
E2 | The number of Path of Nothingness characters required to obtain the maximum bonus from the Abyss trace has been reduced by 1. At the start of the turn, 1 stack of Sundered Dream is granted. In addition, 1 lvl of Crimson Knot status is inflicted on the enemy with the most stacks. |
E3 |
|
E4 | When enemies enter combat, they are given a weakness to Ultimate damage and increase their Ultimate damage taken by 8%. |
E5 |
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E6 | Acheron's ultimate damage resistance penetration is increased by 20%. Basic and skill damage is also considered ultimate damage and reduces enemy durability regardless of their vulnerability types. When penetrating, the Shock effect is triggered. |
Best Eidolons Acheron - E2, E4 и E6:
- E2 allows you to take one Path of Nothingness character into your team to receive the maximum bonus from the “Abyss” trail, which expands the list of units. In addition, the eidolon makes it possible to gain stacks and points at the beginning of the turn - this, in turn, makes speed a more sought-after stat.
- E4 is useful for both the unit itself and its allies due to the increased damage dealt by super abilities. At the same time, the buff has no conditions for triggering and no time limits, meaning it exists stably throughout the entire battle.
- E6 Enhances the super ability, increasing the penetration of resistance of all types (that is, regardless of the resistance of the enemies, they will take increased damage). Also modifies the damage of a normal hit and the skill in the ultimate. These skills ignore any types of weaknesses, receive bonuses from the fourth eidolon and other sources, such as planar decoration "Frozen Salsotto".
How to play as Acheron
The gameplay comes down to rapid accumulation charge "Cut Dream" и status "Crimson Knot" on opponents during the battle (max. - 9). This is necessary for the constant use of the superpower, which is the key source of damage for the character. They are usually recruited in parallel, but can sometimes be distributed among several enemies.
In turn, to inflict increased DPS with the ult, it is important that there are as many stacks as possible on the target(s) - from 7 pieces (ideally 9) to unlock the maximum buff from the Thunder Core trace. These indicators can be obtained independently or from external sources. Let's consider the options that allow you to gain a charge of Sundered Dream and stacks of Crimson Knot:
- Red Oni Trail: At the start of the battle, 5 units of charge and status levels are given.
- Technique: 1 unit of "Severed Dream" and "Crimson Knot" after super ability.
- Skill: 1 unit of charge and status on the selected enemy.
- Debuffs: When teammates apply a debuff, 1 stack is granted for both effects. This includes vulnerability penetration.
- E2: At the beginning of the turn, 1 unit is applied.
- Light cones: "Along the ing shore" (signal), "Determination shines like pearls of sweat". Other Paths: "Galactic Market Trend" (Preservation).
Key points in rotation:
- Before the start of the battle, it is recommended to use the technique. Thanks to this, you can instantly defeat ordinary monsters or receive bonuses in the form of additional ones at the start. damage at the beginning of the wave and Four-Phase Ascension, which gives a point and stack after the ult.
- When Galactic Ranger is active, use the skill to deal damage to multiple targets and gain 1 additional stack of Crimson Knot and Sundered Dream.
- During the Path of Oblivion's allied characters' turns, use skills that inflict debuffs first. Try to use them on enemies who already have stacks.
- After reaching 9 charges of "Sundered Dream", you can use the ultimate. Target a large enemy with the highest number of "Crimson Knot" status levels (preferably 7 or more). After that, press the ultimate button two more times to perform additional hits.
Recommendations for using superpowers:
- If there is only one small enemy with charges left on the battlefield, it is not recommended to use the ultimate right away. Finish off the target with any other attack so that all the Crimson Nodes are transferred to the next wave, and only then activate the ultimate.
- If the stacks are distributed among several enemies, try to destroy small mobs first (without superpower) in order to transfer all available stacks to one largest enemy, for example, a boss or an elite monster.
Which Path to Through the Virtual Universe
Erudition is the most optimal choice due to the increased damage from the super ability, which is Acheron's key skill. The Galactic Ranger greatly appreciates any buffs to the ultimate, which is why the blessings of this Path will allow you to close content as quickly and effectively as possible.
To unlock Erudite you must complete the mode "Gold and Gears".
Alternative Paths:
- Nothingness - Applies the negative statuses Burning, Shock, Bleeding and 2 levels of Weathering to all enemies, which provides an additional stack of Crimson Knot and Sundered Dream. However, almost all bonuses are aimed at periodic damage, so it is advisable to have DoT characters in the squad.
- Hunting - Offers a ive speed boost. Among the blessings there are also buffs for critical damage, crit. chance and attack power, which will bring a lot of benefits to Acheron. While the Hunt does not apply any debuffs, it does compensate with speed, action progression, and other buffs.
All about character leveling
This section discusses what materials and in what quantities are needed to upgrade a unit to level 80.
Elevation materials
The following materials are required for elevation:
Level of | Material 1 | Material 2 | Material 3 |
---|---|---|---|
VERDICT | Credits ×888 000 Traveler's Guide ×290 |
Dream collection component ×15 Dream Stream Valve ×15 Dream Engine ×15 |
Werewolf Electric Staff ×65 |
30 | |||
40 | |||
50 | |||
60 | |||
70 | |||
80 |
Skill Leveling Materials
To upgrade your skills, you will need the following components:
Emboldening Salvo | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
Past Wormhole Disasters ×3 |
||||
Past Wormhole Disasters ×3 |
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Past Wormhole Disasters ×3 |
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VERDICT | Credits ×2 197 500 | Dream collection component ×33 Dream Stream Valve ×46 Dream Engine ×28 |
Fire Spirit ×12 Starfire Essence ×53 Heavenly Cremator ×101 |
Imprint of Fate ×6 Past Wormhole Disasters ×9 |
The order of pumping traces
List of materials used to increase the level of traces:
Skill / Stat | Material 1 | Material 2 | Material 3 | Material 4 |
---|---|---|---|---|
VERDICT | Credits ×802 500 | Fire Spirit ×6 Starfire Essence ×16 Heavenly Cremator ×38 |
Dream collection component ×8 Dream Stream Valve ×10 Dream Engine ×30 |
The imprint of fate ×2 Past Wormhole Disasters ×3 |
Total amount of resources for full Acheron upgrade, including all stages of ascension, skills and traces:
- loans (×3 888 000);
- traveler's guide (×290);
- dream collection component (×56), dream stream valve (×71), dream engine (×73);
- fire spirit (×18), starfire essence (×69), heavenly cremator (×139);
- werewolf electric staff (×65);
- past wormhole disasters (×12).
- imprint of fate (×8).
Advantages and disadvantages
Let's look at the strengths and weaknesses of the Galactic Ranger:
Advantages | Disadvantages |
Universal damage dealerWith the right teammates and optimal build, Acheron is capable of dealing massive damage to one or more targets. She can handle any situation that occurs on the battlefield. | "Expensive" assembly. Being a classic representative of damage dealers, the unit needs fairly high critical values along with an optimal ratio of all stats, including attack power and speed. |
Penetrates any vulnerabilities with ult. Thanks to the mechanics of the talent, the ultimate ignores all types of vulnerabilities, and also reduces the elemental resistance of enemies. After opening the last eidolon, the basic attack and skill similarly gain the ability to reduce durability. | Signature cone and/or E2 desirable. The heroine is strong even without const with epic weapons, but the signature and E2 make the game more comfortable. For example, the cone increases crits, damage and damage from the ult, allows you to apply a debuff, and the eidolon allows you to take only one character of the Nonexistence for max. buff and get points/stacks at the beginning of the turn. |
Own DPS bonuses. Despite the low base values in abilities, receives a huge number of percentage buffs from stacks of "Crimson Knot" on enemies, bonuses from traces of "Abyss" and "Thunder Core", an additional increase to critical indicators, electric element and attack power. | A non-standard way to gain energy for an ult. The lack of need to restore energy is both a plus and a minus. With a normal energy bar, it can be filled by any hits, damage, and buffs from allies, which does not work in the case of Acheron. |
Technology kills enemies without a fight. The Galactic Ranger can instantly defeat common monsters with the Red Karma mark without engaging in combat. This is useful not only in the open world, but also when clearing the Virtual or Divergent Universe. In addition, if you do not hit the enemy with a technique, you will not spend a technique point. | DPS depends on the team. The Abyss Trail provides a significant damage increase for the basic attack, skill, and super ability, but at least one Path of Nothingness character must be present in the party to activate this buff. If you want the maximum bonus, two allies until E2 is unlocked. |
Does not require energy recovery. The girl has a unique superpower, which requires not the usual energy, but a special charge "Cut Dream". Thanks to this, you can equip a connecting rope for attack power, thereby further increasing DPS and without thinking about the amount of energy. |
Best Acheron Builds in Honkai: Star Rail
The character takes the position of the main damage dealer, using a special mechanic of the ultimate, which deals multiple damage to the area and single targets. This ability is activated when there is a charge of "Cleaved Dream" and does not require energy recovery. However, the standard DPS characteristics remain a priority, as for any other main DD:
- Focus should be on attack power, from which all the girl's skills are scaled. The tracks already contain many bonuses to damage, so the attack will balance the indicators.
- No less significant: Crete. damage and crit. chance as an additional source of DPS increase and speed to get points/stacks from a skill, deal additional damage due to more frequent moves.
Note on speed. You can gain points to activate the ult even if you walk slowly, but only if your allies actively apply debuffs to enemies. Or, on the contrary, you can focus on speed and not rely on your partners. Let's compare to determine which Acheron build in XSR is preferable.
Low speed build | High speed build |
Easier assembly. | Requires significant investment. |
ive gameplay consisting of spamming ultimates. | More damage, but skill points are spent more actively. |
Relies completely on allies and their speed. | Doesn't depend so much on the team. |
Overall DPS is reduced. | It is desirable to have a signature cone or E2. |
Thus, both options have their "pros" and "cons", which makes them virtually equally viable depending on the player's personal preferences. However, due to the simplicity and the fact that the heroine always uses units of the Nothingness in her classic team, the "slow" option becomes a little more popular.
Recommended Specs
Priority stats in artifacts:
Relic | Main characteristic |
Head | HP (permanent) |
Arms | Attack Power (Permanent) |
Body | Crit. chance => crit damage |
Legs | Attack Power > Speed |
planar sphere | Attack Power > Electric Damage |
Connecting rope | ATK |
Lower (additional) characteristics in relics and planar jewelry:
Speed (until reaching the required threshold) > Crit. chance = Crit. damage > Attack power
Optimal stat values that are recommended to have at max level:
- ATK: from 2-900+ units.
- Crete. chance: from 80-90%
- Crete. damage: from 160-180%
- Speed: from 101-121 units. (“slow” build); from 134-143 units. (“speed” build)
- HP: from 2-800 units.
- DEF: from 800 units.
Light Cone Rating
When choosing a weapon, it is worth giving preference to light cones related to the Path of Nothingness and offering bonuses to damage, attack power, crits or speed.
Cone | Effect | Recommendation |
---|---|---|
⭐⭐⭐⭐⭐ HP 48-1058 ATK 28-635 DEF 18-369 |
Increases critical damage by 36-60%. When the owner attacks an enemy target, inflicts the Mirage status on it for 1 turn. The effect can only be activated once per hit. The owner applies to 24-40% more damage to enemies with Mirage, and the damage of the super ability is additionally increased by 24-40%. | The Signature Cone is the perfect option that offers everything you need:
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⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 |
Increases the chance of hitting effects on 24-40%. When the owner deals damage to an enemy whose number of existing debuffs is greater than or equal to 3, his critical chance increases by 12-20%. After using a basic attack, skill, or super ability, there is a 100% chance to inflict the Ethereal Code status on the target. The damage received by the enemy under this status is increased by 12-20% for 1 turn. | Although there is no need for the SPE, the cone gives a crit chance if the enemy has 3 or more debuffs, which is feasible in a team with Path of Nonexistence debuffers (at E0 there should be at least 2 such allies). At the same time, the weapon itself allows you to apply the Ethereal Code debuff. In a squad with Silver Wolf (assuming there is no signal or "Good Night and Peaceful Sleep" S5), "Incessant Rain" is best given to the Galactic Ranger, and to the Wolf - "Before the training mission begins" or “Determination shines like pearls of sweat.” |
⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 |
Damage dealt is increased by 12-24% for each existing debuff on the target enemy. The bonus stacks up to 3 times and applies to damage over time. | At maximum casting, grants the owner a large increase in damage dealt for each weakening on the target. Considering that the squad usually has 2 representatives of the Path of Nothingness, she will be able to consistently activate the entire bonus. The only drawback is the lack of a debuff, but this can be compensated by allies. |
⭐⭐⭐⭐ HP 43-952 ATK 21-476 DEF 15-330 |
The owner's critical chance is ively increased by 8-16%. Critical damage is increased by 24-48%, if the owner hits enemies with reduced defense or the Slow status. | At the fifth level of imposition, the weapon is comparable to the cone of "Good night and peaceful sleep" and in some squads it may even be stronger than it, if you follow the conditions of the enhancement and select heroes like Welt and so on in the squad. "Boundless Dance" due to the bonus makes it easier to find a critical chance among relics. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 |
Increases damage dealt to debuffed enemies by 24-40%. When the wielder uses a skill, the chance to hit the effects of that attack is increased by 18-30%, and the attack power is 24-40%. | The light cone from the standard banner increases all DPS on enemies with debuffs, which means the buff is infinite due to the specifics of the girl's squad. Another "plus" is that when using the skill, the attack power of this ability increases. Recommended if you do not have "Good Night and Peaceful Sleep" S5 or "In the Name of Peace" has S2+. |
⭐⭐⭐⭐⭐ HP 48-1058 ATK 26-582 DEF 21-463 |
Damage dealt is increased by 24-40%. Each attack increases your speed by 4,8-8%. The effect can stack up to 3 times. When the wearer hits an enemy without the Gossamer status, has a base 100% chance to inflict this status on the target. An opponent with the Gossamer status is also considered to have the Shock status. An opponent with the Web status takes periodic electrical damage equal to 60-100% from the attack power of the owner, at the beginning of each turn for 1 turn. | A strong weapon with a buff to all DPS and a speed boost. An additional benefit is the Web status, which is considered a debuff and allows you to get extra points and stacks for the super ability. However, if the cone is already worn by Kafka, who is actively used, it is not worth moving the "card" to the Galactic Ranger. Especially if there are no less worthy weapons: "Good night and peaceful sleep" or "In the name of peace". |
In addition to the “cards” discussed above, there are also alternative options:
- "Fermata" — a free weapon for the initial stages of the game. Potentially, the heroine can activate the bonus herself, as it imposes the "Shock" status after penetration. There is a more convenient option - put Sampo or Black Swan in the squad, which provide both weakening and Weathering.
- "We'll meet Again" — the cone from the Battle will not bring significant benefits, as it only offers additional damage after using a skill or a normal hit. However, it can be equipped if there is a maximum number of overlaps (or at least 4).
- "Hidden Shadow" и "Loop" — options are exclusive for beginners, if there are no alternatives. To implement the ive effect, Welt or Silver Wolf are good in the squad, since they are able to apply debuffs that reduce the speed of enemies.
What relics and decorations are needed
Artifacts should provide the heroine with increased damage, attack power, crits and elemental damage.
cave relics
Set | Effect | Recommendation |
---|---|---|
2 parts: Increases damage dealt to enemies with Debuffs by 12%. 4 parts: Increases Critical Chance by 4%. The owner's Critical Damage to enemies with at least 2/3 debuffs is increased by 8%/12% respectively. After the owner inflicts debuffs on an enemy, the above effects are increased by 100% for 1 turn. |
The set increases overall and critical damage for existing weakenings on the target, and also provides a stable bonus to critical chance. Overall, it offers many buffs and is especially effective with Signature Cone and other Path of Nothingness characters. The unit applies a debuff even without a signal when using a super ability and reduces enemy resistance. |
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2 parts: Increases critical chance. 8%. 4 parts: Increases skill and super ability damage by 20%. After using a super ability, the damage of the next skill increases by 25%. |
An alternative set with an increase in critical chance, increased skill damage and superpowers. Considering that the heroine mainly uses these skills, she will be able to implement the ive and, as a result, get useful enhancements. The relic's effectiveness only starts to "sag" in a low-speed build, since in this case the skill is used less often. |
|
2 parts: Increases electrical damage by 10%. 4 parts: When the owner uses a skill, their attack power increases by 20% for 1 turn. |
Another great option, which is about 6-7% worse than "Dead Waters Discoverer". Provides an increase to electrical damage, and most importantly - to attack power. The heroine does not have her own attack bonuses, which is why the characteristic becomes quite popular. Please note that the buff only lasts for 1 turn, so it is advisable to give the ult after the skill. |
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2 parts: Increases critical chance. 8%. + 2 parts: Increases damage dealt to enemies with Debuffs by 12%. 2 parts: Increases attack power by 12%. 2 parts: Increases electrical damage by 10%. |
Combination options with the "Lost in Knowledge Scholar" set, which increases crit chance and thus simplifies the stat balance. Used if you can't assemble full sets with the required upper and lower stats. | |
2 parts: Increases attack power 12%. 4 parts: Increases speed by 6% and basic attack damage by 10%. |
A versatile option for beginners with increased attack power and speed. Later it will be suitable as 2 parts for creating combinations with other suitable sets. | |
2 parts: Increases quantum damage by 10%. 4 parts: When dealing damage, the wearer ignores 10% of the enemy's defense. If the selected enemy has a quantum vulnerability, the owner ignores the extra. 10% protection. |
Situational, but strong set with the appropriate equipment. In order to get maximum benefit from its use, it is recommended:
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planar decorations
Set | Effect | Recommendation |
---|---|---|
2 parts: Increases attack power by 12%. Crete. the owner's chance increases by 12% if there is a character in the squad who follows the same Ways. | One of the best decorations due to the increase in attack power and crit. chance. The second bonus is given only if there is another character Paths of Nothingness, which is also the main condition for the "Abyss" trail to work. When assembled correctly, the Galactic Ranger always has a representative of his class on the team, therefore, he receives all the buffs. | |
2 parts: Increases attack power by 12%. When speed reaches 120 or higher, attack power is increased by an additional 12%. | An easy-to-use set that requires only 120 speed. Due to its availability among the first worlds of the Virtual Universe, before receiving the Izumo World and Takama Kingdom set, this set will be suitable, increasing attack power by 24%. | |
2 parts: Increases crit chance by 8%. If the owner's crit chance is greater than or equal to 50%, the damage of his super ability and bonus attack increases by 15%. | An additional option that can be equipped if the additional ATK boost is not needed (though the actual difference between the sets is minor anyway). The reason for this is that the superpower is the main "trump card" of the character. | |
2 parts: Increases the owner's attack power by 12%. If the owner's speed is greater than or equal to 135/160, the damage dealt by him becomes stronger by 12%/18%. | Glatiramer gives attack power and increases damage dealt. However, the heroine does not always collect enough speed to fully realize the bonus. However, if at least the min. requirement works or there are sources of speed increase in the squad, you can effectively use this set. If there are 160 units. speed and obtaining max. The increase from the ive effect makes this decoration better than Frozen Salsotto. |
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2 parts: Increases crit. 8% chance. If critical chance is 70% (or higher), basic attack and skill damage increases by 20%. | The base attack and skill only make up a small part of the character's damage, so the set is inferior to its ana the form of "Frozen Salsotto". In addition, the Galactic Ranger already has a lot of bonus DPS, which is why ATK sets are initially more preferable. | |
2 parts: Increases crit. 4% chance. Defeating enemies increases crit. damage to the owner by 4%. The effect can stack up to 10 times per battle. | Not a bad option when it comes to content like Pure fiction, where you can easily get up to 10 kills (especially with equipment). Thus, the girl will quickly get 40% crit. damage. The set in question does not always pay for itself under standard conditions, so it is used to maximize damage inflicted in the appropriate mode. |
Squad Guide
Acheron's role in the team is to act as the main DD/hypercarry. The unit's mechanics are built in such a way that they "force" you to form a group around her, otherwise a lot of potential DPS is lost.
In addition, the composition may change depending on the eidolons. For example, for a squad on E0, 2 allies of the Nonexistence are needed to get the maximum bonus from the trace "Abyss". On E2, the situation becomes simpler - it is enough to put 1 character of this class and add Harmony to increase the damage inflicted.
For experienced E0 players, there is also the option to use a team building strategy without healers or shielders: 2 allies of the Path of Nothingness and 1 ally of the Path of Harmony. Then the damage can really be comparable to E2, but this style of play is not for everyone.
Which characters are suitable?
The table below shows the heroes that the Galactic Ranger benefits most from synergy with:
Character | Damage Path and Type | Features |
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The best Nothingness for the heroine. A powerful unit whose skills are aimed at imposing the following debuffs:
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One of the best allies. Is a Path of Nothingness character (activates the Abyss trace) and has various weakenings that give points of Sundered Dream and apply stacks of Crimson Knot:
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Budget epic version of the Path of Oblivion debuffer. Grants the following debuffs:
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Stellaron Hunter doesn't have many debuffs in her arsenal, but like Black Swan, she can be a good teammate when combined with other DoT characters:
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Can be effectively teamed with Galactic Ranger if there is another DoT character like Kafka. Offers the following nerfs:
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A good ally if the heroine has E2 open. Provides pleasant buffs:
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In of functionality, it is not inferior to Iskorka and is a strong that provides:
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Plays effectively thanks to powerful and versatile buffs (especially with E1):
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Strong Harmony character. All its positive effects are aimed at increasing overall damage, so to balance stats, it is advisable to max out the attack power in relics.
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An excellent character for almost any squad:
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Hero of the Path of Conservation with the unusual mechanics of the Matrix of Foresight, which transfers part of the damage received by the squad to Fu Xuan. Additionally:
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The best epic candidate for a healer. In addition to healing, it provides debuffs that help the Galactic Ranger gain points and stacks:
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A character with a variety of useful features:
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characters that the girl can also interact with:
Character 1 | Character 2 | Character 3 | Character 4 | Character 5 |
---|---|---|---|---|
Alternative representatives of Preservation and Abundance for group survival:
Character 1 | Character 2 | Character 3 | Character 4 | Character 5 |
---|---|---|---|---|
Hyacinth (Memory: Windy) |
Hoho (Abundance: Windy) |
Locha (Abundance: Imaginary) |
|
Lynx (Abundance: Quantum) |
Natasha (Abundance: Physical) |
Cheetah (Save: Icy) |
Pioneer (Save: Fire) |
March 7 (Save: Icy) |
To maximize damage, it is recommended to place a light cone on Path of Preservation heroes. "Galactic Market Trend". The weapon inflicts the Burning status when its wielder is attacked by enemies, which will provide additional Sundered Dream charge points and Crimson Knot status levels.
Examples of the best teams on E0
Compositions aimed at unlocking the character's potential without eidolons. The specifics of the “Abyss” trail are taken into , which requires the presence of 2 allies of the Path of Nothingness to obtain the maximum increase in damage.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A strong but "expensive" line-up that includes legendary characters:
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A variant with DoT heroes in the form of Black Swan and Kafka, who are perfect for each other and also help Ranger. In this case, she practically does not need to use the skill, since allies constantly apply debuffs:
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A budget build that allows you to quickly gain "Cut Dream" points to activate the superpower.
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An alternative to the previous command:
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A difficult build to implement, capable of demonstrating huge damage figures, but having the disadvantage of low survivability.
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It's only combination examples. Depending on the characters on your , you can put any combination of Path of Oblivion heroes, and then supplement the squad with a healer/shielder or buffer, if there are no problems with survivability.
Examples of groups on E2
Teams designed for playing with a second eidolon. E2 "softens" the requirement for the trail and allows you to supplement the build with heroes of the Path of Harmony for an even greater increase in DPS. Also suitable for those who do not strive to fully realize the trail.
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
A group in which a girl reveals herself to the maximum due to the presence of some of the strongest representatives of her class:
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Tribby, Ruan Mei, and Zaryanka are other top-tier representatives of the Path of Harmony. They are ideal in squads consisting of several damage dealers, as their buffs are distributed to all allies. Since all heroes of the Void are capable of damaging, any character on the will do, for example, Jiaoqiu or Guinaifen/Sampo. The last position is optimally filled by Lingsha or Hoho. | ||||
Budget squad with epic and free characters:
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Another option for a semi-free team with DoT characters:
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Build including free and standard legendary heroes:
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Is Acheron Jiaoqiu necessary for comfortable play?
Jiaoqiu (Nothingness: Fire) is considered a signature for the heroine, as it provides her with all the necessary enhancements:
- Frequent debuffing, which provides additional charges and stacks.
- Increases damage output of the super ability, the unit's primary source of DPS.
- Is a character of Nothingness, due to which he activates the bonus of the trace "Abyss".
However, despite the high synergy, it is not a must-have in a team with the Galactic Ranger. It is indeed the best choice when compared to other representatives of the Void, but even without it, the girl is able to close content without problems. In addition, the absence of Jiaoqiu is partly compensated by the cone "Galactic Market Trend" on the shield.
The only mode type where the hero actually makes the game significantly more comfortable is "Pure Fiction". There, he actually has no equal among other debuffers. But in this case, you may need to equip a weapon on him "Lonely Healing" for stable use of superpowers.
Is it worth knocking out?
Acheron is a strong damage dealer with a unique superpower mechanic that does not consume energy. Instead, you need to accumulate special units of the "Cleaved Dream" charge during the fight to the maximum value. Despite the fact that the Galactic Ranger belongs to the debuff class, she is a classic main DD, and her DPS in some places sures the Hunt or Destruction characters.
At the same time, it is somewhat team dependent, as it requires Path of Nothingness allies and debuffs on opponents to maximize damage. All this is complemented by a complex build due to the need for high critical stats, attack power and sometimes speed. However, these “minuses” are fully compensated by the impact that the heroine brings to the battle. In addition, its gameplay is quite simple and does not require strict rotation.
To sum it up, the character is worth picking for those who are looking for a powerful damage dealer who can handle even the most difficult content. And although she wields the electric element, her ultimate ignores any type of vulnerability, which expands the scope of application. If we talk about whether the unit is suitable for F2P players, we can say that even without additional investments, the Galactic Ranger shows good results, but the presence of a signal or eidolons will make the game much more comfortable.
Which is better: signal or E2
To decide between obtaining a signature cone "Along the receding shore" or the second eidolon, let's consider both options:
- Signa offers a high increase in critical damage, allows you to apply a debuff and increases the damage of the super ability. All this significantly increases the heroine's own DPS and facilitates the balance of critical indicators. However, in the absence of E2, it forces you to play in specific builds, where there are at least two characters of Nothingness, or to look for workarounds that require a greater contribution to Harmony s or experience in gameplay without healers / shielders.
- E2 is a fairly expensive investment, but it expands the available teams, allowing them to be supplemented with representatives of other Paths. At the same time, the Abyss trail will continue to provide the maximum buff. Eidolon gives the opportunity to test Acheron in more diverse compositions and effectively implement it even without a shortage of Oblivion. Especially if there are excellent alternative cones: "Unceasing Rain" or "Good Night and Peaceful Sleep" S5.
Thus, if you don't have a lot of Star Jades/want to save currency, and your has at least two fully pumped Path of Oblivion heroes, it's best to give preference to signature weapons. Provided that you have enough jade, are ready to spend a lot and want to play in more compositions/don't have pumped debuffers, it's recommended to pay attention to the second Eidolon.
We hope this guide helped you put together the best build for Acheron and understand which teams to use her in Honkai: Star Rail. In the comments, ask any questions about the heroine so that the author or other players can help. In the special section, you can read about other builds.
Hits all enemies with the ultimate and bonus attack. A small error in the text in the description of the lingshi mechanics
Thank you for your attention, we have corrected the typo 🙂
who is better to put to e0 acheron
Sampo
Welta
Pel or
Guinaifeng
I need to choose two, I don't know who
A good option from these: Pela and Guinan for sustain (best of all, a shield with a trend).
However, if you want something exotic and hardcore, then Velt is often underestimated in vain) If you take him and Pela, and instead of sustain - Ruan, then you can try to many interesting things with such a team. Although it will be much more difficult, especially now, when the bosses have much more HP. Velt in his hands is a training mission (and a rope for regen), with it he will regenerate the ult much faster, because it will hit the reduced defense from Pela.
Is it possible like this?
Acheron, Pela, Guinaifen, Hoho?
Tell me, is it possible to take Fox now; will he really dramatically increase efficiency?
Pack #1 = Acheron E2 with signa, Pela E6, Gallagher E6, 4th slot Zaryanka
Pack #2 = Sveta E2, Linsha, GGshka, Zhuan E1, everything is great there, they tear everyone to pieces
Not dramatic, it's more about convenience and speeding up stack gain.
On the farm and in the storyline I often use a pack similar to the 1st, only instead of Zaryanka I use Armor - I have it e2s2 and in speed it is adjusted to -1 from Acheron. With it, stacks are collected like from a machine gun) So, if you take Foxman e1 instead of Pela (which is on my friends list), then the damage is on average only ~30% more. But this is exactly E1 with a signal. And just e0s0 most likely will not even be different.
Another thing is that the speed of gaining stacks can be higher. But if the content assumes that the opponents are walking (in the mirror, for example), then I simply change Gallagher to a shielder with a trend - in this regard, he almost replaces this function of the fox. But here, however, problems with SP begin (which can be solved by replacing Armor with Resurrection).
In general, objectively speaking, the foxman is indeed more convenient and stronger. A signature SAP after all. But I wouldn't drag him now, especially without a signature and eidolons. New characters are getting cooler and cooler, and Acheron's golden age has already ed. And although she was and will be the best on the farm, storyline and virtual, it's not worth investing in her anymore.
Thank you for the detailed answer, it was clear)
We'll save up for future imbs
I'm having fun with Lebed + Kafka under Acheron, even though I can't complete the most difficult content, it's nice to play for three waifus
and what about the detachment with sampo, if you really want to put it? who else to put with it
Hello. ? What is better 6 eidolon acheron or 0 lis with signa instead of armor e1 with signa. There is acheron e4c1- armor e1c1 - pela e6c5 (sweaty) - fusia e1c1.
The fox is perfect
Tell me the normal command
acheron(e0), lis(e0), welt(e2 with cone) and locha(e0 with cone)?
It seems like the lock fits well there because I don't have any shields on my at all and I don't know who else to squeeze in so that my face doesn't suffer too much
very well
And who sang better, E6 or Fugue?
Sang better, Fugue is played well in breaks
Hello everyone. Can anyone help me with a team dilemma. I have Acheron, Cygnus, Locha (all E0). I just need to fill the last slot. In many guides, many put Pela with her. But it seems like putting Pela when I have Cygnus is somewhat useless. There are no other legendary non-beings like Fox and Kafka. Will Guanfen work as the last slot? Or is she too weak and I need something else?
you need another character of nothingness in squadB besides acheron and swanB so if there are no other characters - put pela. she is also very simple in assembly, so you won't have to worry.
Hello everyone, is the armor e1 Acheron and Bailu and Tin Yun normal? Tell me who can be replaced
Hello, I can't find any information anywhere... are crimson nodes considered a debuff on the enemy?
normal squad: rappa, jingliu, bailu, acheron?
not really, there are three DDs in the squad, it's better to put them in three different teams and put buffers with them, but if you put them all in one squad, nothing good will come of it
Got e1 and signa. I think I'll run it with Armor for a while, although I understand that I need e2. But I have a question about shoes. I use Izumo World and a full set of Dead Waters Discoverer. Pack - Acheron, Pela, Cheetah/Fushka/Gallagher, Armor/Zhuan. After getting signa, I switched shoes from attack to speed. Is this true? It quickly gets stacks, but I can't figure out if I'm losing in damage or not.
I knocked out Acheron recently, pumped up all the things, it deals 60k+ total damage but it does a very poor job of taking away HP from opponents, even Dan Heng with his 30k takes away more with an enhanced basic attack (yes, I'm a newbie and I have small numbers), but I don't understand what I'm doing wrong with Acheron that it doesn't do anything, even periodic damage does more than it does with its ult.
Normal squad Acheron e0 without a sign, armor e0 without a sign, March 7, Sampo?
replace March 7 with mellow, b
and armor by healer
Which is best for Acheron?
(Armor, Robin, Ruan Mei)
Forgot to clarify that the Armor has 3 Eidolons, but no signature
What is better to knock out... Signa Aventurina... Or Acheron?
It would be better to sign Aventurine, since if you don't get a signature on Acheron, it will drop significantly in damage
They won't come up with a better one-shot technique, Acheron forever
I agree, but Feixiao has too convenient a technique for a virtual machine and for the world, and the damage in it is normal if you at least hit a few
Good day to all
Gentlemen mechanics, please tell me:
6 eidolon Acheron, considers all her attacks as an ult, i.e. her skill is considered both an ult and a skill?
What I mean is, "lost in knowledge scientist" increases skill and ult damage by 20%, so with 6 eidolon her skill is increased by 40%? And when using the skill, since it is an ult, she starts to deal another 25% with the skill?
In the squad Acheron, Silver Wolf, Lingsha and Jiaoqiu, how good is the squad?
ideal squad
who will be better: Swan e0 with signa or Jiaoqiu e0 with signa? (Kafka squad, Swan/Jiaoqiu, Aventurine, Acheron)
well most likely Jiaoqiu, although that's definitely better
only jiaozu, he is the best sub-dps for her ult and gives goodies
I have a pack of Acheron e0 with peaceful dreams on maximum overlay, Pela, Zhuan with Signa and Gal, do I need to replace Zhuan with a character of nothingness? If so, who if I don't have a single five-star character of nothingness except Acheron and Velta C1 and I have all four-stars?
I would put Welt instead of Zhuanka to fully realize the trail and increase Acheron's damage, and also wait for Jiaoqiu's rerun to replace him with Welt later.
Normal? Acheron signa e0n0 fox without signa, spela e6 and fu xuan e1?
Yes, not just normal, but very normal, Lis, Pela e6 and Acheron even naked (without a sign), this is already imbalanced damage
e2 or signal?
Depends on the squad and available characters: if there is adequate Armor e1s1 or Spark + fox, then e2 will definitely win, since it will allow for a "slow" build (although I would rather balance the speed so that Aha goes first, after which she would immediately be given the second turn by Armor/Spark). If the is new, there are few characters, there is no fox and Pela and little Gui , then definitely signal.
so e2 is useless, but signal is top
signal is always a priority, it gives too much
How good is the pack of Acheron (Signa Pela) e1 + Welt (Signa Sampo) e1 + Jiaoqiu e1 with signa + Aventurine (Signa Cheetah)?
It would be better to replace velta with pela, and avan with gallagher, since he has no signa
under avana there is a weapon except for singna with debuffs
A powerful damage dealer, but also very demanding in of composition and leveling.
Interestingly, the main thing is that Lisa was put as the best "non-existence" for Acheron, but the squad was not made
is it hard to guess to put it instead of a conventional guyka? or should absolutely everything be served on a silver platter
The gameplay will be different, there is no point in comparing Gui and Jiaoqiu. Both need their own packs
Hello everyone, a question about percentages, if I have an acheron with a signal, but e0, instead of the second non-existence I put a spark e1 with a signal of 223 ku and 157 speed, will there be any difference in damage?