1 act companions, you will witness the struggle between tiefling refugees and goblins. At the end of the initial stage of the game, you will reach an underground area with a destroyed temple of Shar and a Githyanki manger.
Faerûn is full of unremarkable nooks and crannies that can be missed and hidden quests that don't show up in your quest log. In the guide we will provide a guide to the first act of BG3 with a list of all quests and secrets. We'll tell you about the names of the missions, how to start them and where on the map they are located.
Baldur's Gate 3 Act XNUMX Map
The BG3 Act XNUMX map is divided into several key areas:
- The journey through the world of Faerun begins at Nautiloid, which belongs to the illithids and is the prologue.
- The main study of the first act will take place at the location Wasteland, divided into five important zones:
- The second largest area at the first stage can be called
- From the Underdark through Ebenozero you can get to Grimforge with the Adamantine Forge and exit to
- Mountain leads not only to the Towers of the Moon, similar to the Underdark, but also to the Manger of Illek, which belongs to the Githyanki race.
Nautiloid
After the introductory video, you will wake up on a flying illithid ship, on which you will undergo training and a prologue. Once you leave the area, you will no longer be able to return to it. There are practically no missions on the small nautiloid, but there are a couple of non-obvious points that can make the age easier.
Quests
Quest | How to start | Location |
---|---|---|
Escape from the nautiloid (story) | An introductory task that will begin automatically when moving around the room where the release from the illithid capsule takes place. | |
Rescue the illithid prisoner | Climb the stairs to the second floor of the nautiloid, where in the hall with three seals and the bodies of the cultists you will notice an illithid locked in a capsule Shadowheart. |
Secrets
Secret | How to start | Location |
---|---|---|
Mirnat ("We") | On the first floor of the nautiloid, take the elevator and remove the talking brain from the corpse to acquire a partner, whom you can later find in Lunar Towers. | |
Blade "Eternal Flame" | Before escaping from the illithid ship, defeat Commander Zhalk and obtain the unique two-handed sword “Eternal Flame” at the very beginning of the game. |
Пустошь
The crash of the nautiloid will happen on the Ruined Coast in the Wasteland location, in which you will witness the confrontation between tieflings and goblins. The area is divided into many parts: the Emerald Forest with the shelter and secrets of the Druids, the swamps with the mysterious Aunt Ethel, the Abandoned Village with orcs and the Waukeen Refuge associated with the Grand Duke. You can return to the mentioned places after moving to the second act, but some of the quests will be automatically completed.
Quests
Quest | How to start | Location |
---|---|---|
Find a cure (story) | Get off the illithid ship in search of getting rid of the larva in your head. The mission is divided into optional tasks: “Consult the healer Nettie for help,” "Find the Githyanki Manger". | |
Call of blood | Personal quest Astarion as a playable character, in which you make choices instead of a vampire elf (like biting a character in the camp) and determine his character. | |
Nobody's servant | Personal task Karlach, which starts automatically if she is the main character. Its content is similar to the quest “Our Ardent Friend”, but has some boundaries. | |
Temptation | One of the personal quests when choosing Dark temptation as the main character, representing the resistance to the evil side over three acts. | |
Daughter of Darkness (companion) | Invite to the team Shadowheart, which you can find on the Ravaged Coast or in front of the entrance to the chapel among the ruins located south of the Emerald Grove. | |
Free Laezel | North of the Cliffs by the Road teleport you will encounter Laezel in a cage where she was imprisoned by a pair of tieflings. Help the Githyanki get out of there. | |
Githyanki Warrior (Companion) | Retrieve Laezel from her cage in the vicinity of the Emerald Grove or encounter her later, before entering the Mountain , and invite her to the party. If the Githyanki dies on the nautiloid, find her corpse on the Broken Shore and resurrect her. | |
Find a Githyanki Manger | Take Laezel as your companion and be tasked with finding a Githyanki crib, or run into their patrol with a dragon and Kithrak Voss on the way to Mountain . | |
Wizard of Waterdeep (companion) | Pull out Geila from the rune circle “Cliffs by the Road” and start traveling with it. The companion will share the task when his trust increases. To increase your relationship, perform acts of kindness, save characters, take poison from Nettie, and help Gale resurrect after his first death. | |
In case of death... (satellite) | In the first two acts, let Gale die, after which an aura of necrotic damage will appear next to his corpse. After listening to the answering machine from its magical projection, correctly follow the steps to return the wizard to life. | |
blond elf (satellite) | Meet Astarion on the road west of the nautiloid crash, and then invite the vampire to the team. | |
Explore the ruins | Use any of the following methods to enter the abandoned ruins south of the Emerald Grove and explore them. | |
Save the refugees | Get to the Emerald Grove, where you will repel the goblins in front of the gate to the tiefling and druid hideout. The mission is divided into several quests: “Collect information about Kaga”, “Kill Kaga”, "Save the First Druid", "Raid the Emerald Grove." | |
Blade of the Frontier (companion) | Ask Willa the squad. You will find a sorcerer training little devils in the Stone Hall in the Emerald Grove. | |
Rescue the druid Khalsin | Go deep into the Goblin Broken Sanctum and rescue the druid in the form of a bear in the Warg Pens. The quest can be issued upon entering the Druid Grove by asking any NPC about the missing Halsina. | |
Find Song of the Night | In the Stone Hall of the Emerald Grove, ask Aradin about the reason for his expedition into the territory of the goblins or meet the captive Liam in the Broken Sanctuary of the goblins, where later on the task you will find yourself in Desecrated Temple. | |
Return the medallion | When you first visit the Druid Grove, you will witness a conflict between a tiefling and a half-elf in front of the Stone Door. Meli will steal the amulet from Bart, after which they will run up the stairs to the landing - follow them and solve the problem. | |
Save the Goblin Sazza | In the tieflings' temporary shelter, not far from the house with the hiding Pandirna, you will find yourself in prison cells, in one of which the goblin Sazza is imprisoned, as a result of which you will witness a conflict between her and the half-breed Arka. | |
Explore the shore | Leave the Sacred Pool of the Druids on the shore to the southeast of the Emerald Grove, hear the singing of the harpies in the Secluded Cove and save the tiefling boy Myrkon from the monsters. | |
Find your belongings | Be a victim of theft from tiefling children in the Stone Hall of the refugee shelter while watching the Lucky Ring trick. To notice this and begin the quest, talk and trade with Mattis, during which you fail the second and the third attentiveness check (the first of these does not matter). | |
Steal the sacred idol | Get into the cave of tiefling children and, in a conversation with Maul, receive an order to steal the sacred idol of the druids. To be able to start the quest you need to complete several missions from the list: "Look around the shore", “Save Arabella”, “Find your belongings”, “Return the medallion”. | |
Save Arabella | At the entrance to the Sacred Pool, you will see Kaga scolding and about to poison the girl with snake venom. Talk to the tiefling's parents and go to the chambers of the druid's lair. | |
the healer Nettie for help | Ask about tiefling healer Damais or Nimessa before they leave the cage with Laezel to find out about Nettie. Alternatively, talk to the man named Aradyn or one of the druids in the Emerald Grove. | |
Rescue the first druid | During the quest “ the healer Nettie for help,” you will learn more about the loss from the druid healer or from Rath Khalsina, who will have to be freed from his cage in the Goblin Dungeon, in the Warg Pens in the Broken Sanctum. | |
Collect information about Kage | Go down to the Servants' Chambers in the underground part of the Sacred Pool of the Druids. In Kaga's chest, find a suspicious note that talks about a suspicious meeting in the Sunlit Swamps (Rotten Mire). | |
Kill Kaga | After talking with Archdruid Kaga, talk to Zevlor and ask him questions: “Can you postpone the ritual?”, “Then why not get rid of her?” You can attack the elf at any time. | |
Save the gnome | In the northwest of the Extinct Village, decide the fate of a gnome named Bark Root, tied to a mill blade, surrounded by goblins and their leader Fezzerk. | |
Complete a weapon masterpiece | Through the hole in the floor, go to the basement under the house in the Extinct Village and in the locked chest, pick up a blueprint for a blade with the required sussur bark as one of the materials, which you will find later in the Underdark. | |
Search the basement | In the partially destroyed herbal house in the Extinct Village, take the pharmacist's notes and go to the basement of the room through the hatch, where you will first come across the book Necromancy of Thay. Additionally, the tasks “Open the Ancient Tome” and “Destroy the Ancient Tome” will appear. | |
Reveal the secrets of the artifact | Walk across the bridge between the Extinct Village and the Goblin Camp for a vision of the three chosen Absolutes to occur, causing the quest to activate. Otherwise, the quest will begin when they encounter a Githyanki patrol. | |
Save Volo | On the surface of the goblin camp, you will come across a bard performing for them, who will be transferred to a separate cell in the Broken Sanctuary. Go into the goblin dungeon and find the bard in the room next to Abdirakto save him. | |
Ask the Goblin Priestess for help | Learn about the Goblin Priestess by talking to Sazzay in the Tiefling Temporary Prison, or directly find Faithful Gut in the underground part of the Goblin Lair in the Broken Sanctum. | |
Defeat the goblins | Listen to Kaga and Zevlor in turn, offer the main tiefling help in eliminating the goblins, and receive an order to destroy the three goblin leaders. | |
Raid the Emerald Grove | In the Broken Sanctum tell Mintarethat you will take the side of the goblins, after which you will raid the tieflings with them. The easiest way to get to the goblin camp is on the mission “Save the Goblin Sazza.” | |
Embrace your potential | Find an illithid larva for the first time and decide whether to use it. | |
Chosen One Shar (satellite) | With good relations Underdark or continue along the main story. | |
Find Doni | The task will only become available if goblin camp leaders remained alive and learned the location of the refugees while rescuing Sazza and handing over the hiding place to Mintara. When returning to the Emerald Grove before the siege, you will find Rikku searching for Donya. | |
Aunt Ethel for help | You will be able to meet Aunt Ethel for the first time in the Stone Hall of the Emerald Grove and tell her about the larva in your head. The second time you will meet the hag at the entrance to the Sunlit Swamps (Rotten Mire) and then in the Tea House by the River, where as part of the dialogue you will receive an offer of help. | |
Save Mairina | Go to Aunt Ethel's Crooked Tea House and witness the hag's conversation with Myrina. Both women will be teleported to a hidden location under the Tea House by the River, after which you can go to rescue Mairina. | |
Hunt the Devil | In conversation with Karlach. | |
Our ardent friend (companion) | Seek out Karlach southeast of Waukeen Orphanage, save her life and allow the she-devil to become a member of the team. | |
The Hellion's Heart (satellite) | After finding Karlach, kill the servants of the archdevil Zariel, disguised as the paladins of Tyr led by Anders in the building in the east of the Vskhozhaya Road. Next, talk to your companion and find out the secret about her heart. | |
Forge a heart | Minor personal mission Karlachwhen she is the main character. Replaces the quest “Heart of the Inferno” and has some differences from it. | |
Save the Grand Duke (satellite) | The mission will begin in the burning Waukeen Refuge, located in the northwest of the Wasteland. After approaching the building, it will not be possible to take a long rest and move through teleports, otherwise the people inside will die. Help the Fire Fists open the door to the estate and rescue Councilor Florrick to find out information about the Grand Duke. | |
Save the poor guy in the trap | In the burning Waukeen Shelter, opposite the room with Advisor Florrick, you can help Benrin, who has fallen under the boards, get out. Don't forget to talk to the man after he is released. | |
Find the missing cargo | On the Vskhozhaya Road, among the caravan plundered by the gnolls, find a letter with information about a dangerous chest (you can follow it without this point). Follow the road north, where you will come across monsters led by the warlord Flind, who attacked two people with cargo. Once the situation is resolved, take the caravan safe or help deliver it to the Zhentarim Vault. | |
Free the artist | Through a hatch in the west of a separate house in Waukeen Refuge, you will find yourself in the Zhentarim Underground Refuge, where you will meet the artist Oscar Fevras, who can be ransomed to return to Baldur's Gate. | |
Go to the Moon Towers (story) | After a showdown between tieflings and goblins, depending on the side chosen, a conversation will take place with Mintara, during which you will learn that there are two ways to get to the Moon Towers - through the Underdark or the Mountain . |
Secrets
Secret | How to start | Location |
---|---|---|
Song in the camp | Stand on the exposed rock in the Wasteland camp to hear the lyrics to "I want to live" added to the background music. | |
Portraits of the main characters of DOS2 | As an Easter egg you can collect portraits of the main characters from Divinity: Original Sin 2. You will find Fein's painting in the refectory in the ruins, Lowes - in Nettie's room, Ifan ben Mezda - above the orcs in the Extinct Village. The image of the Red Prince is kept in the Waukeen Asylum, Sebilla Kaleran - in the hag's house, Marcus Miles (the Beast) - in the Ruined Tower in the Underdark. | |
Save Nadira | On the hill southeast of the entrance to the Emerald Grove, rescue the tiefling Nadira, who is about to be killed by a bugbear assassin to take a rare item. | |
Strange ox | In the tiefling camp, you will encounter a Strange Ox among the haystacks in the Stone Hall, which you can interact with and meet in the next two acts. | |
Help Pandirna | In the tiefling territory in the Emerald Grove, in a closed Vault, Pandirna with paralyzed legs is hiding. Heal the girl to gain access to all the items and treasures in the room. | |
Alfira's Lute | From the Sacred Pool of the Druids, follow the road to the southeast, where you will encounter the tiefling Alfira among the squirrels. Try to help the bard finish the song and the Performance checks, for which you will receive Likhaila's Lute both if you succeed and if you fail. | |
Runes in the Druid Library | Enter the Druids' chambers hidden behind the door in the Sacred Pool and proceed to the Enclave Library. In the room you will see a riddle with four statues into which you need to insert runes, for which you will receive the “Sorrow” spear and the “Robe of Summer” armor. | |
Nature's Snare Staff | In the underground age from the Emerald Grove, through which you can lead the goblin Sazzu, not far from the eagle statue, in the chest, lies the “Nature Snare” staff, which allows you to trap a target. | |
Cocoon with spider eggs | In the southwest of the Emerald Grove Outskirts, climb the slope and climb the stairs to the hill, where you will notice a cocoon with spider eggs among the cobwebs. The item is used one-time to summon several monsters or can be useful in a quest "Steal a Githyanki Egg". | |
Dog Shkryab | In the north of the western part of the Emerald Grove Outskirts, you will notice the dog Skryab next to his deceased owner Gomvik. The dog will later become a live-in companion at the camp. | |
Smuggler's Ring | In a skeleton by the river, not far from the meeting place with Karlach, find a smuggler's ring useful for theft. | |
Spear "Vision Absolute" | Combine the shaft and tip of a broken spear to create the Vision Absolute spear, especially useful against enemies with more than two eyes. You will pick up the shaft from the corpse of Edovin, and the tip - after killing the bear's mother, in the cave. | |
bear cub | To the northeast, near the river under the Abandoned Village, you will find yourself in the Bear's Nest, in which you can get a baby animal as a companion living in the camp. | |
Selune Idol Chest | In the west of the Outskirts of the Emerald Grove, you will find yourself in the bear's cave, where you will solve a small riddle and take the treasures from the Gilded Chest. | |
Ogres in the Extinct Village | Come to a truce with the ogres in the Extinct Village and get Dooley's War Horn, which summons them once, or kill the main monster and take the Circlet of Intellect from it, which increases the characteristic to 19 units. | |
Summon Demon-familiar | In the coffin in the Extinct Village, pick up a scroll "Summoning the Quasit", which you can study as a wizard to summon a unique demon throughout the game. | |
Phase Spider Matriarch | From the Abandoned Village well, warp into a dungeon with the boss Phase Spider Matriarch and descend into the Underdark. The Whispering Abyss also contains a Dark Amethyst associated with the Book of Necromancy of Thay. | |
Game of kurogon | In the Goblin Camp you can take part in a mini-game in which you need to drive a chicken (or in certain circumstances bear) to the finish line in a certain number of moves. | |
Brand Absolute | In a dialogue with the Faithful Priestess Kishka, agree that she will leave the Brand of the Absolute on the hero, thanks to which you will be able to use the effects of some items and choose additional options in the dialogues. | |
Grace of Loviatar | In the goblin dungeon, go to the Blood-stained Sanctuary and find the servant of the goddess Loviatar. Agree to his proposal to receive the ive blessing of the goddess of pain for a few hits with a mace on the character, which gives a buff at low health. | |
Chest in burning Waukeen Haven | Open the chest (KS - 20)in the burning house of Waukeen Refuge to get the hammer "Hamarhraft", which causes thunder damage around the character after the jump. If the house has already burned down, then the weapon will remain in the place of the broken treasury. | |
Gloves “Beckoning into the Abyss” | In the locked room of the Zhentarim Vault, very rare gloves “Beckoning into the Abyss” are kept to increase the stability of the summoned creature, but if the creature fails the test, it may itself go mad. | |
Legendary Githyanki Sword | When you first visit the northwest corner of the map as you head to Mountain , you will encounter a group of Githyanki riding in on a red dragon. Use the “Order: Throw” spell on Kithrak Voss to make him drop the sword, then sneak in stealth and pick it up. The Silver Sword of the Astral Plane has strong stats, but the effects make the weapon a better choice for a Githyanki. The method is partly cheating, since you can later get the sword in the third act. |
Underdark
Underdark is a vast area that can be accessed in several ways. In the zone you will meet a race of mushroom-like intelligent creatures, gnomes, dwarves and drow, who often live in the twilight. After moving to the next act with the Lunar Towers, some tasks will no longer be available for continuation.
Quests
Quest | How to start | Location |
---|---|---|
Help Mistletoe investigate the parasite |
Talk to Blorg or the illithid Omelum in the east of the Myconid Colony and tell them about the parasite inside the head for a chance to get rid of the larva. | |
Cure a poisoned gnome | On a hill in the Myconid Colony lies the poisoned gnome Tulla, who can be left or healed. | |
Defeat the Dvergar invaders | During a conversation with the leader of the myconids, Spav, you will receive a request from him to take revenge on the Dvergar invaders who live on the shores of Ebenozer. In addition, the quest can begin in a conversation with Glot. | |
Avenge the circle of Glot | In the western part of the Myconid Colony, you will notice a creature standing in the shadows, Glota. The past leader of the mushroom creatures will ask you to take revenge for his circle, take his side, destroy the Dvergar and overthrow Spav. | |
Find a mushroom picker | To the west of the Myconid Colony you will come across Derrit Bonecloak. In a conversation with the dwarf, you will learn that her husband, Baelen, disappeared while searching for the good mushroom and did not return. | |
Find the missing boots | On the shore of Ebenozer in the Dilapidated Village you will come to the hidden Dvergars, among whom the main one is Huck Coal. In a peaceful dialogue, the leader will ask you to find his missing boots, and in return you can easily get to Grimforge. | |
Bring Nera's head | After getting rid of the evil Dvergar on the shore of the lake, the current leader of the myconids (Glot or Spav) will issue another order - to kill Faithful to Nere. | |
Learn the story of Prince Orpheus | To learn more about Orpheus, find all of the Githyanki Engraved Discs, the first of which is kept in the Magic Tower. |
Secrets
Secret | How to start | Location |
---|---|---|
Falar Aluwe | Perform the drow ritual to remove the Falar Aluwe blade from the stone. | |
Staff "Sorrowful Chill" | Find the Ice Hilt, Metal and Crystal to collect the Mournful Chill Staff. | |
Eyes on the wall Selunite outpost | In the southeastern part of the Underdark there is a Selunite outpost, the entrance to which is guarded by a shooting statue. There are eyes painted on one of the walls, which is a torch puzzle. For solving the riddle inside the location, you will be able to go through a hidden age and get several rare items from the chests. | |
The most common chest | The destroyed tower is associated with the mission "Help Mistletoe research the parasite", however, when studying it, you may come across an interesting object on one of the balconies. The most ordinary chest allows you to carry much more things, since it temporarily turns them into light dishes. | |
Hill Giant Club | On the highest floor of the Ruined Tower lies the Hill Giant's Stool of Strength. Break it to pick up a club, which increases the strength parameter to 19 units. | |
Sickle BUUALA | In the Underdark there is an extremely unobvious descent that leads to Festering Bay to fish creatures that look like murlocs. For interacting with them, you can pick up the “BUUALA Sickle”, which has an advantage effect when attacking bleeding targets. |
Grimforge
Grimforge is located among the ruined Temple of Shar and serves as an abode for the Dvergar who are in conflict with the Dwarves. In the zone, you will meet the boss Grim from the Adamantine Forge, discover a talking amulet and decide the fate of another servant of the Absolute. The main task of a location is strictly tied to time and the number of teleports from the area, so the quest will automatically fail if you delay its completion.
Quests
Quest | How to start | Location |
---|---|---|
Save the dwarves in Grimforge | If you cure the poisoned Tulla, she will tell you about the dwarves from her clan who are in trouble and ask you to get them out of Grimforge. Otherwise, to start the task, enter into dialogue with the gnomes before the collapse with Nere, find Philomina, or remove the collapse yourself. | |
Free Faithful Nere | Move to Grimforge and, in the south of the location, in front of the rubble, a dialogue will begin with Sergeant Trinn, who will ask you to clear the stones because of the drow Nere who is trapped there. | |
Find explosives | Reach the cave-in with Faithful Nere and be tasked with finding explosives to remove the rocks. | |
Blind the Absolute | A small task in which the dwarf Razor asks to get rid of the all-seeing eye flying around Grimforge so that it does not interfere with confronting Nera. | |
Adamantine Forge | Walk west along the large branch of the sussur tree, defeat four Hooked Horrors and Filro the Forgotten to find the body of a mage in his camp with a journal, which will lead to the beginning of the quest. You can also get to the Ancient Forge without a hint by exploring Grimforge. In addition, you can learn about the existence of the Adamantine Forge from the drow Dhorn, not far from Observer (or in conversation with his corpse). | |
Help the spirit of the amulet | In a locked adamantine chest on the lava island, next to the lava elemental wandering around, you will find a Sentient Amulet. Interact with him to summon the spirit to start the quest, which may also be called “Help the Cursed Monk.” |
Secrets
Secret | How to start | Location |
---|---|---|
Mimics at the Harper Chest | Down in the west of Grimforge, in front of the abyss, you will come across several chests, among which are hidden Mimics and one Harper Cache. Deal with monsters to take away valuable treasure. |
Mountain
The Mountain is closely associated with the Githyanki race, as it contains key locations for them and Laesel, and is also the shortest route into the Underdark. Although the area is small, you can find interesting and rare items in it and complete a couple of important missions. Similar to the Underdark, some quests may no longer be available to complete as you enter Act XNUMX.
Quests
Quest | How to start | Location |
---|---|---|
Steal a Githyanki Egg | The quest will begin in dialogue with Lady Esther at the Mountain . | |
Find Blood of Lathander | Find a letter from a Lathander irer about a certain relic "Blood" hidden somewhere in the cloisters of Rosimorn, then find the entrance to the Illek Manger. | |
Help Kitrak Voss | Kithrak Voss, met earlier, will visit the camp with the appearance of Vlaakith or with movement to the Cursed Lands and ask for help in rescuing Prince Orpheus, imprisoned in the Astral Prism. |
Secrets
Secret | How to start | Location |
---|---|---|
Gloves of Agility | Quartermaster Ajaknir Jira sells dexterity gloves that increase the value of this characteristic to 19. |
We hope the article helped you learn about all the quests and secrets of the first act in Baldurs Gate 3. If you have any questions or are at a dead end in any place, then write about it in comments. In the corresponding section of the site you can find other Baldur's Gate 3 guides.
The bird missed the quest in the mountain , she asks to kill the eagles
Hello. Thank you for the information - we will check it and add it to the article)
Thank you 🙂 She flies near the nest on the (walking descent to the nursery), from the cable car to the left
They still haven't added it XD